History VideoGame / MadMaze

14th Nov '14 11:44:58 AM Angeldeb82
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* AndroclesLion: Subverted with [[spoiler:The Lyon, of course.]] If you help him with [[spoiler:the thorn in his paw]] when he asks, he'll attack you anyway.

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* AndroclesLion: Subverted with [[spoiler:The Lyon, of course.]] course]]. If you help him with [[spoiler:the thorn in his paw]] when he asks, he'll attack you anyway.



* DealWithTheDevil: This turns out to be the real reason [[spoiler:your village elder sent you on this quest in the first place.]]

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* DamselInDistress: Persephone.
* DealWithTheDevil: This turns out to be the real reason [[spoiler:your village elder sent you on this quest in the first place.]]place]].



* DistressedDamsel: Persephone.



* ElementalPowers: For the third level, you gain the power to control the nine elements - [[PlayingWithFire fire]], [[GreenThumb ea]][[DishingOutDirt rth]], [[BlowYouAway air]], [[MakingASplash water]], [[ShockAndAwe lightning]], [[AnIcePerson cold]], [[SoulPower spirit]], [[PsychicPowers mind]], and [[TimeStandsStill time]].

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* ElementalPowers: For the third level, you gain the power to control the nine elements - [[PlayingWithFire fire]], [[GreenThumb ea]][[DishingOutDirt rth]], [[BlowYouAway air]], [[MakingASplash water]], [[ShockAndAwe lightning]], [[AnIcePerson cold]], [[SoulPower spirit]], {{s|oulPower}}pirit, [[PsychicPowers mind]], and [[TimeStandsStill time]].{{time|StandsStill}}.



* FaceHeelTurn: The fate that awaits [[spoiler:you in the [[MultipleEndings bad ending.]]]]

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* FaceHeelTurn: The fate that awaits [[spoiler:you in the [[MultipleEndings bad ending.]]]]ending]]]].



* FakeUltimateHero: Once you actually find [[spoiler:Moraziel, he turns out to be next to no help whatsoever.]]

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* FakeUltimateHero: Once you actually find [[spoiler:Moraziel, he turns out to be next to no help whatsoever.]]whatsoever]].



** He usually does manage to give good advice most of the time he gives advice. It's just that most of the time, he doesn't offer a suggestion and he can NeverLiveItDown the one time he gives bad advice on [[spoiler:which fruits to pick.]] If you consult Iggy in the final round of your final battle with [[TheDragon the Archpriest]] he will inadvertantly give you the clue to winning.

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** He usually does manage to give good advice most of the time he gives advice. It's just that most of the time, he doesn't offer a suggestion and he can NeverLiveItDown the one time he gives bad advice on [[spoiler:which fruits to pick.]] If you consult Iggy in the final round of your final battle with [[TheDragon the Archpriest]] he will inadvertantly inadvertently give you the clue to winning.



* MultipleEndings: In the final Place of Power, there are two options that both explicitly end with "The End". In the good ending, you defeat [[TheDragon the Archpriest]] and you and your 2 companions are rewarded by [[BigGood The Lady.]] In the bad ending, you live but [[spoiler:are forced to [[FaceHeelTurn become the Mad One's minion]], spending the rest of your life committing atrocities, with the knowledge that your home village is spared being your only consolation.]]

to:

* MultipleEndings: In the final Place of Power, there are two options that both explicitly end with "The End". In the good ending, you defeat [[TheDragon the Archpriest]] and you and your 2 companions are rewarded by [[BigGood The Lady.]] Lady]]. In the bad ending, you live but [[spoiler:are forced to [[FaceHeelTurn become the Mad One's minion]], spending the rest of your life committing atrocities, with the knowledge that your home village is spared being your only consolation.]]consolation]].



** The second level considerably trickier, as it's easy to miss important passwords or information. If you're not consulting a {{walkthrough}}, and you miss anything, [[LostForever you're out of luck.]] The mazes are also nearly twice the size of the first level's.

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** The second level considerably trickier, as it's easy to miss important passwords or information. If you're not consulting a {{walkthrough}}, and you miss anything, [[LostForever you're out of luck.]] luck]]. The mazes are also nearly twice the size of the first level's.



--> [[CrowningMomentOfFunny Guess how many people survive volcanic eruptions when standing on the rim of the volcano. Can you say, "reduced to component molecules?" I knew you could.]]

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--> [[CrowningMomentOfFunny [[SugarWiki/FunnyMoments Guess how many people survive volcanic eruptions when standing on the rim of the volcano. Can you say, "reduced to component molecules?" molecules"? I knew you could.]]



*** Happens one more time at the start of the final [=PoP=], in the Seat of Madness where you're given the choice to either "Use Talisman" or "Wait". If you choose Wait you'll get a subtle hint that waiting isn't such a good idea, then another option of "Use Talisman" or "Wait". If you Wait again you'll get a [[{{Understatement}} less subtle]] hint that waiting's the wrong decision, followed by the chocie, "Use Talisman" or "Die".

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*** Happens one more time at the start of the final [=PoP=], in the Seat of Madness where you're given the choice to either "Use Talisman" or "Wait". If you choose Wait you'll get a subtle hint that waiting isn't such a good idea, then another option of "Use Talisman" or "Wait". If you Wait again you'll get a [[{{Understatement}} less subtle]] hint that waiting's the wrong decision, followed by the chocie, choice, "Use Talisman" or "Die".



** In the Seat of Madness, if you enter the Yellow area, you'll start feeling sick and be given a set of options, including [[SchmuckBait Onward!]] If you [[TooDumbToLive choose Onward!]] you'll get sicker and get the same set of options, only this time they all have the same result: [[YetAnotherStupidDeath you die of plague.]]
** In the final [=PoP=], if you give the message to the Archpriest, your only options are to either get instantly killed by him or suffer the [[MultipleEndings bad ending.]]

to:

** In the Seat of Madness, if you enter the Yellow area, you'll start feeling sick and be given a set of options, including [[SchmuckBait Onward!]] If you [[TooDumbToLive choose Onward!]] you'll get sicker and get the same set of options, only this time they all have the same result: [[YetAnotherStupidDeath you die of plague.]]
plague]].
** In the final [=PoP=], if you give the message to the Archpriest, your only options are to either get instantly killed by him or suffer the [[MultipleEndings bad ending.]]ending]].
19th Mar '14 3:03:44 PM ChaoticBrain
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* MultipleEndings: In the final Place of Power, there are two options that both explicitly end with "The End". In the good ending, you defeat [[TheDragon the Archpriest]] and you and your 2 companions are awareded by [[BigGood The Lady.]] In the bad ending, you live but [[spoiler:are forced to [[FaceHeelTurn become the Mad One's minion]], spending the rest of your life committing atrocities, with the knowledge that your home village is spared being your only consolation.]]

to:

* MultipleEndings: In the final Place of Power, there are two options that both explicitly end with "The End". In the good ending, you defeat [[TheDragon the Archpriest]] and you and your 2 companions are awareded rewarded by [[BigGood The Lady.]] In the bad ending, you live but [[spoiler:are forced to [[FaceHeelTurn become the Mad One's minion]], spending the rest of your life committing atrocities, with the knowledge that your home village is spared being your only consolation.]]
26th Aug '13 10:07:17 AM Rotpar
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The MadMaze is divided into three "levels" that themselves are divided into "sections".[[hottip:*:It would be more appropriate to call them "worlds" and "levels", respectively, but for the sake of consistency, we'll use the terms provided in-game.]] The gameplay is comprised of two elements - [[TheMaze exploration]], and interactive scenarios (A.K.A. Places of Power).

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The MadMaze is divided into three "levels" that themselves are divided into "sections".[[hottip:*:It [[note]]It would be more appropriate to call them "worlds" and "levels", respectively, but for the sake of consistency, we'll use the terms provided in-game.]] [[/note]] The gameplay is comprised of two elements - [[TheMaze exploration]], and interactive scenarios (A.K.A. Places of Power).
8th Aug '13 6:32:44 PM k9feline7
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*** Happens one more time at the start of the final [=PoP=], in the Seat of Madness where you're given the choice to either "Use Talisman" or "Wait". If you choose Wait you'll get a subtle hint that waiting isn't such a good idea, then another option of "Use Talisman" or "Wait". If you Wait again you'll get a [[{{Understaement}} less subtle]] hint that waiting's the wrong decision, followed by the chocie, "Use Talisman" or "Die".

to:

*** Happens one more time at the start of the final [=PoP=], in the Seat of Madness where you're given the choice to either "Use Talisman" or "Wait". If you choose Wait you'll get a subtle hint that waiting isn't such a good idea, then another option of "Use Talisman" or "Wait". If you Wait again you'll get a [[{{Understaement}} [[{{Understatement}} less subtle]] hint that waiting's the wrong decision, followed by the chocie, "Use Talisman" or "Die".
30th Jul '13 10:00:03 PM k9feline7
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Added DiffLines:

*** Happens one more time at the start of the final [=PoP=], in the Seat of Madness where you're given the choice to either "Use Talisman" or "Wait". If you choose Wait you'll get a subtle hint that waiting isn't such a good idea, then another option of "Use Talisman" or "Wait". If you Wait again you'll get a [[{{Understaement}} less subtle]] hint that waiting's the wrong decision, followed by the chocie, "Use Talisman" or "Die".


Added DiffLines:

** In the Seat of Madness, if you enter the Yellow area, you'll start feeling sick and be given a set of options, including [[SchmuckBait Onward!]] If you [[TooDumbToLive choose Onward!]] you'll get sicker and get the same set of options, only this time they all have the same result: [[YetAnotherStupidDeath you die of plague.]]
28th Jul '13 2:53:08 PM k9feline7
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* GameBreakingBug: In the library, you're told you need a library card before you can learn any information on Moraziel (and the information the library has on Moraziel will turn out to be essential for your survival) and that you can get one from an ObstructiveBureaucrat in another [=PoP=]. But once you meet the bureaucrat, there's nothing you can do or say to get the correct library card. The librarian will quiz you on both the first ''and'' last name that's supposed to be on your card. It's only by trial and error cheating that you can learn that the name on your card is supposed to be [[spoiler:Elias Throckmorton]] and get the information on Moraziel you need.

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* GameBreakingBug: In the library, you're told you need a library card before you can learn any information on Moraziel (and the information the library has on Moraziel will turn out to be essential for your survival) and that you can get one from an ObstructiveBureaucrat in another [=PoP=]. But once you meet the bureaucrat, thanks to a faulty DialogueTree, there's nothing you can do or say to get the correct library card. The librarian will quiz you on both the first ''and'' last name that's supposed to be on your card. It's only by trial and error cheating that you can learn that the name on your card is supposed to be [[spoiler:Elias Throckmorton]] and get the information on Moraziel you need.
27th Jun '13 11:25:57 AM k9feline5
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Added DiffLines:

*** Something similar happens in Level 2 if you refuse to help Crone Matilda. You're given the choice to either "reconsider" or "die". Same result too.


Added DiffLines:

** If you sneak past the guard of the city Caeseransauris by using the talisman to disguise yourself as a lizardman and then try to meet the city's council of wizards using the same disguise, it won't work. The wizards will see right through your disguise and think you're an enemy spy. The game will then give you some options, but none of them matter. At that point, you're dead no matter what you do.
20th Mar '13 12:42:18 PM rjung
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[=MadMaze=] was an online video game playable through the now-defunct Prodigy service. It was designed by Eric Goldberg and developed by Greg Costikyan in 1989, and was the first online game to draw over a million players. The game disappeared in 1999 with the death of the Prodigy service, but has since been rehosted by fans of the game, with permission from the service and the game's creator.

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[=MadMaze=] was an online video game playable through the now-defunct Prodigy service. It was designed by Eric Goldberg and developed by Greg Costikyan Creator/GregCostikyan in 1989, and was the first online game to draw over a million players. The game disappeared in 1999 with the death of the Prodigy service, but has since been rehosted by fans of the game, with permission from the service and the game's creator.
2nd Sep '12 12:34:51 PM mlsmithca
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* DidNotDoTheResearch: One clue we're given is to "Pull the primes". This refers to a structure of 9 rods. pull the right rods, and it opens a secred door. Pull the wrong ones, the structure collapses on you and you die. You're supposed to pull the rods with a prime number to succeed. Goldberg evidently forgot that 2 is a prime number. Pull on the 2 rod, you die. [[spoiler: The rods you're supposed to pull are 3, 5, and 7.]]
29th Aug '12 9:51:38 AM k9feline5
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** Encountering the Vizier Aboud in Osmet Kahn's palace is a partial example. You'll be given the option to fight or surrender. But if you surrender, you'll find your sword Valterre won't let you surrender, and you'll be forced to fight Aboud, whom you simply can't beat. Most of the time, however, Aboud will just banish you to the start of the [=PoP=]. But if you meet Aboud after fighting Hassan (and not just a sparring match, but an earnest "actively-trying-to-kill-each-other" fight), then this played fully straight. If Hassan's still alive, Aboud helps him kill you. If you managed to kill Hassan and run into Aboud, he'll simply kill you himself.

to:

** Encountering the Vizier Aboud in Osmet Kahn's palace is a partial example. You'll be given the option to fight or surrender. But if you surrender, you'll find your sword Valterre won't let you surrender, and you'll be forced to fight Aboud, whom you simply can't beat. Most of the time, however, Aboud will just banish you to the start of the [=PoP=]. But if you meet Aboud after fighting Hassan (and not just a sparring match, but an earnest "actively-trying-to-kill-each-other" fight), then this is played fully straight. If Hassan's still alive, Aboud helps him kill you. If you managed to kill Hassan and run into Aboud, he'll simply kill you himself.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MadMaze