History VideoGame / MegaMan8BitDeathmatch

20th Aug '16 2:25:31 PM chuggaafan1
Is there an issue? Send a Message


** Pre-V5, the door behind Guts Man contained a beat-up sprite of 7FC Slash Man.

to:

** Pre-V5, the door behind Guts Man contained a beat-up sprite of 7FC Slash Man. The same image appears in Astro Man's &Bass stage, though you need Treble Boost and an energy refill to find it.


Added DiffLines:

** In Dr. Light's Lab, you can find a [[MegaManAndBass suspicious looking refrigerator.]] If you use [[spoiler: Ice Wall]] on it, [[spoiler: Cold Man's head pops up for a moment.]]
13th Aug '16 12:36:30 AM NESBoy
Is there an issue? Send a Message


** The Metool Daddy can also instantly squish the player flat. So can [[spoiler:[[HumongousMecha Gamma]]]].

to:

** The Metool Daddy and [[spoiler:[[HumongousMecha Gamma]]]] can also instantly squish the player flat. So can [[spoiler:[[HumongousMecha Gamma]]]].flat.


Added DiffLines:

* OutsideContextProblem: The ''[=MM9=]'' expansion mostly plays out like in the original game -- Dr. Light's robots revolt over being scrapped, and it is discovered that Dr. Wily had been tampering with them. However, when Maestro invades Dr. Wily's fortress and confronts him over the matter, Wily reveals a more dire crisis in progress: hundreds of robots have started malfunctioning and attacking everything in sight, Proto Man especially. Maestro has no choice but to ally with Wily and investigate this.
12th Aug '16 11:13:52 AM Superjustinbros
Is there an issue? Send a Message


** It is rare, though possible, to acquire Solar Blaze from ''Videogame/MegaMan10'' from Eddie which is otherwise not present as a stationary weapon as the core game only covers up to [=MM9=]. [[spoiler:The weapon is also obtainable during the third phase of [[BonusBoss Quint]]'s battle, where he takes the player into the future]].

to:

** It is rare, though possible, to acquire Solar Blaze from ''Videogame/MegaMan10'' from Eddie or as a starting loadout weapon in LMS which is otherwise not present as a stationary collectable weapon as the core game only covers up to [=MM9=]. [[spoiler:The weapon is also obtainable during the third phase of [[BonusBoss Quint]]'s battle, where he takes the player into the future]].
12th Aug '16 11:11:44 AM Superjustinbros
Is there an issue? Send a Message


* HotPursuit: [[spoiler: Auto and the player character finds themselves thrown into this situation while trying to get a comatose Proto Man back to Light Labs if the player tries to enter the previously closed blue door in the building before you fight Proto Man on a second playthrough.]]

to:

* HotPursuit: [[spoiler: Auto and the player character finds themselves thrown into this situation while trying to get a comatose Proto Man back to Light Labs if the player plays in Software or tries to enter the previously closed blue door in the building in OpenGL before you fight Proto Man on a second playthrough.]]
12th Aug '16 11:09:33 AM Superjustinbros
Is there an issue? Send a Message


** The [[ThatOneBoss Metool Daddy]] can also instantly squish the player flat. So can [[HumongousMecha Gamma]].

to:

** The [[ThatOneBoss Metool Daddy]] Daddy can also instantly squish the player flat. So can [[HumongousMecha Gamma]].[[spoiler:[[HumongousMecha Gamma]]]].
8th Aug '16 11:09:21 PM Superjustinbros
Is there an issue? Send a Message


* BerserkButton: [[spoiler:Buster Rod G gets offended when King calls him a filthy ape.]]

to:

* BerserkButton: [[spoiler:Buster Rod G gets offended when King calls him [[Franchise/PlanetOfTheApes a filthy ape.ape]].]]
8th Aug '16 11:05:35 PM Superjustinbros
Is there an issue? Send a Message


* GameplayAndStorySegregation: Whenever a new expansion is released, older maps are updated to feature the newer characters and weapons, even though the first six chapters in particular were supposed to take place one year after ''Mega Man 6'' happened, and the subsequent chapters are adaptations of the other games' plots, therefore giving us out-of-place things like [[VideoGame/MegaMan8 Grenade Man]] attacking opponents with [[VideoGame/MegaMan9 Jewel Satellite]] in [[VideoGame/MegaMan1 Bomb Man's stage]], which storywise took place during the second tournament despite neither Grenade Man or Jewel Satellite technically in existence yet. Bass in particular shows up in the Needle Man, Skull Man, and Knight Man stages, even though he doesn't "officially" meet the player until the ''MM7'' finale stage. Averted with the MM9 Robot Masters, as they do not appear in earlier stages outside of the MM9 chapter for, as WordOfGod described it- "story reasons".

to:

* GameplayAndStorySegregation: Whenever a new expansion is released, older maps are updated to feature the newer characters and weapons, even though the first six chapters in particular were supposed to take place one year after ''Mega Man 6'' happened, and the subsequent chapters are adaptations of the other games' plots, therefore giving us out-of-place things like [[VideoGame/MegaMan8 Grenade Man]] attacking opponents with [[VideoGame/MegaMan9 Jewel Satellite]] in [[VideoGame/MegaMan1 Bomb Man's stage]], which storywise took place during the second tournament despite neither Grenade Man or Jewel Satellite technically in existence yet. Bass in particular shows up in the Needle Man, Skull Man, and Knight Man stages, even though he doesn't "officially" meet the player until the ''MM7'' ''[=MM7=]'' finale stage. Averted with the MM9 [=MM9=] Robot Masters, as they do not appear in earlier stages outside of the MM9 their home chapter for, as WordOfGod described it- "story reasons".



** Not only explosives. Some very powerful weapons can be used to dispose of enemies who just walked through the teleporter. Is that someone with a Flash Bomb? Have fun!
8th Aug '16 11:03:35 PM Superjustinbros
Is there an issue? Send a Message


* GameplayAndStorySegregation: Whenever a new expansion is released, older maps are updated to feature the newer characters and weapons, even though the first six chapters in particular were supposed to take place one year after ''Mega Man 6'' happened, and the subsequent chapters are adaptations of the other games' plots, therefore giving us out-of-place things like [[VideoGame/MegaMan8 Grenade Man]] attacking opponents with [[VideoGame/MegaMan9 Jewel Satellite]] in [[VideoGame/MegaMan1 Bomb Man's stage]], which storywise took place during the second tournament despite neither Grenade Man or Jewel Satellite technically in existence yet. Bass in particular shows up in the Needle Man, Skull Man, and Knight Man stages, even though he doesn't "officially" meet the player until the ''MM7'' finale stage.
* GangUpOnTheHuman: In Chapter 9, the player must play a round of Team Deathmatch, with them on the Red (Wily) team and several Fake Men on the blue (Light) team.
** The same thing happens in the ''Mega Man and Bass'' chapter, where you are pitted against the entire team of King's robot masters alone thanks to Mega Man and Bass running ahead to fight King ([[TheWorfEffect which ends badly for the two]]).

to:

* GameplayAndStorySegregation: Whenever a new expansion is released, older maps are updated to feature the newer characters and weapons, even though the first six chapters in particular were supposed to take place one year after ''Mega Man 6'' happened, and the subsequent chapters are adaptations of the other games' plots, therefore giving us out-of-place things like [[VideoGame/MegaMan8 Grenade Man]] attacking opponents with [[VideoGame/MegaMan9 Jewel Satellite]] in [[VideoGame/MegaMan1 Bomb Man's stage]], which storywise took place during the second tournament despite neither Grenade Man or Jewel Satellite technically in existence yet. Bass in particular shows up in the Needle Man, Skull Man, and Knight Man stages, even though he doesn't "officially" meet the player until the ''MM7'' finale stage.
* GangUpOnTheHuman: In Chapter 9, the player must play a round of Team Deathmatch,
stage. Averted with them on the Red (Wily) team and several Fake Men on MM9 Robot Masters, as they do not appear in earlier stages outside of the blue (Light) team.
MM9 chapter for, as WordOfGod described it- "story reasons".
* GangUpOnTheHuman:
** The same thing happens Happens in the ''Mega Man and Bass'' chapter, where you are pitted against the entire team of King's robot masters alone thanks to Mega Man and Bass running ahead to fight King ([[TheWorfEffect which ends badly for the two]]).two]]).
** In Chapter 9, the player must play a round of Team Deathmatch, with them on the Red (Wily) team and several Fake Men on the blue (Light) team.
8th Aug '16 8:19:06 AM NESBoy
Is there an issue? Send a Message

Added DiffLines:

* MissingTrailerScene: [[http://www.youtube.com/watch?v=r03QrqZoCEY The V4]] and [[http://www.youtube.com/watch?v=S4kUChZePzw V5 trailers]] feature scenes that look like they'd be part of the game and not scenes created just for the trailer. The former features a cutscene where various robots gather for a rally by King, followed by the Robot Masters switching from their normal color schemes to the King Team colors; the latter features an apparent gameplay scene with the player facing Wily while the Wily Machine is hidden in the darkness, indicating that a boss battle was about to happen.


Added DiffLines:

* UnwantedAssistance: [[spoiler: Auto's attempts to help you out during the escape from the Fakemen results in him tossing a few otherwise useful weapons a bit too far out into the incoming horde of Fakemen and ends up wasting Super Arm and Hard Knuckle, as well as giving two of the Fakemen Remote Mine and Gyro Attack. All four were weapons that actually would've been a tremendous help in keeping the Fakemen at bay.]]
6th Aug '16 10:53:03 PM NESBoy
Is there an issue? Send a Message

Added DiffLines:

* GameplayAndStorySegregation: Whenever a new expansion is released, older maps are updated to feature the newer characters and weapons, even though the first six chapters in particular were supposed to take place one year after ''Mega Man 6'' happened, and the subsequent chapters are adaptations of the other games' plots, therefore giving us out-of-place things like [[VideoGame/MegaMan8 Grenade Man]] attacking opponents with [[VideoGame/MegaMan9 Jewel Satellite]] in [[VideoGame/MegaMan1 Bomb Man's stage]], which storywise took place during the second tournament despite neither Grenade Man or Jewel Satellite technically in existence yet. Bass in particular shows up in the Needle Man, Skull Man, and Knight Man stages, even though he doesn't "officially" meet the player until the ''MM7'' finale stage.


Added DiffLines:

* MultiStageBattle: [[spoiler:Quint's secret boss battle begins in a barren area before moving on to an area with a river of lava in the middle, followed by a series of conveyor belts, then a highway filled with passing cars, and culminates with a return to the first area.]]
This list shows the last 10 events of 296. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MegaMan8BitDeathmatch