History VideoGame / MegaManBattleNetWork

26th Aug '16 6:04:16 PM Kadorhal
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** Not only does Lan lose all his Battle Chips and Mega all his upgrades, any notable status they may have achieved in the previous games [[StatusQuoIsGod counts for absolutely nothing in later installments]]. In the second game, for example, Lan can become a [[RankInflation Rank SSS]] City Netbattler ([[TheRival Chaud]] only qualifies for Rank S), but he's still just some kid in the third game.

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** Not only does Lan lose all his Battle Chips and Mega all his upgrades, any notable status they may have achieved in the previous games [[StatusQuoIsGod counts for absolutely nothing in later installments]]. In the second game, for example, Lan can become a [[RankInflation Rank SSS]] City Netbattler ([[TheRival Chaud]] only qualifies for Rank S), but he's still just some kid in the third game. Previous operators he's fought and defeated before, like Tamako/[=MetalMan.EXE=], will sometimes even forget who he is between games.



** Mamoru all the way. Despite being a sick little kid in a wheelchair, it is revealed in the third game that [[spoiler:his father was a [=SciLab=] scientist who created the Undernet, and Mamoru is its current owner.]] Also, look closely at the Navi icon on the side of Mamoru's chair in his [[http://images3.wikia.nocookie.net/__cb20080613014610/megaman/images/b/bf/Mamoru.jpg artwork.]] Guess which Navi's icon that is--[[spoiler:Serenade!]] It isn't entirely confirmed, but it is widely speculated and is very likely that Mamoru [[spoiler:not only owns the Undernet, but is Serenade's operator and thus the ruler of the Secret Area and the operator of one of the most powerful Navis in the series]]. BewareTheNiceOnes indeed!

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** Mamoru all the way. Despite being a sick little kid in a wheelchair, it is revealed in the third game that [[spoiler:his father was a [=SciLab=] scientist who created the Undernet, and Mamoru is its current owner.]] Also, look closely at the Navi icon on the side of Mamoru's chair in his [[http://images3.wikia.nocookie.net/__cb20080613014610/megaman/images/b/bf/Mamoru.jpg artwork.]] Guess which Navi's icon that is--[[spoiler:Serenade!]] It isn't entirely confirmed, but it is widely speculated and is very likely that Mamoru [[spoiler:not only owns the Undernet, but is Serenade's operator and thus the ruler of the Secret Area and the operator of one of the most powerful Navis in the series]]. BewareTheNiceOnes indeed!



* BigFancyHouse: Yai lives in the largest building in ACDC Town (it's in the corner in the first half of the series, and on the edge in the second half). It has a maximum of at least three visible rooms in the second game (Lan's own home never gets more than two until the sixth game, when they threw in the toilet), which includes Yai's room (other games only allow you to visit this), the large central corridor, and a luxurious bathroom (which is larger than the one in Lan's new house, anyway).
* BlackScreenOfDeath: Often used to avert moments of violence (like when [=ShadeMan=] kills a mook in the fourth game). Sometimes used to abridge Cutscene battles.

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* BigFancyHouse: Yai lives in the largest building in ACDC Town (it's in the corner in the first half of the series, and on the edge in the second half). It has a maximum of at least three visible rooms in the second game (Lan's own home never gets more than two until the sixth game, when they threw move into one that adds in the a toilet), which includes Yai's room (other games only allow you to visit this), the large central corridor, and a luxurious bathroom (which is larger than the one in Lan's new house, anyway).
* BlackScreenOfDeath: Often used to avert moments of violence (like when [=ShadeMan=] kills a mook in the fourth game). Sometimes used to abridge Cutscene cutscene battles.
16th Aug '16 10:05:13 PM Kadorhal
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Since power in this universe is through the Internet, public enemies are those who would conquer or destroy it. Viruses are monsters that must be destroyed, and hackers are able to control all of the things mentioned above that the Internet is connected to. (Even the Mafia is Internet-based.) Lan and [=MegaMan=], being the main characters, have to face these forces off.

The "Real World" and the Internet are separated from each other. Lan can help [=MegaMan=] out by giving advice and "battlechips" that grant special powers, but he is more or less isolated from the action. (Unless the part of the Internet that is being affected controls the environment he is currently in, like a runaway train, a cruise ship, the oven of his house, etc.)

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Since power in this universe is through the Internet, public enemies are those who would conquer or destroy it. Viruses are monsters that must be destroyed, and hackers are able to control all of the things mentioned above that the Internet is connected to. (Even to - even the Mafia is Internet-based.) Internet-based. Lan and [=MegaMan=], being the main characters, have to face these forces off.

The "Real World" real world and the Internet are separated from each other. Lan can help [=MegaMan=] out by giving advice and plugging in "battlechips" that grant [=MegaMan=] special powers, powers in battle, but he is more or less isolated from the action. (Unless action - unless the part of the Internet that is being affected controls the environment he is currently in, like a runaway train, a cruise ship, the oven of his house, etc.)
etc.



** ''Red Sun and Blue Moon'' are the most blatant offenders of this, filled with simple and obnoxious grammatical errors. "There are so many electrical store!" [[http://megarockblog.blogspot.com/2014/10/wow-bn4-translation-are-awful.html#more Here's a list of samples at the Mega Rock blog]] while [[http://lparchive.org/Mega-Man-Battle-Network-4-6/ here is an entire Let's Play dedicated for it.]]

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** ''Red Sun and Blue Moon'' are the most blatant offenders of this, filled with simple and obnoxious grammatical errors. "There are so many electrical store!" errors (most commonly - and oddly, considering the series - the game ''always'' using "viruses" in the plural). [[http://megarockblog.blogspot.com/2014/10/wow-bn4-translation-are-awful.html#more Here's a list of samples at the Mega Rock blog]] while [[http://lparchive.org/Mega-Man-Battle-Network-4-6/ here is an entire Let's Play dedicated for it.]]
13th Aug '16 12:04:20 PM MayIncon
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** Enemies (especially enemy Navis) [[SequelEscalation become faster as the series goes on]]. In the first couple of games, the flinch that enemy Navis perform when they take a heavy hit is exaggerated and they remain in MercyInvincibility state for several seconds; by 4, their flinching and MercyInvincibility lasts about as long as [=MegaMan's=].

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** Enemies (especially enemy Navis) [[SequelEscalation become faster as the series goes on]]. In the first couple of games, the flinch that enemy Navis perform when they take a heavy hit is exaggerated and they only remain in MercyInvincibility state for several seconds; a few seconds (if even that); by 4, their flinching and MercyInvincibility lasts about as long as [=MegaMan's=].
13th Aug '16 3:19:26 AM MayIncon
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* CulturalTranslation: In 4, the takoyaki store in front of the DenDome is changed to sell hotdogs instead.



** All of the other main characters appear to exclusively follow the first one though. Especially [[TheRival ProtoMan]].
* {{Cyberspace}}: Specifically TheMetaverse, although Net Navis are independent, sentient individuals instead of just user avatars.

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** All of the other main characters appear to exclusively follow the first one though. Especially [[TheRival ProtoMan]].
[=ProtoMan=], [[BigDamnHeroes who is almost always there to save the day in time]].
* {{Cyberspace}}: Specifically TheMetaverse, although Net Navis are independent, sentient individuals instead of just user avatars.
11th Aug '16 1:09:44 PM MayIncon
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* LoopholeAbuse: Sure the Copybots in [=BN6=] cannot use Battle Chips, [[spoiler:but that is not a problem when one of your arm is a sword. Colonel gladly used this to his advantage against Lan and [=MegaMan=]. ]]

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* LoopholeAbuse: LoopholeAbuse:
** In [=BN5=], using Dark Chips for Soul Unison doesn't count as using it, relieving players from the permanent HP reduction after every single Dark Chip usage.
**
Sure the Copybots in [=BN6=] cannot use Battle Chips, [[spoiler:but that is not a problem when one of your arm is a sword. Colonel gladly used this to his advantage against Lan and [=MegaMan=]. ]]
11th Aug '16 12:52:26 AM MayIncon
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** Battle Network 3 can't decide whether it wants to play this straight or not. Lan and Mega remain functional nobodies despite their accomplishments, though Sunayama introduces Lan as the hero who stopped the WWW during the N1 Grand Prix opening. That said, Sunayama is really the only one who knows or cares. Incidentally, the entire N1 Grand Prix scenario is actually about [[WellDoneSonGuy Chaud]][[note]]Whom Sunayama is specifically targeting, so forget about him caring about Lan[[/note]]. [[HeroOfAnotherStory Lan's really just there to watch]]. Lan gets an award for his heroics in the latter half of the game... but this only allows a villain to set up one of the nastiest scenarios in all of Battle Network via social engineering. Whether intentional or not, Lan doesn't seem to care much about fame and glory from that point onwards.

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** Battle Network 3 can't decide whether it wants to play this straight or not. Lan and Mega remain functional nobodies despite their accomplishments, though Sunayama introduces Lan as the hero who stopped the WWW during the N1 Grand Prix opening. That said, Sunayama is really the only one who knows or cares. Incidentally, the entire N1 Grand Prix scenario is actually about [[WellDoneSonGuy Chaud]][[note]]Whom Sunayama is specifically targeting, so forget about him caring about Lan[[/note]]. [[HeroOfAnotherStory Lan's really just there to watch]]. Lan gets an award for his heroics in the latter half of the game... but this only allows a villain to set up one of the nastiest scenarios in all of Battle Network via social engineering. Whether intentional or not, After said event, Lan doesn't seem to really care much about fame and glory from that point onwards.anymore. This is carried over to future installments.
11th Aug '16 12:50:11 AM MayIncon
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** Battle Network 3 can't decide whether it wants to play this straight or not. Lan and Mega remain functional nobodies despite their accomplishments, though Sunayama introduces Lan as the hero who stopped the WWW during the N1 Grand Prix opening. That said, Sunayama is really the only one who knows or cares. Incidentally, the entire N1 Grand Prix scenario is actually about [[WellDoneSonGuy Chaud]][[note]]Whom Sunayama is specifically targeting, so forget about him caring about Lan[[/note]]. [[HeroOfAnotherStory Lan's really just there to watch]].
*** Lan gets an award for his heroics in the latter half of the game... but this only allows a villain to set up one of the nastiest scenarios in all of Battle Network via social engineering.

to:

** Battle Network 3 can't decide whether it wants to play this straight or not. Lan and Mega remain functional nobodies despite their accomplishments, though Sunayama introduces Lan as the hero who stopped the WWW during the N1 Grand Prix opening. That said, Sunayama is really the only one who knows or cares. Incidentally, the entire N1 Grand Prix scenario is actually about [[WellDoneSonGuy Chaud]][[note]]Whom Sunayama is specifically targeting, so forget about him caring about Lan[[/note]]. [[HeroOfAnotherStory Lan's really just there to watch]].
***
watch]]. Lan gets an award for his heroics in the latter half of the game... but this only allows a villain to set up one of the nastiest scenarios in all of Battle Network via social engineering. Whether intentional or not, Lan doesn't seem to care much about fame and glory from that point onwards.



* EasterEgg: ''Battle Network 3'' has a handful of higher-level virus encounters dispersed throughout random computers that you can hunt down with search programs.

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* EasterEgg: BossInMookClothing: ''Battle Network 3'' has a handful of higher-level virus encounters dispersed throughout random computers that you can hunt down with search programs.
7th Aug '16 11:49:38 AM MayIncon
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Added DiffLines:

* ArtEvolution:
** Overall, the series changes art style in between 3 and 4. The character's eyes are rounded instead of semicircular (most prominent on Mega Man) and the shapes of their bodies feel more slender and less blocky, though the Navis are prone to some wacky, far-fetched expressions. The games themselves shrink down sprite dimension and gain thick outlines to create a crisp feel of objects. The colors also become brighter and more saturated.
** Mugshots also change considerably, going from fairly OffModel to almost spot-on and beautifully shaded by the last game.
** Ironically as the series progresses Battle Chip artwork feature thinner outlines, the colors are slightly less saturated and the shading used is more detailed (though not portrayed well in the GBA due to compressed graphics).
1st Aug '16 4:10:25 AM MayIncon
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** For some reason [=BN3=]'s jack-in sequence is removed from the international releases. It makes an appearance in the [[Anime/MegamanNTWarrior NT Warrior anime]].

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** For some reason [=BN3=]'s jack-in sequence is and [=NaviCust=] animation are removed from the international releases. It North American releases to make enough space for the English text. The former makes an appearance in the [[Anime/MegamanNTWarrior NT Warrior anime]].
25th Jul '16 2:24:30 AM MayIncon
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** Viruses are not named during battles unlike the future games do, and Ms. Mari calls the Mettaurs "[[SpellMyNameWithAnS Mettools]]", as in the Classic series. Thus viruses that never appear again in later installments [[NoNameGiven ended up with no names]].

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** Viruses are not named during battles unlike the future games do, and Ms. Mari calls the Mettaurs "[[SpellMyNameWithAnS Mettools]]", as in the Classic series. Thus viruses Viruses that never appear again in later installments [[NoNameGiven ended up with no names]].have their names [[AllThereInTheManual only mentioned in the artbook]].
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MegaManBattleNetWork