History VideoGame / LandsOfLore

1st Feb '17 1:26:52 PM timotaka
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* InspectorJavert: Kenneth of Gladstone follows Luther for half of the whole game in ''Lands of Lore 2''. He dismisses all the good Luther does and heroes of Gladstone allying with him as Luther being a devious schemer who orchestrated everything to make himself appear noble. Eventually he freezes to death on Luther's trail in the Claw Mountains.
9th Nov '16 1:20:36 PM timotaka
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* AntiGrinding: In the second game each type of enemy has an upper limit for how high you can get your fighting and magic levels by fighting that enemy.
3rd Nov '16 8:05:56 AM timotaka
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* AntiVillain: In the third game, [[spoiler:Jakel]] ultimately just wants to continue living. [[spoiler:As the Draracle created him using ancient magic and with Belial dead and Draracle gone, all ancient magic is now fading away, which includes Jakel.]]
29th Jul '16 11:04:21 AM Morgenthaler
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* ShoutOut: Dawn, king Richard's sorceress is a dead ringer of [[TheLegendOfKyrandia Zanthia]]. Also, there is a spell called [[TheLegendOfKyrandia 'Hand of Fate']] hidden in Yvel.

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* ShoutOut: Dawn, king Richard's sorceress is a dead ringer of [[TheLegendOfKyrandia [[VideoGame/TheLegendOfKyrandia Zanthia]]. Also, there is a spell called [[TheLegendOfKyrandia [[VideoGame/TheLegendOfKyrandia 'Hand of Fate']] hidden in Yvel.
11th Jul '16 6:49:59 PM Discar
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* OutsideContextVillain:

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* OutsideContextVillain:OutsideGenreFoe:
15th Sep '15 2:56:41 PM ShadowHog
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http://static.tvtropes.org/pmwiki/pub/images/LandsOfLore_8484.PNG

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http://static.[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/LandsOfLore_8484.PNG
PNG]]
1st Mar '15 2:59:03 AM SeptimusHeap
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A series of three first-person perspective [[{{WesternRPG}} Western RPG]]s with adventure game elements developed by Creator/WestwoodStudios, building on their work on their ''DungeonsAndDragons VideoGame/EyeOfTheBeholder'' series.

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A series of three first-person perspective [[{{WesternRPG}} Western RPG]]s with adventure game elements developed by Creator/WestwoodStudios, building on their work on their ''DungeonsAndDragons ''TabletopGame/DungeonsAndDragons VideoGame/EyeOfTheBeholder'' series.
17th Feb '15 5:55:59 PM jormis29
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* IntercontinuityCrossover: The last world Copper visits in LOL 3 is [[spoiler: that of CommandAndConquer (the Tiberian series), another game by Westwood.]]

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* IntercontinuityCrossover: The last world Copper visits in LOL 3 is [[spoiler: that of CommandAndConquer (the Tiberian series), ''VideoGame/CommandAndConquerTiberianSeries'', another game by Westwood.]]



** One dimension you visit in the third game is a post-apocalyptic wasteland where you eventually descend into an underground base and fight against security measures controlled by an AI. There are indications this actually takes place in the world of ''CommandAndConquer''.

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** One dimension you visit in the third game is a post-apocalyptic wasteland where you eventually descend into an underground base and fight against security measures controlled by an AI. There are indications this actually takes place in the world of ''CommandAndConquer''.''VideoGame/CommandAndConquerTiberianSeries''.
6th Nov '14 3:19:08 PM timotaka
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* OutsideContextVillain:
** The second game introduces the Ruloi, who are by all indications extraterrestrial aliens. They even bear a clear resemblance to classical Grays.
** One dimension you visit in the third game is a post-apocalyptic wasteland where you eventually descend into an underground base and fight against security measures controlled by an AI. There are indications this actually takes place in the world of ''CommandAndConquer''.
19th Oct '14 5:06:23 AM Albertosaurus
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* DeadGuyOnDisplay: In the second game, the Draracle has the corpse of the god Belial (whom he himself executed) on display in his museum. The museum guide explains that the corpse is there "not as a trophy, but as a warning."



* WhatCouldHaveBeen: Dawn, the mage that got trapped in a crystal ball within Castle Cimmeria, was originally meant to be playable from the point you rescue her. She's still in the code, just not implemented.
** In Lands of Lord III, most of the guilds and guild quests are unfinished. The thieves guild in particular, you simply show up, receive your pet, and then never need to go back. It is possible to glitch your way past a 'locked' door to find a fully functional target range, that was presumably to be used in your 'initiation' quest. Likewise, the mage guild final quest is immediately completed... upon entering an empty room. You were SUPPOSED to get a quest to rescue one of the wizards, who would be present in that room. Instead the programmers just got lazy.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.LandsOfLore