History VideoGame / Kirby64TheCrystalShards

24th Apr '18 5:12:39 PM Sullytofu
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Directed by Shinichi Shimomura, most of the action is played on a 2D plane, with enemies occasionally flying at Kirby from the "background" to slow him down. One of the most noted gameplay mechanics is the expanding of Kirby's "copy" powers; Kirby is able to mix powers from different enemies to make new ones (for example, the combination of Burning + Stone turns Kirby into a living, aim-able volcano).

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Directed by Shinichi Shimomura, most of the action is played on a 2D plane, with enemies occasionally flying at Kirby from the "background" to slow him down. One of the most noted gameplay mechanics is the expanding of Kirby's "copy" powers; Kirby is able to mix powers from different enemies to make new ones (for example, the combination of Burning + Stone turns Kirby into a living, aim-able volcano).
volcano). Another mechanic is the Friends, Kirby's three allies of King Dedede, a Waddle Dee, and a human painter named Adeline that assist him in small scripted sequences within each level.
7th Apr '18 11:23:14 PM NoUsername
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* SpellMyNameWithAnS: There have been many inconsistent translations and spellings of the TrueFinalBoss's name, including [[spoiler:0[[superscript:2]], 02, Zero Two, and Zero2]].

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* SpellMyNameWithAnS: There have been many inconsistent translations and spellings of the TrueFinalBoss's name, including [[spoiler:0[[superscript:2]], 02, Zero [[spoiler:Zero Two, [=Zero2=], and Zero2]].0[[superscript:2]]]].
7th Apr '18 11:19:39 PM NoUsername
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* SpellMyNameWithAnS: There have been many inconsistent translations and spellings of the TrueFinalBoss's name, including [[spoiler:0[[superscript:2]], 02, Zero Two, and Zero2]].
8th Mar '18 11:21:03 PM Sammettik
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* EleventhHourSuperpower: [[spoiler:Ribbon's Shard Gun is the result of recombining all the Crystal Shards in order to defeat 0[[superscript:2]].]]

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* EleventhHourSuperpower: [[spoiler:Ribbon's Shard Gun [[spoiler:Ribbon + Crystal is the result of recombining all the Crystal Shards in order to defeat 0[[superscript:2]].]]
8th Mar '18 11:17:01 PM Sammettik
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* EyeScream: Like his previous incarnation, 0[[superscript:2]] can be attacked through the eye, though it's not strictly required to win this time.

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* EyeScream: Like his its previous incarnation, 0[[superscript:2]] can be attacked through the eye, though it's not strictly required to win this time.
6th Mar '18 5:48:16 PM immblueversion
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* EleventhHourSuperpower: [[spoiler:Ribbon's Shard Gun is the result of recombining all the Crystal Shards in order to defeat 0[[superscript:2]].]]



* EleventhHourSuperpower: [[spoiler:Ribbon's Shard Gun is the result of recombining all the Crystal Shards in order to defeat 0[[superscript:2]].]]
* TheEndOrIsIt: Fail to get OneHundredPercentCompletion, and the ending cinematic suggests that [[spoiler:the Fairy Queen is still possessed]].

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* EleventhHourSuperpower: [[spoiler:Ribbon's Shard Gun is the result of recombining all the Crystal Shards in order to defeat 0[[superscript:2]].]]
* TheEndOrIsIt: Fail to get OneHundredPercentCompletion, and the ending cinematic suggests reveals that [[spoiler:the Fairy Queen is still possessed]].
1st Mar '18 8:03:03 PM Sammettik
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* BackFromTheDead: Despite not explicitly stated as such, it's painfully obvious [[spoiler:0 re-formed as 0[[superscript:2]]]].

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* BackFromTheDead: Despite not explicitly stated as such, it's painfully obvious [[spoiler:0 re-formed as 0[[superscript:2]]]].[[spoiler:0[[superscript:2]] is Zero reborn]].
27th Feb '18 10:00:31 PM Sammettik
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* GiantSpaceFleaFromNowhere: Miracle Matter is unique in being one of the few major ''Kirby'' antagonists with no foreshadowing whatsoever. However, he does appear as a shadowy mass just as the level leading up to it ends.

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* GiantSpaceFleaFromNowhere: Miracle Matter is unique in being one of the few major ''Kirby'' antagonists with no foreshadowing whatsoever. However, he does appear as a shadowy mass just as the level leading up to it ends.
20th Feb '18 11:26:11 AM Karxrida
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* ArrowsOnFire: Burning + Needle.

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* ArrowsOnFire: Burning + Needle.Needle has Kirby turn himself into a bow to fire flaming arrows.



* BattleBoomerang: Both regular Cutter and Cutter + Cutter.

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* BattleBoomerang: Both regular Cutter and Cutter + Cutter.Cutter let Kirby throw boomerangs to attack.
20th Feb '18 10:55:56 AM WanderingTedium
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** The game differentiates itself from virtually every other Kirby platformer with the absence of a signature mechanic: Doors. Instead, all rooms transition into another by going offscreen at certain points, lending the game a more straightforward feel than other Kirby titles.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Kirby64TheCrystalShards