History VideoGame / MasterOfOrion

10th Jun '16 7:01:32 PM kikiandlala
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* PointDefenseless: Averted. If an enemy ship has the tech, good luck getting a missile or fighter to it. Even the earliest point defense tech, the anti-missile rocket, is highly effective and it improves from there, until you have the lightning field and the various energy screen weapons that will wipe out incoming missiles and fighters in a single shot.
9th Jun '16 7:58:05 PM kikiandlala
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** In ''[=MoO 2=]'' the only mass-based weapon that can pierce shields is the particle beam, and that's only available if dropped from defeating the Guardian or [[ImportedAlienPhlebotinum salvaged from captured Antaran vessels]]. Projectiles, however, have inherent No Range Dissipation property, which is good in itself.

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** In ''[=MoO 2=]'' the only mass-based weapon that can pierce shields is the particle beam, and that's only available if dropped from defeating the Guardian or [[ImportedAlienPhlebotinum salvaged from captured Antaran vessels]]. Projectiles, however, have inherent No Range Dissipation property, which is good in itself.


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* WeWillUseLasersInTheFuture: If you want to annoy your enemies, shoot them with a missile. If you want to kill them, then shoot them with an energy weapon. Even photon torpedoes and the like are energy weapons, rather than the usual physical missile. To put it in perspective, nuclear missiles are usually the top-tier weapon in most games. Here, they're the lowest-ranked missile in the game and the gap just widens as higher-end energy weapons like disrupters and ion beams become available.
7th May '16 4:23:51 AM TheUnsquished
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On 9 June 2015, Wargamming (of VideoGame/WorldOfTanks, VideoGame/WorldOfWarplanes, and VideoGame/WorldOfWarships) [[https://www.youtube.com/watch?v=-0wVQSdUA0Y unveiled their upcoming revival of the game.]]

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On 9 June 2015, Wargamming Wargaming (of VideoGame/WorldOfTanks, VideoGame/WorldOfWarplanes, and VideoGame/WorldOfWarships) [[https://www.youtube.com/watch?v=-0wVQSdUA0Y unveiled their upcoming revival of the game.]]
16th Dec '15 7:06:59 AM TheGreatUnknown
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* CulturedBadass: The Mrrshan, at least in the original and reboot. The new description points out that, while still {{proud warrior race guy}}s while at war, they also the fine arts, and produce much sought-after art, architecture, and fashion when they're at peace.

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* CulturedBadass: The Mrrshan, at least in the original and reboot. The new description points out that, while still {{proud warrior race guy}}s while at war, they also enjoy the fine arts, and produce much sought-after art, architecture, and fashion when they're at peace.
16th Dec '15 7:06:37 AM TheGreatUnknown
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* CulturedBadass: The Mrrshan, at least in the original and reboot. The new description points out that, while still {{proud warrior race guy}}s while at war, they also the fine arts, and produce much sought-after art, architecture, and fashion when they're at peace.
3rd Oct '15 7:09:42 AM Nohbody
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* FictionalCounterpart: The symbol for a dictatorship in the second game looks like a three-pointed, left-handed, curved swastika.
24th Aug '15 6:12:19 AM PRH
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* FictionalCounterpart: The symbol for a dictatorship in the second game looks like a three-pointed, left-handed, curved swastika.
17th Aug '15 3:37:54 PM Toadofsteel
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* MassiveRaceSelection: 10 to 16, and in the second to third games, conquered populations can be assimilated into your empire. It's not impossible to have a Psilon empire where, aside from your homeworld, all your citizens are actually Meklar. This can be a tremendous help, since assimilated citizens retain their racial abilities. Klackons for the forge worlds! Psilons for the research bases!

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* MassiveRaceSelection: 10 to 16, and in the second to third games, conquered populations can be assimilated into your empire. It's not impossible to have a Psilon empire where, aside from your homeworld, all your citizens are actually Meklar. This can be a tremendous help, since assimilated citizens retain their racial abilities. Klackons for the forge worlds! Psilons for the research bases!bases! Just don't capture any [[AssimilationPlot Harvester worlds]] without [[KillItWithFire thoroughly sterilizing]] them first.
9th Jun '15 8:28:20 AM Ravenhull
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On 9 June 2015, Wargamming (of VideoGame/WorldOfTanks, VideoGame/WorldofAirplanes, and VideoGame/WorldOfWarships) [[https://www.youtube.com/watch?v=-0wVQSdUA0Y unveiled their upcoming revival of the game.]]

to:

On 9 June 2015, Wargamming (of VideoGame/WorldOfTanks, VideoGame/WorldofAirplanes, VideoGame/WorldOfWarplanes, and VideoGame/WorldOfWarships) [[https://www.youtube.com/watch?v=-0wVQSdUA0Y unveiled their upcoming revival of the game.]]
9th Jun '15 8:27:56 AM Ravenhull
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Added DiffLines:

On 9 June 2015, Wargamming (of VideoGame/WorldOfTanks, VideoGame/WorldofAirplanes, and VideoGame/WorldOfWarships) [[https://www.youtube.com/watch?v=-0wVQSdUA0Y unveiled their upcoming revival of the game.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MasterOfOrion