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* SequelEscalation: The first ''VideoGame/LegoStarWars'' game was rather small in scope, with a very limited HubLevel, around 50-60 playable characters, and the levels were decently short. As the games went on, all of these aspects were expanded on, with hubs getting bigger and more expansive until they became a case of {{Wide Open Sandbox}}es, character rosters averaging around 100 characters at minimum, and individual levels nearly tripling in content, alongside increasing amounts of collectibles and sidequests needed for HundredPercentCompletion.
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* KillScreen: In the unlikely event that a player keeps one of these games up running for over 24 hours, one will find the game engines for them were not built to handle such long continuous playing, as animations and light effects will break, the framerate will often lag horribly, and scripted elements like in boss fights will fail to trigger. All that's needed to fix this is just a normal restart, after which everything will go back to normal.
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* ''VideoGame/LegoMarvelsAvengers'' ''(2016)'' (unrelated to the ''Marvel Super Heroes'' games beyond featuring some of the same characters, as this one ''is'' an adaptation of the movies; it features ''Film/{{The Avengers|2012}}'' and ''Film/AvengersAgeOfUltron'' and includes other films from Phase Two of the Franchise/MarvelCinematicUniverse)

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* ''VideoGame/LegoMarvelsAvengers'' ''(2016)'' (unrelated to the ''Marvel Super Heroes'' games beyond featuring some of the same characters, as this one ''is'' an adaptation of the movies; it features ''Film/{{The Avengers|2012}}'' and ''Film/AvengersAgeOfUltron'' and includes other films single levels based on ''Film/CaptainAmericaTheFirstAvenger'', ''Film/IronMan3'', ''Film/ThorTheDarkWorld'', and ''Film/CaptainAmericaTheWinterSoldier'', from Phase Phases One and Two of the Franchise/MarvelCinematicUniverse)
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** ''III: The Clone Wars (2011)'' (featuring Seasons 1-2 of the ''WesternAnimation/StarWarsTheCloneWars'' TV show)

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** ''III: The Clone Wars (2011)'' (featuring Seasons 1-2 of the ''WesternAnimation/StarWarsTheCloneWars'' TV show)show and it's PilotMovie)
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Okay, I misinterpreted the "slot" part, it just means having them in the roster, not taking up character slots.


* MultiSlotCharacter: In the earlier games, every unlockable character had a separate slot, including variants, so you'd have young, mature, and old versions of Obi-Wan Kenobi from ''Star Wars'' and multiple versions of ''Indiana Jones'' having their own spots in their rosters. Starting around the release of ''Harry Potter'', most games now have one rotating slot for characters with variants, though occasionally they bring back separating variants into multiple slots, such as the LEGO movie adaptations, ''The Lord of The Rings'', and ''The Incredibles''.

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* MultiSlotCharacter: In the earlier games, almost every unlockable character had game, a separate slot, including variants, good chunk of the roster is made up of variants of major characters, so you'd have young, mature, and old versions of Obi-Wan Kenobi from ''Star Wars'' and multiple versions of ''Indiana Jones'' having their own spots in their rosters. Starting around the release of ''Harry Potter'', most games now have one rotating slot for characters with variants, though occasionally they bring back separating variants into multiple slots, Jones''. Some get really bad about this, though, such as the LEGO movie adaptations, around 14 different versions of Emmet from ''The Lord of The Rings'', and LEGO Movie'' or the 6 main ninja from ''The Incredibles''.LEGO Ninjago Movie'' having 5 versions each.
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* MultiSlotCharacter: In the earlier games, every unlockable character had a separate slot, including variants, so you'd have young, mature, and old versions of Obi-Wan Kenobi from ''Star Wars'' and multiple versions of ''Indiana Jones'' having their own spots in their rosters. Starting around the release of ''Harry Potter'', most games now have one rotating slot for characters with variants, but occasionally an adaptation is rather lacking in roster potential, so they bring back separating variants into multiple slots, such as ''The LEGO Movie'' and ''The Incredibles''.

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* MultiSlotCharacter: In the earlier games, every unlockable character had a separate slot, including variants, so you'd have young, mature, and old versions of Obi-Wan Kenobi from ''Star Wars'' and multiple versions of ''Indiana Jones'' having their own spots in their rosters. Starting around the release of ''Harry Potter'', most games now have one rotating slot for characters with variants, but though occasionally an adaptation is rather lacking in roster potential, so they bring back separating variants into multiple slots, such as the LEGO movie adaptations, ''The LEGO Movie'' Lord of The Rings'', and ''The Incredibles''.
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* MultiSlotCharacter: In the earlier games, every unlockable character had a separate slot, including variants, so you'd have young, mature, and old versions of Obi-Wan Kenobi from ''Star Wars'' and multiple versions of ''Indiana Jones'' having their own spots in their rosters. Starting around the release of ''Harry Potter'', most games now have one rotating slot for characters with variants, but occasionally an adaptation is rather lacking in roster potential, so they bring back separating variants into multiple slots, such as ''The LEGO Movie'' and ''The Iincredibles''.

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* MultiSlotCharacter: In the earlier games, every unlockable character had a separate slot, including variants, so you'd have young, mature, and old versions of Obi-Wan Kenobi from ''Star Wars'' and multiple versions of ''Indiana Jones'' having their own spots in their rosters. Starting around the release of ''Harry Potter'', most games now have one rotating slot for characters with variants, but occasionally an adaptation is rather lacking in roster potential, so they bring back separating variants into multiple slots, such as ''The LEGO Movie'' and ''The Iincredibles''.Incredibles''.
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* MultiSlotCharacter: In the earlier games, every unlockable character had a separate slot, including variants, so you'd have young, mature, and old versions of Obi-Wan Kenobi from ''Star Wars'' and multiple versions of ''Indiana Jones'' having their own spots in their rosters. Starting around the release of ''Harry Potter'', most games now have one rotating slot for characters with variants, but occasionally an adaptation is rather lacking in roster potential, so they bring back separating variants into multiple slots, such as ''The LEGO Movie'' and ''The Iincredibles''.
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* EveryTenThousandPoints: Every game has a "True" status bar that's filled by collecting studs in a level, each level having a different amount needed, which is required as part of getting OneHundredPercentCompletion.

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* EveryTenThousandPoints: Every game has a "True" [[StatusLine status bar bar]] that's filled by collecting studs in a level, each level having a different amount needed, which is required as part of getting OneHundredPercentCompletion.
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* ''[[WesternAnimation/LegendsOfChima LEGO Legends of Chima]]: Laval's Journey'' (2013)
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Related LEGO games include ''LEGO VideoGame/RockBand'', ''VideoGame/LEGOCityUndercover'', and ''VideoGame/LEGODimensions''. Many of this series' crossovers have also made the jump to animation - ''LEGO Batman: The Movie - DC Superheroes Unite'' is even a straight-up adaptation of the ''LEGO Batman 2'' game.

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Related Creator/TravellersTales-produced LEGO games include ''LEGO VideoGame/RockBand'', ''VideoGame/LEGOCityUndercover'', and ''VideoGame/LEGODimensions''. Many of this series' crossovers have also made the jump to animation - ''LEGO Batman: The Movie - DC Superheroes Unite'' is even a straight-up adaptation of the ''LEGO Batman 2'' game.

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fixing indexing


** ''VideoGame/LegoBatmanTrilogy'' - The original three ''DC'' games focused primarily on Batman to the point of being named after him, though each one lessened the focus over time to make other DC characters relevant.

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** ''VideoGame/LegoBatmanTrilogy'' - The original three ''DC'' games focused primarily on Batman to the point of being named after him, though each one lessened the focus over time to make other DC characters relevant.[[/index]]



*** ''3: Beyond Gotham (2014)'' (features the ComicBook/{{Justice League|Of America}}, with a focus on [[TropesInSpace outer space-based]] characters like those from ''ComicBook/GreenLantern'')

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*** ''3: Beyond Gotham (2014)'' (features the ComicBook/{{Justice League|Of America}}, with a focus on [[TropesInSpace outer space-based]] characters like those from ''ComicBook/GreenLantern'')''ComicBook/GreenLantern'')[[index]]
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* EscortMission: One common type of sidequest following the introduction of explorable hubs involves escorting an NPC somewhere while protecting them from enemies. However, unlike most escort missions in video games, the escortee follows the same DeathIsASlapOnTheWrist status as the player, so no matter how many times they die you'll never fail it, which is helpful because quest [=NPCs=] are highly prone to ArtificialStupidity and are ''not'' FriendlyFireproof, meaning most of their deaths will come from them being in the way of your auto-targeted attacks.
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** The "superhero" games with {{Sizeshifter}} supers, in addition to Vent Travel access, also have a special interaction where they can shrink down super-tiny for entering and traveling through paths that are too small for normal-sized characters.
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** In the [[VideoGame/LegoMarvelSuperHeroes Lego]] [[VideoGame/LegoMarvelSuperHeroes2 Marvel]] [[VideoGame/LegoMarvelsAvengers Games]], "Size Changing Characters" such as Ant Man or Mr. Fantastic are able to shift their form and travel through air vents in order to solve puzzles or find hidden collectibles.

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** In All of the [[VideoGame/LegoMarvelSuperHeroes Lego]] [[VideoGame/LegoMarvelSuperHeroes2 Marvel]] [[VideoGame/LegoMarvelsAvengers Games]], "Size Changing Characters" such as Ant Man "superhero" games starting from ''VideoGame/LegoMarvelSuperHeroes'', including the ''LEGO DC'' games starting from ''[[VideoGame/LegoBatmanTrilogy LEGO Batman 3]]'', feature a "Vent Travel" mechanic where there are vents with grate gaps too small for most characters to pass through, necessitating characters with {{Sizeshifting}} powers like Ant-Man or Mr. The Atom, RubberMan powers like Mr Fantastic are able to shift their form and travel through air vents or Plastic Man, ElementalShapeshifter powers like Sandman, or {{Energy Being}}s like Livewire, in order to solve pass through them for solving puzzles or find finding hidden collectibles.
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* CompactInfiltrator:
** Across the series, there are special characters known as "Shorties" who are able to crawl through small ducts or paths to reach otherwise inaccessible areas, such as an Ewok sneaking through a vent to pull a switch on the opposite side of a forcefield barrier, or using Short Round to reach a high ledge to pull on a rope that raises a platform for you.
** In the [[VideoGame/LegoMarvelSuperHeroes Lego]] [[VideoGame/LegoMarvelSuperHeroes2 Marvel]] [[VideoGame/LegoMarvelsAvengers Games]], "Size Changing Characters" such as Ant Man or Mr. Fantastic are able to shift their form and travel through air vents in order to solve puzzles or find hidden collectibles.

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