History VideoGame / MalditaCastilla

3rd Dec '16 9:20:25 AM ViperAcidZX
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'''''Maldita Castilla''''' is Spanish developer Locomalito's biggest project to date after ''VideoGame/{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', ''VideoGame/CastlevaniaI'', ''VideoGame/{{Rygar}}'', and so on.

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'''''Maldita Castilla''''' ''Maldita Castilla'' is Spanish developer Locomalito's biggest project to date after ''VideoGame/{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', ''VideoGame/CastlevaniaI'', ''VideoGame/{{Rygar}}'', and so on.



Recently, a remake has been released for Xbox one and Steam, adding new stages, new weapons, and new bosses

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Recently, a remake has been released for Xbox one UsefulNotes/XboxOne and Steam, UsefulNotes/{{Steam}} as ''Cursed Castilla'' (or ''Maldita Castilla EX''), adding new stages, new weapons, and new bosses



26th Oct '16 5:32:37 PM N1000sh
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Recently, a remake has been released for Xbox one, adding new stages, new weapons, and new bosses

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Recently, a remake has been released for Xbox one, one and Steam, adding new stages, new weapons, and new bosses
22nd Jul '16 3:45:33 AM N1000sh
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Recently, a remake has been released for Xbox one, adding new stages, new weapons, and new bosses



* CameBackWrong: The former king of Tolomera.



* MultipleEndings: There are four: [[spoiler:a bad ending for beating the game without finding all five of Moura's tears, no matter your amount of continues used. A not so bad ending for beating the final boss in the Realm of Pain after having used more then four continues. A good ending for doing so without using more than four continues. And finally a perfect ending where the game must be cleared without using a single continue, while also achieving several obscure goals such as invoking the lady of the lake, saving the Amadis from flames, and finding the Gamusin people.]]

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* MultipleEndings: There are four: [[spoiler:a bad ending for beating the game without finding all five of Moura's tears, no matter your amount of continues used. A not so bad ending for beating the final boss in the Realm of Pain after having used more then four continues. A good ending for doing so without using more than four continues. And finally a perfect ending where the game must be cleared without using a single continue, while also achieving several obscure goals such as invoking the lady of the lake, saving the Amadis from flames, and finding the Gamusin people.people among others.]]


Added DiffLines:

** In Maldita Castilla Ex there's an enemy and a boss based on the bubbles of ''VideoGame/{{Pang}}''
7th Feb '16 9:51:30 AM NisjayCakecup
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* DegradedBoss: [[spoiler:The beheaded knight and Zarrampla the giant maggot/snake/whatever demon, in the Realm of Pain.]]

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* DegradedBoss: [[spoiler:The beheaded knight and knight, Zarrampla the giant maggot/snake/whatever demon, and the Manticore in the Realm of Pain.]]]]
** The beheaded knight shows up earlier in stage 3, the Alcazar.
6th Feb '16 11:45:14 AM Freshmeat
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'''''Maldita Castilla''''' is Spanish developer Locomalito's biggest project to date after their MagnumOpus ''VideoGame/{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', ''VideoGame/CastlevaniaI'', ''VideoGame/{{Rygar}}'', and so on.

to:

'''''Maldita Castilla''''' is Spanish developer Locomalito's biggest project to date after their MagnumOpus ''VideoGame/{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', ''VideoGame/CastlevaniaI'', ''VideoGame/{{Rygar}}'', and so on.
21st Dec '15 8:45:42 AM WoodyAlien3rd
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'''''Maldita Castilla''''' is Spanish developer Locomalito's latest (December 2012) output and their biggest project to date after their MagnumOpus ''VideoGame/{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', ''VideoGame/CastlevaniaI'', ''VideoGame/{{Rygar}}'', and so on.

to:

'''''Maldita Castilla''''' is Spanish developer Locomalito's latest (December 2012) output and their biggest project to date after their MagnumOpus ''VideoGame/{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', ''VideoGame/CastlevaniaI'', ''VideoGame/{{Rygar}}'', and so on.
19th Dec '15 10:41:47 AM Psychopulse
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* InexplicableTreasureChests: Tt's a Ghosts 'N' Goblins homage after all. Sometimes, they're brought in by fairies.

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* InexplicableTreasureChests: Tt's It's a Ghosts 'N' Goblins homage after all. Sometimes, they're brought in by fairies.
17th Oct '15 3:57:51 AM Morgenthaler
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* {{Homage}}: The entire game is a homage to the ''VideoGame/GhostsNGoblins'' series, right down to Don Ramiro being a mix of knight Sir Arthur and Spanish folk hero ElCid.

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* {{Homage}}: The entire game is a homage to the ''VideoGame/GhostsNGoblins'' series, right down to Don Ramiro being a mix of knight Sir Arthur and Spanish folk hero ElCid.Film/ElCid.
8th Aug '15 7:43:03 PM ironcommando
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Added DiffLines:

* StealthPun: The mechanical Quixote is invulnerable to your attacks thanks to his metallic armor, and only becomes vulnerable when he jumps into the ceiling and comes down on fire temporarily. In other words, [[spoiler: strike when the iron is hot]].


Added DiffLines:

* VideoGameCaringPotential: In order to get the best ending, you must "Be Friendly to the Sirens", ergo, don't shoot any mermaids in stage 5.
18th Mar '15 9:47:24 AM crazysamaritan
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'''''Maldita Castilla''''' is Spanish developer Locomalito's latest (December 2012) output and their biggest project to date after their MagnumOpus ''VideoGame/{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', ''VideoGame/{{Castlevania|I}}'', ''VideoGame/{{Rygar}}'', and so on.

to:

'''''Maldita Castilla''''' is Spanish developer Locomalito's latest (December 2012) output and their biggest project to date after their MagnumOpus ''VideoGame/{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', ''VideoGame/{{Castlevania|I}}'', ''VideoGame/CastlevaniaI'', ''VideoGame/{{Rygar}}'', and so on.



* AlwaysNight: To better convey the darker mood of the game.

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* AlwaysNight: To better convey the darker mood of the game.game, as well as the retraux flavour, the background is set at nighttime for the entire game.



* BossArenaUrgency: Just before the showdown with Moura, Don Ramiro has to destroy a giant cauldron that drops corrosive green globs. The globs melt away tiles of the floor if they drop on them, so it's possible for the player to die after having defeated the enemy if too much of the floor is destroyed and Don Ramiro falls into the acid below.
** Also, the DescendingCeiling in stage four.

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* BossArenaUrgency: BossArenaUrgency:
**
Just before the showdown with Moura, Don Ramiro has to destroy a giant cauldron that drops corrosive green globs. The globs melt away tiles of the floor if they drop on them, so it's possible for the player to die after having defeated the enemy if too much of the floor is destroyed and Don Ramiro falls into the acid below.
** Also, the The DescendingCeiling in stage four.



* DarkerAndEdgier[=/=]BloodierAndGorier: Compared to Locomalito's earlier titles, except ''VideoGame/LAbbayeDesMorts''. Here the mood is dark and somber, there's blood and dead bodies everywhere, Satanic imagery, [[spoiler:Don Ramiro loses all of his companions and eventually is forced to fight two of them]], you get the picture.

to:

* DarkerAndEdgier[=/=]BloodierAndGorier: DarkerAndEdgier: Compared to Locomalito's earlier titles, except ''VideoGame/LAbbayeDesMorts''. Here the mood is dark and somber, there's blood and dead bodies everywhere, Satanic imagery, [[spoiler:Don Ramiro loses all of his companions and eventually is forced to fight two of them]], you get the picture.



* FightingYourFriend[=/=]TragicMonster: [[spoiler:One of the boss fights is against Mendoza and Don Diego, who were apparently turned into zombies offscreen.]]

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* FightingYourFriend[=/=]TragicMonster: FightingYourFriend: [[spoiler:One of the boss fights is against Mendoza and Don Diego, who were apparently turned into zombies offscreen.]]



* FullFrontalAssault[=/=]GettingCrapPastTheRadar: The beheaded zombies in the first stage running after Don Ramiro are naked and have a visible, if small, penis.

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* FullFrontalAssault[=/=]GettingCrapPastTheRadar: FullFrontalAssault: The beheaded zombies in the first stage running after Don Ramiro are naked and have a visible, if small, penis.



* {{Retraux}}: Aside from the obvious, the game includes a fake arcade booting screen and a filter that puts scanlines on the graphics and other touches such as cracks and smudges, as if it were an actual coin-op screen!

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* {{Retraux}}: {{Retraux}}:
**
Aside from the obvious, the game includes a fake arcade booting screen and a filter that puts scanlines on the graphics and other touches such as cracks and smudges, as if it were an actual coin-op screen!



* SequentialBoss: At the end of stage four Don Ramiro fights [[WolfpackBoss a bunch of small ghosts]], then a big one that teleports all over the place.

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* SequentialBoss: SequentialBoss:
**
At the end of stage four Don Ramiro fights [[WolfpackBoss a bunch of small ghosts]], then a big one that teleports all over the place.



* ShoutOut: One boss is a mechanical DonQuixote.

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* ShoutOut: ShoutOut:
**
One boss is a mechanical DonQuixote.''Literature/DonQuixote''.



* [[WhereTheHellIsSpringfield Where The Hell Is Tolomera Del Rey?]]: We know that the game takes place in the kingdom of Castile during the reign of Alfonso VI The Brave, but where ''exactly'' in the kingdom is never specified. The fact that the monsters and bosses are based on myths from all over Spain does not help with the issue.

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* [[WhereTheHellIsSpringfield Where The Hell Is Tolomera Del Rey?]]: WhereTheHellIsSpringfield: We know that the game takes place in the kingdom of Castile during the reign of Alfonso VI The Brave, but where ''exactly'' in the kingdom is never specified. The fact that the monsters and bosses are based on myths from all over Spain does not help with the issue.
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