History VideoGame / KisekiSeries

27th Jun '17 10:46:21 AM Bugfragged
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* EqualOpportunityEvil: [[spoiler:Ouroboros]] is willing to recruit people from any nation or profession as long as they have enough darkness in them.
20th Jun '17 1:59:22 PM salvadorfranz
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* AchievementSystem: From Zero onwards, the game will track what you do and give you these when you meet the requirements. In Zero and Ao, every one earns points that can be used to unlock bonuses in New Game Plus, gallery mode etc. In Sen, it's just cosmetic. You get Achievements for things like completing a Chapter, killing X number of enemies, maxing out your Detective/Academic Rank, opening all chests, finding all fish...

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* AchievementSystem: From Zero onwards, the game will track what you do and give you these when you meet the requirements. In Zero and Ao, every one earns points that can be used to unlock bonuses in New Game Plus, gallery mode etc. In Sen, ''Cold Steel'', it's just cosmetic. You get Achievements for things like completing a Chapter, killing X number of enemies, maxing out your Detective/Academic Rank, opening all chests, finding all fish...



* AllInARow: How the party appears on the map in the first five games, before the shift to 3D in Sen.

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* AllInARow: How the party appears on the map in the first five games, before the shift to 3D in Sen.''Cold Steel''.



* AMechByAnyOtherName: There are two names used more or less interchangeably in Japanese. Doll Weapon (in kanji) and Overmuppet (in katakana) which cover everything from small drones to machines the size of buildings. XSEED has translated this as Archaism in FC. Whether a new term will be coined for those machines that aren't 1200 years old remains to be seen. Sen introduces two new types, [[spoiler:the God Knights (ancient machines whose nature is still mysterious) and the [[GratuitousGerman Panzersoldat]]]] which are reverse-engineered and mass-produced versions of [[spoiler:Ordine, the Blue God Knight]].

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* AMechByAnyOtherName: There are two names used more or less interchangeably in Japanese. Doll Weapon (in kanji) and Overmuppet (in katakana) which cover everything from small drones to machines the size of buildings. XSEED has translated this as Archaism in FC. Whether a new term will be coined for those machines that aren't 1200 years old remains to be seen. Sen ''Cold Steel'' introduces two new types, [[spoiler:the God Divine Knights (ancient machines whose nature is still mysterious) and the [[GratuitousGerman Panzersoldat]]]] which are reverse-engineered and mass-produced versions of [[spoiler:Ordine, the Blue God Azure Knight]].



* ArchaeologicalArmsRace: Ancient Zemurian technology is more advanced than that of the present day so acquiring some is a priority for most major powers. [[spoiler:The conspirators in FC want Aureole as a SwordOfDamocles, the conspirators in Crossbell want Demiourgos to reclaim the power their ancestors once had and the end of Sen suggests one of these is going to happen regarding the mysterious God Knights]].

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* ArchaeologicalArmsRace: Ancient Zemurian technology is more advanced than that of the present day so acquiring some is a priority for most major powers. [[spoiler:The conspirators in FC want Aureole as a SwordOfDamocles, the conspirators in Crossbell want Demiourgos to reclaim the power their ancestors once had and the end of Sen ''Cold Steel'' suggests one of these is going to happen regarding the mysterious God Divine Knights]].



* AttackDrone: The Alpha and Beta Drones Reverie can summon sort of work like this and the Forecep L and R units can separate and act like big drones (in fact, they're first seen operating independently). The Tactical Pod line of enemies also function like this on a personal level, starting with the prototypes [[spoiler:used by Weissmann]] which then reappear in Sen. Early designs of Tio [[WhatCouldHaveBeen were going to feature these as well]] as detachable parts of her armor. In the end, they were removed, though her [[MiniMecha Eidolon Gear]] does incorporate a pair.
* AutoRevive: The Puppet line of accessories and in Sen, the 'Angel' Master Quartz permit the character to revive after death with a percentage of HP, EP and possibly CP restored. The accessories are single-use, the Master Quartz has a per-battle limit. This is also a power of Ao's final boss; its first form will revive if you haven't killed all its support units.

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* AttackDrone: The Alpha and Beta Drones Reverie can summon sort of work like this and the Forecep L and R units can separate and act like big drones (in fact, they're first seen operating independently). The Tactical Pod line of enemies also function like this on a personal level, starting with the prototypes [[spoiler:used by Weissmann]] which then reappear in Sen.''Cold Steel''. Early designs of Tio [[WhatCouldHaveBeen were going to feature these as well]] as detachable parts of her armor. In the end, they were removed, though her [[MiniMecha Eidolon Gear]] does incorporate a pair.
* AutoRevive: The Puppet line of accessories and in Sen, ''Cold Steel'', the 'Angel' Master Quartz permit the character to revive after death with a percentage of HP, EP and possibly CP restored. The accessories are single-use, the Master Quartz has a per-battle limit. This is also a power of Ao's final boss; its first form will revive if you haven't killed all its support units.



* BackgroundMusicOverride: Fairly common in endgame areas, such as Rescue Mission playing on a continuous loop in FC at [[spoiler:Erbe Imperial Villa]], Castle of Illusions <Phantasmagoria> in The 3rd's VeryDefinitelyFinalDungeon and lots of times in the last three Chapters of Sen.

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* BackgroundMusicOverride: Fairly common in endgame areas, such as Rescue Mission playing on a continuous loop in FC at [[spoiler:Erbe Imperial Villa]], Castle of Illusions <Phantasmagoria> in The 3rd's VeryDefinitelyFinalDungeon and lots of times in the last three Chapters of Sen.''Cold Steel''.



* TheCatfish: From SC onwards, there has been a fishing minigame which inevitably includes at least one legendary fish, the catching of which proves that your character is a true fisherman. Usually, catching this fish can only be done after catching every other kind of fish in the game and requires [[GuideDangIt lots of trial and error or a guide]] to find in the first place. SC and Sen have one each, Zero has two lesser ones and a main one and Ao has ''five'', the first four needing to be caught before you can attempt the fifth. Catching them tends to reward you with a one of a kind item.

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* TheCatfish: From SC onwards, there has been a fishing minigame which inevitably includes at least one legendary fish, the catching of which proves that your character is a true fisherman. Usually, catching this fish can only be done after catching every other kind of fish in the game and requires [[GuideDangIt lots of trial and error or a guide]] to find in the first place. SC and Sen ''Cold Steel'' have one each, Zero has two lesser ones and a main one and Ao has ''five'', the first four needing to be caught before you can attempt the fifth. Catching them tends to reward you with a one of a kind item.



* ContractualBossImmunity: Final bosses in the series are inevitably immune to Instant Death (as are most but not all bosses generally) and the nastier status effects like Petrify and Faint. However, you can frequently encounter other bosses vulnerable to non-OHKO effects such as Delay, which in one case turns the penultimate boss fight of a game into a CurbStompBattle [[spoiler:Garcia in Zero]] and in others can allow you to do things like confuse all enemies into killing each other [[spoiler:Kanone in FC]] or perpetually inflict Paralysis[[spoiler:Scarlet in Sen.]] Also, many bosses are vulnerable to at least some stat-downs.
* CombinationAttack: Chain Crafts in SC and The 3rd, Combo Crafts in Zero and Ao and the entire Tactical Link system in Sen are made of this trope.

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* ContractualBossImmunity: Final bosses in the series are inevitably immune to Instant Death (as are most but not all bosses generally) and the nastier status effects like Petrify and Faint. However, you can frequently encounter other bosses vulnerable to non-OHKO effects such as Delay, which in one case turns the penultimate boss fight of a game into a CurbStompBattle [[spoiler:Garcia in Zero]] and in others can allow you to do things like confuse all enemies into killing each other [[spoiler:Kanone in FC]] or perpetually inflict Paralysis[[spoiler:Scarlet Paralysis [[spoiler:Scarlet in Sen.''Cold Steel''.]] Also, many bosses are vulnerable to at least some stat-downs.
* CombinationAttack: Chain Crafts in SC and The 3rd, Combo Crafts in Zero and Ao and the entire Tactical Link system in Sen ''Cold Steel'' are made of this trope.



* CrossoverPunchline: Sen no Kiseki II had a pair of DLC costumes for Rean and Alisa that were part of a preorder bonus campaign. In Tokyo Xanadu, there is a popular entertainment program called [[MagicalGirl Mahou Shoujo]] Magical Alisa based on her DLC from Sen II and another appearing character is 'Prince of Hades Rean', based on his DLC costume.

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* CrossoverPunchline: Sen no Kiseki II ''Cold Steel II'' had a pair of DLC costumes for Rean and Alisa that were part of a preorder bonus campaign. In Tokyo Xanadu, there is a popular entertainment program called [[MagicalGirl Mahou Shoujo]] Magical Alisa based on her DLC from Sen II ''Cold Steel II'' and another appearing character is 'Prince of Hades Rean', based on his DLC costume.



** [[spoiler:Olivier and most of the other adults]] leaving in Sen II deprives the party of the individuals any one of whom could probably have singlehandedly tackled the problems that the crew of the Courageous had to face. However, this was because [[spoiler:their talents could be put to much better use in the more volatile western half of Erebonia, leaving the Courageous to keep an eye on the much more settled east]]

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** [[spoiler:Olivier and most of the other adults]] leaving in Sen II ''Cold Steel II'' deprives the party of the individuals any one of whom could probably have singlehandedly tackled the problems that the crew of the Courageous had to face. However, this was because [[spoiler:their talents could be put to much better use in the more volatile western half of Erebonia, leaving the Courageous to keep an eye on the much more settled east]]



* FantasticFightingStyle: The series has several of these. Zane follows the Taito (Great Authority) style which is noted to emphasize fighting without taking life. [[spoiler:His fellow pupils were Walter and Kirika (who was also the daughter of their master)]]. There's also the Hachiyou Ittou (Eight Leaves, One Blade) style of swordsmanship used by many of the series' [[MasterSwordsman best sword-users]] or [[RetiredBadass ex-sword masters]]. It is known to be divided into eight Forms and as of Sen II only two Forms are complete mysteries. Proving that [[OldMaster Yun Kafai]] is CrazyPrepared, the Eigth Form ''Mute''[[note]]Empty Hands[[/note]] is an unarmed combat style.

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* FantasticFightingStyle: The series has several of these. Zane follows the Taito (Great Authority) style which is noted to emphasize fighting without taking life. [[spoiler:His fellow pupils were Walter and Kirika (who was also the daughter of their master)]]. There's also the Hachiyou Ittou (Eight Leaves, One Blade) style of swordsmanship used by many of the series' [[MasterSwordsman best sword-users]] or [[RetiredBadass ex-sword masters]]. It is known to be divided into eight Forms and as of Sen II ''Cold Steel II'' only two Forms are complete mysteries. Proving that [[OldMaster Yun Kafai]] is CrazyPrepared, the Eigth Form ''Mute''[[note]]Empty Hands[[/note]] is an unarmed combat style.



* [[spoiler:FictionAsCoverUp: The Carnelia books you collect in FC are revealed to be based on the adventures of real people. Ein Selnert first appears in The 3rd, Toval in the Ring of Judgment manga and Micht in Sen. Ein notes that the books make for great PlausibleDeniability]]
* FirstEpisodeSpoiler: The series runs on a continuous narrative. It's pretty much impossible to talk about any game after FC without revealing [[spoiler:the existence of Ouroboros or the facts that 'Professor Alba' is a villain and that Joshua is an amnesiac former assassin]]. It's pretty much impossible to talk about any game after SC without mentioning [[spoiler:that Renne is also an Ouroboros assassin, that Liberl Ark exists and that Kevin and Campanella are both far more important than the people they initially present themselves as being.]] It's also impossible to talk about Ao without mentioning [[spoiler:the existence of the D∴G Cult and Gnosis]] from Zero... and Ao itself is a FirstEpisodeSpoiler for Sen, making a large chunk of the plot (though not the specific details) a massive ForegoneConclusion that makes it hard to talk about the game with people not familiar with the earlier entries without spoiling things. Then it's pretty much impossible to talk about Sen II without mentioning how [[spoiler:Crow is <C>, the ILF are agents of the Noble Faction, Sharon is a member of Ouroboros and Vita and Misty are the same person and ''also'' a member of Ouroboros]].

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* [[spoiler:FictionAsCoverUp: The Carnelia books you collect in FC are revealed to be based on the adventures of real people. Ein Selnert first appears in The 3rd, Toval in the Ring of Judgment manga and Micht in Sen.''Cold Steel''. Ein notes that the books make for great PlausibleDeniability]]
* FirstEpisodeSpoiler: The series runs on a continuous narrative. It's pretty much impossible to talk about any game after FC without revealing [[spoiler:the existence of Ouroboros or the facts that 'Professor Alba' is a villain and that Joshua is an amnesiac former assassin]]. It's pretty much impossible to talk about any game after SC without mentioning [[spoiler:that Renne is also an Ouroboros assassin, that Liberl Ark exists and that Kevin and Campanella are both far more important than the people they initially present themselves as being.]] It's also impossible to talk about Ao without mentioning [[spoiler:the existence of the D∴G Cult and Gnosis]] from Zero... and Ao itself is a FirstEpisodeSpoiler for Sen, ''Cold Steel'', making a large chunk of the plot (though not the specific details) a massive ForegoneConclusion that makes it hard to talk about the game with people not familiar with the earlier entries without spoiling things. Then it's pretty much impossible to talk about Sen II ''Cold Steel II'' without mentioning how [[spoiler:Crow is <C>, the ILF are agents of the Noble Faction, Sharon is a member of Ouroboros and Vita and Misty are the same person and ''also'' a member of Ouroboros]].



* GiantSpider: I hope you're not arachnophobic and if you are, I'm sorry. There are two Chapter bosses in the series that are this trope [[IncrediblyLamePun writ large]]. First is the Arachne Sisters (so, ''three'' giant spiders really) [[spoiler:followed by an [[MamaBear even bigger spider]] after you beat them]] in Sora no Kiseki The 3rd and the second is Ginosha Zanak, a spider-demon sealed away in an ancient quarry in Sen no Kiseki.

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* GiantSpider: I hope you're not arachnophobic and if you are, I'm sorry. There are two Chapter bosses in the series that are this trope [[IncrediblyLamePun writ large]]. First is the Arachne Sisters (so, ''three'' giant spiders really) [[spoiler:followed by an [[MamaBear even bigger spider]] after you beat them]] in Sora no Kiseki The 3rd and the second is Ginosha Zanak, a spider-demon sealed away in an ancient quarry in Sen no Kiseki.''Cold Steel''.



** Erebonia has its own example of this in the Lion War, which was fought 250 years ago and had an even greater impact which is still felt in the present. [[spoiler:Just ask Arianrhod. There's also the civil war that ''was'' this trope in Ao but is going to be an ''onscreen'' war in the Erebonia arc. It gets kicked off during the conclusion to Sen.]]

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** Erebonia has its own example of this in the Lion War, which was fought 250 years ago and had an even greater impact which is still felt in the present. [[spoiler:Just ask Arianrhod. There's also the civil war that ''was'' this trope in Ao but is going to be an ''onscreen'' war in the Erebonia arc. It gets kicked off during the conclusion to Sen.''Cold Steel''.]]



** TheGhost: Yun Kafai, who has been mentioned since The 3rd and has been a teacher and mentor to a number of characters. As of the end of Sen, he still has never been seen. Perhaps to [[LampshadeHanging remind us of this]], that game revealed that he is known in-universe as the Sword Hermit.

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** TheGhost: Yun Kafai, who has been mentioned since The 3rd and has been a teacher and mentor to a number of characters. As of the end of Sen, ''Cold Steel'', he still has never been seen. Perhaps to [[LampshadeHanging remind us of this]], that game revealed that he is known in-universe as the Sword Hermit.



* ImprobableAccessoryEffect: The series tries to avert this as much as possible. Some accessories just make sense (a lighter to keep you warm prevents Freeze and aromatic herbs prevent you from falling asleep) but in a number of cases, the explanation is rooted in the presence of MagicFromTechnology. The Grail Locket (prevents all status ailments) in particular is explained as being based on a piece of LostTechnology. There are also completely straight examples, such as the Lionheart Medals in Sen.

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* ImprobableAccessoryEffect: The series tries to avert this as much as possible. Some accessories just make sense (a lighter to keep you warm prevents Freeze and aromatic herbs prevent you from falling asleep) but in a number of cases, the explanation is rooted in the presence of MagicFromTechnology. The Grail Locket (prevents all status ailments) in particular is explained as being based on a piece of LostTechnology. There are also completely straight examples, such as the Lionheart Medals in Sen.''Cold Steel''.



* InGameNovel: As of Sen no Kiseki II there have been seven of these, six of which are part of game-spanning sidequests whose ultimate reward is an InfinityPlusOneSword. The novels are collected in volumes (frequently the subject of much GuideDangIt) and tend to be decently long once put together.

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* InGameNovel: As of Sen no Kiseki II ''Cold Steel II'' there have been seven of these, six of which are part of game-spanning sidequests whose ultimate reward is an InfinityPlusOneSword. The novels are collected in volumes (frequently the subject of much GuideDangIt) and tend to be decently long once put together.



** Also, these books aren't just fluff, they're frequently foreshadowing. See [[spoiler:Carnelia and Toby, or as fans are more likely to know them, [[ThePaladin First Dominion]] Ein Selnert and Toval]]. This gets a deliberate nod later on when [[spoiler:one of the things you can buy in Sen is a paperback collection of Carnelia. This would be the first game where Toval and Micht appear directly]].
* IrrelevantSidequest: Averted. In the first two arcs, the main characters are part of organizations whose members are being paid specifically to help citizens with their troubles as well as assisting the government. In FC, the original purpose of Estelle and Joshua journeying around Liberl was to help out at each of the Bracers Guild branches to show they have what it takes to be full members; they fell into the 'Save the Kingdom' job more or less by accident. In SC, the saving takes priority but that's no excuse to neglect the other aspects of the job. As police officers trying to assist the poor public image of the CSPD, the fact that you spend a lot of time in Zero and Ao helping people out also makes perfect sense. In Sen, as you're students at a military academy performing a combination of assisting with Student Council duties (helping students and others at Thors and in Trista) and jobs assigned to you as part of your Field Exams. [[spoiler:This is because Olivier is trying to make Class VII a shining example for Erebonians, so having Nobles and Commoners working together on jobs ranging from eliminating dangerous monsters to helping a store owner find a replacement record is all part of the process]]

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** Also, these books aren't just fluff, they're frequently foreshadowing. See [[spoiler:Carnelia and Toby, or as fans are more likely to know them, [[ThePaladin First Dominion]] Ein Selnert and Toval]]. This gets a deliberate nod later on when [[spoiler:one of the things you can buy in Sen ''Cold Steel'' is a paperback collection of Carnelia. This would be the first game where Toval and Micht appear directly]].
* IrrelevantSidequest: Averted. In the first two arcs, the main characters are part of organizations whose members are being paid specifically to help citizens with their troubles as well as assisting the government. In FC, the original purpose of Estelle and Joshua journeying around Liberl was to help out at each of the Bracers Guild branches to show they have what it takes to be full members; they fell into the 'Save the Kingdom' job more or less by accident. In SC, the saving takes priority but that's no excuse to neglect the other aspects of the job. As police officers trying to assist the poor public image of the CSPD, the fact that you spend a lot of time in Zero and Ao helping people out also makes perfect sense. In Sen, ''Cold Steel'', as you're students at a military academy performing a combination of assisting with Student Council duties (helping students and others at Thors and in Trista) and jobs assigned to you as part of your Field Exams. [[spoiler:This is because Olivier is trying to make Class VII a shining example for Erebonians, so having Nobles and Commoners working together on jobs ranging from eliminating dangerous monsters to helping a store owner find a replacement record is all part of the process]]



** The map for the Crossbell games more or less does this, being positioned to show Liberl in relation to Crossbell without revealing the Tethys Sea or how much further Erebonia might extend west. The map of Erebonia in Sen and its sequel does the same thing, because the player doesn't get to see the western part of the Empire where it runs into the ocean.
* LeyLine: Septium in the ground naturally releases energy which flows between concentrations of the crystal, the so-called 'Septium Pulses'. These first become important in SC because one of the Gospels is able to manipulate these pulses to cause earthquakes, provided that it's stuck at an appropriate intersection of existing lines. It also becomes important in the Crossbell arc [[spoiler:as the pulses are the medium through which 'will' was transferred between Gnosis test subjects and Demiourgos]] and the greatest intersection of these lines is the location of the final dungeon of Ao. In Sen II they come up again [[spoiler:as the 'Spirit Path', a method of teleporting ''through'' the pulses to specific locations. Also, the game reveals that [[{{Unobtanium}} Zemurian Stone]] is the condensed energy of the Septium Pulses, crystalized.]]

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** The map for the Crossbell games more or less does this, being positioned to show Liberl in relation to Crossbell without revealing the Tethys Sea or how much further Erebonia might extend west. The map of Erebonia in Sen ''Cold Steel'' and its sequel does the same thing, because the player doesn't get to see the western part of the Empire where it runs into the ocean.
* LeyLine: Septium in the ground naturally releases energy which flows between concentrations of the crystal, the so-called 'Septium Pulses'. These first become important in SC because one of the Gospels is able to manipulate these pulses to cause earthquakes, provided that it's stuck at an appropriate intersection of existing lines. It also becomes important in the Crossbell arc [[spoiler:as the pulses are the medium through which 'will' was transferred between Gnosis test subjects and Demiourgos]] and the greatest intersection of these lines is the location of the final dungeon of Ao. In Sen II ''Cold Steel II'' they come up again [[spoiler:as the 'Spirit Path', a method of teleporting ''through'' the pulses to specific locations. Also, the game reveals that [[{{Unobtanium}} Zemurian Stone]] is the condensed energy of the Septium Pulses, crystalized.]]



* NonstandardSkillLearning: Most Crafts are learned via leveling up, even ones that you might expect to be story-based. The 3rd subverts this with [[spoiler:Kevin's second and third S-Crafts]] which are learned through plot events and Ao gave the player Lloyd's Raging Spin (an upgraded version of Axel Rush) as a reward for clearing a tough sidequest. Sen decided to make ''all'' S-Crafts (with the exception of Laura and Fie) plot-significant while normal Crafts remain level-based. Sen II, however, only makes few certain characters to learn S-Craft this way while the remaining learn via level-based.

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* NonstandardSkillLearning: Most Crafts are learned via leveling up, even ones that you might expect to be story-based. The 3rd subverts this with [[spoiler:Kevin's second and third S-Crafts]] which are learned through plot events and Ao gave the player Lloyd's Raging Spin (an upgraded version of Axel Rush) as a reward for clearing a tough sidequest. Sen ''Cold Steel'' decided to make ''all'' S-Crafts (with the exception of Laura and Fie) plot-significant while normal Crafts remain level-based. Sen II, ''Cold Steel II'', however, only makes few certain characters to learn S-Craft this way while the remaining learn via level-based.



* OneTimeDungeon: A frequent occurrence from SC onwards is to have at least one dungeon that can only be explored on your first visit, or if it can be revisited to make things like Monster Encyclopedia data only obtainable once. This includes [[spoiler:the Lakeside Laboratory, the first part of the Glorious and the 'Another Dimension' versions of the four Towers]] in SC, [[spoiler:Gehenna]] in The 3rd, [[spoiler:St. Ursula Medical College]] in Zero, lots and lots of dungeons in Ao and ''everything'' in Sen other than the Old School Building, since Trista is the only location you get to see in more than one Chapter. Despite having free travel for much of the game, most of Sen II's dungeons are also single-visit because the situations that lead you to fight in them go away after the first time. Notable exceptions are [[spoiler:the four Shrines]] and the Ancient Quarry.

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* OneTimeDungeon: A frequent occurrence from SC onwards is to have at least one dungeon that can only be explored on your first visit, or if it can be revisited to make things like Monster Encyclopedia data only obtainable once. This includes [[spoiler:the Lakeside Laboratory, the first part of the Glorious and the 'Another Dimension' versions of the four Towers]] in SC, [[spoiler:Gehenna]] in The 3rd, [[spoiler:St. Ursula Medical College]] in Zero, lots and lots of dungeons in Ao and ''everything'' in Sen ''Cold Steel'' other than the Old School Building, since Trista is the only location you get to see in more than one Chapter. Despite having free travel for much of the game, most of Sen II's ''Cold Steel II'''s dungeons are also single-visit because the situations that lead you to fight in them go away after the first time. Notable exceptions are [[spoiler:the four Shrines]] and the Ancient Quarry.



* OptionalCharacterScene: The game has dialogue variations for all possible party combinations, which can sometimes involve fairly major changes. On occasion, having one or more specific characters will trigger extra scenes beyond this. For example, near the end of SC if you bring particular characters to the fights against the Legions, you will see additional scenes. The 3rd also has a lot of these and Ao does something similar, also having some scenes that trigger [[GuideDangIt later in the game]] if you bring the right person to the right place beforehand. Sen has a major addition to the trip to Heimdallr to pick up the costumes for the concert if you're on New Game Plus and [[spoiler:Emma is your partner]], to say nothing of the entire Bond Event system where you can pick who to spend time with on your days off, always resulting in unique scenes.

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* OptionalCharacterScene: The game has dialogue variations for all possible party combinations, which can sometimes involve fairly major changes. On occasion, having one or more specific characters will trigger extra scenes beyond this. For example, near the end of SC if you bring particular characters to the fights against the Legions, Enforcers, you will see additional scenes. The 3rd also has a lot of these and Ao does something similar, also having some scenes that trigger [[GuideDangIt later in the game]] if you bring the right person to the right place beforehand. Sen ''Cold Steel'' has a major addition to the trip to Heimdallr to pick up the costumes for the concert if you're on New Game Plus and [[spoiler:Emma is your partner]], to say nothing of the entire Bond Event system where you can pick who to spend time with on your days off, always resulting in unique scenes.



* PhotoMontage: The end credits of SC and Sen II both include photographs [[WhereAreTheyNowEpilogue showing what the core cast does after the conclusion of the game]].
* PlayerExclusiveMechanic: While enemies operate under essentially the same rules you do (cheap abilities like Sigmund's Ogre Cry notwithstanding) there is one thing the computer should be able to do but never will, even when it's controlling ''your'' characters during the friendly sparring matches in Sen: S-Breaking. This is a mercy since having to worry about whether your enemy has the CP to simply steal a turn and get a bonus like Critical or Death with no warning would make some battles next to impossible.

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* PhotoMontage: The end credits of SC and Sen II ''Cold Steel II'' both include photographs [[WhereAreTheyNowEpilogue showing what the core cast does after the conclusion of the game]].
* PlayerExclusiveMechanic: While enemies operate under essentially the same rules you do (cheap abilities like Sigmund's Ogre Cry notwithstanding) there is one thing the computer should be able to do but never will, even when it's controlling ''your'' characters during the friendly sparring matches in Sen: ''Cold Steel'': S-Breaking. This is a mercy since having to worry about whether your enemy has the CP to simply steal a turn and get a bonus like Critical or Death with no warning would make some battles next to impossible.impossible.
** This mechanic however will be averted in ''Cold Steel III'' where some bosses ''will'' jump their Turn Order if they want to use their S-Breaks unless the enemies are inflicted with the "Break status".



** Lucciola's illusion-crafting abilities are explicitly refered to in these terms. So is [[spoiler:the magical ability of Witches, as first seen in Sen]]

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** Lucciola's illusion-crafting abilities are explicitly refered to in these terms. So is [[spoiler:the magical ability of Witches, as first seen in Sen]]''Cold Steel''.]]



* SequentialBoss: Every final boss battle is one of these, usually but not always with a OneWingedAngel sequence thrown in for good measure. Sen's end of Chapter bosses consist of nothing ''but'' this trope.

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* SequentialBoss: Every final boss battle is one of these, usually but not always with a OneWingedAngel sequence thrown in for good measure. Sen's ''Cold Steel's'' end of Chapter bosses consist of nothing ''but'' this trope.



** In the Sora trilogy, a trio of Arts grant this effect but it was severely nerfed starting in the Crossbell arc because Falcom realized it was too powerful, splitting the effects between physical and magical single-use shields and leaving Max Guard for S-Crafts only, or removing it entirely in Sen.

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** In the Sora trilogy, a trio of Arts grant this effect but it was severely nerfed starting in the Crossbell arc because Falcom realized it was too powerful, splitting the effects between physical and magical single-use shields and leaving Max Guard for S-Crafts only, or removing it entirely in Sen.''Cold Steel''.



* TellMeHowYouFight: Characters familiar with swordsmanship can usually tell a lot about Hachiyou Ittou practitioners from the fact that they use that style and which of its eight Forms they specialize in. This especially comes up in Sen where several characters psychoanalyze Rean by studying his fighting style.

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* TellMeHowYouFight: Characters familiar with swordsmanship can usually tell a lot about Hachiyou Ittou practitioners from the fact that they use that style and which of its eight Forms they specialize in. This especially comes up in Sen ''Cold Steel'' where several characters psychoanalyze Rean by studying his fighting style.



* UnblockableAttack: Attacks that have the ability to cancel buffs include this as a secondary effect, since the buff cancelling happens ''before'' the damage is calculated. Hence, [[SingleUseShield Max Guard]] and its lesser variants won't protect against them. Up until Sen II these have always been enemy-exclusive abilities. Offensive [[LostTechnology Lost Arts]] in Sen II have this feature, finally granting it to the player.

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* UnblockableAttack: Attacks that have the ability to cancel buffs include this as a secondary effect, since the buff cancelling happens ''before'' the damage is calculated. Hence, [[SingleUseShield Max Guard]] and its lesser variants won't protect against them. Up until Sen II ''Cold Steel II'' these have always been enemy-exclusive abilities. Offensive [[LostTechnology Lost Arts]] in Sen II ''Cold Steel II'' have this feature, finally granting it to the player.



* {{Unobtanium}}: Zemurian Stone. It was rare 1200 years ago when the ancients used it and it's rarer still in the present. They're used to synthesize the [[InfinityPlusOneSword strongest weapons]] in all games but [[EarlyInstallmentWeirdness FC.]] Sen II finally reveals the source of the material [[spoiler:condensed and crystalized energy flowing through Septium Pulses, gathered by the use of special structures buried deep underground]].
* VehicularAssault: On occasion you'll find yourself fighting vehicle bosses. SC has the massive [[TankGoodness Orgueil]], Ao has the [[AwesomePersonelCarrier RAT-09]] with anti-Arts armor and Sen has the [[HoverTank Gaspard-G]]. One battle in Sen II even has [[CoolAirship an airship]] providing fire support for the enemy, but it can't be targeted by the player. When the vehicles in question are mobile, they can cause massive damage just by moving around the map and running you over.

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* {{Unobtanium}}: Zemurian Stone. It was rare 1200 years ago when the ancients used it and it's rarer still in the present. They're used to synthesize the [[InfinityPlusOneSword strongest weapons]] in all games but [[EarlyInstallmentWeirdness FC.]] Sen II ''Cold Steel II'' finally reveals the source of the material [[spoiler:condensed and crystalized energy flowing through Septium Pulses, gathered by the use of special structures buried deep underground]].
* VehicularAssault: On occasion you'll find yourself fighting vehicle bosses. SC has the massive [[TankGoodness Orgueil]], Ao has the [[AwesomePersonelCarrier RAT-09]] with anti-Arts armor and Sen ''Cold Steel'' has the [[HoverTank Gaspard-G]]. One battle in Sen II ''Cold Steel II'' even has [[CoolAirship an airship]] providing fire support for the enemy, but it can't be targeted by the player. When the vehicles in question are mobile, they can cause massive damage just by moving around the map and running you over.
19th Jun '17 7:37:29 AM wentesur
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* EndOfAnAge: The Great Collapse, a catastrophic event occuring all over Zemuria marks the end of Ancient Zemurian civilization and Pre-Septian Calendar, the age with advanced technology and blessing from Aidios through Sept-Terrion.



* HereThereWereDragons: It is mentioned in one of Septian Church Testaments that mankinds upon their first creation dating even before pre-septian calendar were granted the ability to freely cast magic known in modern era as "Arts." They however lost the ability over time thus the need of [[MagicFromTechnology orbment technology]]. Some of people who still have this ability are called "Magicians." It is suspected that members of Hexen clan are one of those people.

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* HereThereWereDragons: It is mentioned in one of Septian Church Testaments that mankinds upon their first creation dating even before pre-septian calendar were granted the ability to freely cast magic known in modern era as "Arts." They however lost the ability over time thus the need of [[MagicFromTechnology orbment technology]]. Some of people who still have this ability are called "Magicians." It is suspected that members of Hexen clan are one of those people.
14th Jun '17 12:33:04 PM wentesur
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* HereTheyWereDragons: It is mentioned in one of Septian Church Testaments that mankinds upon their first creation dating even before pre-septian calendar were granted the ability to freely cast magic known in modern era as "Arts." They however lost the ability over time thus the need of [[MagicFromTechnology orbment technology]]. Some of people who still have this ability are called "Magicians." It is suspected that members of Hexen clan are one of those people.

to:

* HereTheyWereDragons: HereThereWereDragons: It is mentioned in one of Septian Church Testaments that mankinds upon their first creation dating even before pre-septian calendar were granted the ability to freely cast magic known in modern era as "Arts." They however lost the ability over time thus the need of [[MagicFromTechnology orbment technology]]. Some of people who still have this ability are called "Magicians." It is suspected that members of Hexen clan are one of those people.
14th Jun '17 12:18:43 PM wentesur
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* HealthDamageAsymmetry: Averted in most of the games, where bosses are capable of dishing out bigger numbers than the party while still having a mountain of HP. On higher difficulties, it's possible for bosses to deal more damage with their ''normal'' attacks than players can deal with their [[LimitBreak S-Crafts]] .

to:

* HealthDamageAsymmetry: Averted in most of the games, where bosses are capable of dishing out bigger numbers than the party while still having a mountain of HP. On higher difficulties, it's possible for bosses to deal more damage with their ''normal'' attacks than players can deal with their [[LimitBreak S-Crafts]] .S-Crafts]].
* HereTheyWereDragons: It is mentioned in one of Septian Church Testaments that mankinds upon their first creation dating even before pre-septian calendar were granted the ability to freely cast magic known in modern era as "Arts." They however lost the ability over time thus the need of [[MagicFromTechnology orbment technology]]. Some of people who still have this ability are called "Magicians." It is suspected that members of Hexen clan are one of those people.
14th Jun '17 9:07:44 AM Alkochochlik
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Added DiffLines:

** XVII, The Star: [[spoiler:Shirley Orlando, the Orchessa Scarlatta]]
1st Jun '17 5:01:16 PM Bugfragged
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Added DiffLines:

* TheBattleDidntCount: In post-battle cutscenes, most of the human bosses will show little visible fatigue (and possibly pull a VillainExitStageLeft) or [[JustToyingWithThem reveal that they had yet to reveal their true power]].
21st May '17 10:32:44 AM valar55
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Thousands of years ago, Aidios, the Goddess of the Sky, gave humanity the Sept-Terrion, seven sacred treasures which granted dominion over the land, the sea and the skies. Twelve hundred years ago, the cataclysm known as the [[CataclysmBackstory Great Collapse]] brought about the end of the ancient civilizations. The Sept-Terrion were lost and a dark age descended upon the continent. Seven hundred years ago the [[SaintlyChurch Septian Church]] brought back the worship of Aidios and restored peace to the continent. Fifty years ago, [[OneManIndustrialRevolution Professor Epstein]] made a breakthrough in his study of ancient artifacts, ushering in a rapid wave of industrialization known as the Orbal Revolution. The series begins in the year 1202 of the Septian Era in the tiny Kingdom of Liberl and spreads to encompass all the neighboring countries, weaving together purely internal concerns, international politics and the legacy of the ancient civilizations and those who seek out the relics of the past for their own purposes...

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Thousands of years ago, Aidios, the Goddess of the Sky, gave humanity the Sept-Terrion, seven sacred treasures which granted dominion over the land, the sea and the skies. Twelve hundred years ago, the cataclysm known as the [[CataclysmBackstory Great Collapse]] brought about the end of the ancient civilizations. The Sept-Terrion were lost and a dark age descended upon the continent. Seven hundred years ago the [[SaintlyChurch Septian Church]] brought back the worship of Aidios and restored peace to the continent. Fifty years ago, [[OneManIndustrialRevolution Professor Epstein]] made a breakthrough in his study of ancient artifacts, ushering in a rapid wave of industrialization known as the Orbal Revolution. The series begins in the year 1202 of the Septian Era in the tiny Kingdom of Liberl and spreads to encompass all the neighboring countries, weaving together purely internal concerns, international politics and politics, the legacy of the ancient civilizations and those who seek out the relics of the past for their own purposes...
17th May '17 4:36:44 AM charcharmunro
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* SlidingScaleOfVillainEffectiveness: Ouroboros is firmly established at High, and borders on Infinite at times, to the point where the bracer guild considers it a major accomplishment just to get any info on them and live to tell the tale. [[spoiler:In both the Liberl and Crossbell arcs, they end the games having gotten ''exactly'' what they wanted, despite everything the heroes do. This in spite of the fact that Weissmann's personal plan in SC was foiled. In Ao, Ouroboros even ends with a bonus catch of two new members to replace the ones lost during SC.]]

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* SlidingScaleOfVillainEffectiveness: Ouroboros is firmly established at High, and borders on Infinite at times, to the point where the bracer guild considers it a major accomplishment just to get any info on them and live to tell the tale. [[spoiler:In both the Liberl and Crossbell arcs, they end the games having gotten ''exactly'' what they wanted, despite everything the heroes do. This in spite of the fact that Weissmann's personal plan in SC was foiled. In Ao, Ouroboros even ends with a bonus catch of two new members to replace the ones lost during SC.SC... Which makes their total outwitting by Osborne in ''Cold Steel II'' even more astounding.]]
13th May '17 3:00:36 PM Bugfragged
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Added DiffLines:

* HealthDamageAsymmetry: Averted in most of the games, where bosses are capable of dishing out bigger numbers than the party while still having a mountain of HP. On higher difficulties, it's possible for bosses to deal more damage with their ''normal'' attacks than players can deal with their [[LimitBreak S-Crafts]] .
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