History VideoGame / MetalGearAcid

19th Jul '17 12:32:49 PM Black_Diesel
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* Bulungi: The Moloni Republic

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* Bulungi: {{Bulungi}}: The Moloni Republic
19th Jul '17 12:28:01 PM Black_Diesel
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* Bulungi: The Moloni Republic
19th Jul '17 12:25:36 PM Black_Diesel
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6th Dec '16 4:27:37 PM Xtifr
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'''''Metal Gear Acid''''' (stylized as '''METAL GEAR AC!D''' on the logo) is a Franchise/MetalGear spinoff released for the UsefulNotes/PlayStationPortable in 2004. The first game in the franchise released for the PSP, rather than being a stealth-action game like its console counterparts, ''ACID'' (or ''MGA'') is a turn-based strategy game featuring a card-based combat system in which the player's weapons, equipment and abilities are determined by the player's deck. While the story is set in an alternate continuity and has no bearing in the main ''Metal Gear Solid'' canon, the player's cards feature characters, items and other elements from the first three MGS games (and also from the preceding ''Metal Gear'' games), as well as other KCE Japan titles released at the time.

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'''''Metal ''Metal Gear Acid''''' Acid'' (stylized as '''METAL ''METAL GEAR AC!D''' AC!D'' on the logo) is a Franchise/MetalGear spinoff released for the UsefulNotes/PlayStationPortable in 2004. The first game in the franchise released for the PSP, rather than being a stealth-action game like its console counterparts, ''ACID'' (or ''MGA'') is a turn-based strategy game featuring a card-based combat system in which the player's weapons, equipment and abilities are determined by the player's deck. While the story is set in an alternate continuity and has no bearing in the main ''Metal Gear Solid'' canon, the player's cards feature characters, items and other elements from the first three MGS games (and also from the preceding ''Metal Gear'' games), as well as other KCE Japan titles released at the time.
21st Jun '16 11:10:15 PM Saurubiker
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* OlderThanTheyThink: Invoked. The in-game commercial for the Chronicle Pack in the first ''Acid'' has the announcer reminding viewers that "''VideoGame/{{Metal Gear|1}}'' [[SequelDisplacement wasn't always]] [[MorePopularSpinoff in 3D.]]"
17th Feb '16 9:55:44 PM GrammarNavi
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'''''Metal Gear Acid''''' (stylized as '''METAL GEAR AC!D''' on the logo) is a Franchise/MetalGear spinoff released for the {{PlayStation Portable}} in 2004. The first game in the franchise released for the PSP, rather than being a stealth-action game like its console counterparts, ''ACID'' (or ''MGA'') is a turn-based strategy game featuring a card-based combat system in which the player's weapons, equipment and abilities are determined by the player's deck. While the story is set in an alternate continuity and has no bearing in the main ''Metal Gear Solid'' canon, the player's cards feature characters, items and other elements from the first three MGS games (and also from the preceding ''Metal Gear'' games), as well as other KCE Japan titles released at the time.

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'''''Metal Gear Acid''''' (stylized as '''METAL GEAR AC!D''' on the logo) is a Franchise/MetalGear spinoff released for the {{PlayStation Portable}} UsefulNotes/PlayStationPortable in 2004. The first game in the franchise released for the PSP, rather than being a stealth-action game like its console counterparts, ''ACID'' (or ''MGA'') is a turn-based strategy game featuring a card-based combat system in which the player's weapons, equipment and abilities are determined by the player's deck. While the story is set in an alternate continuity and has no bearing in the main ''Metal Gear Solid'' canon, the player's cards feature characters, items and other elements from the first three MGS games (and also from the preceding ''Metal Gear'' games), as well as other KCE Japan titles released at the time.



** If you have photo save files from ''VideoGame/MetalGearSolid3: Subsistence'', you can connect your {{PSP}} to your {{PS2}} and view the pictures in [=3D=] using the "Solid Eye" viewer in ''Metal Gear Ac!d 2''. Additionally, you can import a limited number of cards from the first game into your deck in the second game.

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** If you have photo save files from ''VideoGame/MetalGearSolid3: Subsistence'', you can connect your {{PSP}} [[UsefulNotes/PlayStationPortable PSP]] to your {{PS2}} [[UsefulNotes/PlayStation2 PS2]] and view the pictures in [=3D=] using the "Solid Eye" viewer in ''Metal Gear Ac!d 2''. Additionally, you can import a limited number of cards from the first game into your deck in the second game.
18th Jan '16 10:14:25 PM ElectroKraken
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'''''Metal Gear Acid''''' (stylized as '''METAL GEAR AC!D''' on the logo) is a Franchise/MetalGear spinoff released for the {{PlayStation Portable}} in 2004. The first game in the franchise released for the PSP, rather being a stealth-action game like its console counterparts, ''ACID'' (or ''MGA'') is a turn-based strategy game featuring a card-based combat system in which the player's weapons, equipment and abilities are determined by the player's deck. While the story is set in an alternate continuity and has no bearing in the main ''Metal Gear Solid'' canon, the player's cards feature characters, items and other elements from the first three MGS games (and also from the preceding ''Metal Gear'' games), as well as other KCE Japan titles released at the time.

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'''''Metal Gear Acid''''' (stylized as '''METAL GEAR AC!D''' on the logo) is a Franchise/MetalGear spinoff released for the {{PlayStation Portable}} in 2004. The first game in the franchise released for the PSP, rather than being a stealth-action game like its console counterparts, ''ACID'' (or ''MGA'') is a turn-based strategy game featuring a card-based combat system in which the player's weapons, equipment and abilities are determined by the player's deck. While the story is set in an alternate continuity and has no bearing in the main ''Metal Gear Solid'' canon, the player's cards feature characters, items and other elements from the first three MGS games (and also from the preceding ''Metal Gear'' games), as well as other KCE Japan titles released at the time.
5th Oct '15 3:06:11 PM Saurubiker
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** In ''VideoGame/MetalGearSolid3'', rations were used to replenish stamina, rather than to heal as in the other games. However, in the ''Ac!d'' games, since there is no stamina, rations heal again. The description for the "Ration" card in the second game says that in the old days, soldiers used to think that rations restored stamina.

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** In ''VideoGame/MetalGearSolid3'', rations were used to replenish stamina, rather than to heal refill the health gauge as in the other games. However, in the ''Ac!d'' games, since there is no stamina, rations heal again. The description for the "Ration" card in the second game says that in the old days, soldiers used to think that rations restored stamina.
28th Jul '15 7:37:01 AM Folamh3
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* FightLikeACardPlayer

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* OneDoseFitsAll: Any tranquillizer weapon will be equally effective on any guard, regardless of their size.
28th Jun '15 9:59:59 AM Folamh3
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'''''Metal Gear Acid''''' (stylized as '''METAL GEAR AC!D''' on the logo) is a Franchise/MetalGear spinoff released for the {{PlayStation Portable}} in 2004. The first game in the franchise released for the PSP, rather being a stealth-action game like its console counterparts, Acid (or MGA) is a turn-based strategy game featuring a card-based combat system in which the player's weapons, equipment and abilities are determined by the player's deck. While the story is set in an alternate continuity and has no bearing in the main ''Metal Gear Solid'' canon, the player's cards feature characters, items and other elements from the first three MGS games (and also from the preceding ''Metal Gear'' games), as well as other KCE Japan titles released at the time.

to:

'''''Metal Gear Acid''''' (stylized as '''METAL GEAR AC!D''' on the logo) is a Franchise/MetalGear spinoff released for the {{PlayStation Portable}} in 2004. The first game in the franchise released for the PSP, rather being a stealth-action game like its console counterparts, Acid ''ACID'' (or MGA) ''MGA'') is a turn-based strategy game featuring a card-based combat system in which the player's weapons, equipment and abilities are determined by the player's deck. While the story is set in an alternate continuity and has no bearing in the main ''Metal Gear Solid'' canon, the player's cards feature characters, items and other elements from the first three MGS games (and also from the preceding ''Metal Gear'' games), as well as other KCE Japan titles released at the time.
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