History VideoGame / LeagueofLegends

1st May '16 11:07:05 PM Da_Nuke
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** Anyone who uses a Bloodthirster. It has the added effect of being even deadlier when the wielder slays enemies to rack up the stacks the weapon offers.

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** Anyone who uses a Bloodthirster. It has the added effect When its blood thirst is "sated", it grants you a shield capable of being even deadlier when the wielder slays enemies to rack up the stacks the weapon offers.withstanding a turret impact.
1st May '16 8:38:43 PM Da_Nuke
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** Runaan's Hurricane looks like an incredibly awesome item for Marksman Attack Damage Carries. 70% Bonus to attack Speed. and it causes your Basic attack to fire off two additional bolt shots that inflict reduced damage on up to two nearby enemies of the initial target. These hits also apply most On-Hit affects, like Life Steal, or Teemo's Poison Darts (But Does not apply to things like Vayne's Silver Bolts). Unfortunately, that's all they have, and thus, require other items to make up for having things like no Critical Hit, Movement, or Attack Damage/Ability Power bonuses. As such, they often get overlooked for other options that have those bonuses missing from the Hurricane, like Phantom Dancers (Critical Hit, movement, Attack speed, and gain the Ghost Summoner's spell ability to move through units, which is vital if you need to chase a foe, or run away from one without either team's minions or champions getting in your way), or [[ShockAndAwe Statikk Shiv]] which has similar bonuses to Phantom Dancers, and has an ChainLightning effect that triggers after moving around or attacking enough times for some extra burst damage, and builds off of the Gold income boosting Avarice Blade. There's a few champions that can use Runaan's to good effect, like Teemo, but only a few as niche builds.

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** Pre-Season 6 Runaan's Hurricane looks looked like an incredibly awesome item for Marksman Attack Damage Carries. 70% Bonus to attack Speed. and it causes your Basic attack to fire off two additional bolt shots that inflict reduced damage on up to two nearby enemies of the initial target. These hits also apply most On-Hit affects, like Life Steal, or Teemo's Poison Darts (But Does not apply to things like Vayne's Silver Bolts). Unfortunately, that's all they have, and thus, require as far as its stats went; it had no other items to make up for having things useful stats like no Critical Hit, Movement, movement speed, critical hit chance or Attack Damage/Ability Power bonuses. attack damage. As such, they it was often get overlooked for other options that have those bonuses missing from the Hurricane, like Phantom Dancers Dancer (Critical Hit, movement, Attack speed, and gain the Ghost Summoner's spell ability to move through units, which is vital if you need to chase a foe, or run away from one without either team's minions or champions getting in your way), or [[ShockAndAwe Statikk Shiv]] which has similar bonuses to Phantom Dancers, Dancer, and has an ChainLightning effect that triggers after moving around or attacking enough times for some extra burst damage, and builds built off of the Gold income boosting Avarice Blade. There's a few champions that can use Runaan's to good effect, like Teemo, but only a few as niche builds. This was {{Jossed}} shortly before pre-season 6, which introduced a reworked Hurricane that sacrificed some attack speed in return for critical hit chance, movement speed and on-hit physical damage.
1st May '16 8:29:56 PM Da_Nuke
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** Vayne stands out in particular for her ability to inflict ''percentual true damage'' -- i.e. every third basic attack will saw off 5% of your health bar ''regardless of how many armor and health you have!''
30th Apr '16 5:37:35 PM Piromano80
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* AmericanKirbyIsHardcore: Invoked with the Japanese voice actor reveal trailer of the Japanese dub cast of the game. Because of pop culture differences between Japan and the west, cuter champions (i.e. Annie, Lulu, Teemo, Jinx, Ashe, Nami, and Ziggs) and Japanese aesthetic ones (such as Master Yi and Yasuo) are highlighted more while "manly" champions (i.e. Darius, Draven, Graves, Rengar) and gritty ActionGirls (Katarina, Morgana, Sivir, Shyvana) are highlighted in many western trialers for this game.

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* AmericanKirbyIsHardcore: Invoked with the Japanese voice actor reveal trailer of the Japanese dub cast of the game. Because of pop culture differences between Japan and the west, cuter champions (i.e. Annie, Lulu, Teemo, Jinx, Ashe, Nami, and Ziggs) and Japanese aesthetic ones (such as Master Yi and Yasuo) are highlighted more while "manly" champions (i.e. Darius, Draven, Graves, Rengar) and gritty ActionGirls [[ActionGirl action girls]] (Katarina, Morgana, Sivir, Shyvana) are highlighted in many western trialers trailers for this game.
17th Apr '16 11:55:59 PM Redrich
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** Hyper carries are essentially this. A Hyper Carry is a champion who has something in their kit that basically makes them unstoppable late game, with some able to 1v5 an entire enemy team when they get their stats. The goal of the enemy team becomes solely focused on stopping the champion, either by catching them out of position, or shutting them down early game and preventing them from being useful later. Hyper carries have the trade off that they have the worst early game, either being underpowered or extremely squishy, and need to focus on farming or ganks to be effective. Possible hyper carries include - Jax, Nasus, Vayne, Kog'maw, and Veigar.

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** Hyper carries are essentially this. the closest thing. A Hyper Carry is a champion who has something in their kit that basically makes them unstoppable tremendous impact in the mid or late game, with some able if allowed to 1v5 an entire enemy team when they get their stats.ahead. The goal of the enemy team becomes solely focused on stopping the champion, either by catching them out of position, or shutting them down early game and preventing them from being useful later. Hyper carries have the various trade off that they have the worst offs like low mobility, poor early game, either being underpowered game or extremely squishy, and need next to focus on farming or ganks to be effective. no utility. Possible hyper carries include - Master Yi, Jax, Nasus, Vayne, Kog'maw, Kayle and Veigar.Veigar. Even in their case, jumping into 1v5 is not something they want to do, but ambushing two or even three enemies at a time might work.
16th Apr '16 4:55:55 PM Da_Nuke
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** Jax mechanics 101: Smite your enemy target, mash QWER and right click until it's dead.
15th Apr '16 7:20:05 AM Redrich
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** That being said, carries do sustained damage and barely build any defensive items. An assassin or mage often can kill them in a single skill rotation and carry will not have the burst to answer them. Unless your adc vastly outclasses the enemy team, it will need peel at all stages of the game to stay alive.
While carries are invaluable in taking down tanks, structures and epic monsters, very rarely do they have the burst to survive 1v1 encounter with the midlaner. Even in a teamfight, midlaner's typical job is to target the backline, kill the adc and (optional) escape. Midlane is typically played by mages or assassins.
15th Apr '16 6:56:26 AM Redrich
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** It all depends on the execution. A good team will just focus fire Karthus, then retreat out of his range, turning it into 4v5 for the next minute or so. Similarly, tanks must triple check that the team is right behind them and can follow up on their dive. Far too many tanks dive without thinking and then complain, while top was split pushing, adc was healing in the fountain and mid was out of mana. Also, tanks must evaluate the state of the game. Are you support, meaning that you are underleveled and underitemized, or maybe you just had a bad early game as top or jg? Do not initiate, ever! Alistar may be able to make it, but every other champion will be vaporized on the front lines.

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** It all depends on the execution. A good team will just focus fire Karthus, then retreat out of his range, turning it into 4v5 for the next minute or so. Similarly, tanks must triple check that the team is right behind them and can follow up on their dive. Far too many tanks dive without thinking and then complain, while top was split pushing, adc was healing in the fountain and mid was out of mana. Also, tanks must evaluate the state of the game. Are you support, meaning that you are underleveled and underitemized, or maybe you just had a bad early game as top or jg? Do not initiate, ever! Alistar may be able to make it, it work, but every other champion will be vaporized on the front lines.lines when behind.
15th Apr '16 6:53:48 AM Redrich
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** It all depends on the execution. A good team will just focus fire Karthus, then retreat out of his range, turning it into 4v5 for the next minute or so. Similarly, tanks must triple check that the team is right behind them and can follow up on their dive. Far too many tanks dive without thinking and then complain, while top was split pushing, adc was healing in the fountain and mid was out of mana. Also, tanks must evaluate the state of the game. Are you support, meaning that you are underleveled and underitemized, or maybe you just had a bad early game as top or jg? Do not initiate, ever! Alistar may be able to make it, but every other champion will be vaporized on the front lines.
15th Apr '16 6:27:53 AM Redrich
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* KatanasAreJustBetter: Youmuu's Ghostblade[[note]]a ShoutOut to Youmu Konpaku's ghost blade in ''TouhouProject''[[/note]], whose icon is a katana inside purple ripples with some cherry blossoms floating around it, is a Legendary item to buy that provides attack damage, increased critical chance, armor penetration, cooldown reduction, and has an activatable ability that gives faster attacking and moving for up to 8 seconds.

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* KatanasAreJustBetter: Youmuu's Ghostblade[[note]]a ShoutOut to Youmu Konpaku's ghost blade in ''TouhouProject''[[/note]], whose icon is a katana inside purple ripples with some cherry blossoms floating around it, is a Legendary item to buy that provides attack damage, increased critical chance, flat armor penetration, cooldown reduction, and has an activatable ability that gives faster attacking and moving for up to 8 seconds.


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** Yasuo is a very stereotypical ronin from Ionia.
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