History VideoGame / LuigisMansion

22nd Apr '17 12:44:06 PM IndirectActiveTransport
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* OurGhostsAreDifferent: Most of the Portrait Ghosts are explicitly stated to be humans who died (the exception being Chauncey, who was born a ghost) while {{Mook}}-level ghosts are more ugly and/or monster-like in appearance and are in fact the living (so to speak) paintings of the portrait ghost Vincent Van Gore, the Dragon and final major Portrait Ghost fought in the game.

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* OurGhostsAreDifferent: OurGhostsAreDifferent
**
Most of the Portrait Ghosts are explicitly stated to be humans who died (the exception being Chauncey, who was born a ghost) while {{Mook}}-level ghosts are more ugly and/or monster-like in appearance and are in fact the living (so to speak) paintings of the portrait ghost Vincent Van Gore, the Dragon and final major Portrait Ghost fought in the game.game.
** Most ghosts caught in the vacuum funnel pull the machine along with them, so Luigi has to pull back. Boos, on the other hand, fight their way out of the vacuum funnel without affecting the machine itself, so Luigi has to keep the nozzle close to them.
31st Mar '17 6:05:58 PM Ferot_Dreadnaught
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%%* GenreSavvy: King Boo. Also, Elvin Gadd.
19th Mar '17 3:10:17 PM Mineboot45
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* ConsoleCameo: The [[GameBoyColor Game Boy Horror]], which is a means of communication between Luigi and E. Gadd and also provides a map of the mansion.

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* ConsoleCameo: The [[GameBoyColor [[UsefulNotes/GameBoyColor Game Boy Horror]], which is a means of communication between Luigi and E. Gadd and also provides a map of the mansion.
18th Mar '17 7:24:53 PM PeaceAndLove
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Added DiffLines:

** The eerily nodding taxidermied heads are bound to remind one of ''Film/EvilDead2''.
14th Mar '17 6:23:40 AM morenohijazo
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* CowardlyMooks: If Luigi finds a Boo in the furniture, they will attempt to flee to the nearest room. Justified as they are afraid of the Poltergust, which is their weakness.

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* CowardlyMooks: Boos do not fight back. If Luigi finds a Boo in the furniture, they will attempt to flee to the nearest room.room. And if Luigi takes too long to follow them to the next room, he will have to search for them in the furniture again. Justified as they are afraid of the Poltergust, which is their weakness.
28th Feb '17 9:09:09 AM DivineFlame100
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* GuideDangIt: The game doesn't tell you you have to skip the Boo save after getting the final Boo. This is because E. Gadd calls you right before you collect the gold diamond, making the game think you didn't collect it at all.

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* GuideDangIt: GuideDangIt:
**
The game doesn't tell you you have to skip the Boo save after getting the final Boo. This is because E. Gadd calls you right before you collect the gold diamond, making the game think you didn't collect it at all.all.
** There are also a couple of Speedy Spirits that will only appear during the blackout and in rooms that you've already visited beforehand. There's one in Melody's piano stool in the Conservatory, one in Chauncey's crib in the Nursery, and one hidden in one of the chests in the optional Hidden Room. The game doesn't even hint about there existences when the lights go out, nor would you ever think to revisit these rooms during the blackout anyway because you would be too focused on searching for Uncle Grimmly and retrieving the Breaker Room key.
21st Feb '17 6:47:03 AM jameygamer
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* DemBones: The skeleton ghosts, who only appear in three rooms (the Boneyard, where one is woken up when the ghost dog barks enough, the Graveyard behind this, where they guard the Area 2 boss and rise when you tap one of the graves in the middle, and the Telephone Room, where they are in chests; the skeletons in the first two of these rooms must be defeated in order to proceed through the game).

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* DemBones: The skeleton ghosts, who only throw their bones at you. They appear in three rooms (the Boneyard, where one is woken up when the ghost dog barks enough, the Graveyard behind this, where they guard the Area 2 boss and rise when you tap one of the graves in the middle, and the Telephone Room, where they are in chests; the skeletons in the first two of these rooms must be defeated in order to proceed through the game).
21st Feb '17 6:44:33 AM jameygamer
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* BossArenaIdiocy: The stage of Boolossus, the third boss, has two unicorn statues at either end, which can be used to pop him. (Then again, this is probably deliberate -- the smaller Boos are ''fast'', and get faster the less of them there are.)
* BossCorridor: These are at the end of the first area, the third area, and at the end of the game, and the Boos will stop you reaching the end of the last two corridors and send you back to the front door of the mansion if you haven't caught enough Boos (you need 20 for the Area 3 boss, and 40 for the final boss; the Boos have not yet appeared by the time you reach the Area 1 boss, as they are unleashed shortly into Area 2.) Just for good measure, the doors to the boss room in each of these areas are locked; you need the keys for them too.

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* BossArenaIdiocy: The stage of Boolossus, the third boss, has two unicorn statues at either end, which can be used to pop him. (Then again, this is probably deliberate -- the smaller Boos are ''fast'', and get faster the less of them there are.)
are).
* BossCorridor: These are at the end of the first area, the third area, and at the end of the game, and the Boos will stop you reaching the end of the last two corridors and send you back to the front door of the mansion if you haven't caught enough Boos (you need 20 for the Area 3 boss, and 40 for the final boss; the Boos have not yet appeared by the time you reach the Area 1 boss, as they are unleashed shortly into Area 2.) 2). Just for good measure, the doors to the boss room in each of these areas are locked; you need the keys for them too.
11th Feb '17 3:46:26 PM jameygamer
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* HurricaneOfPuns: Most of the Boos' names. There are a total of ''[[http://www.mariowiki.com/List_of_Boos_in_Luigi%27s_Mansion thirty-six]]'' Boo puns, each cheesier than the last. One is even named [[spoiler:Booigi]]! (There's actually a practical reason for this: It helps you keep track of them). You need to catch 5 of them when they first appear in Area 2 to continue with that stage of the game in the downstairs Washroom, 20 to fight Boolossus (who adds the 15 Boos that make him up to the counter when you defeat him), and 40 to fight the Final Boss, [[spoiler: King Boo,]] and [[spoiler:catching ''all 50'' of them gains you one of the two Golden Diamonds, the most valuable treasure in the game.]])

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* HurricaneOfPuns: Most of the Boos' names. There are a total of ''[[http://www.mariowiki.com/List_of_Boos_in_Luigi%27s_Mansion thirty-six]]'' Boo puns, each cheesier than the last. One is even named [[spoiler:Booigi]]! (There's actually a practical reason for this: It helps you keep track of them).them when you're catching them. You need to catch 5 of them when they first appear in Area 2 to continue with that stage of the game in the downstairs Washroom, 20 to fight Boolossus (who adds the 15 Boos that make him up to the counter when you defeat him), and 40 to fight the Final Boss, [[spoiler: King Boo,]] and [[spoiler:catching ''all 50'' of them gains you one of the two Golden Diamonds, the most valuable treasure in the game.]])
8th Feb '17 6:43:52 PM jameygamer
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* HurricaneOfPuns: Most of the Boos' names. There are a total of ''[[http://www.mariowiki.com/List_of_Boos_in_Luigi%27s_Mansion thirty-six]]'' Boo puns, each cheesier than the last. One is even named [[spoiler:Booigi]]! (There's actually a practical reason for this: It helps you keep track of them. You need to catch 5 of them when they first appear in Area 2 to continue with that stage of the game in the downstairs Washroom, 20 to fight Boolossus (who adds the 15 Boos that make him up to the counter when you defeat him), and 40 to fight the Final Boss, [[spoiler: King Boo,]] and [[spoiler:catching ''all 50'' of them gains you one of the two Golden Diamonds, the most valuable treasure in the game.]])

to:

* HurricaneOfPuns: Most of the Boos' names. There are a total of ''[[http://www.mariowiki.com/List_of_Boos_in_Luigi%27s_Mansion thirty-six]]'' Boo puns, each cheesier than the last. One is even named [[spoiler:Booigi]]! (There's actually a practical reason for this: It helps you keep track of them.them). You need to catch 5 of them when they first appear in Area 2 to continue with that stage of the game in the downstairs Washroom, 20 to fight Boolossus (who adds the 15 Boos that make him up to the counter when you defeat him), and 40 to fight the Final Boss, [[spoiler: King Boo,]] and [[spoiler:catching ''all 50'' of them gains you one of the two Golden Diamonds, the most valuable treasure in the game.]])



* NoCelebritiesWereHarmed: Biff Atlas is, of course, [[TheAhnold Arnold Schwarzenegger]] in appearance, vocal mannerisms, and strength (he's one of three ghosts that can take off a fifth of your health if he punches you; the other two are Sir Weston and his icicles and the final boss's body).

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* NoCelebritiesWereHarmed: Biff Atlas is, of course, [[TheAhnold Arnold Arnold]] [[Creator/ArnoldSchwarzenegger Schwarzenegger]] in appearance, vocal mannerisms, and strength (he's one of three ghosts that can take off a fifth of your health if he punches you; the other two are Sir Weston and his icicles and the final boss's body).
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