History VideoGame / Manhunt

15th Aug '17 10:26:15 PM whateveryousay21
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** This happens as early as the first level- [[spoiler:notice how Leo seems to always be on the other side of locked doors you have to open? Or how he's nowhere to be seen next to the player during play yet always close by in the cutscenes?]]
15th Aug '17 10:17:34 PM whateveryousay21
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* GenreShift: In terms of gameplay, the first half of the game is primarily stealth-based SurvivalHorror, while the second half is more heavily based around gunplay, with less of an emphasis on SurvivalHorror tropes. In terms of plot, the game begins as a VideoNasty-style horror story which plays its SnuffFilm premise to the hilt, but after Starkweather betrays Cash it becomes more of an action-heavy revenge thriller in which the player character faces off against corrupt cops and special forces teams, with Piggsy being the only conventional "horror" character in the latter half of the game.

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* GenreShift: GenreShift:
**
In terms of gameplay, the first half of the game is primarily stealth-based SurvivalHorror, while the second half is more heavily based around gunplay, with less of an emphasis on SurvivalHorror tropes. In terms of plot, the game begins as a VideoNasty-style horror story which plays its SnuffFilm premise to the hilt, but after Starkweather betrays Cash it becomes more of an action-heavy revenge thriller in which the player character faces off against corrupt cops and special forces teams, with Piggsy being the only conventional "horror" character in the latter half of the game.game.
** In terms of plot, the first is pretty basic- a disgraced Hollywood director went insane after losing his fame and started filming people being murdered, using his wealth and lots of bribed police officers to turn an entire city into his personal film studio. The second breaks heavily from reality and goes for a science fiction plot of someone's mind stored in a physical device and being implanted into another person's head, with the experiment going completely wrong.
7th Aug '17 10:10:39 AM Folamh3
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* AuthorityEqualsAsskicking: Played straight with [[EgomaniacHunter Ramirez of The Wardogs]] and the [[GasMaskMooks Cerberus team leader]], both heads of their respective gangs and both playing out like standard boss battles, complete with health bar. [[ContractualBossImmunity Executions don't work on them]], forcing you to beat them in gunfights. That being said, they're hardly any more resilient than basic enemies - a headshot will kill Ramirez instantly, and the Cerebus team leader only requires a few extra rounds from the assault rifle than the amount that would kill any Cerebus team member.

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* AuthorityEqualsAsskicking: AuthorityEqualsAsskicking:
**
Played straight with [[EgomaniacHunter Ramirez of The Wardogs]] and the [[GasMaskMooks Cerberus team leader]], both heads of their respective gangs and both playing out like standard boss battles, complete with health bar. [[ContractualBossImmunity Executions don't work on them]], forcing you to beat them in gunfights. That being said, they're hardly any more resilient than basic enemies - a headshot will kill Ramirez instantly, and the Cerebus team leader only requires a few extra rounds from the assault rifle than the amount that would kill any Cerebus team member.
7th Aug '17 10:09:35 AM Folamh3
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In between ''VideoGame/GrandTheftAuto'' outings, Rockstar Games published ''Manhunt'' and ''Manhunt 2'', two controversial [[StealthBasedGame stealth]]/[[PsychologicalHorror psychological]] SurvivalHorror games that share gameplay mechanics, similar settings, and [[NonLinearSequel little else]]. It is one of Rockstar Game's most infamous masterpieces, and the TropeCodifier for games going too [[RatedMForMoney controversial]] and too [[MurderSimulators bloody]] for the public to accept.

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In between ''VideoGame/GrandTheftAuto'' outings, Rockstar Games published ''Manhunt'' and ''Manhunt 2'', two controversial [[StealthBasedGame stealth]]/[[PsychologicalHorror psychological]] SurvivalHorror games that share gameplay mechanics, similar settings, and [[NonLinearSequel little else]]. It is one of Rockstar Game's most infamous masterpieces, and the TropeCodifier for games going too [[RatedMForMoney controversial]] and too [[MurderSimulators bloody]] for the public to accept.
accept. The first was released in 2003 for PC, PlayStation 2 and XBox; the second in 2008, for the same platforms and also the PSP and Wii.
30th Jul '17 6:37:50 PM nombretomado
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* XMeetsY: It's ''Film/TheWarriors'' meets ''Film/TheRunningMan'' meets the SlasherMovie genre.
** The sequel is the SlasherMovie genre meets [[spoiler: ''Film/FightClub'']].
27th Jul '17 6:38:57 PM ThePest179
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* RippedFromTheHeadlines:
** Starkweather's name is most likely a reference in name to American spree killer [[http://en.wikipedia.org/wiki/Charles_Starkweather Charles Starkweather]].
** James Earl Cash's name is likely derived from James Earl Ray, the man who shot MLK Jr.



** Starkweather's name is most likely a reference in name to American spree killer [[http://en.wikipedia.org/wiki/Charles_Starkweather Charles Starkweather]].
9th Jul '17 9:56:46 AM DanielBenner8891
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* HoistByHisOwnPetard: Cash kills Piggsy with his own chainsaw.
5th Jul '17 11:44:12 AM stuffedninja
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In between ''VideoGame/GrandTheftAuto'' outings, Rockstar Games published '''''Manhunt''''' and '''''Manhunt 2''''', two controversial [[StealthBasedGame stealth]]/[[PsychologicalHorror psychological]] SurvivalHorror games that share gameplay mechanics, similar settings, and [[NonLinearSequel little else]]. It is one of Rockstar Game's most infamous masterpieces, and the TropeCodifier for games going too [[RatedMForMoney controversial]] and too [[MurderSimulators bloody]] for the public to accept.

to:

In between ''VideoGame/GrandTheftAuto'' outings, Rockstar Games published '''''Manhunt''''' ''Manhunt'' and '''''Manhunt 2''''', ''Manhunt 2'', two controversial [[StealthBasedGame stealth]]/[[PsychologicalHorror psychological]] SurvivalHorror games that share gameplay mechanics, similar settings, and [[NonLinearSequel little else]]. It is one of Rockstar Game's most infamous masterpieces, and the TropeCodifier for games going too [[RatedMForMoney controversial]] and too [[MurderSimulators bloody]] for the public to accept.
3rd Jul '17 8:12:23 PM Usagiplex
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* BittersweetEnding: [[spoiler: ''Manhunt 2'' canonically ends with Daniel finally taking down [[AxCrazy Leo]]'s personality. Unfortunately, The Project have wiped out his memories in order to avoid Leo from reentering his mind. After that, Daniel wakes up in the middle of a road without any knowledge of who he is. Then, he finds a package containing info regarding his new identity and home. With this, Daniel [[StartingANewLife sets out to live a new life as David Joiner]].]]
24th Jun '17 2:53:55 PM Stellarvore
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** The Smileys, while being one of the more disturbing gangs, provide some rather dark humor. Like painting a message on the wall likely [[CouldntFindAPen in blood reading, "I will give you shit for brains", followed by the obligatory trademark [[RefugeInAudacity smiley face]].

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** The Smileys, while being one of the more disturbing gangs, provide some rather dark humor. Like painting a message on the wall likely [[CouldntFindAPen in blood blood]] reading, "I will give you shit for brains", followed by the obligatory trademark [[RefugeInAudacity smiley face]].
This list shows the last 10 events of 205. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Manhunt