History VideoGame / KirbysDreamLand

17th Sep '17 2:34:09 AM salamidelemi
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* ExcusePlot: King Dedede has stolen all of Dream Land's food and Sparkling Stars, and you gotta get them back.
15th Sep '17 1:57:10 PM salamidelemi
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* SmallNameBigEgo: King Dedede's castle is filled with pictures of himself. He's still better than [[VideoGame/KirbyPlanetRobobot President Haltmann]] though.

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* SmallNameBigEgo: King Dedede's castle is filled with pictures of himself. himself, showing off his VSign. He's still better than [[VideoGame/KirbyPlanetRobobot President Haltmann]] Haltmann]], though.
13th Sep '17 1:41:03 PM Jubileus57
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* {{Cumulonemesis}}: This games introduces Kracko, a malevolent cyclopean cloud thatbecame of the series most recurring bosses. Other cloud enemies, the Puffs, appear solely in this game in which they fly at high speed, swoop down on Kirby and shoot bullets.
17th Jul '17 11:01:38 PM Rorosilky5
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** Just before each of the bosses in Mt. [=DeDeDe=], there is ([[BigLippedAlligatorMoment for some reason]]) a dancing Kirby. Touching this kills all enemies on the screen. This is necessary to proceed, as there is a Gordo in the doorway to the boss that can't be removed any other way.

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** Just before each of the bosses in Mt. [=DeDeDe=], there is ([[BigLippedAlligatorMoment for some reason]]) a dancing Kirby. Touching this dancing Kirby kills all enemies on the screen. This is necessary to proceed, as there is a Gordo in the doorway to the boss that can't be removed any other way.
30th Jun '17 9:18:49 PM Wingnut
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* SmallNameBigEgo: King Dedede's castle is filled with pictures of himself. He's still better than [[VideoGame/KirbyPlanetRobobot President Haltmann]] though.
23rd Jun '17 7:37:39 PM Galacton
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* {{Acrofatic}}: King Dedede moves surprisingly fast for a fat penguin. Especially on Extra Mode.

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* {{Acrofatic}}: King Dedede moves can move surprisingly fast for a fat penguin. Especially on [[NintendoHard Extra Mode.Mode]].



* LaughablyEvil: King Dedede. He decorates his castle with portraits of himself doing the VSign, and both of the endings have him behaving in a comical fashion, throwing a childish temper tantrum or bawling like a baby (much to Kirby's [[SweatDrop embarrassment]]).
* NintendoHard: The Extra Game can be very punishing to unfamiliar players. Enemy damage is doubled and they move faster, some enemies have newer strategies, and the final boss moves much faster. New enemies have been added in place of some weaker enemies. Also, you can set the health and extra lives counter all the way down to one--one slip up, and it's all the way back to the title screen!

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* LaughablyEvil: What little we see of King Dedede. Dedede in this game seems to indicate something like this. He decorates his castle with portraits pictures of himself doing the VSign, and both of the endings have him behaving in a comical fashion, throwing fashion. On normal difficulty he [[spoiler: throws a childish temper tantrum or before rushing off in a huff]], and on hard he [[spoiler: starts bawling like a baby (much baby]] causing Kirby to Kirby's [[SweatDrop embarrassment]]).
SweatDrop with embarrassment.
* NintendoHard: The Extra Game can be very punishing to unfamiliar players. Enemy All enemy damage is doubled and doubled, they move faster, some enemies bosses have newer strategies, and the final boss moves much faster. New enemies have been added in place of some weaker enemies. Also, you can set the health and extra lives counter all the way down to one--one slip up, and it's all the way back to the title screen!



* OneHitKill: Something that is rare for a ''Kirby'' game, touching the Gordos in Mt. [=DeDeDe=] instantly kills Kirby, regardless of how much vitality he had.

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* OneHitKill: Something that is rare for a ''Kirby'' game, touching the Gordos in Mt. [=DeDeDe=] instantly kills Kirby, regardless of how much vitality he had.has.



** Just before each of the bosses in Mt. [=DeDeDe=], there is (for some reason) a dancing Kirby. Touching this kills all enemies on the screen. This is necessary to proceed, as there is a Gordo in the doorway to the boss that can't be removed any other way.

to:

** Just before each of the bosses in Mt. [=DeDeDe=], there is (for ([[BigLippedAlligatorMoment for some reason) reason]]) a dancing Kirby. Touching this kills all enemies on the screen. This is necessary to proceed, as there is a Gordo in the doorway to the boss that can't be removed any other way.



* TreeTrunkTour: Kirby enters a tree in the first level.

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* TreeTrunkTour: The last section of ''Green Greens'' has Kirby enters a tree in scaling the first level.inside of a giant hollow tree.



* WakeUpCallBoss: Whispy Woods in Extra Game. He drops Gordos, which do three units of damage out of six. And while he does that, you need to look for apples to fire at him.

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* WakeUpCallBoss: Whispy Woods in Extra Game. He drops Gordos, which do three units of damage out of a maximum of six. And while he does that, you need to look for apples to fire shoot at him.
15th Jun '17 4:28:34 PM Galacton
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''Kirby's Dream Land'' (known as ''Hoshi no Kirby'' in Japan, meaning "Starry Kirby" or "Kirby of the Stars") is a 1992 UsefulNotes/GameBoy game developed by Creator/{{Nintendo}} subsidiary Creator/HALLaboratory. It is the first game of the ''Franchise/{{Kirby}}'' series. The story is simple: King Dedede and his minions have stolen all of Dream Land's food and the Sparkling Stars used to harvest it, so Kirby sets off to right these wrongdoings after hearing about it on his travels.

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''Kirby's Dream Land'' (known as ''Hoshi no Kirby'' in Japan, meaning "Starry Kirby" or "Kirby of the Stars") is a 1992 UsefulNotes/GameBoy game developed by Creator/{{Nintendo}} subsidiary Creator/HALLaboratory. It is the first game of the ''Franchise/{{Kirby}}'' series. The story is simple: King Dedede and his minions have stolen all of Dream Land's food and the Sparkling Stars used to harvest it, so Kirby sets off to right these wrongdoings after hearing about it on his travels.
and get the food back.



* ColorWash: The UsefulNotes/SuperGameBoy is precoded to play this game with a pinkish-red palette by default, reflecting Kirby's pink and red color scheme. This palette remained the same in the west despite Kirby being white-skinned in this game, likely because a grayscale palette would be counter-intuitive to the SGB's gimmick of playing Game Boy games in color.
* CulturalTranslation: In Japanese, one of the power ups Kirby can get is the Sweet Potato, which gives Kirby the hiccups (causing him to be stuck in his inflated state) and lets him fire out air puffs rapidly. The localization changed it to be a Mint Leaf instead (even though the sprite for it hardly resembles a mint leaf), which lets Kirby defeat enemies with "minty-fresh breath".

to:

* ColorWash: The UsefulNotes/SuperGameBoy is precoded to play this game with a pinkish-red palette by default, reflecting Kirby's pink and red color scheme. This palette remained the same in the west despite Kirby being white-skinned in this game, on the boxart, likely because a grayscale palette would be counter-intuitive to the SGB's gimmick of playing Game Boy games in color.
* CulturalTranslation: In Japanese, one of the power ups Kirby can get is the a Sweet Potato, which gives Kirby the hiccups (causing him to be stuck in his inflated state) and lets him fire out air puffs rapidly. The localization changed it to be a Mint Leaf instead (even though the sprite for it hardly resembles a mint leaf), which lets Kirby defeat enemies with "minty-fresh breath".
10th May '17 9:57:31 PM Galacton
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* CulturalTranslation: In Japanese, one of the power ups Kirby can get is the Sweet Potato, which puffs him up and lets him "burp" out damaging dust clouds. The localization changed it to be a Mint Leaf instead (even though the sprite for it hardly resembles an actual mint leaf), which lets Kirby defeat enemies with "minty-fresh breath".

to:

* CulturalTranslation: In Japanese, one of the power ups Kirby can get is the Sweet Potato, which puffs gives Kirby the hiccups (causing him up to be stuck in his inflated state) and lets him "burp" fire out damaging dust clouds. air puffs rapidly. The localization changed it to be a Mint Leaf instead (even though the sprite for it hardly resembles an actual a mint leaf), which lets Kirby defeat enemies with "minty-fresh breath".



* TheGoomba: Waddle Dees.

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* TheGoomba: Waddle Dees.Dee.
* LaughablyEvil: King Dedede. He decorates his castle with portraits of himself doing the VSign, and both of the endings have him behaving in a comical fashion, throwing a childish temper tantrum or bawling like a baby (much to Kirby's [[SweatDrop embarrassment]]).
19th Apr '17 1:03:58 AM Rorosilky5
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* {{Acrofatic}}: King Dedede moves surprisingly fast, for a fat penguin. Especially on Extra Mode.

to:

* {{Acrofatic}}: King Dedede moves surprisingly fast, fast for a fat penguin. Especially on Extra Mode.
9th Apr '17 9:08:31 AM bowserbros
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* CulturalTranslation: In Japanese, one of the power ups Kirby can get is the Sweet Potato, which puffs him up and lets him "burp" out damaging dust clouds. The localization changed it to be a Mint Leaf instead, which lets Kirby defeat enemies with "minty-fresh breath".

to:

* ColorWash: The UsefulNotes/SuperGameBoy is precoded to play this game with a pinkish-red palette by default, reflecting Kirby's pink and red color scheme. This palette remained the same in the west despite Kirby being white-skinned in this game, likely because a grayscale palette would be counter-intuitive to the SGB's gimmick of playing Game Boy games in color.
* CulturalTranslation: In Japanese, one of the power ups Kirby can get is the Sweet Potato, which puffs him up and lets him "burp" out damaging dust clouds. The localization changed it to be a Mint Leaf instead, instead (even though the sprite for it hardly resembles an actual mint leaf), which lets Kirby defeat enemies with "minty-fresh breath".
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.KirbysDreamLand