History VideoGame / LegacyOfTheWizard

23rd Jan '16 6:15:26 AM Saurubiker
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''Legacy of the Wizard'' is an 1989 action adventure RPG for the NintendoEntertainmentSystem, developed by Creator/{{Falcom}}. It is the fourth game in the ''VideoGame/DragonSlayer'' series, and was the first to make it Stateside on consoles, courtesy of BroderbundSoftware. Released in Japan as ''Dragon Slayer IV: [[PortmanteauSeriesNickname Drasle]] [[SuperTitle64Advance Family]]'' on the Famicom, it was notably the first game developed by Falcom specifically for a gaming console (the prior games were made for Japanese [=PCs=] such as the [=PC-8800=]), although it was also released for the [[UsefulNotes/{{MSX}} MSX2]] and later ported to the original MSX (which were much closer to gaming consoles than traditional [=PCs=]).

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''Legacy of the Wizard'' is an 1989 action adventure RPG for the NintendoEntertainmentSystem, developed by Creator/{{Falcom}}. It is the fourth game in the ''VideoGame/DragonSlayer'' series, and was the first to make it Stateside on consoles, courtesy of BroderbundSoftware. Released in Japan as ''Dragon Slayer IV: [[PortmanteauSeriesNickname Drasle]] [[SuperTitle64Advance Family]]'' on the Famicom, it was notably the first game developed by Falcom specifically for a gaming console (the prior company was primarily a PC developer, releasing games were made for Japanese [=PCs=] on platforms such as the [=PC-8800=]), [=PC-8800=] and the [=X1=]), although it was also released for the [[UsefulNotes/{{MSX}} MSX2]] and later ported to the original MSX (which were much closer to gaming consoles than traditional [=PCs=]).
23rd Jan '16 6:12:15 AM Saurubiker
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''Legacy of the Wizard'' is an 1989 action adventure RPG for the NintendoEntertainmentSystem, developed by Creator/{{Falcom}}. It is the fourth game in the ''VideoGame/DragonSlayer'' series, and was the first to make it Stateside on consoles, courtesy of BroderbundSoftware. Released in Japan as ''Dragon Slayer IV: [[PortmanteauSeriesNickname Drasle]] [[SuperTitle64Advance Family]]'' on the Famicom, it was notably one of the few games developed by Falcom specifically for console rather than PC (such as the PC-8801), although it was later ported to the {{MSX2}} and the original MSX.

to:

''Legacy of the Wizard'' is an 1989 action adventure RPG for the NintendoEntertainmentSystem, developed by Creator/{{Falcom}}. It is the fourth game in the ''VideoGame/DragonSlayer'' series, and was the first to make it Stateside on consoles, courtesy of BroderbundSoftware. Released in Japan as ''Dragon Slayer IV: [[PortmanteauSeriesNickname Drasle]] [[SuperTitle64Advance Family]]'' on the Famicom, it was notably one of the few games first game developed by Falcom specifically for a gaming console rather than PC (such (the prior games were made for Japanese [=PCs=] such as the PC-8801), [=PC-8800=]), although it was also released for the [[UsefulNotes/{{MSX}} MSX2]] and later ported to the {{MSX2}} and the original MSX.MSX (which were much closer to gaming consoles than traditional [=PCs=]).
22nd Jan '16 8:42:08 PM Saurubiker
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''Legacy of the Wizard'' is an 1989 action adventure RPG for the NintendoEntertainmentSystem, developed by Creator/{{Falcom}}. Released in Japan as ''Dragon Slayer IV: [[PortmanteauSeriesNickname Drasle]] Family'' on the Famicom, {{MSX}} and [=MSX2=] (unlike other Falcom games from the same decade, it was never released on the UsefulNotes/PC88 or any other home computer platform). It is the fourth game in the ''VideoGame/DragonSlayer'' series, and was the first to make it Stateside on consoles, courtesy of BroderbundSoftware.

to:

''Legacy of the Wizard'' is an 1989 action adventure RPG for the NintendoEntertainmentSystem, developed by Creator/{{Falcom}}. Released in Japan as ''Dragon Slayer IV: [[PortmanteauSeriesNickname Drasle]] Family'' on the Famicom, {{MSX}} and [=MSX2=] (unlike other Falcom games from the same decade, it was never released on the UsefulNotes/PC88 or any other home computer platform). It is the fourth game in the ''VideoGame/DragonSlayer'' series, and was the first to make it Stateside on consoles, courtesy of BroderbundSoftware.
BroderbundSoftware. Released in Japan as ''Dragon Slayer IV: [[PortmanteauSeriesNickname Drasle]] [[SuperTitle64Advance Family]]'' on the Famicom, it was notably one of the few games developed by Falcom specifically for console rather than PC (such as the PC-8801), although it was later ported to the {{MSX2}} and the original MSX.
18th Jan '16 6:03:43 PM Saurubiker
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''Legacy of the Wizard'' is an 1989 action adventure RPG for the NintendoEntertainmentSystem, developed by Creator/{{Falcom}}. Released in Japan as ''Dragon Slayer IV: [[PortmanteauSeriesNickname Drasle]] Family'' on the Famicom and {{MSX}} (unlike other Falcom games from the same decade, it was never released on the UsefulNotes/PC88 or any other home computer platform). It is the fourth game in the ''VideoGame/DragonSlayer'' series, and was the first to make it Stateside on consoles, courtesy of BroderbundSoftware.

to:

''Legacy of the Wizard'' is an 1989 action adventure RPG for the NintendoEntertainmentSystem, developed by Creator/{{Falcom}}. Released in Japan as ''Dragon Slayer IV: [[PortmanteauSeriesNickname Drasle]] Family'' on the Famicom and Famicom, {{MSX}} and [=MSX2=] (unlike other Falcom games from the same decade, it was never released on the UsefulNotes/PC88 or any other home computer platform). It is the fourth game in the ''VideoGame/DragonSlayer'' series, and was the first to make it Stateside on consoles, courtesy of BroderbundSoftware.
18th Jan '16 9:25:05 AM Saurubiker
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''Legacy of the Wizard'' is an 1989 action adventure RPG for the NintendoEntertainmentSystem, developed by Creator/{{Falcom}}. Originally started life as ''Dragon Slayer IV: [[PortmanteauSeriesNickname Drasle]] Family'' on the {{MSX}} (unlike most of Falcom's 1980s games, it was not released on the PC88). It is the fourth game in the ''VideoGame/DragonSlayer'' series, and was the first to make it Stateside on consoles, courtesy of BroderbundSoftware.

to:

''Legacy of the Wizard'' is an 1989 action adventure RPG for the NintendoEntertainmentSystem, developed by Creator/{{Falcom}}. Originally started life Released in Japan as ''Dragon Slayer IV: [[PortmanteauSeriesNickname Drasle]] Family'' on the Famicom and {{MSX}} (unlike most of Falcom's 1980s games, other Falcom games from the same decade, it was not never released on the PC88).UsefulNotes/PC88 or any other home computer platform). It is the fourth game in the ''VideoGame/DragonSlayer'' series, and was the first to make it Stateside on consoles, courtesy of BroderbundSoftware.
13th Dec '15 4:45:56 PM Saurubiker
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* SpellMyNameWithAnS - Meyna/Maia, Roas/Royas, Jiela/Geera, Douel/Dawel.

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* SpellMyNameWithAnS - Meyna/Maia, Roas/Royas, Jiela/Geera, Douel/Dawel.The names of some of the characters differ between the NES and [=MSX=] versions.
30th Oct '15 6:14:01 PM totlmstr
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* TranslationTrainWreck or BlindIdiotTranslation: One of the most infamous parts about the game is the translation. Fandom has it where if you have to ask how bad is the translation, they mention this line from the game: "I didn't have eaten a unusual today."
30th Oct '15 6:12:39 PM totlmstr
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Added DiffLines:

* TranslationTrainWreck or BlindIdiotTranslation: One of the most infamous parts about the game is the translation. Fandom has it where if you have to ask how bad is the translation, they mention this line from the game: "I didn't have eaten a unusual today."
3rd Oct '14 4:57:57 PM doctrainAUM
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* AdamSmithHatesYourGuts - Adam Smith keeps giving you magic when all you really need is keys or gold.
** The game's clever mechanic is that drops items indirectly proportional to the actual amount. Healing or gathering items when very low is easy. Topping off at 100% is hard.

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* AdamSmithHatesYourGuts - Adam Smith keeps giving you magic when all you really need is keys or gold.
** The game's
gold. Also, one clever mechanic the game uses is that drops items indirectly items' drop rates are inversely proportional to the actual amount. Healing or gathering how much you already have. Getting a lot of items while low on them is easy, topping off when very low you're 99% full is easy. Topping off at 100% is hard.extremely difficult.
22nd Aug '14 6:26:50 AM DigiFox
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Added DiffLines:

* CycleOfHurting - Several places with spikes and pits can become this if you don't have the means/ don't know how to escape. The bottom most area of Pochi's dungeon comes to mind.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.LegacyOfTheWizard