History VideoGame / MESH

5th Nov '15 8:58:59 AM HighCrate
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* MightyGlacier: Armored units tend to be slower than most foes, but they can take a lot of damage and ignore any weak attacks.
2nd Sep '15 7:54:32 AM HighCrate
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* AsteroidsMonster: Split-Squares are the obligatory Tower Defence splitting creep here. The main square splits into four, and each of those split into another four. Although the main square has a lot more health, the smaller pieces are much faster.

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* AsteroidsMonster: Split-Squares are the obligatory Tower Defence Defense splitting creep here. The main square splits into four, and each of those split into another four. Although the main square has a lot more health, the smaller pieces are much faster.



* FragileSpeedster: Roaders, car-like units that will charge through traps quickly, taking less damage from them. Fast flying units like Galewings and Jetflies have low health, but attack in numbers.

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* FragileSpeedster: Roaders, car-like units that will charge through traps quickly, taking less damage from them. Fast flying units like Galewings and Jetflies have low health, but attack in numbers.



* ShoutOut: The Scorpion Fly enemies are based off [[{{Pokemon}} Gligar/Gliscor]], with the ability to burrow underground and fly (Ground/Flying), very good defence, immunity to lightning, and a 4x weakness to ice.

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* ShoutOut: The Scorpion Fly enemies are based off [[{{Pokemon}} Gligar/Gliscor]], with the ability to burrow underground and fly (Ground/Flying), very good defence, defense, immunity to lightning, and a 4x weakness to ice.
9th May '15 9:34:53 AM SeptimusHeap
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M.E.S.H. (Multiple Efficient Security Hotline) is an upcoming TowerDefence game by ''Tropers/{{Ironcommando}}''. It is part of the {{Metaspace}} series.

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M.E.S.H. (Multiple Efficient Security Hotline) is an upcoming TowerDefence game by ''Tropers/{{Ironcommando}}''. It is part of the {{Metaspace}} VideoGame/{{Metaspace}} series.
11th May '13 6:19:23 PM JIKTV
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* EverythingIsEvenWorseWithSharks: Stealth Sharks, water-based stealth units that are fast, have quite a bit of health, and do a lot of damage.


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* ThreateningShark: Stealth Sharks, water-based stealth units that are fast, have quite a bit of health, and do a lot of damage.
21st Feb '13 12:53:34 AM ironcommando
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* FakeWeakness: Dual Lancers' body. Most weapons will fire at it, but in order to defeat the enemy, you must destroy both lances on its sides quickly.
9th Feb '13 11:31:48 AM ironcommando
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Currently in DevelopmentHell for the moment.
28th Nov '12 1:29:41 AM ironcommando
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* CallARabbitASmeerp: Tanks are known as Macrons. Justified, as the term "Tank" was coined to confuse real life spies into thinking that they were water tanks. In Metaspace, this didn't happen, so the term "Macron" was used.
26th Nov '12 1:20:56 AM ironcommando
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* TurnsRed: Attacking a Computer Rat or Stealth Rat without killing it will cause them to get angry and move even faster!

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* TurnsRed: Attacking a Computer Rat or Stealth Rat without killing it will cause them it to get angry and move even faster!
26th Nov '12 1:20:40 AM ironcommando
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* PunnyName: Torpedo Rays are stingray-like submarine units that fire torpedoes at your base. They also have a radial lightning discharge move that attacks towers around it.
** Worminator, Mortarbike, Mortarboat, Kamicrazy, [=CombatAnt=] and more.

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* PunnyName: Computer Rat, Torpedo Rays are stingray-like submarine units that fire torpedoes at your base. They also have a radial lightning discharge move that attacks towers around it.
**
Ray, Worminator, Mortarbike, Mortarboat, Kamicrazy, [=CombatAnt=] and more.
26th Nov '12 1:15:10 AM ironcommando
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* AntiAir: The Gravity Field brings airborne enemies to the ground. You can also make your towers opt to target fliers as the top priority.

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* AntiAir: The Gravity Field upgrade to the Solar Radar brings airborne enemies to the ground.ground. The Flak upgrade for the Rapid Blaster makes it shoot extra-damaging special shots against flying enemies. You can also make your towers opt to target fliers as the top priority.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MESH