History VideoGame / LEGOIsland

14th Feb '17 12:10:15 PM TheTrailblazerCritic
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* SkewedPriorities: In the second game, as the Brickster is busy wreaking havoc across Lego Island and elsewhere, Pepper is just a little too concerned about the fact that the guy ''didn't pay for the pizza''.
10th Oct '16 12:21:32 AM RisefromYourGrave
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* DancePartyEnding: The "good" ending in the first game, if Nick or Laura nabs the Brickster.
6th Oct '16 1:20:56 PM JohnnyLurg
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** When you start the garage quest:
--> '''Nubby Stevens:''' Thanks again! You really pulled my brick out of the fire!
1st Oct '16 6:00:19 AM N8han11
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* WhoNamesTheirKidDude: "Pepper. ''Pepper.'' What kind of a name is 'Pepper', anyway? What, are you from the condiment family? Where's your brother Salt, or your sister Ketchup? Or your exotic Hungarian uncle Paprika? I bet ''he'' spices up the dinner conversation, don't he?"
** ...[[PunnyName Pepper Roni]] and [[MeaningfulName works in a Pizzeria?]]
27th Aug '16 10:59:44 AM legoking831
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* ObviousBeta: The second game lost a lot of dedicated people in its development, and the non-dedicated just wanted to ship the game and be done with it.

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* ObviousBeta: The second game lost shows a lot of dedicated people in signs of this, with its development, jerky physics, excruciatingly long load screens (which were the result of lousy programming, by the way), and the non-dedicated just wanted to ship the generally seeming incomplete as a whole in a number of ways. The game was rushed quite a bit and be done with it.had a good chunk of its planned content cut out, which left it in this state.
21st Jun '16 12:59:25 PM longWriter
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* AnnoyingVideoGameHelper: [[LampshadeHanging Lampshaded]] by the Infomaniac in the first game. He'll follow up some of his [[CaptainObvious more obvious]] hints with... [[invoked]]
-->'''Infomaniac''': "''Duh''! Like you didn't know that! What was I thinking?"
-->'''Infomaniac''': "But you probably already knew that. In fact, I ''know'' you do! So why am I telling you?



* StopHelpingMe: [[LampshadeHanging Lampshaded]] by the Infomaniac in the first game. He'll follow up some of his [[CaptainObvious more obvious]] hints with... [[invoked]]
-->'''Infomaniac''': "''Duh''! Like you didn't know that! What was I thinking?"
-->'''Infomaniac''': "But you probably already knew that. In fact, I ''know'' you do! So why am I telling you?
28th May '16 10:28:32 PM nombretomado
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** The FishingMinigame was removed in the PS1 version of ''LEGO Island 2'', but even so, the pond at the end of Desert Speedster is still intact, and Pepper still tells Johnny, Miss Reed and Dr. Kilroy he caught a big fish.
** Additionally, the PS1 version also ''completely'' leaves out the Brickster's initial exchange with Pepper at the end of the last minigame before he runs for water. While it didn't make much sense in the first place why he has water inside a cell that one can easily lock himself into, the PS1 version just makes it even more nonsensical by removing the mention that he was even getting water in the first place, making it seem like he just runs for his own cell and locks himself in it for absolutely no reason.

to:

** The FishingMinigame was removed in the PS1 [=PS1=] version of ''LEGO Island 2'', but even so, the pond at the end of Desert Speedster is still intact, and Pepper still tells Johnny, Miss Reed and Dr. Kilroy he caught a big fish.
** Additionally, the PS1 [=PS1=] version also ''completely'' leaves out the Brickster's initial exchange with Pepper at the end of the last minigame before he runs for water. While it didn't make much sense in the first place why he has water inside a cell that one can easily lock himself into, the PS1 [=PS1=] version just makes it even more nonsensical by removing the mention that he was even getting water in the first place, making it seem like he just runs for his own cell and locks himself in it for absolutely no reason.



* AlternateContinuity: Each port of ''LEGO Island 2'' had a different story than the other versions. While the PS1 and PC versions had somewhat similar stories, the GBA and GBC versions had completely different plots, leaving it questionable which one of the three story variations is canon.

to:

* AlternateContinuity: Each port of ''LEGO Island 2'' had a different story than the other versions. While the PS1 [=PS1=] and PC versions had somewhat similar stories, the GBA and GBC versions had completely different plots, leaving it questionable which one of the three story variations is canon.
23rd May '16 7:16:32 PM HighwayToHelvetica
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* AlternateContinuity: Each port of ''LEGO Island 2'' had a different story then the other versions. While the PS1 and PC versions had somewhat similar stories, the GBA and GBC versions had completely different plots, leaving it questionable which one of the three story variations is canon.

to:

* AlternateContinuity: Each port of ''LEGO Island 2'' had a different story then than the other versions. While the PS1 and PC versions had somewhat similar stories, the GBA and GBC versions had completely different plots, leaving it questionable which one of the three story variations is canon.
23rd May '16 7:15:24 PM HighwayToHelvetica
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In the third game, ''Island {{Xtreme|KoolLetterz}} Stunts'', Pepper is starring in a movie where the Brickster is the villain and the Infomaniac gets kidnapped. The game takes a more WideOpenSandbox feel compared to previous games, allowing you to transvers around a much larger island and partake in side missions with the island's populous. Though the games were not based on any pre-existing LEGO theme, [[RecursiveAdaptation LEGO sets based on the games were released for the first time ever]] to co-aside with the release of ''Island Xtreme Stunts''. The game was released for UsefulNotes/PlayStation2 and Game Boy Advance. A PC version was also released, [[PortingDisaster but was sadly scorned by performance issues]].

to:

In the third game, ''Island {{Xtreme|KoolLetterz}} Stunts'', Pepper is starring in a movie where the Brickster is the villain and the Infomaniac gets kidnapped. The game takes a more WideOpenSandbox feel compared to previous games, allowing you to transvers around a much larger island and partake in side missions with the island's populous.populace. Though the games were not based on any pre-existing LEGO theme, [[RecursiveAdaptation LEGO sets based on the games were released for the first time ever]] to co-aside with the release of ''Island Xtreme Stunts''. The game was released for UsefulNotes/PlayStation2 and Game Boy Advance. A PC version was also released, [[PortingDisaster but was sadly scorned by performance issues]].
7th May '16 4:57:40 PM legoking831
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* AdaptationExplanationExtrication: The FishingMinigame was removed in the PS1 version of ''LEGO Island 2'', but even so, the pond at the end of Desert Speedster is still intact, and Pepper still tells Johnny, Miss Reed and Dr. Kilroy he caught a big fish.

to:

* AdaptationExplanationExtrication: AdaptationExplanationExtrication:
**
The FishingMinigame was removed in the PS1 version of ''LEGO Island 2'', but even so, the pond at the end of Desert Speedster is still intact, and Pepper still tells Johnny, Miss Reed and Dr. Kilroy he caught a big fish.fish.
** Additionally, the PS1 version also ''completely'' leaves out the Brickster's initial exchange with Pepper at the end of the last minigame before he runs for water. While it didn't make much sense in the first place why he has water inside a cell that one can easily lock himself into, the PS1 version just makes it even more nonsensical by removing the mention that he was even getting water in the first place, making it seem like he just runs for his own cell and locks himself in it for absolutely no reason.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.LEGOIsland