History VideoGame / LunarEternalBlue

23rd Oct '17 11:20:09 PM ChaoticNovelist
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** Especially now that she has Althena's divine spark, Lucia is probably immortal and will in all likelihood greatly outlive Hiro; it's inferred that this is one of the reasons she returns to the Blue Star, as she is hesitant to watch him grow old and die (and she can't just make him immortal or resurrect him, remember - "there can be no new life without the destruction of the old"). [[CrowningMomentOfHeartwarming Hiro goes to her anyway.]]
** This is also [[spoiler:part of the reason all versions of ''Silver Star'' happened in the first place - Althena could not bear to watch another Dragonmaster age and perish while she persisted eternally, and so chose mortality of her own free will and lived out the end of her life with Alex.]]

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** Especially now that she has Althena's divine spark, Lucia is probably immortal and will in all likelihood greatly outlive Hiro; it's inferred that this is one of the reasons she returns to the Blue Star, as she is hesitant to watch him grow old and die (and she can't just make him immortal or resurrect him, remember - "there can be no new life without the destruction of the old"). [[CrowningMomentOfHeartwarming Hiro goes to her anyway.]]
** This is also [[spoiler:part of the reason all versions of ''Silver Star'' happened in the first place - Althena could not bear to watch another Dragonmaster age and perish while she persisted eternally, and so chose mortality of her own free will and lived out the end of her life with Alex.]]



* [[WhatTheHellHero What The Hell, Heroine?]]: In the middle of the game, Lucia briefly abandons the group after they agree to save a village from a snowstorm, saying that Zophar was far more important to deal with than a dying town. Just before you come across the boss that caused the storm, she comes back and heals the party from being frozen to death, saying that she felt worried for her friends.
** Shortly afterward, Lemina attempts to charge the village's inhabitants for getting rid of the monster. The other party members don't let her.

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* [[WhatTheHellHero What The Hell, Heroine?]]: In the middle of the game, Lucia briefly abandons the group after they agree to save a village from a snowstorm, saying that Zophar was far more important to deal with than a dying town. Just before you come across the boss that caused the storm, she comes back and heals the party from being frozen to death, saying that she felt worried for her friends.
** Shortly afterward,
Heroine?]]: Lemina attempts to charge the village's inhabitants for getting rid of the monster. The other party members don't let her.
15th Oct '17 9:30:22 AM ShivaIndis
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* SecretIdentity: When forced to break his vows, Leo becomes [[spoiler: ''The Amazing Mystere!'']] to correct things. He apparently doesn't realize that his PaperThinDisguise doesn't fool the heroes.
** It's not supposed to fool the heroes. He just knows that he can't help them openly as himself without risking the lives of others, so he invents a ridiculous persona.

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* SecretIdentity: When forced to break his vows, Leo becomes [[spoiler: ''The Amazing Mystere!'']] to correct things. He apparently doesn't realize that his His PaperThinDisguise doesn't fool the heroes.
** It's not supposed to fool the heroes. He just
creates a tiny bit of PlausibleDeniability, since he knows that he can't help them the heroes openly as himself without risking the lives of others, so he invents a ridiculous persona.others. But it's mostly just PlayedForLaughs.
8th Oct '17 4:51:25 PM FateStayWho
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Added DiffLines:

* ThatLiarLies: The party's reaction to Zophar explaining that [[spoiler: the power of Althena could only defeat him by destroying the world in the process]] is to, of course, accuse the GodOfEvil of lying. They learn the hard way however that he was telling the truth.
23rd Jul '17 2:10:02 PM nombretomado
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* {{Kawaisa}}: There is a bromide of Nall where he and Ruby are asleep and dreaming of the same thing: fish. It's unbelievably cute.
31st Mar '17 6:03:34 PM Ferot_Dreadnaught
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* ReverseMole: [[spoiler:Ghaleon. Interestingly, in the original version of the first game, which this follows from, Nash pulled this on him, which is probably part of why he's so GenreSavvy about it.]]

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* ReverseMole: [[spoiler:Ghaleon. Interestingly, in the original version of the first game, which this follows from, Nash pulled this on him, which is probably part of why he's so GenreSavvy savvy about it.]]
21st Feb '17 9:51:44 PM Arutema
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* TheDevTeamThinksOfEverything: If you're creative with your character placement, it's possible to end the first boss fight of the game in a stalemate by waiting until Lucia runs off into a corner, then surrounding her with Hiro and Gwyn. If both characters get knocked out, the bosses will be unable to reach Lucia to attack her (due to Hiro/Gwyn's bodies being in the way) and Lucia will be unable to fight back (due to having no attacks at that point in the game). If you do this in the Playstation remake, Ruby will promptly flutter down onto the battlefield and [[OneHitKill take out the boss in a single strike]]. Doubles as a bit {{Foreshadowing}}, although at the time Ruby is just as surprised as the boss.

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* TheDevTeamThinksOfEverything: DevelopersForesight: If you're creative with your character placement, it's possible to end the first boss fight of the game in a stalemate by waiting until Lucia runs off into a corner, then surrounding her with Hiro and Gwyn. If both characters get knocked out, the bosses will be unable to reach Lucia to attack her (due to Hiro/Gwyn's bodies being in the way) and Lucia will be unable to fight back (due to having no attacks at that point in the game). If you do this in the Playstation remake, Ruby will promptly flutter down onto the battlefield and [[OneHitKill take out the boss in a single strike]]. Doubles as a bit {{Foreshadowing}}, although at the time Ruby is just as surprised as the boss.



* UnwinnableByMistake: In the Japanese versions of the remake, the first boss fight is potentially unwinnable if Hiro and Gwyn are knocked out in spots that keep the boss from reaching Lucia. The boss can't attack Lucia (to trigger a Game Over) and Lucia can't fight back (to win the fight), necessitating a console reset. Creatively fixed in the Working Designs version (see: TheDevTeamThinksOfEverything entry.)

to:

* UnwinnableByMistake: In the Japanese versions of the remake, the first boss fight is potentially unwinnable if Hiro and Gwyn are knocked out in spots that keep the boss from reaching Lucia. The boss can't attack Lucia (to trigger a Game Over) and Lucia can't fight back (to win the fight), necessitating a console reset. Creatively fixed in the Working Designs version (see: TheDevTeamThinksOfEverything DevelopersForesight entry.)
9th Oct '16 2:27:13 PM ShivaIndis
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The second installment in the Game Arts developed {{Lunar}} series of [[EasternRPG console role-playing games]] - not remade as much as the first but still existing in multiple versions. The titles are:

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The second installment in the Game Arts developed {{Lunar}} Arts-developed ''Franchise/{{Lunar}}'' series of [[EasternRPG console role-playing games]] - not remade as much as the first but still existing in multiple versions. The titles are:
29th Jul '16 10:49:41 AM HighCrate
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* DangerouslyGenreSavvy: Mere [[LargeHam ham-tastic]] [[CardCarryingVillain card carrying villainy]] is not enough for [[spoiler:Ghaleon]]. He takes it to the next level by [[LampshadeHanging hanging many a lampshade]] and anticipating how other characters will behave. The fact that he's seen it from [[FaceHeelTurn both]] [[HeelFaceTurn sides]] [[OlderAndWiser probably helps]].
-->"If there is a god of destiny, he is fond of plot twists...and so am I."
28th May '16 10:31:28 PM nombretomado
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* OffModel: The character models change a lot and some of the animation is stodgy for the UsefulNotes/SegaSaturn and PS1 cutscenes, which is a heavy contrast to the models and animation seen in the Sega CD version (and to the much higher-quality remakes of [[VideoGame/LunarTheSilverStar the first Lunar game]] for that matter).

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* OffModel: The character models change a lot and some of the animation is stodgy for the UsefulNotes/SegaSaturn and PS1 [=PS1=] cutscenes, which is a heavy contrast to the models and animation seen in the Sega CD version (and to the much higher-quality remakes of [[VideoGame/LunarTheSilverStar the first Lunar game]] for that matter).
26th Apr '16 11:50:23 AM lalalei2001
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* ''Lunar: Eternal Blue'' (no numeral) for UsefulNotes/SegaCD, English version released by WorkingDesigns
* ''Lunar 2: Eternal Blue'' for the UsefulNotes/SegaSaturn and its UpdatedRerelease on {{PlayStation}}, ''Lunar 2: Eternal Blue Complete'', English version released by WorkingDesigns

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* ''Lunar: Eternal Blue'' (no numeral) for UsefulNotes/SegaCD, English version released by WorkingDesigns
Creator/WorkingDesigns
* ''Lunar 2: Eternal Blue'' for the UsefulNotes/SegaSaturn and its UpdatedRerelease on {{PlayStation}}, UsefulNotes/{{PlayStation}}, ''Lunar 2: Eternal Blue Complete'', English version released by WorkingDesigns
Creator/WorkingDesigns
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.LunarEternalBlue