History VideoGame / LuigisMansion

13th Jul '17 5:20:58 PM Sonofstranger
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* HeroicMime: Surprisingly averted for a Mari-err... ''Luigi'' game. If you scan things with the Game Boy Horror, you can get Luigi's commentary on furniture, portraits, and the like. Even Mario has a voiced line if you listen carefully when near the well, ''as well as'' some dialogue just before confronting King Boo.
13th Jul '17 4:59:35 PM Sonofstranger
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** The second Gold Diamond is earned after capturing all Boss except King Boo [[spoiler:(as he's the FinalBoss and only has a much less valuable treasure)]]. Although you're given the option to save your progress every time a Boo is captured, the Diamond can only be collected after you finish talking with E. Gadd and save. If you get the Diamond but forget to save ''again'' afterwards (either by talking to a Toad or by defeating [[spoiler:King Boo]] and finishing the game), it will be lost permanently since you'll have already captured the last Boo and won't have a chance to claim back the prize.

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** The second Gold Diamond is earned after capturing all Boss Boos except King Boo [[spoiler:(as he's the FinalBoss and only has a much less valuable treasure)]]. Although you're given the option to save your progress every time a Boo is captured, the Diamond can only be collected after you finish talking with E. Gadd and save. If you get the Diamond but forget to save ''again'' afterwards (either by talking to a Toad or by defeating [[spoiler:King Boo]] and finishing the game), it will be lost permanently since you'll have already captured the last Boo and won't have a chance to claim back the prize.prize.
* PlayingCardMotifs: Each key to the next area, and the key to King Boo's Secret Altar, have bows shaped like the four suits.
29th Jun '17 4:12:37 PM fruitstripegum
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* BeatThemAtTheirOwnGame: A villainous example: [[spoiler:Final boss King Boo's Bowser mecha has an attack that uses a vacuum of its own to swallow Luigi if he gets too close]].



* BeatThemAtTheirOwnGame: A villainous example: [[spoiler:Final boss King Boo's Bowser mecha has an attack that uses a vacuum of its own to swallow Luigi if he gets too close]].
25th Jun '17 10:28:53 AM HarpieSiren
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* MoneyFetish: Averted, Professor E. Gadd is not interested in obtaining the gold that Luigi obtained while exploring the mansion.
20th Jun '17 6:15:47 PM nintendofanboy77
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* {{Bowdlerise}}: Originally the Safari Room in Area 3 was apparently supposed to contain a "hunter" Portrait Ghost, who wielded a gun and stated that he wanted to mount Luigi's head on the wall, but the idea was scrapped to keep the game E rated, so the room only contains standard ghosts (the room is still dangerous, as it's the first room in the game where Luigi meets the smashing ghosts that pound the floor and cause shockwaves; trash can ghosts are also in this room).
4th Jun '17 12:47:32 AM Nozdordomu
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* JerkJock: Biff Atlas seems to be one, as he calls Luigi a "weakling" and says he'd like to use him as a punching bag. Oddly enough, the game guide describes him as a "kind bodybuilder."
23rd May '17 8:50:40 AM TyeDyeWildebeest
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* EnemyPosturing: After Chauncey completes his attack cycle, he'll start giggling and waving his rattle at you. When he does this, that's your cue to stun him with the ball and start vacuuming him up.
13th May '17 7:02:42 PM Karxrida
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* BonusFeatureFailure: What do you unlock for beating the game? A Hidden Mansion! What happens in said mansion? Well, the ghosts and Poltergust are stronger... and that's it. {{Averted|Trope}} in the PAL version, which revamps the Hidden Mansion to be more of a second campaign with higher difficulty and puzzle solutions changed.

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* BonusFeatureFailure: What do you unlock for beating the game? A Hidden Mansion! What happens in said mansion? Well, the ghosts and Poltergust are stronger... and that's it. {{Averted|Trope}} in the PAL version, which revamps the Hidden Mansion to be more of a second campaign with higher campaign: the difficulty and is higher, the map has been mirrored, puzzle solutions changed.are different, etc.
13th May '17 7:01:21 PM Karxrida
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* BonusFeatureFailure: What do you unlock for beating the game? A Hidden Mansion! What happens in said mansion? Well, the ghosts and Poltergust are stronger... and that's it. Averted in the PAL versions of the game, which featured more changes. It's impossible to get the best rank without playing the Hidden Mansion, for one thing, because the normal mansion doesn't have enough money. It also mirrors the entire game, ramps up the difficulty (ghosts deal more damage and there are fewer hearts), changes some of the puzzles a little, switches the money and gem locations all over the house, and retools some of the boss encounters, varying from mild variations in their attack pattern to the entirely different Boolosus fight, which has the whole floor covered on ice and Luigi has to ride the Poltergust to "snowboard" across the arena. The ghost-ridden rooms are also a lot darker which are quite difficult to explore unless you use your flashlight, or have memorized the positions of the furniture from previous game-play experience.

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* BonusFeatureFailure: What do you unlock for beating the game? A Hidden Mansion! What happens in said mansion? Well, the ghosts and Poltergust are stronger... and that's it. Averted {{Averted|Trope}} in the PAL versions of the game, version, which featured more changes. It's impossible to get the best rank without playing revamps the Hidden Mansion, for one thing, because the normal mansion doesn't have enough money. It also mirrors the entire game, ramps up the Mansion to be more of a second campaign with higher difficulty (ghosts deal more damage and there are fewer hearts), changes some of the puzzles a little, switches the money and gem locations all over the house, and retools some of the boss encounters, varying from mild variations in their attack pattern to the entirely different Boolosus fight, which has the whole floor covered on ice and Luigi has to ride the Poltergust to "snowboard" across the arena. The ghost-ridden rooms are also a lot darker which are quite difficult to explore unless you use your flashlight, or have memorized the positions of the furniture from previous game-play experience.puzzle solutions changed.



* RegionalBonus: ''The Hidden Mansion'' becomes a mirror version of the regular mansion and bosses have noticeable changes in how they are fought. Unfortunately, other regions get ''The Hidden Mansion'' detailed in BonusFeatureFailure.

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* RegionalBonus: ''The In the PAL version, The Hidden Mansion'' Mansion becomes a mirror version of the regular mansion mansion, ramps up the difficulty (ghosts deal more damage and bosses have noticeable there are fewer hearts), changes some of the puzzles a little, switches the money and gem locations all over the house, and retools some of the boss encounters, varying from mild variations in how they their attack pattern to the entirely different Boolosus fight, which has the whole floor covered on ice and Luigi has to ride the Poltergust to "snowboard" across the arena. The ghost-ridden rooms are fought. Unfortunately, other regions get ''The Hidden Mansion'' detailed in BonusFeatureFailure.also a lot darker which are quite difficult to explore unless you use your flashlight, or have memorized the positions of the furniture from previous game-play experience.
1st May '17 9:01:49 PM intastiel
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* KillEnemiesToOpen: Practically every first-visited room requires Luigi to suck up all the ghosts in it (not counting hidden Boos) in order to get rid of the supernatural vine barrier thing that protects every door.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.LuigisMansion