16th Feb '18 12:56:50 AM Mikeyfan93
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Added DiffLines:
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/manhuntersanfran.JPG]]
[[caption-width-right:350:You'll leave more than your heart in San Francisco.]]
[[caption-width-right:350:You'll leave more than your heart in San Francisco.]]
16th Feb '18 12:54:16 AM Mikeyfan93
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Added DiffLines:
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/manhunter.JPG]]
[[caption-width-right:350:The Orbs take a bite out of the Big Apple.]]
[[caption-width-right:350:The Orbs take a bite out of the Big Apple.]]
23rd Aug '17 1:19:22 PM Mikeyfan93
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Changed line(s) 19 (click to see context) from:
* AfterTheEnd: You live in ruins of New York. Much of the population has disappeared shortly after the invasion. Probably it's not the end yet, because it's going to get worse.
to:
* AfterTheEnd: You live in ruins of New York. Much of the population has disappeared shortly after the invasion. Probably it's It's not the end yet, because it's supposedly going to get worse.
Changed line(s) 21 (click to see context) from:
* AliensAreBastards.
to:
* AliensAreBastards.AliensAreBastards
Changed line(s) 34,37 (click to see context) from:
* HostileTerraforming: Planned fate of Earth.
* HulkSpeak: Messages written by mutants.
* LaResistance: Several groups. But quite ineffectual.
* TheMasquerade: Despite being employed by the Orbs (or rather, forced to work for them), you are actively looking for a way to stop them from about the second day on. In order to keep them from killing you, though, you have to keep hunting the targets that they assign to you and accurately reporting who they are at the end of the day. [[spoiler: The Orbs see through your ruse anyway, and tell you that you're being transferred to Chicago at the beginning of the last day in New York.]]
* HulkSpeak: Messages written by mutants.
* LaResistance: Several groups. But quite ineffectual.
* TheMasquerade: Despite being employed by the Orbs (or rather, forced to work for them), you are actively looking for a way to stop them from about the second day on. In order to keep them from killing you, though, you have to keep hunting the targets that they assign to you and accurately reporting who they are at the end of the day. [[spoiler: The Orbs see through your ruse anyway, and tell you that you're being transferred to Chicago at the beginning of the last day in New York.]]
to:
* HostileTerraforming: Planned The planned fate of Earth.
* HulkSpeak: Messages written bymutants.
mutants are written this way.
* LaResistance: Severalgroups. But quite ineffectual.
groups have attempted to take back Earth from the Orbs. All of them failed.
* TheMasquerade: Despite being employed by the Orbs (or rather, forced to work for them), you are actively looking for a way to stop them from about the second day on. In order to keep them from killing you, though, you have to keep hunting the targets that they assign to you and accurately reporting who they are at the end of the day. [[spoiler: The Orbs see through your ruse anyway, and tell you that you're beingtransferred "transferred to Chicago Chicago" at the beginning of the last day in New York.]]
* HulkSpeak: Messages written by
* LaResistance: Several
* TheMasquerade: Despite being employed by the Orbs (or rather, forced to work for them), you are actively looking for a way to stop them from about the second day on. In order to keep them from killing you, though, you have to keep hunting the targets that they assign to you and accurately reporting who they are at the end of the day. [[spoiler: The Orbs see through your ruse anyway, and tell you that you're being
Changed line(s) 39 (click to see context) from:
* SilentProtagonist
to:
* SilentProtagonistSilentProtagonist: Due to the Orbs' rule of not speaking, our hero is this.
23rd Aug '17 1:12:48 PM Mikeyfan93
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Changed line(s) 12,13 (click to see context) from:
The second game starts with you crash landing in San Francisco and accidentally killing a local Manhunter. You assume his identity and use his position and equipment to continue chasing Phil and fight Orbs Alliance from within.
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The second game starts with you crash landing in San Francisco and accidentally killing a local Manhunter. You assume his identity and use his position and equipment to continue chasing Phil and fight the Orbs Alliance from within.
29th May '17 8:55:05 PM nombretomado
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Changed line(s) 8,9 (click to see context) from:
''Manhunter: New York'' and ''Manhunter 2: San Francisco'' are AdventureGames developed by Evryware (who previously made ''VideoGame/TheAncientArtOfWar'') and published by {{Sierra}} in 1988 and 1989. Two more games were planned, one of them to take place in London, but never went into production.
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''Manhunter: New York'' and ''Manhunter 2: San Francisco'' are AdventureGames developed by Evryware (who previously made ''VideoGame/TheAncientArtOfWar'') and published by {{Sierra}} {{Creator/Sierra}} in 1988 and 1989. Two more games were planned, one of them to take place in London, but never went into production.
8th Sep '16 11:25:53 PM Mikeyfan93
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Added DiffLines:
* CreatorCameo: The Murrys make appearances in both games after you die, giving you a hint on how to bypass whatever obstacle you died at.
8th Sep '16 11:23:29 PM Mikeyfan93
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Changed line(s) 14,15 (click to see context) from:
While the games used the same AGI engine [[note]] The second game was the last to use the AGI engine. [[/note]] as all the previous Sierra text adventures, they did not employ a text parser. And unlike earlier parserless Sierra adventures, they lacked dialogs, relying on [[GuideDangIt more creative ways]] to give in-game information. Also, they featured then-unique first-person gameplay[[note]]third-person in some of numerous minigames[[/note]], similar to ''VideoGame/{{Myst}}'', with many New York and San Francisco landmarks as a background.
to:
While the games used the same AGI engine [[note]] The second game was the last to use the AGI engine. [[/note]] as all the like previous Sierra text adventures, adventure games, they did not employ a text parser. And unlike earlier parserless parser-less Sierra adventures, they lacked dialogs, dialog, relying on [[GuideDangIt more creative ways]] to give in-game information. Also, they featured then-unique first-person gameplay[[note]]third-person in some of numerous minigames[[/note]], similar to ''VideoGame/{{Myst}}'', with many New York and San Francisco landmarks as a background.
6th Jul '16 10:07:35 PM Mikeyfan93
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Changed line(s) 38 (click to see context) from:
* SilentProtagonist.
to:
* SilentProtagonist.SilentProtagonist
6th Jul '16 10:07:20 PM Mikeyfan93
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Changed line(s) 27 (click to see context) from:
* GiantSpaceFleaFromNowhere: While it's not a boss, there is a part of the game where a dragon comes right out of nowhere, with no warning. Oh, Sierra...
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* GiantSpaceFleaFromNowhere: While it's not a boss, there is a part of the game where a dragon comes right out of nowhere, with no warning. Oh, Sierra...Oh those Murrys...
23rd Dec '15 11:28:33 PM Mikeyfan93
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Changed line(s) 10,11 (click to see context) from:
You start the first game as a press-ganged Manhunter assigned to investigate some murders. This puts you on a track of escaped [[AlwaysChaoticEvil serial]] [[OmnicidalManiac killer]] Phil, lets you find out [[HostileTerraforming Orbs' true intentions]] and lets you eventually clean New York from aliens. The game ends with you chasing Phil in stolen Orbs' ship.
to:
You start the first game as a press-ganged Manhunter assigned to investigate some murders. This puts you on a track of escaped [[AlwaysChaoticEvil serial]] [[OmnicidalManiac killer]] Phil, lets you find out [[HostileTerraforming Orbs' true intentions]] and lets you eventually clean New York from aliens. The game ends with you chasing Phil in the stolen Orbs' ship.
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