History VideoGame / MarioVsDonkeyKong

3rd Dec '16 4:38:47 PM Spanks
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* GoodVersusGood

to:

* GoodVersusGoodGoodVersusGood: Mario is clearly the hero of these games and Donkey Kong is the antagonist, but Donkey Kong has no ill-intentions either. He just wants some Mini-Mario toys.
24th Nov '16 5:08:05 PM supernintendo128
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* MissionPackSequel: And how... the first two games and the 3D-based ''Minis on the Move'' are the only truly original titles - the others are, at their core, custom level arrangements of ''Mario vs. Donkey Kong 2: March of the Minis''. Granted, there ''are'' a few incremental updates to the same formula; ''Minis March Again!'' simplified the gameplay with less control over the minis themselves and focusing more on the time aspect, ''Mini-Land Mayhem!'' changed the DK boss setup and included more minigames, and ''Tipping Stars'' exclusively has Mini Luigi and a Workshop store where you can buy features with your accumulated points, and there are a few minor enhancements to the enemy and obstacle types over time.

to:

* MissionPackSequel: And how... the first two games and the 3D-based ''Minis on the Move'' are the only truly original titles - the others are, at their core, custom level arrangements of ''Mario vs. Donkey Kong 2: March of the Minis''. Granted, there ''are'' a few incremental updates to the same formula; ''Minis March Again!'' simplified the gameplay with less control over the minis themselves and focusing more on the time aspect, ''Mini-Land Mayhem!'' changed the DK boss setup and included more minigames, and ''Tipping Stars'' exclusively has Mini Luigi and a Workshop store where you can buy features with your accumulated points, and there are a few minor enhancements to the enemy and obstacle types over time. Subverted with ''Minis on the Move'', which tries to shake it up a bit with new 3D gameplay, only to return the old 2D formula with ''Tipping Stars''.
12th Sep '16 9:39:58 PM Monsund
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* ''Mini Mario and Friends: Toys/{{amiibo}} Challenge'' (2016, UsefulNotes/Nintendo3DS and UsefulNotes/WiiU, digital-only): A free-to-start game used to promote Nintendo's Toys/{{amiibo}} toyline. Scanning an amiibo of a ''Mario'' or ''Donkey Kong'' character unlocks that character's Mini-toy and some levels themed around him/her, and each of the ten characters have a unique special ability. (Scanning any other amiibo instead activates a generic Mini-toy with no ability.)

to:

* ''Mini Mario and Friends: Toys/{{amiibo}} Challenge'' (2016, UsefulNotes/Nintendo3DS and UsefulNotes/WiiU, digital-only): A free-to-start game used to promote Nintendo's Toys/{{amiibo}} toyline. Scanning an amiibo of a ''Mario'' Mario, Luigi, Peach, Toad, Yoshi, Bowser, DK, Diddy Kong, Rosalina, or ''Donkey Kong'' character Bowser Jr unlocks that character's Mini-toy and some levels themed around him/her, and each of the ten characters have a unique special ability. (Scanning any other amiibo instead activates a generic Mini-toy with no ability.)


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* ChuckCunninghamSyndrome: Wario isn't included in ''Mini Mario and Friends: Toys/{{amiibo}} Challenge.''
6th Apr '16 1:54:11 PM MissConception
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* ''Mario vs. Donkey Kong'' (2004, UsefulNotes/GameBoyAdvance): Originally planned to be an UpdatedRerelease of ''VideoGame/DonkeyKong94'' (itself presented as a remake of the original arcade game for its first four levels), though it ended up being an entirely new game. In short, [[Franchise/SuperMarioBros Mario]] has had Mini-Mario toys made in his image, but Franchise/DonkeyKong, unable to buy them in stores due to them being sold out, has stolen them from the factory.

to:

* ''Mario vs. Donkey Kong'' (2004, UsefulNotes/GameBoyAdvance): Originally planned to be an UpdatedRerelease of ''VideoGame/DonkeyKong94'' the UsfulNames/GameBoy ''[[VideoGame/DonkeyKong94 Donkey Kong]]'' (itself presented as a remake of the original arcade game for its first four levels), though it ended up being an entirely new game. In short, [[Franchise/SuperMarioBros Mario]] has had Mini-Mario toys made in his image, but Franchise/DonkeyKong, unable to buy them in stores due to them being sold out, has stolen them from the factory.



Nintendo3DS Ambassadors have access to the original game as one of ten free GameBoyAdvance games; incidentally, this means they can play every game in the ''Mario vs. Donkey Kong'' series on one system.

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Nintendo3DS Ambassadors have access to the original game as one of ten free GameBoyAdvance UsefulNotes/GameBoyAdvance games; incidentally, this means they can play every game in the ''Mario vs. Donkey Kong'' series on one system.



* GiantSpaceFleaFromNowhere: Donkey Kong's [[spoiler:HumongousMecha]] in the first game, which attacks very identical to the [[spoiler:FinalBoss of GameBoy [[VideoGame/DonkeyKong94 Donkey Kong]]]]. Where did he get it from?

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* GiantSpaceFleaFromNowhere: Donkey Kong's [[spoiler:HumongousMecha]] in the first game, which attacks very identical to the [[spoiler:FinalBoss of GameBoy [[VideoGame/DonkeyKong94 the Game Boy ''[[VideoGame/DonkeyKong94 Donkey Kong]]]].Kong]]'']]. Where did he get it from?
6th Apr '16 1:47:54 PM MissConception
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''Mario vs Donkey Kong'' is a series of platform-puzzle video games for Creator/{{Nintendo}}'s portable systems (with the latest one released on the UsefulNotes/WiiU as well). The series started out as a SpiritualSuccessor to the original ''VideoGame/DonkeyKong'' arcade game, where [[Franchise/SuperMarioBros Mario]] was out to catch [[Franchise/DonkeyKong the titular gorilla]] and keep him from causing trouble, but the gameplay soon went in a slightly different direction.

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''Mario vs vs. Donkey Kong'' is a series of platform-puzzle video games for Creator/{{Nintendo}}'s portable systems (with the latest one released on the UsefulNotes/WiiU as well). The series started out as a SpiritualSuccessor to the original ''VideoGame/DonkeyKong'' arcade game, where [[Franchise/SuperMarioBros Mario]] was out to catch [[Franchise/DonkeyKong the titular gorilla]] and keep him from causing trouble, but the gameplay soon went in a slightly different direction.



* ''Mario vs Donkey Kong'' (2004, UsefulNotes/GameBoyAdvance): Originally planned to be an UpdatedRerelease of ''VideoGame/DonkeyKong94'' (itself presented as a remake of the original arcade game for its first four levels), though it ended up being an entirely new game. In short, [[Franchise/SuperMarioBros Mario]] has had Mini-Mario toys made in his image, but Franchise/DonkeyKong, unable to buy them in stores due to them being sold out, has stolen them from the factory.
* ''Mario vs Donkey Kong: March of the Minis'' (2006, UsefulNotes/NintendoDS): The first title to have the gameplay that the rest of the series is known for; featuring Mini-Mario toys that move around the levels on their own and that the player must keep safe by manipulating the environment. Mario is opening a "Super Mini-Mario World" amusement park, and Pauline (from the original arcade game) is a guest of honor at the opening ceremonies. DK is instantly smitten with her, but when she shuns his Mini-DK gift in favor of a Mini-Mario, he doesn't take it well and abducts her. This game also introduces a level editor, which would become a major series feature.
* ''Mario vs Donkey Kong: Minis March Again'' (2009, UsefulNotes/NintendoDS digital-only): DK's in line for the amusement park again, but when tickets sell out he gets pissed and grabs Pauline again.
* ''Mario vs Donkey Kong: Mini-Land Mayhem'' (2010, UsefulNotes/NintendoDS). Mario has made Mini-Pauline toys and is giving them away to the first hundred visitors - but DK is number 10'''1''', which... [[RecycledScript do we really need to explain it?]]

to:

* ''Mario vs vs. Donkey Kong'' (2004, UsefulNotes/GameBoyAdvance): Originally planned to be an UpdatedRerelease of ''VideoGame/DonkeyKong94'' (itself presented as a remake of the original arcade game for its first four levels), though it ended up being an entirely new game. In short, [[Franchise/SuperMarioBros Mario]] has had Mini-Mario toys made in his image, but Franchise/DonkeyKong, unable to buy them in stores due to them being sold out, has stolen them from the factory.
* ''Mario vs vs. Donkey Kong: March of the Minis'' (2006, UsefulNotes/NintendoDS): The first title to have the gameplay that the rest of the series is known for; featuring Mini-Mario Mini Mario toys that move around the levels on their own and that the player must keep safe by manipulating the environment. Mario is opening a "Super Mini-Mario Mini Mario World" amusement park, and Pauline (from the original arcade game) is a guest of honor at the opening ceremonies. DK is instantly smitten with her, but when she shuns his Mini-DK Mini Donkey Kong gift in favor of a Mini-Mario, Mini Mario, he doesn't take it well and abducts her. This game also introduces a level editor, which would become a major series feature.
* ''Mario vs vs. Donkey Kong: Minis March Again'' Again!'' (2009, UsefulNotes/NintendoDS digital-only): DK's in line for the amusement park again, but when tickets sell out he gets pissed and grabs Pauline again.
* ''Mario vs vs. Donkey Kong: Mini-Land Mayhem'' Mayhem!'' (2010, UsefulNotes/NintendoDS). Mario has made Mini-Pauline Mini Pauline toys and is giving them away to the first hundred visitors - but DK is number 10'''1''', which... [[RecycledScript do we really need to explain it?]]



* ''Mario vs Donkey Kong: Tipping Stars'' (2015, UsefulNotes/Nintendo3DS and UsefulNotes/WiiU, digital-only): DK has kidnapped Pauline again, with no reason given this time (until the ending, anyway). While the gameplay is the same as in earlier games, the title comes from the fact that players can hand out stars to other players as tips for their user-created levels.
* ''Mini-Mario and Friends: Toys/{{amiibo}} Challenge'' (2016, UsefulNotes/Nintendo3DS and UsefulNotes/WiiU, digital-only): A free-to-start game used to promote Nintendo's Toys/{{amiibo}} toyline. Scanning an amiibo of a ''Mario'' or ''Donkey Kong'' character unlocks that character's Mini-toy and some levels themed around him/her, and each of the ten characters have a unique special ability. (Scanning any other amiibo instead activates a generic Mini-toy with no ability.)

to:

* ''Mario vs vs. Donkey Kong: Tipping Stars'' (2015, UsefulNotes/Nintendo3DS and UsefulNotes/WiiU, digital-only): DK has kidnapped Pauline again, with no reason given this time (until the ending, anyway). While the gameplay is the same as in earlier games, the title comes from the fact that players can hand out stars to other players as tips for their user-created levels.
* ''Mini-Mario ''Mini Mario and Friends: Toys/{{amiibo}} Challenge'' (2016, UsefulNotes/Nintendo3DS and UsefulNotes/WiiU, digital-only): A free-to-start game used to promote Nintendo's Toys/{{amiibo}} toyline. Scanning an amiibo of a ''Mario'' or ''Donkey Kong'' character unlocks that character's Mini-toy and some levels themed around him/her, and each of the ten characters have a unique special ability. (Scanning any other amiibo instead activates a generic Mini-toy with no ability.)



** In the sequels, the DLC came in the form of [[LevelEditor Construction Zone]] levels that can be shared between players either locally or via WiFi. Nintendo itself releases levels every once in a while (currently releasing levels in Mini-Land Mayhem once a month). In March of the Minis, limitations made it impossible to have more than 8 self made stages and 24 stages from others. This limitation may also explain why Nintendo itself only has 8 levels up at a time despite having developed more. It was also impossible to download more than one level at a time; As soon as one level was downloaded, you'd be disconnected and would have to reconnect to download another.
*** In Minis March Again and Mini-Land Mayhem, both of those have been improved, allowing players to not only have far more levels saved at once (160 in Mini-Land Mayhem and self made levels are no longer segregated from others'), but to also download multiple levels without disconnecting and even search for levels in various ways.

to:

** In the sequels, the DLC came in the form of [[LevelEditor Construction Zone]] levels that can be shared between players either locally or via WiFi. Nintendo itself releases levels every once in a while (currently releasing levels in Mini-Land Mayhem ''Mini-Land Mayhem!'' once a month). In March ''March of the Minis, Minis'', limitations made it impossible to have more than 8 self made stages and 24 stages from others. This limitation may also explain why Nintendo itself only has 8 levels up at a time despite having developed more. It was also impossible to download more than one level at a time; As soon as one level was downloaded, you'd be disconnected and would have to reconnect to download another.
*** In Minis ''Minis March Again Again!'' and Mini-Land Mayhem, ''Mini-Land Mayhem!'', both of those have been improved, allowing players to not only have far more levels saved at once (160 in Mini-Land Mayhem ''Mini-Land Mayhem!'' and self made self-made levels are no longer segregated from others'), but to also download multiple levels without disconnecting and even search for levels in various ways.



* DualWielding: You know the hammers we just mentioned? Unlike the real Mario, the Mini-Marios use two at once.
* EarlyInstallmentWeirdness: The original game actually starred Mario himself over the Mini-Marios, and neither Pauline nor the level editor were present. It was also far more action-based (not unlike VideoGame/DonkeyKong94) than the Lemmings-type puzzles of the rest of the games, which also use the stylus instead of the buttons.
* EasterEgg: In ''Minis March Again'', closing the DS will make Mario speak a random sentence, and so will opening it again. Close it and open it back up repeatedly, and Mario may exclaim "Not again!".

to:

* DualWielding: You know the hammers we just mentioned? Unlike the real Mario, the Mini-Marios Mini Marios use two at once.
* EarlyInstallmentWeirdness: The original game actually starred Mario himself over the Mini-Marios, and neither Pauline nor the level editor were present. It was also far more action-based (not unlike VideoGame/DonkeyKong94) ''VideoGame/DonkeyKong94'') than the Lemmings-type puzzles of the rest of the games, which also use the stylus instead of the buttons.
* EasterEgg: In ''Minis March Again'', Again!'', closing the DS will make Mario speak a random sentence, and so will opening it again. Close it and open it back up repeatedly, and Mario may exclaim "Not again!".



* FakeLongevity: In Minis March Again, in order to unlock all the stages, you have to get bronze and silver stars [[DoWellButNotPerfect in addition to all those gold stars you worked so hard for]]. In other words, you have to intentionally take too long to complete each stage; and this is just to unlock the rest of the basement stages (only one is available initially after finishing the game). To unlock the remaining roof stages (only a few are available after you complete the game), you need to complete the game all over again in [[NewGamePlus "Plus" mode]].
* GameBreakingBug: (First game bug) In the end of some levels, like the second boss fight, the game might not consider your final score a new high score, ''but still records it''. If the player can't get a better score, then it's time to delete the file and start over.

to:

* FakeLongevity: In Minis ''Minis March Again, Again!'', in order to unlock all the stages, you have to get bronze and silver stars [[DoWellButNotPerfect in addition to all those gold stars you worked so hard for]]. In other words, you have to intentionally take too long to complete each stage; and this is just to unlock the rest of the basement stages (only one is available initially after finishing the game). To unlock the remaining roof stages (only a few are available after you complete the game), you need to complete the game all over again in [[NewGamePlus "Plus" mode]].
* GameBreakingBug: (First game bug) In the end of some levels, levels of the first game, like the second boss fight, the game might not consider your final score a new high score, ''but still records it''. If the player can't get a better score, then it's time to delete the file and start over.



** They do have some limitations, however, as it's not possible to do create certain types of levels seen in the main game, such as any having a Multi-Door Magnet level a la Cosmic Adventure in Mini-Land Mayhem or levels where all Minis are forced to start at once after a 3 second countdown (This limitation can be overcome by having the Minis start off in mid-air, although this doesn't allow players to survey the level beforehand within the level. Luckily, they can do so in the level select screen).

to:

** They do have some limitations, however, as it's not possible to do create certain types of levels seen in the main game, such as any having a Multi-Door Magnet level a la Cosmic Adventure in Mini-Land Mayhem ''Mini-Land Mayhem!'' or levels where all Minis are forced to start at once after a 3 second countdown (This (this limitation can be overcome by having the Minis start off in mid-air, although this doesn't allow players to survey the level beforehand within the level. Luckily, they can do so in the level select screen).



* {{Minigame}}: The first had a shell game, the second had a Whack-A-Mole type game, and ''Mini-Land Mayhem'' had a sorting game.
* MissionPackSequel: And how... the first two games and the 3D-based ''Minis on the Move'' are the only truly original titles - the others are, at their core, custom level arrangements of ''Mario vs. Donkey Kong 2: March of the Minis''. Granted, there ''are'' a few incremental updates to the same formula; ''Minis March Again'' simplified the gameplay with less control over the minis themselves and focusing more on the time aspect, ''Mini-Land Mayhem!'' changed the DK boss setup and included more minigames, and ''Tipping Stars'' exclusively has Mini Luigi and a Workshop store where you can buy features with your accumulated points, and there are a few minor enhancements to the enemy and obstacle types over time.
* MythologyGag: When a Mini-Peach grabs a Fire Flower, her dress turns white and her hair turns red -- just like Peach's color palette in the original ''VideoGame/SuperMarioBros''.

to:

* {{Minigame}}: The first had a shell game, the second had a Whack-A-Mole type game, and ''Mini-Land Mayhem'' Mayhem!'' had a sorting game.
* MissionPackSequel: And how... the first two games and the 3D-based ''Minis on the Move'' are the only truly original titles - the others are, at their core, custom level arrangements of ''Mario vs. Donkey Kong 2: March of the Minis''. Granted, there ''are'' a few incremental updates to the same formula; ''Minis March Again'' Again!'' simplified the gameplay with less control over the minis themselves and focusing more on the time aspect, ''Mini-Land Mayhem!'' changed the DK boss setup and included more minigames, and ''Tipping Stars'' exclusively has Mini Luigi and a Workshop store where you can buy features with your accumulated points, and there are a few minor enhancements to the enemy and obstacle types over time.
* MythologyGag: When a Mini-Peach Mini Peach grabs a Fire Flower, her dress turns white and her hair turns red -- just like Peach's color palette in the original ''VideoGame/SuperMarioBros''.



** Several tunes in ''Mini-Land Mayhem'' are remixes of Mario 2 tunes.
* NewGamePlus: Subverted by the original; Although the worlds are the same, the individual levels are completely different and have different mechanics. [[spoiler:The final battle of Plus Mode is also [[TrueFinalBoss different.]]]] ''Mini-Land Mayhem'' plays this straight, for the most part; the only differences are that the order you get Minis to the goal is important, and bosses and minigames are harder.

to:

** Several tunes in ''Mini-Land Mayhem'' Mayhem!'' are remixes of Mario 2 ''VideoGame/SuperMarioBros2'' tunes.
* NewGamePlus: Subverted by the original; Although the worlds are the same, the individual levels are completely different and have different mechanics. [[spoiler:The final battle of Plus Mode is also [[TrueFinalBoss different.]]]] ''Mini-Land Mayhem'' Mayhem!'' plays this straight, for the most part; the only differences are that the order you get Minis to the goal is important, and bosses and minigames are harder.



* RobotMe: The Mini-Marios are basically ExactlyWhatItSaysOnTheTin wind-up toys. [[spoiler:Also, the TrueFinalBoss of the first game is a HumongousMecha shaped like and piloted by DK.]]

to:

* RobotMe: The Mini-Marios Mini Marios are basically ExactlyWhatItSaysOnTheTin wind-up toys. [[spoiler:Also, the TrueFinalBoss of the first game is a HumongousMecha shaped like and piloted by DK.]]



** Mini-Land Mayhem uses each of the world building/tearing mechanics seen throughout all of VideoGame/DonkeyKong94 (Road, Ladder, Spring, and the Hammer as one of two methods of destroying certain blocks)and more.
* SuddenlyVoiced: Mario in the original game (one of the few canon examples of him saying full sentences; most apparent in the ending credits), and Pauline in ''Mini-Land Mayhem''.
* VersusTitle: For the first four games. ''Minis on the Move'' changes it to ''Mario '''and''' Donkey Kong''. Only For Mario Vs Donkey Kong : Tipping Stars to change it BACK.
* WindUpKey: On the Mini-Marios and the other toy characters.

to:

** Mini-Land Mayhem ''Mini-Land Mayhem!'' uses each of the world building/tearing mechanics seen throughout all of VideoGame/DonkeyKong94 ''VideoGame/DonkeyKong94'' (Road, Ladder, Spring, and the Hammer as one of two methods of destroying certain blocks)and blocks) and more.
* SuddenlyVoiced: Mario in the original game (one of the few canon examples of him saying full sentences; most apparent in the ending credits), and Pauline in ''Mini-Land Mayhem''.
Mayhem!''
* VersusTitle: For the first four games. Averted only in ''Minis on the Move'' Move'', which changes it to ''Mario '''and''' Donkey Kong''. Only For Mario Vs Donkey Kong : Tipping Stars Kong'' due to change it BACK.
the lack of rivalry.
* WindUpKey: On the Mini-Marios Mini Marios and the other toy characters.
29th Mar '16 9:52:15 AM DragonRanger
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* ''March of the Minis'' (2006, UsefulNotes/NintendoDS): The first title to have the gameplay that the rest of the series is known for; featuring Mini-Mario toys that move around the levels on their own and that the player must keep safe by manipulating the environment. Mario is opening a "Super Mini-Mario World" amusement park, and Pauline (from the original arcade game) is a guest of honor at the opening ceremonies. DK is instantly smitten with her, but when she shuns his Mini-DK gift in favor of a Mini-Mario, he doesn't take it well and abducts her. This game also introduces a level editor, which would become a major series feature.
* ''Minis March Again'' (2009, UsefulNotes/NintendoDS digital-only): DK's in line for the amusement park again, but when tickets sell out he gets pissed and grabs Pauline again.
* ''Mini-Land Mayhem'' (2010, UsefulNotes/NintendoDS). Mario has made Mini-Pauline toys and is giving them away to the first hundred visitors - but DK is number 10'''1''', which... [[RecycledScript do we really need to explain it?]]

to:

* ''March ''Mario vs Donkey Kong: March of the Minis'' (2006, UsefulNotes/NintendoDS): The first title to have the gameplay that the rest of the series is known for; featuring Mini-Mario toys that move around the levels on their own and that the player must keep safe by manipulating the environment. Mario is opening a "Super Mini-Mario World" amusement park, and Pauline (from the original arcade game) is a guest of honor at the opening ceremonies. DK is instantly smitten with her, but when she shuns his Mini-DK gift in favor of a Mini-Mario, he doesn't take it well and abducts her. This game also introduces a level editor, which would become a major series feature.
* ''Minis ''Mario vs Donkey Kong: Minis March Again'' (2009, UsefulNotes/NintendoDS digital-only): DK's in line for the amusement park again, but when tickets sell out he gets pissed and grabs Pauline again.
* ''Mini-Land ''Mario vs Donkey Kong: Mini-Land Mayhem'' (2010, UsefulNotes/NintendoDS). Mario has made Mini-Pauline toys and is giving them away to the first hundred visitors - but DK is number 10'''1''', which... [[RecycledScript do we really need to explain it?]]



* ''Tipping Stars'' (2015, UsefulNotes/Nintendo3DS and UsefulNotes/WiiU, digital-only): DK has kidnapped Pauline again, with no reason given this time (until the ending, anyway). While the gameplay is the same as in earlier games, the title comes from the fact that players can hand out stars to other players as tips for their user-created levels.

to:

* ''Tipping ''Mario vs Donkey Kong: Tipping Stars'' (2015, UsefulNotes/Nintendo3DS and UsefulNotes/WiiU, digital-only): DK has kidnapped Pauline again, with no reason given this time (until the ending, anyway). While the gameplay is the same as in earlier games, the title comes from the fact that players can hand out stars to other players as tips for their user-created levels.
* ''Mini-Mario and Friends: Toys/{{amiibo}} Challenge'' (2016, UsefulNotes/Nintendo3DS and UsefulNotes/WiiU, digital-only): A free-to-start game used to promote Nintendo's Toys/{{amiibo}} toyline. Scanning an amiibo of a ''Mario'' or ''Donkey Kong'' character unlocks that character's Mini-toy and some levels themed around him/her, and each of the ten characters have a unique special ability. (Scanning any other amiibo instead activates a generic Mini-toy with no ability.)
14th Dec '15 4:39:52 AM Morgenthaler
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--> ''[[SuddenlyVoiced "Hey! Come back here, you big monkey!"]]''

to:

--> ''[[SuddenlyVoiced "Hey! ''"Hey! Come back here, you big monkey!"]]''monkey!"''
11th Sep '15 8:44:05 AM Psi001
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* DarkerAndEdgier: In the first game, they managed to make ''Donkey Kong'' creepy, [[SlasherSmile as seen in the boxart.]] Then you get to see him in-game, and yes, he's a menacing villain: he growls, he uses a ShadowDiscretionShot to show his ambush on the poor Toads, and so on. ''Then'' [[FromBadToWorse it got worse]] since the game itself, as a whole, is pretty darker than your usual Mario game. [[spoiler:In the real final battle, after you destroy his mecha, he ''[[HellIsThatNoise shows his pain by screaming at the top of his lungs, resulting in an inhumanly painful-looking death cry]]''.]]

to:

* DarkerAndEdgier: In the first game, they managed to make ''Donkey Kong'' creepy, [[SlasherSmile as seen in the boxart.]] Then you get to see him in-game, and yes, he's a menacing villain: he growls, he uses a ShadowDiscretionShot to show his ambush on the poor Toads, and so on. ''Then'' [[FromBadToWorse it got worse]] since the game itself, as a whole, is pretty darker than your usual Mario game. [[spoiler:In the real final battle, after you destroy his mecha, he ''[[HellIsThatNoise shows his pain by screaming at the top of his lungs, resulting in an inhumanly painful-looking death cry]]''.]]cry]]''...[[SissyVillain only to jump back up and succumb to childish sobbing afterwards.]]]]
14th Jul '15 6:52:38 PM machop
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Added DiffLines:

[[caption-width-right:350:It's a new way to play an old arcade classic.]]
3rd May '15 12:56:06 PM MissConception
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* ''Mario vs Donkey Kong'' (2004, UsefulNotes/GameBoyAdvance): Originally planned to be an UpdatedRerelease of ''VideoGame/DonkeyKong94'' (itself having an improved remake of the original game as its first four levels), though it ended up being an entirely new game. In short, [[Franchise/SuperMarioBros Mario]] has had Mini-Mario toys made in his image, but Franchise/DonkeyKong, unable to buy them in stores due to them being sold out, has stolen them from the factory.

to:

* ''Mario vs Donkey Kong'' (2004, UsefulNotes/GameBoyAdvance): Originally planned to be an UpdatedRerelease of ''VideoGame/DonkeyKong94'' (itself having an improved presented as a remake of the original arcade game as for its first four levels), though it ended up being an entirely new game. In short, [[Franchise/SuperMarioBros Mario]] has had Mini-Mario toys made in his image, but Franchise/DonkeyKong, unable to buy them in stores due to them being sold out, has stolen them from the factory.


Added DiffLines:

* MissionPackSequel: And how... the first two games and the 3D-based ''Minis on the Move'' are the only truly original titles - the others are, at their core, custom level arrangements of ''Mario vs. Donkey Kong 2: March of the Minis''. Granted, there ''are'' a few incremental updates to the same formula; ''Minis March Again'' simplified the gameplay with less control over the minis themselves and focusing more on the time aspect, ''Mini-Land Mayhem!'' changed the DK boss setup and included more minigames, and ''Tipping Stars'' exclusively has Mini Luigi and a Workshop store where you can buy features with your accumulated points, and there are a few minor enhancements to the enemy and obstacle types over time.
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