History VideoGame / Left4Dead

9th Apr '18 11:09:37 PM Sabrewing
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* MultipleReferencePun: The "Cr0wned" achievement, earned by headshotting a Witch, makes three references at once -- the crown, or the top of your head (and the injuring thereof); "[[LeetLingo 0wning]]" an opponent; and crones, or ''witches''.

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* MultipleReferencePun: The "Cr0wned" "[=Cr0wned=]" achievement, earned by headshotting a Witch, makes three references at once -- the crown, or the top of your head (and the injuring thereof); "[[LeetLingo 0wning]]" an opponent; and crones, or ''witches''.
9th Apr '18 11:08:59 PM Sabrewing
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* MultipleReferencePun: The "Cr0wned" achievement, earned by headshotting a Witch, makes three references at once -- the crown, or the top of your head (and the injuring thereof); "[[LeetLingo 0wning]]" an opponent; and crones, or ''witches''.
31st Mar '18 8:00:17 PM BossKey
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* WhoWillBellTheCat: At one point in "The Sacrifice", the survivors' path is blocked by a boxcar with a Tank in it, and someone has to open it up. Needless to say, no one's particularly thrilled at the prospect.



* KillItWithFire: Molotov cocktails and gas cans.

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* KillItWithFire: Molotov cocktails and gas cans. Very effective against all kinds of Infected; Common Infected die instantly when set on fire, while Special Infected - including Tanks and Witches - will eventually burn to death. Note, however, that being on fire doesn't stop Specials from attacking, and the Hunter [[InfernalRetaliation will in fact deal more damage while on fire]].
30th Mar '18 10:07:22 AM Fichistas1952
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* ImColdSoCold: The game has a music track for being close to dying while incapacitated explicitly called '''I Am So Cold'''
** In some unused dialogue in the first game [[WhatCouldHaveBeen would have been used]] in a cutscene immediately after completing the "No Mercy" campaign implies that the helicopter pilot had been infected before he picked them up, and was about to make the transformation mid-flight. The pilot then uses the "I'm cold" line.
** It was cut it from the game because the developers felt that it would be like punishing the players for completing the campaign.
*** In the DLC campaign "Crash Course", it's revealed that the chopper they were in ended up crashing, anyway. They still all survived. Unscathed, too.
11th Feb '18 5:40:41 PM nombretomado
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* IntercontinuityCrossover: With PAYDAYTheHeist, [[http://www.youtube.com/watch?feature=player_embedded&v=nCVRg_FIiWU no less.]]

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* IntercontinuityCrossover: With PAYDAYTheHeist, ''VideoGame/PAYDAYTheHeist'', [[http://www.youtube.com/watch?feature=player_embedded&v=nCVRg_FIiWU no less.]]
6th Feb '18 11:42:15 AM DankyCroodle
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----

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--------
--> ''The survivors have escaped!''
--> ''53,595 [[TVTropesWillRuinYourLife lives were ruined]] in the making of this page.''
6th Feb '18 11:38:43 AM DankyCroodle
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''[[DescribeTopicHere Describe Left 4 Dead here. Be ready to fight the horde...]]''
31st Jan '18 2:47:18 AM Cryoclaste
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* RageQuit: Consult the ''VGCats'' [[http://www.vgcats.com/comics/?strip_id=278 guide]].

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* RageQuit: Consult the ''VGCats'' ''Webcomic/VGCats'' [[http://www.vgcats.com/comics/?strip_id=278 guide]].
11th Dec '17 12:05:26 PM RedScharlach
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* FakeUltimateHero: '''CHICAGO TED''' is regarded as the biggest badass in the history of badasses by plenty of players; however, it never has been stated or hinted as to exactly ''what'' he did to even earn this fame.

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* FakeUltimateHero: '''CHICAGO TED''' is regarded as the biggest badass in the history of badasses by plenty of players; however, it never has been stated or hinted as to exactly ''what'' he did to even earn this fame.



* MilitariesAreUseless: In the comic ''The Sacrifice'', the soldiers are quite bad at fighting zombies. If [[RagtagBunchOfMisfits three civilians and a Vietnam veteran]] can kill hundreds of infected with hand-made weapons in the worst possible places (airport, hospital, church), do you think that trained soldiers in a base with twenty feet high walls, barbed wires, artillery, choke points and choppers can do the same ? Of course they can't, they're soldiers.

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* MilitariesAreUseless: In the comic ''The Sacrifice'', the soldiers are quite bad at fighting zombies. If [[RagtagBunchOfMisfits three civilians and a Vietnam veteran]] can kill hundreds of infected with hand-made weapons in the worst possible places (airport, hospital, church), do you think that trained soldiers in a base with twenty feet high walls, barbed wires, artillery, choke points and choppers can do the same ? same? Of course they can't, they're soldiers.



** Averted in the Arcade Port. There are two guys (Yusuke and Blake) and two girls (Hirose and Sara)

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** Averted in the Arcade Port. There are two guys (Yusuke and Blake) and two girls (Hirose and Sara)Sara).



* TheVirus: If you're... unlucky enough, you turn into a constantly crying, always-guilty Witch, an exploding fatass, get Gene Simmon's tongue, become a flying Parkour expert, or turn into the [[Comicbook/IncredibleHulk Hulk]].

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* TheVirus: If you're... unlucky enough, you turn into a constantly crying, always-guilty Witch, an exploding fatass, get Gene Simmon's Simmons' tongue, become a flying Parkour expert, or turn into the [[Comicbook/IncredibleHulk Hulk]].



* ZergRush: The AI director will send these at you when a boomer vomits on you, in pre-programmed Crescendo Events where you're forced to make a ton of noise to continue moving, or if you accidently set off a car alarm, [[WebAnimation/ZeroPunctuation or whenever he's bored, which is]] ''[[WebAnimation/ZeroPunctuation all the time]]''. The normal infected also like to rush pipe bombs because of the smoke detector alarms rigged to them.

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* ZergRush: The AI director will send these at you when a boomer vomits on you, in pre-programmed Crescendo Events where you're forced to make a ton of noise to continue moving, or if you accidently accidentally set off a car alarm, [[WebAnimation/ZeroPunctuation or whenever he's bored, which is]] ''[[WebAnimation/ZeroPunctuation all the time]]''. The normal infected also like to rush pipe bombs because of the smoke detector alarms rigged to them.
16th Sep '17 10:36:30 PM DastardlyDemolition
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* {{Chiaroscuro}}: Actively exploited by the developers to guide the players, after they noticed playtesters' [[DarknessEqualsDeath tendency to move toward the brightly lit areas]].

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* {{Chiaroscuro}}: Actively exploited by the developers to guide the players, after they noticed playtesters' [[DarknessEqualsDeath tendency to move toward the brightly lit areas]]. As stated on the page, custom maps that ''don't'' follow this idea are known for being extremely hard and it's not just because it's hard to see; by removing a core game play aspect players (who are accustomed to having light guiding where to go) are forced to try to find out what the devs intended the hard way.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Left4Dead