History VideoGame / KirbyAndTheAmazingMirror

24th Jan '16 11:50:03 AM GrammarNavi
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* InfinityMinusOneSword: The Smash ability; it's rare because the rare encounters with [[GiantHandsOfDoom Master Hand]], except for two where he's joined by Crazy Hand, or if you [[EasterEgg swallow two Noddys and let the selection stop itself]] are the only opportunities to obtain the ability until the copy ability room is unlocked (which requires all doors connecting to the hub or doors connecting to such rooms to be unlocked, thus this method is only available late in the game without SequenceBreaking) since no plain mooks grant it, but as the ''SuperSmashBros'' moveset for Kirby it mimics has moves taken from the Stone and Hammer abilities, it's useful for both breaking silver blocks requiring certain abilities (and unlike other moves, regardless of angle needed to break the blocks) and pounding in wooden stakes, though another ability would be needed to light fuses. That, and, it's [[RuleOfCool cool]].
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* InfinityMinusOneSword: The Smash ability; it's rare because the rare encounters with [[GiantHandsOfDoom Master Hand]], except for two where he's joined by Crazy Hand, or if you [[EasterEgg swallow two Noddys and let the selection stop itself]] are the only opportunities to obtain the ability until the copy ability room is unlocked (which requires all doors connecting to the hub or doors connecting to such rooms to be unlocked, thus this method is only available late in the game without SequenceBreaking) since no plain mooks grant it, but as the ''SuperSmashBros'' ''VideoGame/SuperSmashBros'' moveset for Kirby it mimics has moves taken from the Stone and Hammer abilities, it's useful for both breaking silver blocks requiring certain abilities (and unlike other moves, regardless of angle needed to break the blocks) and pounding in wooden stakes, though another ability would be needed to light fuses. That, and, it's [[RuleOfCool cool]].

* ShoutOut: Master Hand appears as a miniboss in several places, and in combination with Crazy Hand is the boss of Candy Constellation. Additionally, one of Kirby's abilities in this game is the Smash ability, which gives Kirby his ''SuperSmashBros'' moveset (except for the standard special, which mimics his neutral-A), and is acquired by eating Master Hand.
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* ShoutOut: Master Hand appears as a miniboss in several places, and in combination with Crazy Hand is the boss of Candy Constellation. Additionally, one of Kirby's abilities in this game is the Smash ability, which gives Kirby his ''SuperSmashBros'' ''VideoGame/SuperSmashBros'' moveset (except for the standard special, which mimics his neutral-A), and is acquired by eating Master Hand.
11th Jan '16 5:22:12 AM Westonbirt
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Added DiffLines:
* SceneryPorn : [[http://www.spriters-resource.com/game_boy_advance/kirbyandtheamazingmirror/sheet/40118/ And how !]] All levels have several colourful pixel art landscape backgrounds.
30th Dec '15 9:08:00 AM Westonbirt
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* BoringButPractical : Kirby's tackle and air burst allow you to deal letal damage to A LOT OF enemies, are almost always available regardless of power and present a quick way to destroy blocks next to or under you.
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* BoringButPractical : Kirby's tackle and air burst allow you to deal letal lethal damage to A LOT OF a lot of enemies, are almost always available regardless of power and present a quick way to destroy blocks next to or under you.
30th Dec '15 9:06:36 AM Westonbirt
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Added DiffLines:
* BoringButPractical : Kirby's tackle and air burst allow you to deal letal damage to A LOT OF enemies, are almost always available regardless of power and present a quick way to destroy blocks next to or under you.
1st Dec '15 4:05:36 PM StarTFF
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* ArtificialStupidity: Red, Yellow, and Green Kirby. At least ONE of them is smarter than the other two!

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* ArtificialStupidity: *ArtificialStupidity: Red, Yellow, and Green Kirby. At least ONE of them is smarter than the other two!
1st Dec '15 4:01:58 PM StarTFF
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*ArtificialStupidity: Red, Yellow, and Green Kirby. At least ONE of them is smarter than the other two!
15th Oct '15 8:32:06 PM Wingnut
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* OddballInTheSeries: This is the only Franchise/{{Kirby}} game to be a full {{Metroidvania}} instead of a straightforward PlatformGame the series' main games are known for (it's somewhat of a SpiritualSuccessor to ''The Great Cave Offensive'' from ''VideoGame/KirbySuperStar'' in that regard). It's also the ''only'' game in the entire series where [[AntiVillain King Dedede]] does not make an appearance.
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* OddballInTheSeries: This is the only Franchise/{{Kirby}} game to be a full {{Metroidvania}} instead of a straightforward PlatformGame the series' main games are known for (it's somewhat of a SpiritualSuccessor to ''The Great Cave Offensive'' from ''VideoGame/KirbySuperStar'' in that regard). It's also the ''only'' game in the entire series where [[AntiVillain King Dedede]] does not make an appearance.appearance, or at least it would be until ''VideoGame/KirbyAndTheRainbowCurse''.
2nd Aug '15 9:36:03 AM Beed28
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''Kirby & the Amazing Mirror'' is one of the ten GameBoyAdvance games to be available to participants in the Nintendo3DS Ambassador Program, released exclusively to 3DS early adopters for free on the [[=eShop=]] in December 2011. In April 2014, the game was brought to WiiU's Virtual Console. (Like all Virtual Console games in the US, the multiplayer mode is inaccessible in these releases.)
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''Kirby & the Amazing Mirror'' is one of the ten GameBoyAdvance games to be available to participants in the Nintendo3DS Ambassador Program, released exclusively to 3DS early adopters for free on the [[=eShop=]] in December 2011. In April 2014, the game was brought to WiiU's Virtual Console. (Like all GBA Virtual Console games in the US, games, the multiplayer mode is inaccessible in these releases.)
28th Jul '15 2:35:14 AM Sammettik
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Cleanup.
* DubNameChange: The most amount out of any game in the series thus far (and arguably since), due to all the observable names of enemies that got muddled in translation (such as "[[JapaneseRanguage Mr. Flosty]]" from Mr. Frosty and "[[ComicalTranslation Leap]]" from Lip), as well as the mini-game "[[MeaningfulName Gigaton Punch]]" to "[[BlindIdiotTranslation Crackity Hack]]", among other examples. Needless to say, this was a point of controversy in the fandom, and Nintendo would go on to say their localization was [[FanDisservice based on the perceived market of the age demographic]].
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* DubNameChange: The most amount out of any game in the series thus far (and arguably since), due to all the observable names of enemies that got muddled in translation (such as "[[JapaneseRanguage Mr. Flosty]]" from Mr. Frosty and "[[ComicalTranslation Leap]]" from Lip), as well as the mini-game "[[MeaningfulName Gigaton Punch]]" to "[[BlindIdiotTranslation Crackity Hack]]", "Crackity Hack", among other examples. Needless to say, this was a point of controversy in the fandom, and Nintendo would go on to say their localization was [[FanDisservice based on the perceived market of the age demographic]].

* {{Expy}}[=/=]UndergroundMonkey: This is one of the few games that Whispy Woods didn't show up in, but King Golem fights almost identically.
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* {{Expy}}[=/=]UndergroundMonkey: {{Expy}}: This is one of the few games that Whispy Woods didn't show up in, but King Golem fights almost identically.

* GottaCatchThemAll / OneHundredPercentCompletion: Collecting all of the treasures. You can tell when a room is fully completed when it glows on the map.
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* GottaCatchThemAll / OneHundredPercentCompletion: GottaCatchThemAll: Collecting all of the treasures. You can tell when a room is fully completed when it glows on the map.

** GreenHillZone / HubLevel: Area 1, Rainbow Route ** BigBoosHaunt: Area 2, Moonlight Mansion ** UndergroundLevel: Area 3, Cabbage Cavern ** DeathMountain: Area 4, Mustard Moutain ** BigFancyCastle / LevelAte: Area 5, Carrot Castle(it's literally made from blocks of carrot) ** UnderTheSea: Area 6, Olive Ocean
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** GreenHillZone / HubLevel: GreenHillZone: Area 1, Rainbow Route Route. Also contains the HubLevel. ** BigBoosHaunt: Area 2, Moonlight Mansion Mansion. ** UndergroundLevel: Area 3, Cabbage Cavern Cavern. ** DeathMountain: Area 4, Mustard Moutain Moutain. ** BigFancyCastle / LevelAte: BigFancyCastle: Area 5, Carrot Castle(it's Castle (it's literally made [[LevelAte from blocks of carrot) carrot]]) ** UnderTheSea: Area 6, Olive OceanOcean.

** RuinsForRuinsSake [=/=] TempleOfDoom: Area 8, Radish Ruins ** SpaceZone: Area 9, Candy Constellation
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** RuinsForRuinsSake [=/=] TempleOfDoom: RuinsForRuinsSake: Area 8, Radish Ruins Ruins. ** SpaceZone: Area 9, Candy ConstellationConstellation.
24th Jun '15 7:06:58 PM nombretomado
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[[{{Kirby}} The pink puffball's]] second outing on the GameBoyAdvance, ''Kirby & the Amazing Mirror'' shifts from the standard linear platformer norm to a sprawling {{Metroidvania}} game with optional cooperative multiplayer.
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[[{{Kirby}} [[Franchise/{{Kirby}} The pink puffball's]] second outing on the GameBoyAdvance, ''Kirby & the Amazing Mirror'' shifts from the standard linear platformer norm to a sprawling {{Metroidvania}} game with optional cooperative multiplayer.

The game is essentially what you get if you throw the {{Metroidvania}} genre in a blender with ''VideoGame/TheLegendOfZeldaFourSwords'' and the ''{{Kirby}}'' franchise. The player must traverse a maze of nine interconnected areas, finding the maps for each, pressing buttons to connect them to the HubLevel, and defeating their bosses to collect the eight Mirror Shards to restore the [[TitleDrop Amazing Mirror]], the path to the FinalBoss. While you're doing that, the other three Kirbys are off on the adventure too, and you can call them by mobile phone at any time to help you fight enemies or solve puzzles which need an extra Kirby or two; the game also has a multiplayer mode which is pretty much the same thing except other players fill the roles of the other Kirbys.
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The game is essentially what you get if you throw the {{Metroidvania}} genre in a blender with ''VideoGame/TheLegendOfZeldaFourSwords'' and the ''{{Kirby}}'' ''Franchise/{{Kirby}}'' franchise. The player must traverse a maze of nine interconnected areas, finding the maps for each, pressing buttons to connect them to the HubLevel, and defeating their bosses to collect the eight Mirror Shards to restore the [[TitleDrop Amazing Mirror]], the path to the FinalBoss. While you're doing that, the other three Kirbys are off on the adventure too, and you can call them by mobile phone at any time to help you fight enemies or solve puzzles which need an extra Kirby or two; the game also has a multiplayer mode which is pretty much the same thing except other players fill the roles of the other Kirbys.

* OddballInTheSeries: This is the only {{Kirby}} game to be a full {{Metroidvania}} instead of a straightforward PlatformGame the series' main games are known for (it's somewhat of a SpiritualSuccessor to ''The Great Cave Offensive'' from ''VideoGame/KirbySuperStar'' in that regard). It's also the ''only'' game in the entire series where [[AntiVillain King Dedede]] does not make an appearance.
to:
* OddballInTheSeries: This is the only {{Kirby}} Franchise/{{Kirby}} game to be a full {{Metroidvania}} instead of a straightforward PlatformGame the series' main games are known for (it's somewhat of a SpiritualSuccessor to ''The Great Cave Offensive'' from ''VideoGame/KirbySuperStar'' in that regard). It's also the ''only'' game in the entire series where [[AntiVillain King Dedede]] does not make an appearance.
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