History VideoGame / LunarEternalBlue

23rd Jul '17 2:10:02 PM nombretomado
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* {{Kawaisa}}: There is a bromide of Nall where he and Ruby are asleep and dreaming of the same thing: fish. It's unbelievably cute.
31st Mar '17 6:03:34 PM Ferot_Dreadnaught
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* ReverseMole: [[spoiler:Ghaleon. Interestingly, in the original version of the first game, which this follows from, Nash pulled this on him, which is probably part of why he's so GenreSavvy about it.]]

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* ReverseMole: [[spoiler:Ghaleon. Interestingly, in the original version of the first game, which this follows from, Nash pulled this on him, which is probably part of why he's so GenreSavvy savvy about it.]]
21st Feb '17 9:51:44 PM Arutema
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* TheDevTeamThinksOfEverything: If you're creative with your character placement, it's possible to end the first boss fight of the game in a stalemate by waiting until Lucia runs off into a corner, then surrounding her with Hiro and Gwyn. If both characters get knocked out, the bosses will be unable to reach Lucia to attack her (due to Hiro/Gwyn's bodies being in the way) and Lucia will be unable to fight back (due to having no attacks at that point in the game). If you do this in the Playstation remake, Ruby will promptly flutter down onto the battlefield and [[OneHitKill take out the boss in a single strike]]. Doubles as a bit {{Foreshadowing}}, although at the time Ruby is just as surprised as the boss.

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* TheDevTeamThinksOfEverything: DevelopersForesight: If you're creative with your character placement, it's possible to end the first boss fight of the game in a stalemate by waiting until Lucia runs off into a corner, then surrounding her with Hiro and Gwyn. If both characters get knocked out, the bosses will be unable to reach Lucia to attack her (due to Hiro/Gwyn's bodies being in the way) and Lucia will be unable to fight back (due to having no attacks at that point in the game). If you do this in the Playstation remake, Ruby will promptly flutter down onto the battlefield and [[OneHitKill take out the boss in a single strike]]. Doubles as a bit {{Foreshadowing}}, although at the time Ruby is just as surprised as the boss.



* UnwinnableByMistake: In the Japanese versions of the remake, the first boss fight is potentially unwinnable if Hiro and Gwyn are knocked out in spots that keep the boss from reaching Lucia. The boss can't attack Lucia (to trigger a Game Over) and Lucia can't fight back (to win the fight), necessitating a console reset. Creatively fixed in the Working Designs version (see: TheDevTeamThinksOfEverything entry.)

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* UnwinnableByMistake: In the Japanese versions of the remake, the first boss fight is potentially unwinnable if Hiro and Gwyn are knocked out in spots that keep the boss from reaching Lucia. The boss can't attack Lucia (to trigger a Game Over) and Lucia can't fight back (to win the fight), necessitating a console reset. Creatively fixed in the Working Designs version (see: TheDevTeamThinksOfEverything DevelopersForesight entry.)
9th Oct '16 2:27:13 PM ShivaIndis
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The second installment in the Game Arts developed {{Lunar}} series of [[EasternRPG console role-playing games]] - not remade as much as the first but still existing in multiple versions. The titles are:

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The second installment in the Game Arts developed {{Lunar}} Arts-developed ''Franchise/{{Lunar}}'' series of [[EasternRPG console role-playing games]] - not remade as much as the first but still existing in multiple versions. The titles are:
29th Jul '16 10:49:41 AM HighCrate
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* DangerouslyGenreSavvy: Mere [[LargeHam ham-tastic]] [[CardCarryingVillain card carrying villainy]] is not enough for [[spoiler:Ghaleon]]. He takes it to the next level by [[LampshadeHanging hanging many a lampshade]] and anticipating how other characters will behave. The fact that he's seen it from [[FaceHeelTurn both]] [[HeelFaceTurn sides]] [[OlderAndWiser probably helps]].
-->"If there is a god of destiny, he is fond of plot twists...and so am I."
28th May '16 10:31:28 PM nombretomado
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* OffModel: The character models change a lot and some of the animation is stodgy for the UsefulNotes/SegaSaturn and PS1 cutscenes, which is a heavy contrast to the models and animation seen in the Sega CD version (and to the much higher-quality remakes of [[VideoGame/LunarTheSilverStar the first Lunar game]] for that matter).

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* OffModel: The character models change a lot and some of the animation is stodgy for the UsefulNotes/SegaSaturn and PS1 [=PS1=] cutscenes, which is a heavy contrast to the models and animation seen in the Sega CD version (and to the much higher-quality remakes of [[VideoGame/LunarTheSilverStar the first Lunar game]] for that matter).
26th Apr '16 11:50:23 AM lalalei2001
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* ''Lunar: Eternal Blue'' (no numeral) for UsefulNotes/SegaCD, English version released by WorkingDesigns
* ''Lunar 2: Eternal Blue'' for the UsefulNotes/SegaSaturn and its UpdatedRerelease on {{PlayStation}}, ''Lunar 2: Eternal Blue Complete'', English version released by WorkingDesigns

to:

* ''Lunar: Eternal Blue'' (no numeral) for UsefulNotes/SegaCD, English version released by WorkingDesigns
Creator/WorkingDesigns
* ''Lunar 2: Eternal Blue'' for the UsefulNotes/SegaSaturn and its UpdatedRerelease on {{PlayStation}}, UsefulNotes/{{PlayStation}}, ''Lunar 2: Eternal Blue Complete'', English version released by WorkingDesigns
Creator/WorkingDesigns
19th Apr '16 9:53:27 PM lalalei2001
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Yes, it's a CorruptChurch plot...that well-worn trope which drives the storyline of many a late 90s EasternRPG. But when ''Lunar 2'' debuted in 1995, the corrupt church plot was new to video gaming - in fact, ''Lunar 2'' may have even been the pioneer. Be that as it may, the fact that the game held up well enough for a remake is testament to ''Lunar 2''[='=]s other strengths - the fun characters, the entertaining, humor-laden writing, and the fantastic soundtrack. The remake, released in the twilight of the [=PS1=] era, is notable for: being the ''only'' remake of ''Lunar 2'', (unlike ''Lunar 1'' which developers can't seem to leave alone) and having a lot more in common with its Sega CD original than its counterpart, ''[[VideoGame/LunarTheSilverStar Lunar: Silver Star Story Complete]]'', does.

to:

Yes, it's a CorruptChurch plot... that well-worn trope which drives the storyline of many a late 90s EasternRPG. But when ''Lunar 2'' debuted in 1995, the corrupt church plot was new to video gaming - in fact, ''Lunar 2'' may have even been the pioneer. Be that as it may, the fact that the game held up well enough for a remake is testament to ''Lunar 2''[='=]s 2'''s other strengths - the fun characters, the entertaining, humor-laden writing, and the fantastic soundtrack. The remake, released in the twilight of the [=PS1=] era, is notable for: for being the ''only'' remake of ''Lunar 2'', (unlike ''Lunar 1'' which developers can't seem to leave alone) 2'' and having a lot more in common with its Sega CD original than its counterpart, ''[[VideoGame/LunarTheSilverStar Lunar: Silver Star Story Complete]]'', does.
15th Apr '16 4:14:10 AM aye_amber
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* OffModel: The character models change a lot and some of the animation is stodgy for the UsefulNotes/SegaSaturn and PS1 cutscenes, which is a heavy contrast to the models and animation seen in the Sega CD version (and to the much higher-quality remakes of [[LunarTheSilverStar the first Lunar game]] for that matter).

to:

* OffModel: The character models change a lot and some of the animation is stodgy for the UsefulNotes/SegaSaturn and PS1 cutscenes, which is a heavy contrast to the models and animation seen in the Sega CD version (and to the much higher-quality remakes of [[LunarTheSilverStar [[VideoGame/LunarTheSilverStar the first Lunar game]] for that matter).
15th Apr '16 4:10:27 AM aye_amber
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''Lunar 2'' takes place a thousand years after ''[[LunarTheSilverStar Lunar 1]]'', and centers on a teenaged [[AdventurerArchaeologist treasure hunter]] named Hiro, who is fascinated by the Lunar world's epic past (in short, the events of ''Lunar 1''). While exploring a ruin he meets Lucia, a MysteriousWaif with [[MysticalWaif vast magical powers]] who immediately announces that the world is "[[{{Foreshadowing}} in grave danger]]." As if to prove her point, the BigBad shows up and puts a curse on Lucia, {{depower}}ing her. In response, Hiro [[DulcineaEffect takes it upon himself]] to help Lucia carry out her mission to meet with the [[PhysicalGod Goddess Althena]], who can set the world to rights. The trouble is that [[CrystalDragonJesus Althena's far-reaching religious organization]] thinks that ''Lucia herself'' is the threat to the world, and attempts to stop them at every turn.

to:

''Lunar 2'' takes place a thousand years after ''[[LunarTheSilverStar ''[[VideoGame/LunarTheSilverStar Lunar 1]]'', and centers on a teenaged [[AdventurerArchaeologist treasure hunter]] named Hiro, who is fascinated by the Lunar world's epic past (in short, the events of ''Lunar 1''). While exploring a ruin he meets Lucia, a MysteriousWaif with [[MysticalWaif vast magical powers]] who immediately announces that the world is "[[{{Foreshadowing}} in grave danger]]." As if to prove her point, the BigBad shows up and puts a curse on Lucia, {{depower}}ing her. In response, Hiro [[DulcineaEffect takes it upon himself]] to help Lucia carry out her mission to meet with the [[PhysicalGod Goddess Althena]], who can set the world to rights. The trouble is that [[CrystalDragonJesus Althena's far-reaching religious organization]] thinks that ''Lucia herself'' is the threat to the world, and attempts to stop them at every turn.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.LunarEternalBlue