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** This is required more or less for gameplay purposes in the console versions. When four Marvel heroes' storylines have been completed, a "sacrifice" mission is required to be completed before the story as a whole can continue. These missions involve the player taking control of an Imperfect (using the Wink against Elektra or Hazmat against Venom) or a corrupted hero (Spider-Man vs. [[ComicBook/FantasticFour Human Torch]] or Wolverine vs. ComicBook/{{Storm}}) to kill off a hero. By the end of the game, only three characters can survive. One more thing: Out of all the Marvel characters, Magneto never survives despite the player's actions; his sacrifice mission is needed to progress.

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** This is required more or less for gameplay purposes in the console versions. When four Marvel heroes' storylines have been completed, a "sacrifice" mission is required to be completed before the story as a whole can continue. These missions involve the player taking control of an Imperfect (using the Wink against Elektra or Hazmat against Venom) or a corrupted hero (Spider-Man vs. [[ComicBook/FantasticFour Human Torch]] or Wolverine vs. ComicBook/{{Storm}}) ComicBook/{{Storm|MarvelComics}}) to kill off a hero. By the end of the game, only three characters can survive. One more thing: Out of all the Marvel characters, Magneto never survives despite the player's actions; his sacrifice mission is needed to progress.
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** This is required more or less for gameplay purposes. When four Marvel heroes' storylines have been completed, a "sacrifice" mission is required to be completed before the story as a whole can continue. These missions involve the player taking control of an Imperfect (using the Wink against Elektra or Hazmat against Venom) or a corrupted hero (Spider-Man vs. [[ComicBook/FantasticFour Human Torch]] or Wolverine vs. ComicBook/{{Storm}}) to kill off a hero. By the end of the game, only three characters can survive. One more thing: Out of all the Marvel characters, Magneto never survives despite the player's actions; his sacrifice mission is needed to progress.

to:

** This is required more or less for gameplay purposes.purposes in the console versions. When four Marvel heroes' storylines have been completed, a "sacrifice" mission is required to be completed before the story as a whole can continue. These missions involve the player taking control of an Imperfect (using the Wink against Elektra or Hazmat against Venom) or a corrupted hero (Spider-Man vs. [[ComicBook/FantasticFour Human Torch]] or Wolverine vs. ComicBook/{{Storm}}) to kill off a hero. By the end of the game, only three characters can survive. One more thing: Out of all the Marvel characters, Magneto never survives despite the player's actions; his sacrifice mission is needed to progress.
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''Creator/{{Marvel|Comics}} Nemesis: Rise of the Imperfects'' is a FightingGame developed by Creator/NihilisticSoftware, published by Creator/ElectronicArts, and released in 2005 for the [[UsefulNotes/PlayStation2 PS2]], UsefulNotes/{{Xbox}}, UsefulNotes/NintendoGameCube, [[UsefulNotes/PlayStationPortable PSP]], and UsefulNotes/NintendoDS. Based on the Franchise/MarvelUniverse, it was meant to be the launch of the Imperfects team, a group of horror-inspired {{Anti Villain}}s led by the tribal-turned-living weapon Paragon, all of them created and owned by EA, and was promoted with a comic miniseries loosely following the game's story. It is most similar to ''VideoGame/PowerStone, VideoGame/{{Ehrgeiz}}'', and ''VideoGame/SuperSmashBros'' Gameplay consists of a fairly free-form fighting system, complete with dodges, blocks, get-up attacks, uppercuts, and air tackles. Using the super button allows the super version of each of these abilities, being more powerful but also depleting the super bar.

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''Creator/{{Marvel|Comics}} Nemesis: Rise of the Imperfects'' is a FightingGame developed by Creator/NihilisticSoftware, published by Creator/ElectronicArts, and released in 2005 for the [[UsefulNotes/PlayStation2 [[Platform/PlayStation2 PS2]], UsefulNotes/{{Xbox}}, UsefulNotes/NintendoGameCube, [[UsefulNotes/PlayStationPortable Platform/{{Xbox}}, Platform/NintendoGameCube, [[Platform/PlayStationPortable PSP]], and UsefulNotes/NintendoDS.Platform/NintendoDS. Based on the Franchise/MarvelUniverse, it was meant to be the launch of the Imperfects team, a group of horror-inspired {{Anti Villain}}s led by the tribal-turned-living weapon Paragon, all of them created and owned by EA, and was promoted with a comic miniseries loosely following the game's story. It is most similar to ''VideoGame/PowerStone, VideoGame/{{Ehrgeiz}}'', and ''VideoGame/SuperSmashBros'' Gameplay consists of a fairly free-form fighting system, complete with dodges, blocks, get-up attacks, uppercuts, and air tackles. Using the super button allows the super version of each of these abilities, being more powerful but also depleting the super bar.
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* DeathSeeker: Hazmat believes it's his curse to be alive (something he will [[Catchphrase say often]]) and dares/begs every opponent he faces to kill him and put him out of his misery.

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* DeathSeeker: Hazmat believes it's his curse to be alive (something he will [[Catchphrase [[CatchPhrase say often]]) and dares/begs every opponent he faces to kill him and put him out of his misery.

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* TeleportSpam: The Wink's main method of fighting, a power she's had since she was a child living in a war torn country.

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* TeleportSpam: The Wink's main method of fighting, a power she's had since she was a child living in a war torn country.child.
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Added DiffLines:

*DeathSeeker: Hazmat believes it's his curse to be alive (something he will [[Catchphrase say often]]) and dares/begs every opponent he faces to kill him and put him out of his misery.


Added DiffLines:

*TeleportSpam: The Wink's main method of fighting, a power she's had since she was a child living in a war torn country.
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Added DiffLines:

*ArtShift: When selecting a "sacrifice" mission as an Imperfect the game shifts to a mix of animation and live action as Roekel and the Imperfect describe the character's backstory.

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