History VideoGame / KingsBounty

26th Mar '16 9:15:56 PM Aquillion
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** This becomes central to the plot in ''Dark Side'', where one Light-aligned character states explicitly that she believes Dark-aligned races should all be killed, including children. Your character faces constant racism from humans throughout the game.
24th Mar '16 6:32:13 AM FurryKef
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''King's Bounty'' was a video game made in 1990 by New World Computing back when they were still young and filled with hope and dreams, the game play was much like the ''VideoGame/HeroesOfMightAndMagic'' games of today enough that 3DO would release a UsefulNotes/{{Playstation 2}} port titled ''Heroes of Might and Magic: Quest for the Dragon Bone Staff'' a decade later but rather then controlling an entire kingdom you played a single hero with a salary and unit limit determined by level, rank, and other things.

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''King's Bounty'' was a video game made in 1990 by New World Computing back when they were still young and filled with hope and dreams, the game play was much like the ''VideoGame/HeroesOfMightAndMagic'' games of today enough that 3DO would release a UsefulNotes/{{Playstation 2}} port titled ''Heroes of Might and Magic: Quest for the Dragon Bone Staff'' a decade later but rather then than controlling an entire kingdom you played a single hero with a salary and unit limit determined by level, rank, and other things.
20th Jan '16 4:57:30 PM nombretomado
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''King's Bounty'' was a video game made in 1990 by New World Computing back when they were still young and filled with hope and dreams, the game play was much like the ''VideoGame/HeroesOfMightAndMagic'' games of today enough that 3DO would release a {{Playstation 2}} port titled ''Heroes of Might and Magic: Quest for the Dragon Bone Staff'' a decade later but rather then controlling an entire kingdom you played a single hero with a salary and unit limit determined by level, rank, and other things.

to:

''King's Bounty'' was a video game made in 1990 by New World Computing back when they were still young and filled with hope and dreams, the game play was much like the ''VideoGame/HeroesOfMightAndMagic'' games of today enough that 3DO would release a {{Playstation UsefulNotes/{{Playstation 2}} port titled ''Heroes of Might and Magic: Quest for the Dragon Bone Staff'' a decade later but rather then controlling an entire kingdom you played a single hero with a salary and unit limit determined by level, rank, and other things.



All of the modern sequels can be purchased through {{Steam}} and [=GamersGate=].

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All of the modern sequels can be purchased through {{Steam}} UsefulNotes/{{Steam}} and [=GamersGate=].
19th Dec '15 4:42:51 PM starofjusticev21
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** The Sword of Prowess from the first game is probably one of the most badass examples ever, since it not only makes its owner one of the most formidable warriors ever (not that you'll ever know thanks to the lack of one-on-one combat), its effects spill over into all the forces under its owner's command.

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** The Sword of Prowess from the first game is probably one of the most badass examples ever, since it ever. [[TakeOurWordForIt It not only makes its owner one of the most formidable warriors ever (not that you'll ever know thanks to the lack of one-on-one combat), an impossibly potent warrior]], its effects spill over into all the forces under its owner's command.
18th Dec '15 4:52:11 PM starofjusticev21
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** The Sword of Prowess from the first game is probably one of the most badass examples ever, since it not only makes its owner one of the most formidable warriors ever (not that you'll ever know thanks to the lack of one-on-one combat), its effects spill over into all the forces under its owner's command.
17th Dec '15 8:23:11 AM starofjusticev21
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* DiscOneNuke: [[https://www.youtube.com/watch?v=o8sfYRD-Kcg This longplay]] of the first game show how it's possible to avoid tackling any of the villains at all until you've bopped around long enough just building up your leadership stat and finding the legendary treasures that you can recruit the most powerful units in the game and then just breeze through most of the boss battles.
10th Dec '15 6:11:15 AM SilverDragon
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King's Bounty was [[GermansLoveDavidHasselhoff popular enough in Russia]] to spawn a couple of unofficial fan sequels for the Amiga called King's Bounty 2 and 3, unrelated fan remake for MS-DOS also called King's Bounty 2 (neither of these are available in any language but Russian), several [[SpiritualSuccessor spiritual successors]] of varying quality and finally a series of modern sequels for the PC which got translated into English. The first of these sequels is called ''King's Bounty: The Legend'', and was followed by ''King's Bounty: Armored Princess'', which got a expansion pack called ''Crossworlds'' with additional models. A third game titled ''King's Bounty: Warriors of the North'' was released in October 26th, 2012. Most agree that ''King's Bounty: Armored Princess'' with expansion is the best of the three, while ''King's Bounty: Warriors of the North'' is weaker due to being developed by another developer with previous developer only supervising the beginning stage of creation and also being mainly the same game with numerous yet not groundbreaking changes and additions. The latest entry in the series, called King's Bounty: Dark Side, was released in August 2014. Unlike previous installments this one focuses on using "evil" troops.

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King's Bounty was [[GermansLoveDavidHasselhoff popular enough in Russia]] to spawn a couple of unofficial fan sequels for the Amiga called King's Bounty 2 and 3, unrelated fan remake for MS-DOS also called King's Bounty 2 (neither of these are available in any language but Russian), several [[SpiritualSuccessor spiritual successors]] of varying quality and finally a series of modern sequels for the PC which got translated into English. The first of these sequels is called ''King's Bounty: The Legend'', and was followed by ''King's Bounty: Armored Princess'', which got a expansion pack called ''Crossworlds'' with additional models. A third game titled ''King's Bounty: Warriors of the North'' was released in October 26th, 2012. Most agree that ''King's Bounty: Armored Princess'' with expansion is the best of the three, while ''King's Bounty: Warriors of the North'' is weaker due to being developed by another developer with previous developer only supervising the beginning stage of creation and also being mainly the same game with numerous yet not groundbreaking changes and additions. The latest entry in the series, called King's ''King's Bounty: Dark Side, Side'', was released in August 2014. Unlike previous installments this one focuses on using "evil" troops.
30th Oct '15 4:49:27 PM FF32
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** [[{{Magitech}} Lina]], the [[AnIcePerson Ice mage]].

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** [[{{Magitech}} [[{{Magitek}} Lina]], the [[AnIcePerson Ice mage]].
4th Jul '15 8:03:53 PM Vios
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/55607c4cf145279542e2d6928374fbe6.jpg]]
15th Jun '15 7:59:10 AM BladeL
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King's Bounty was [[GermansLoveDavidHasselhoff popular enough in Russia]] to spawn a couple of unofficial fan sequels for the Amiga called King's Bounty 2 and 3, unrelated fan remake for MS-DOS also called King's Bounty 2 (neither of these are available in any language but Russian), several [[SpiritualSuccessor spiritual successors]] of varying quality and finally a series of modern sequels for the PC which got translated into English. The first of these sequels is called ''King's Bounty: The Legend'', and was followed by ''King's Bounty: Armored Princess'', which got a expansion pack called ''Crossworlds'' with additional models. A third game titled ''King's Bounty: Warriors of the North'' was released in October 26th, 2012. Most agree that ''King's Bounty: Armored Princess'' with expansion is the best of the three, while ''King's Bounty: Warriors of the North'' is weaker due to being developed by another developer with previous developer only supervising the beginning stage of creation and also being mainly the same game with numerous yet not groundbreaking changes and additions.

to:

King's Bounty was [[GermansLoveDavidHasselhoff popular enough in Russia]] to spawn a couple of unofficial fan sequels for the Amiga called King's Bounty 2 and 3, unrelated fan remake for MS-DOS also called King's Bounty 2 (neither of these are available in any language but Russian), several [[SpiritualSuccessor spiritual successors]] of varying quality and finally a series of modern sequels for the PC which got translated into English. The first of these sequels is called ''King's Bounty: The Legend'', and was followed by ''King's Bounty: Armored Princess'', which got a expansion pack called ''Crossworlds'' with additional models. A third game titled ''King's Bounty: Warriors of the North'' was released in October 26th, 2012. Most agree that ''King's Bounty: Armored Princess'' with expansion is the best of the three, while ''King's Bounty: Warriors of the North'' is weaker due to being developed by another developer with previous developer only supervising the beginning stage of creation and also being mainly the same game with numerous yet not groundbreaking changes and additions. \n The latest entry in the series, called King's Bounty: Dark Side, was released in August 2014. Unlike previous installments this one focuses on using "evil" troops.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.KingsBounty