History VideoGame / Manhunter

23rd Aug '17 1:19:22 PM Mikeyfan93
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* AfterTheEnd: You live in ruins of New York. Much of the population has disappeared shortly after the invasion. Probably it's not the end yet, because it's going to get worse.

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* AfterTheEnd: You live in ruins of New York. Much of the population has disappeared shortly after the invasion. Probably it's It's not the end yet, because it's supposedly going to get worse.



* AliensAreBastards.

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* AliensAreBastards.AliensAreBastards



* HostileTerraforming: Planned fate of Earth.
* HulkSpeak: Messages written by mutants.
* LaResistance: Several groups. But quite ineffectual.
* TheMasquerade: Despite being employed by the Orbs (or rather, forced to work for them), you are actively looking for a way to stop them from about the second day on. In order to keep them from killing you, though, you have to keep hunting the targets that they assign to you and accurately reporting who they are at the end of the day. [[spoiler: The Orbs see through your ruse anyway, and tell you that you're being transferred to Chicago at the beginning of the last day in New York.]]

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* HostileTerraforming: Planned The planned fate of Earth.
* HulkSpeak: Messages written by mutants.
mutants are written this way.
* LaResistance: Several groups. But quite ineffectual.
groups have attempted to take back Earth from the Orbs. All of them failed.
* TheMasquerade: Despite being employed by the Orbs (or rather, forced to work for them), you are actively looking for a way to stop them from about the second day on. In order to keep them from killing you, though, you have to keep hunting the targets that they assign to you and accurately reporting who they are at the end of the day. [[spoiler: The Orbs see through your ruse anyway, and tell you that you're being transferred "transferred to Chicago Chicago" at the beginning of the last day in New York.]]



* SilentProtagonist

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* SilentProtagonistSilentProtagonist: Due to the Orbs' rule of not speaking, our hero is this.
23rd Aug '17 1:12:48 PM Mikeyfan93
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The second game starts with you crash landing in San Francisco and accidentally killing a local Manhunter. You assume his identity and use his position and equipment to continue chasing Phil and fight Orbs Alliance from within.

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The second game starts with you crash landing in San Francisco and accidentally killing a local Manhunter. You assume his identity and use his position and equipment to continue chasing Phil and fight the Orbs Alliance from within.
29th May '17 8:55:05 PM nombretomado
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''Manhunter: New York'' and ''Manhunter 2: San Francisco'' are AdventureGames developed by Evryware (who previously made ''VideoGame/TheAncientArtOfWar'') and published by {{Sierra}} in 1988 and 1989. Two more games were planned, one of them to take place in London, but never went into production.

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''Manhunter: New York'' and ''Manhunter 2: San Francisco'' are AdventureGames developed by Evryware (who previously made ''VideoGame/TheAncientArtOfWar'') and published by {{Sierra}} {{Creator/Sierra}} in 1988 and 1989. Two more games were planned, one of them to take place in London, but never went into production.
8th Sep '16 11:25:53 PM Mikeyfan93
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Added DiffLines:

* CreatorCameo: The Murrys make appearances in both games after you die, giving you a hint on how to bypass whatever obstacle you died at.
8th Sep '16 11:23:29 PM Mikeyfan93
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While the games used the same AGI engine [[note]] The second game was the last to use the AGI engine. [[/note]] as all the previous Sierra text adventures, they did not employ a text parser. And unlike earlier parserless Sierra adventures, they lacked dialogs, relying on [[GuideDangIt more creative ways]] to give in-game information. Also, they featured then-unique first-person gameplay[[note]]third-person in some of numerous minigames[[/note]], similar to ''VideoGame/{{Myst}}'', with many New York and San Francisco landmarks as a background.

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While the games used the same AGI engine [[note]] The second game was the last to use the AGI engine. [[/note]] as all the like previous Sierra text adventures, adventure games, they did not employ a text parser. And unlike earlier parserless parser-less Sierra adventures, they lacked dialogs, dialog, relying on [[GuideDangIt more creative ways]] to give in-game information. Also, they featured then-unique first-person gameplay[[note]]third-person in some of numerous minigames[[/note]], similar to ''VideoGame/{{Myst}}'', with many New York and San Francisco landmarks as a background.
6th Jul '16 10:07:35 PM Mikeyfan93
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* SilentProtagonist.

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* SilentProtagonist.SilentProtagonist
6th Jul '16 10:07:20 PM Mikeyfan93
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* GiantSpaceFleaFromNowhere: While it's not a boss, there is a part of the game where a dragon comes right out of nowhere, with no warning. Oh, Sierra...

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* GiantSpaceFleaFromNowhere: While it's not a boss, there is a part of the game where a dragon comes right out of nowhere, with no warning. Oh, Sierra...Oh those Murrys...
23rd Dec '15 11:28:33 PM Mikeyfan93
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You start the first game as a press-ganged Manhunter assigned to investigate some murders. This puts you on a track of escaped [[AlwaysChaoticEvil serial]] [[OmnicidalManiac killer]] Phil, lets you find out [[HostileTerraforming Orbs' true intentions]] and lets you eventually clean New York from aliens. The game ends with you chasing Phil in stolen Orbs' ship.

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You start the first game as a press-ganged Manhunter assigned to investigate some murders. This puts you on a track of escaped [[AlwaysChaoticEvil serial]] [[OmnicidalManiac killer]] Phil, lets you find out [[HostileTerraforming Orbs' true intentions]] and lets you eventually clean New York from aliens. The game ends with you chasing Phil in the stolen Orbs' ship.
23rd Dec '15 6:23:14 PM Mikeyfan93
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''Manhunter: New York'' and ''Manhunter 2: San Francisco'' are AdventureGames developed by Evryware and published by {{Sierra}} in 1988 and 1989. Two more games were planned, one of them to take place in London, but never went into production.

to:

''Manhunter: New York'' and ''Manhunter 2: San Francisco'' are AdventureGames developed by Evryware (who previously made ''VideoGame/TheAncientArtOfWar'') and published by {{Sierra}} in 1988 and 1989. Two more games were planned, one of them to take place in London, but never went into production.
23rd Dec '15 6:21:48 PM Mikeyfan93
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Manhunter's job is tracking down humans, who violate Orbs' laws, and reporting them to Orbs at the end of the day. Implanting tracking disks should've sufficed, but as it turned out, the disks can only transmit the host's location, not the identity. And they don't work underground. Hence the need for Manhunters.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Manhunter