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%% * YinYangBomb: Raze and Ulrika's [[CombinationAttack Intimate Strikes]].
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%% * DopeSlap: The first thing Ulrika ever does to [[spoiler:try and calm down Uryu.]] Not exactly the best idea OneWingedAngel to come up with at a time like that...
%% * EldritchAbomination: Whatever the creature Chloe calls out in her attacks.
%% * EldritchAbomination: Whatever the creature Chloe calls out in her attacks.
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%% * GenghisGambit: Pulled off by Flay, as always. ''Three times'', even, although the first two tries [[StatusQuoIsGod didn't stick.]]
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* InterfaceSpoiler: Both Ulrika's and Raze's Finishing Bursts spoil plot points that won't happen for several chapters by the time you unlock them. [[spoiler: Ulrika's shows off Uryu's true form that he fights her group in, and Raze's voice line for his alludes to the fact that the Ring of Light is (to his knowledge) driving him insane]]
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%% * RoadCone: There is a small mention of [[spoiler:Flay's "criminal syndicate",]] but that's pretty much it.
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%% * SickeninglySweethearts: Ulrika and Uryu appear in this way for other members of the workshop.
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Per wick cleanup.
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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* TheRival: The two protagonist's workshops act this way toward each other. Also Tony and Flay, right out of the old days; it is reflected in how they teach their classes as well. [[spoiler: In Raze's story ending, Reicher considers him his rival and promises a rematch.]]
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* TheRival: The two protagonist's workshops act this way toward each other. Also Tony and Flay, right out of the old days; it is reflected in how they teach their classes as well. [[spoiler: In [[spoiler:In Raze's story ending, Reicher considers him his rival and promises a rematch.]]
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* HammyVillainSeriousHero: Raze and Reicher have this relation. Reicher is immediately friendly and outgoing with Raze who is stoic and reserved even around his companions. Reicher always claims that he has Raze's best interest at heart in making him a stronger opponent, but his overbearing personality is always getting on Raze's nerves.
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* LuckyTranslation: This game's subtitle was supposed to be "The Fallen Academy and the Alchemists", instead of "Fall of Alchemy". However, since Manas are disappearing and the academy's chairwoman wants to end Alchemy Classes, it also works.
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* ImpossiblyCoolWeapon: The recipe for Raze's weapon: [[KnifeNut Dagger]] + [[RingOfPower Ring of Light]] = [[EnergyWeapon funky weird sword thing made out of energy/light]] [[MorphWeapon that can change shape at will]].
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* ImpossiblyCoolWeapon: The recipe for Raze's weapon: [[KnifeNut [[DeviousDaggers Dagger]] + [[RingOfPower Ring of Light]] = [[EnergyWeapon funky weird sword thing made out of energy/light]] [[MorphWeapon that can change shape at will]].
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* GettingCrapPastTheRadar: Starts off with Lily and Whim dressing Raze in his sleep...
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%% * GettingCrapPastTheRadar: Starts off with Lily GettingCrapPastThe Radar: Due to overwhelming and Whim dressing Raze persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in his sleep...the future, please check the trope page to make sure your example fits the current definition.
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* ArbitraryHeadcountLimit:
** Averted; everybody participates. The total number of party members has been cut down to 5 per character story, with 3 on vanguard, 2 in support, and an empty slot for guest characters. Or 2 vanguard and 3 support. Played straight in the third route, as both parties combine and you can switch party members by talking to Flay.
** Averted; everybody participates. The total number of party members has been cut down to 5 per character story, with 3 on vanguard, 2 in support, and an empty slot for guest characters. Or 2 vanguard and 3 support. Played straight in the third route, as both parties combine and you can switch party members by talking to Flay.
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* ArbitraryHeadcountLimit:
**ArbitraryHeadcountLimit: Averted; everybody participates. The total number of party members has been cut down to 5 per character story, with 3 on vanguard, 2 in support, and an empty slot for guest characters. Or 2 vanguard and 3 support. Played straight in the third route, as both parties combine and you can switch party members by talking to Flay.
**
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** Averted; everybody participates. The total number of party members has been cut down to 5 per character story, with 3 on vanguard, 2 in support, and an empty slot for guest characters. Or 2 vanguard and 3 support. Played straight in the third route, as both parties combine.
** Played straight in the extra chapter, as you can only have six (out of ten) characters at the same time.
** Played straight in the extra chapter, as you can only have six (out of ten) characters at the same time.
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** Averted; everybody participates. The total number of party members has been cut down to 5 per character story, with 3 on vanguard, 2 in support, and an empty slot for guest characters. Or 2 vanguard and 3 support. Played straight in the third route, as both parties combine.
** Played straight in the extra chapter, ascombine and you can only have six (out of ten) characters at the same time.switch party members by talking to Flay.
** Played straight in the extra chapter, as
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* SaveScumming:
** Saving the game at the workshop before taking a class (and resetting if you didn't get the best score) can help you to fill the required units faster and gain more Free Time to do the Character Quests.
** Saving the game at the workshop before taking a class (and resetting if you didn't get the best score) can help you to fill the required units faster and gain more Free Time to do the Character Quests.
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* SaveScumming:
**SaveScumming: Saving the game at the workshop before taking a class (and resetting if you didn't get the best score) can help you to fill the required units faster and gain more Free Time to do the Character Quests.Quests.
**
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* ArbitraryHeadcountLimit: Averted; everybody participates. The total number of party members has been cut down to 5 per character story, with 3 on vanguard, 2 in support, and an empty slot for guest characters. Or 2 vanguard and 3 support. Played straight in the third route, as both parties combine.
%% ** Played straight in the extra chapter.
%% ** Played straight in the extra chapter.
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* ArbitraryHeadcountLimit: ArbitraryHeadcountLimit:
** Averted; everybody participates. The total number of party members has been cut down to 5 per character story, with 3 on vanguard, 2 in support, and an empty slot for guest characters. Or 2 vanguard and 3 support. Played straight in the third route, as both parties combine.
%% ** Played straight in the extra chapter.chapter, as you can only have six (out of ten) characters at the same time.
** Averted; everybody participates. The total number of party members has been cut down to 5 per character story, with 3 on vanguard, 2 in support, and an empty slot for guest characters. Or 2 vanguard and 3 support. Played straight in the third route, as both parties combine.
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%% * DualWielding: Raze does this in one of his skills.
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The storytelling style is also changed. The events of the story are now told in two different playthroughs, each featuring a different main character and core cast. Completing both character's stories unlocks a [[BonusDungeon third story]] which brings all the characters together and concludes the game's plot.
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The storytelling style is also changed. The events of the story are now told in two different playthroughs, each featuring a different main character and core cast. Completing both character's stories unlocks a [[BonusDungeon [[SecretFinalCampaign third story]] which brings all the characters together and concludes the game's plot.