History VideoGame / MegaMan8BitDeathmatch

16th Sep '17 2:03:47 PM Superjustinbros
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** For classes, we have Zangief, who is based on the character of the same name from ''Franchise/StreetFighter''. The mod uses a very complex ACS to recreate Zangief's many different moves. The class itself was created for a class competition, and was then added to Unholy in Version 7 of the mod.
** For bosses, we have the Faggassos, who are a reference to the Starmen from ''VideoGame/EarthBound'', even going as far as to incorporating a Ghost of Faggasso and Faggasso DX, along with having a BonusBoss, [[spoiler:Final Faggasso]].

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** For classes, we have Zangief, who is based on the character of the same name from ''Franchise/StreetFighter''. The mod uses a very complex ACS to recreate Zangief's many different moves. The class itself was created for a class competition, and was then added to Unholy in Version 7 of the mod.
mod. To continue the ''Street Fighter'' representation, several bosses use themes taken from the series, such as Vega's theme for Don Javier and Akuma's theme for Shin Hellbot.
** For bosses, we have the Faggassos, who are a reference to the Starmen from ''VideoGame/EarthBound'', even going as far as to incorporating a Ghost of Faggasso and Faggasso DX, along with having a BonusBoss, [[spoiler:Final Faggasso]].
15th Sep '17 9:07:54 PM nombretomado
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* HotPursuit: [[spoiler: Auto and the player character finds themselves thrown into this situation while trying to get a comatose Proto Man back to Light Labs if the player plays in Software or tries to enter the previously closed blue door in the building in OpenGL before you fight Proto Man on a second playthrough.]]

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* HotPursuit: [[spoiler: Auto and the player character finds themselves thrown into this situation while trying to get a comatose Proto Man back to Light Labs if the player plays in Software or tries to enter the previously closed blue door in the building in OpenGL [=OpenGL=] before you fight Proto Man on a second playthrough.]]
15th Sep '17 8:16:35 PM JRads47
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* RealityEnsues: Yes, Dr. Cossack was ForcedIntoVillainy, but the fact remains that his robots were the ones causing havoc. [[spoiler:As a result, he was forced to work for the Russian government for the rest of his life, leaving his robots without a master]].

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* RealityEnsues: Yes, Dr. Cossack was ForcedIntoVillainy, forced into villainy, but the fact remains that his robots were the ones causing havoc. [[spoiler:As a result, he was forced to work for the Russian government for the rest of his life, leaving his robots without a master]].
15th Sep '17 8:14:38 PM JRads47
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* AntiVillain: The Cossack Numbers. [[spoiler:They allied themselves with Dr. Wily because Dr. Cossack was forced to abandon them, and they help the player escape from Wily's forces after the Cossack Citadel fight.]]


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* RealityEnsues: Yes, Dr. Cossack was ForcedIntoVillainy, but the fact remains that his robots were the ones causing havoc. [[spoiler:As a result, he was forced to work for the Russian government for the rest of his life, leaving his robots without a master]].


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* ThematicRoguesGallery: Your opponents will usually be based on what stage you're fighting on (i.e. Aqua Man will show up on Bubble Man's stage).


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* {{Tsundere}}: Elec Man, as seen when [[spoiler:he and Bomb Man show up to help finish off the Guts Tank]]. Bomb Man claims that Elec Man was the most adamant on [[spoiler:helping rescue Guts Man]], which Elec Man vehemently denies.
11th Sep '17 5:18:10 PM JRads47
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** A [[VideoGame/SuperSmashBros Mega Man]] Toys/{{Amiibo}} can be found in Dr. Light's living room.
4th Sep '17 6:40:16 PM carterboy
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** [[spoiler: In the single player campaign, if you beat Flashman, Drillman, and Knightman's stages quick enough, you'll fight Enker, Punk and Ballade retrospectively. If you beat them, you'll keep their retrospective weapon for the rest of the chapter. [[SNKBoss Well, if you]] ''[[SNKBoss can]]'' [[SNKBoss beat them, that is.]] Did we mention that you only get one try against them?]]

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** [[spoiler: In the single player campaign, if you beat Flashman, Drillman, and Knightman's stages quick enough, you'll fight Enker, Punk and Ballade retrospectively. respectively. If you beat them, you'll keep their retrospective respective weapon for the rest of the chapter. [[SNKBoss Well, if you]] ''[[SNKBoss can]]'' [[SNKBoss beat them, that is.]] Did we mention that you only get one try against them?]]
3rd Sep '17 7:22:07 PM Troper64
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* BulletHell: The Gembanker in Unholy Bosses is an example of this. His main attack is [[GemstoneAssault firing gems]] that can [[RecursiveAmmo create other miniature gems that scatter everywhere]], which make them harder to dodge. His [[LimitBreak rage]] fires a black gem that can not only crash right through players, but can cause even more chaos by splitting into larger gems that split into even smaller gems.

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* BulletHell: The Gembanker in Unholy Bosses is an example of this. His main attack is [[GemstoneAssault firing gems]] that can [[RecursiveAmmo create other miniature gems that scatter everywhere]], which make them harder to dodge. His [[LimitBreak rage]] fires a black gem that can not only crash right through players, but can cause even more chaos by [[UpToEleven splitting into larger gems that split into even smaller gems.gems]].



* RocketTagGameplay: In class mods that have weakness systems, there are indeed times where two players are weak to each other's weapons. (Such as Fire Man vs. Blizzard Man in YD Classes, or even [[HoistByHisOwnPetard Metal Man]] duels!)

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* RocketTagGameplay: In class mods that have weakness systems, there are indeed times where two players are weak to each other's weapons. (Such as Fire Man vs. Blizzard Man in YD Classes, CBM, or even [[HoistByHisOwnPetard Metal Man]] duels!)
3rd Sep '17 7:19:49 PM Troper64
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* BulletHell: The Gembanker in Unholy Bosses is an example of this. His main attack is firing gems that can create other miniature gems that scatter everywhere, which make them harder to dodge. His rage fires a black gem that can not only rip players, but can cause even more chaos.

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* BulletHell: The Gembanker in Unholy Bosses is an example of this. His main attack is [[GemstoneAssault firing gems gems]] that can [[RecursiveAmmo create other miniature gems that scatter everywhere, everywhere]], which make them harder to dodge. His rage [[LimitBreak rage]] fires a black gem that can not only rip crash right through players, but can cause even more chaos.chaos by splitting into larger gems that split into even smaller gems.



* ShoutOut: Unholy does this a few times.

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* ShoutOut: [[BossGame Unholy Bosses]] does this a few times.
10th Aug '17 4:17:11 PM DioBrando0918
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Added DiffLines:

* BulletHell: The Gembanker in Unholy Bosses is an example of this. His main attack is firing gems that can create other miniature gems that scatter everywhere, which make them harder to dodge. His rage fires a black gem that can not only rip players, but can cause even more chaos.
6th Aug '17 8:58:09 AM DioBrando0918
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* ZergRush: Demoneye parades in Unholy Bosses; One survivor (labeled as the "Faggot") is their class of choice while everyone else becomes a Demoneye and attempts to kill the survivor with ArmorPiercingSlap[=s=]. It is very unlikely that the survivor will come out on top. There are also variations of this event, including one where the survivor becomes a Demoneye in a Braixen costume that cannot attack, one where the Demoneyes are faced with a Fox Demoneye that can insta-kill, and one where the survivor is faced with dark clones of the Buster Mistress class.

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* ZergRush: Demoneye parades in Unholy Bosses; One survivor (labeled as the "Faggot") is their class of choice while everyone else becomes a Demoneye and attempts to kill the survivor with ArmorPiercingSlap[=s=]. It is very unlikely that the survivor will come out on top. There are also variations of this event, including one where the survivor becomes a Demoneye in a Braixen costume (known as the "Furry Demoneye") that cannot attack, one where the Demoneyes are faced with a Fox Demoneye that can insta-kill, and one where the survivor is faced with dark clones of the Buster Mistress class.
class. In the case of the Furry Demoneye and Fox Demoneye variations, there's a time limit for the survivor and Demoneyes respectively. If time runs out, either the survivor (in the Furry Demoneye variation) or the Demoneyes (in the Fox Demoneye variation) win.
This list shows the last 10 events of 413. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MegaMan8BitDeathmatch