History VideoGame / LodeRunner

21st May '17 6:45:24 AM Ominae
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The original game, released in 1983 for the UsefulNotes/AppleII by Creator/{{Broderbund|Software}}, consisted of 150 levels and was one of the first games to include a LevelEditor. A myriad of ports and remakes have been released ever since by companies such as Creator/{{Sierra}}, [[Creator/NamcoBandai Bandai,]] and Creator/HudsonSoft (mostly due to the [[UsefulNotes/NintendoEntertainmentSystem NES]] version being [[GermansLoveDavidHasselhoff a resounding success in Japan]]). A true sequel, the aptly named ''Lode Runner 2,'' was released in 1998 for [[UsefulNotes/MicrosoftWindows Windows]] and [[UsefulNotes/AppleMacintosh Mac.]]

to:

The original game, released in 1983 for the UsefulNotes/AppleII by Creator/{{Broderbund|Software}}, consisted of 150 levels and was one of the first games to include a LevelEditor. A myriad of ports and remakes have been released ever since by companies such as Creator/{{Sierra}}, [[Creator/NamcoBandai [[Creator/BandaiNamcoEntertainment Bandai,]] and Creator/HudsonSoft (mostly due to the [[UsefulNotes/NintendoEntertainmentSystem NES]] version being [[GermansLoveDavidHasselhoff a resounding success in Japan]]). A true sequel, the aptly named ''Lode Runner 2,'' was released in 1998 for [[UsefulNotes/MicrosoftWindows Windows]] and [[UsefulNotes/AppleMacintosh Mac.]]
24th Apr '17 5:55:26 AM Malady
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Added DiffLines:

* ArtificialStupidity: Exploiting it in the guards is very useful, with some levels relying on it. For instance, you can position yourself on a ladder so they climb upwards when you're directly below them.
12th Jul '16 1:29:44 PM rjung
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* SharedUniverse: The Bungeling Empire are actually stock villains in several Broderbund games that were first seen in ''Choplifter'' and later in ''Raid on Bungeling Bay.''

to:

* SharedUniverse: The Bungeling Empire are actually stock villains in several Broderbund games that were first seen in ''Choplifter'' ''VideoGame/{{Choplifter}}'' and later in ''Raid on Bungeling Bay.''
20th Feb '16 9:53:21 AM aye_amber
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The original game, released in 1983 for the UsefulNotes/AppleII by Creator/{{Broderbund|Software}}, consisted of 150 levels and was one of the first games to include a LevelEditor. A myriad of ports and remakes have been released ever since by companies such as Creator/{{Sierra}}, [[Creator/NamcoBandai Bandai,]] and Creator/HudsonSoft (mostly due to the NES version being [[GermansLoveDavidHasselhoff a resounding success in Japan]]). A true sequel, the aptly-named ''Lode Runner 2,'' was released in 1998 for [[UsefulNotes/MicrosoftWindows Windows]] and [[UsefulNotes/AppleMacintosh Mac.]]

to:

The original game, released in 1983 for the UsefulNotes/AppleII by Creator/{{Broderbund|Software}}, consisted of 150 levels and was one of the first games to include a LevelEditor. A myriad of ports and remakes have been released ever since by companies such as Creator/{{Sierra}}, [[Creator/NamcoBandai Bandai,]] and Creator/HudsonSoft (mostly due to the NES [[UsefulNotes/NintendoEntertainmentSystem NES]] version being [[GermansLoveDavidHasselhoff a resounding success in Japan]]). A true sequel, the aptly-named aptly named ''Lode Runner 2,'' was released in 1998 for [[UsefulNotes/MicrosoftWindows Windows]] and [[UsefulNotes/AppleMacintosh Mac.]]
20th Feb '16 9:45:25 AM aye_amber
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* OddballInTheSeries: ''Lode Runner's Rescue'' is an isometric [[SpinOff spinoff]] similar to ''VideoGame/CrystalCastles,'' starring Lode Runner's daughter [[SpinOffspring Alexandra]] (who could jump and swim, but not dig).

to:

* OddballInTheSeries: ''Lode Runner's Rescue'' is an isometric [[SpinOff spinoff]] {{spin off}} similar to ''VideoGame/CrystalCastles,'' starring Lode Runner's daughter [[SpinOffspring Alexandra]] (who could jump and swim, but not dig).
20th Feb '16 9:41:41 AM aye_amber
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The original game, released in 1983 for the UsefulNotes/AppleII by Creator/{{Broderbund|Software}}, consisted of 150 levels and was one of the first games to include a LevelEditor. A myriad of ports and remakes have been released ever since by companies such as Creator/{{Sierra}}, [[Creator/NamcoBandai Bandai]], and Creator/HudsonSoft (mostly due to the NES version being [[GermansLoveDavidHasselhoff a resounding success in Japan]]). A true sequel, the aptly-named ''Lode Runner 2'', was released in 1998 for [[UsefulNotes/MicrosoftWindows Windows]] and [[UsefulNotes/AppleMacintosh Mac]].

!!Tropes in the ''Lode Runner'' series:

* AllThereInTheManual: The story, as is typical in these early games. Turns out the [[TheEmpire Bungeling Empire]] stole the gold from peace-loving people, so the Galactic Commando ("bounty hunter" in ''The Legend Returns'') known as Lode Runner is tasked with reclaiming it from the guards (later known as monks).

to:

The original game, released in 1983 for the UsefulNotes/AppleII by Creator/{{Broderbund|Software}}, consisted of 150 levels and was one of the first games to include a LevelEditor. A myriad of ports and remakes have been released ever since by companies such as Creator/{{Sierra}}, [[Creator/NamcoBandai Bandai]], Bandai,]] and Creator/HudsonSoft (mostly due to the NES version being [[GermansLoveDavidHasselhoff a resounding success in Japan]]). A true sequel, the aptly-named ''Lode Runner 2'', 2,'' was released in 1998 for [[UsefulNotes/MicrosoftWindows Windows]] and [[UsefulNotes/AppleMacintosh Mac]].

!!Tropes
Mac.]]
----

!! Tropes
in the ''Lode Runner'' series:

* AllThereInTheManual: The story, as is typical in these early games. Turns out the [[TheEmpire Bungeling Empire]] stole the gold from peace-loving peace loving people, so the Galactic Commando ("bounty hunter" in ''The Legend Returns'') known as Lode Runner is tasked with reclaiming it from the guards (later known as monks).



* AscendedGlitch: The enemies have an odd artificial intelligence. These quirks have to be exploited in ''Championship Lode Runner''.

to:

* AscendedGlitch: The enemies have an odd artificial intelligence. These quirks have to be exploited in ''Championship Lode Runner''.Runner.''



* DistaffCounterpart: ''Lode Runner 2'' introduces the female Lode Runner, Jane, as a playable character. It's unknown what her relation is to Jake (the classic male one) besides the manual calling her his "companion", but if his jaw dropping in the opening FMV is any indication, she's supposed to be some FemmeFatale.

to:

* DistaffCounterpart: ''Lode Runner 2'' introduces the female Lode Runner, Jane, as a playable character. It's unknown what her relation is to Jake (the classic male one) besides the manual calling her his "companion", "companion," but if his jaw dropping in the opening FMV is any indication, she's supposed to be some FemmeFatale.



* HardModeFiller: In some ports of the original ''Lode Runner'', the levels eventually begin repeating themselves (for example, the UsefulNotes/{{Commodore 64}} cartridge version only has seventeen distinct level layouts), but with faster monks.

to:

* HardModeFiller: In some ports of the original ''Lode Runner'', Runner,'' the levels eventually begin repeating themselves (for example, the UsefulNotes/{{Commodore 64}} cartridge version only has seventeen distinct level layouts), but with faster monks.



* HubLevel: The World Hub in ''Lode Runner 2''.

to:

* HubLevel: The World Hub in ''Lode Runner 2''.2.''



* KingMook: In ''Lode Runner 3-D'', the main antagonist is shown as the mad Emperor Monk.
* LevelEditor: It really wouldn't be ''Lode Runner'' without it, since the original game is well-known for having one of the first custom level editors. Most ports retained this feature, although the worldwide {{NES}} port did not allow the player to save custom level data since the Data Recorder add-on [[NoExportForYou was not released outside Japan]].

to:

* KingMook: In ''Lode Runner 3-D'', 3-D,'' the main antagonist is shown as the mad Emperor Monk.
* LevelEditor: It really wouldn't be ''Lode Runner'' without it, since the original game is well-known well known for having one of the first custom level editors. Most ports retained this feature, although the worldwide {{NES}} [[UsefulNotes/NintendoEntertainmentSystem NES]] port did not allow the player to save custom level data since the Data Recorder add-on [[NoExportForYou was not released outside Japan]].Japan.]]



* MissionPackSequel: Virtually ''all'' of the 2D games (although even ''Cubic Lode Runner'' resembles a simplified ''Lode Runner 2'') - especially ''Championship Lode Runner'', which is just a fan-submitted level compilation pack.

to:

* MissionPackSequel: Virtually ''all'' of the 2D games (although even ''Cubic Lode Runner'' resembles a simplified ''Lode Runner 2'') - -- especially ''Championship Lode Runner'', Runner,'' which is just a fan-submitted fan submitted level compilation pack.



* OddballInTheSeries: ''Lode Runner's Rescue'' is an isometric [[SpinOff spinoff]] similar to ''VideoGame/CrystalCastles'', starring Lode Runner's daughter [[SpinOffspring Alexandra]] (who could jump and swim, but not dig).

to:

* OddballInTheSeries: ''Lode Runner's Rescue'' is an isometric [[SpinOff spinoff]] similar to ''VideoGame/CrystalCastles'', ''VideoGame/CrystalCastles,'' starring Lode Runner's daughter [[SpinOffspring Alexandra]] (who could jump and swim, but not dig).



* SharedUniverse: The Bungeling Empire are actually stock villains in several Broderbund games that were first seen in ''Choplifter'' and later in ''Raid on Bungeling Bay''.
** Hudson Soft developed a video game in 1985 that serves as a direct prequel, showing the odd origin of Jake Peril (aka Lode Runner) as a humble little robot named [[{{VideoGame/Bomberman}} Bomber Man]]. You may have heard of it.
* ShoutOut: The bricks and ladders in many levels are arranged to spell messages. Some are obvious (for example, gaps in the ladders on Level 44 spell out "LODE RUNNER"), while others are subtle. For example, Level 56 has bricks that form the letters "UW", a reference to Douglas E. Smith's ''alma mater'', the University of Washington.
** Later releases such as ''The Legend Returns'' and ''Lode Runner 2'' started incorporating bombs as legitimate gameplay elements, likely in reference to the aforementioned Hudson-developed tie-in.
* [[TreasureIsBiggerInFiction Treasure is Bigger in Fiction]]: Large gold piles in this series are very common.

to:

* SharedUniverse: The Bungeling Empire are actually stock villains in several Broderbund games that were first seen in ''Choplifter'' and later in ''Raid on Bungeling Bay''.
Bay.''
** Hudson Soft developed a video game in 1985 that serves as a direct prequel, showing the odd origin of Jake Peril (aka Lode Runner) as a humble little robot named [[{{VideoGame/Bomberman}} Bomber Man]].VideoGame/{{Bomber Man}}. You may have heard of it.
* ShoutOut: The bricks and ladders in many levels are arranged to spell messages. Some are obvious (for example, gaps in the ladders on Level 44 spell out "LODE RUNNER"), while others are subtle. For example, Level 56 has bricks that form the letters "UW", "UW," a reference to Douglas E. Smith's ''alma mater'', mater,'' the University of Washington.
** Later releases such as ''The Legend Returns'' and ''Lode Runner 2'' started incorporating bombs as legitimate gameplay elements, likely in reference to the aforementioned Hudson-developed Hudson developed tie-in.
* [[TreasureIsBiggerInFiction Treasure is Bigger in Fiction]]: TreasureIsBiggerInFiction: Large gold piles in this series are very common.
1st Jan '16 4:58:41 PM spirasen
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* UpdatedRerelease: ''Lode Runner On-Line: The Mad Monks' Revenge'' is this to ''The Legend Returns'', featuring new items, new level themes, and online multiplayer.

to:

* UpdatedRerelease: ''Lode Runner On-Line: The Mad Monks' Revenge'' is this to ''The Legend Returns'', Returns,'' featuring new items, new level themes, and online multiplayer.
multiplayer.
11th Feb '15 5:24:16 PM MissConception
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* FakePlatform: There are trap blocks that look like normal bricks, but can be fallen through ([[DirectionallySolidPlatforms while remaining solid when approached from either side]].)

to:

* FakePlatform: There are trap blocks that look like normal bricks, but can be fallen through ([[DirectionallySolidPlatforms while remaining solid when approached from either side]].)side]]).
11th Feb '15 4:15:37 PM MissConception
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The original game, released in 1983 for the UsefulNotes/AppleII by Creator/{{Broderbund|Software}}, consisted of 150 levels and was one of the first games to include a LevelEditor. A myriad of ports and remakes have been released ever since by companies such as Creator/{{Sierra}}, [[Creator/NamcoBandai Bandai]], and Creator/HudsonSoft (mostly due to the NES version being [[GermansLoveDavidHasselhoff a resounding success in Japan]]). A true sequel, the aptly-named ''Lode Runner 2'', was released in 1998 for [[UsefulNotes/AppleMacintosh Mac]] and [[UsefulNotes/MicrosoftWindows Windows]].

to:

The original game, released in 1983 for the UsefulNotes/AppleII by Creator/{{Broderbund|Software}}, consisted of 150 levels and was one of the first games to include a LevelEditor. A myriad of ports and remakes have been released ever since by companies such as Creator/{{Sierra}}, [[Creator/NamcoBandai Bandai]], and Creator/HudsonSoft (mostly due to the NES version being [[GermansLoveDavidHasselhoff a resounding success in Japan]]). A true sequel, the aptly-named ''Lode Runner 2'', was released in 1998 for [[UsefulNotes/AppleMacintosh Mac]] and [[UsefulNotes/MicrosoftWindows Windows]].
Windows]] and [[UsefulNotes/AppleMacintosh Mac]].



* NintendoHard: It's very easy to die in these games, even in the first level of the original game. ''Championship Lode Runner'' is much more difficult since the player needs to be intimate with the enemy AI perfectly.

to:

* NintendoHard: It's very easy to die in these games, even in the first level of the original game. games. ''Championship Lode Runner'' in particular is much more difficult since the player needs to be intimate with the enemy AI perfectly.AI.
11th Feb '15 4:05:36 PM MissConception
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The original game, released in 1983 for the UsefulNotes/AppleII by Creator/{{Broderbund|Software}}, consisted of 150 levels and was one of the first games to include a LevelEditor. A myriad of ports and remakes have been released ever since by companies such as Creator/{{Sierra}}, [[Creator/NamcoBandai Bandai]], and Creator/HudsonSoft (mostly due to the NES version being [[GermansLoveDavidHasselhoff a resounding success in Japan]]). A true sequel, the aptly-named ''Lode Runner 2'', was released in 1998.

to:

The original game, released in 1983 for the UsefulNotes/AppleII by Creator/{{Broderbund|Software}}, consisted of 150 levels and was one of the first games to include a LevelEditor. A myriad of ports and remakes have been released ever since by companies such as Creator/{{Sierra}}, [[Creator/NamcoBandai Bandai]], and Creator/HudsonSoft (mostly due to the NES version being [[GermansLoveDavidHasselhoff a resounding success in Japan]]). A true sequel, the aptly-named ''Lode Runner 2'', was released in 1998.
1998 for [[UsefulNotes/AppleMacintosh Mac]] and [[UsefulNotes/MicrosoftWindows Windows]].



* ArtShift: Common in most versions, as the minimalist graphics were interpreted in different ways. Some even had an entirely different ExcusePlot to match, or a replacement for the gun.

to:

* ArtShift: Common in most versions, as the minimalist graphics were interpreted in different ways. Some even had an entirely different ExcusePlot to match, or a replacement for replaced the gun.characters and setting.



* KingMook: In ''Lode Runner 3-D'', the main antagonist is shown as the mad Emperor Monk.



* TreasureIsBiggerInFiction: Large gold piles in this series are very common.

to:

** Later releases such as ''The Legend Returns'' and ''Lode Runner 2'' started incorporating bombs as legitimate gameplay elements, likely in reference to the aforementioned Hudson-developed tie-in.
* TreasureIsBiggerInFiction: [[TreasureIsBiggerInFiction Treasure is Bigger in Fiction]]: Large gold piles in this series are very common.
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