History VideoGame / KingdomUnderFireTheCrusaders

28th Oct '16 1:06:14 PM mkmlp
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* AnnoyingArrows: Archers are definitely useful support units to have but nothing stops the hero characters from continuing to run around slaughtering dozens of enemies after being pin cushoned.

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* AnnoyingArrows: Archers are definitely useful support units to have but nothing stops the hero characters from continuing to run around slaughtering dozens of enemies after being pin cushoned.cushioned.



* FantasticRacism: Something of a theme. All the races of Bersia have grown to passionately hate each other during previous wars (with the exception of elves and dwarves, curiously enough, who get along very well). This is the reason the all-out catastrophical world war depicted in the game breaks out easily, despite being instigated by an outside force. The nations do not investigate their situations properly, instead believing they are just dealing with TheUsualAdversaries, and jumping straight into all-out aggression.

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* FantasticRacism: Something of a theme. All the races of Bersia have grown to passionately hate each other during previous wars (with the exception of elves and dwarves, curiously enough, who get along very well). This is the reason the all-out catastrophical catastrophic world war depicted in the game breaks out easily, despite being instigated by an outside force. The nations do not investigate their situations properly, instead believing they are just dealing with TheUsualAdversaries, and jumping straight into all-out aggression.
* GamePlayStorySegregation: During her campaign, it is repeatedly brought up that Lecreta still has the sword Retherin, her ex gave her. Despite this, the player is still free to buy her new swords throughout the game.



* WhatHappenedToTheMouse: In-universe example: Regnier's epilogue states that to this day, it is unknown how Ecclesia learned of the Ancient Heart. However, Walter's campaign in ''Heroes'' explains this one, Walter was whispered to by Encablossa posing as God, who told him of it and ordered him to find it, causing the Ecclesians to make a secret alliance with the Kaedes in order to obtain the Heart.

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* WhatHappenedToTheMouse: In-universe example: Regnier's epilogue states that to this day, it is unknown how Ecclesia learned of the Ancient Heart. However, Walter's campaign in ''Heroes'' explains this one, Walter was whispered to by Encablossa posing as God, who told him of it and ordered him to find it, causing the Ecclesians to make a secret alliance with the Kaedes in order to obtain the Heart.Heart.
* WhatTheHellHero:
** [[FatherToHisMen General Hugh]] gives one to Gerald, [[spoiler: after the latter abandoned his possession at the flood gate to save the former. Calling him out for potentially giving the enemy what they needed to turn the tide of the war in their favor, just to save him.]]
** After learning from this mistake, [[spoiler: Gerald leaves Hugh to die, so he can save the king in the next mission]], electing Rubpert, who like Gerald also saw Hugh as a ParentalSubstitute, to refuse to spend the next missions telling him off, as he goes through HeroicBSOD.
28th Oct '16 12:33:00 PM mkmlp
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** On top of this, there's the fact that the game features no real form of LevelGrinding between missions, making experience points an extremely valuable and limited resource that you will likely use mostly on boosting the main characters, their respective troops, possibly the lieutenant characters, and likely the first archer unit you receive, with barley if any left to invest in other units.



* CuttingTheGordianKnot: Several missions have moments where you're supposed to partipate in a complex strategic scenario, outmaneuvre an enemy, or pull a tactical retreat. If you are strong enough (that is to say, good in melee and with plenty of healing nearby), you can usually just breeze through anyway. Especially jarring considering that the lategame expects that kind of combat prowess from you all the time.

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* CuttingTheGordianKnot: Several missions have moments where you're supposed to partipate participate in a complex strategic scenario, outmaneuvre outmaneuver an enemy, or pull a tactical retreat. If you are strong enough (that is to say, good in melee and with plenty of healing nearby), you can usually just breeze through anyway. Especially jarring considering that the lategame late game expects that kind of combat prowess from you all the time.



* DropTheHammer: Rubert and Kendall use hammers in combat. Rubert's is greatly oversizes while Kendall's is functionally closer to a polearm.

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* DropTheHammer: Rubert and Kendall use hammers in combat. Rubert's is greatly oversizes over sized while Kendall's is functionally closer to a polearm.pole-arm.



* WarIsHell: Perhaps one of the most subtle examples ever. It's become a clichee by now to point out that the [[WhatMeasureIsAMook regular soldiers you are killing]] might have family and loved ones too. However, due to the point-of-view mechanics, you actually experience it in this game, seeing the story from both sides and realizing that you're ''killing the friends of your previous characters''.

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* WarIsHell: Perhaps one of the most subtle examples ever. It's become a clichee cliche by now to point out that the [[WhatMeasureIsAMook regular soldiers you are killing]] might have family and loved ones too. However, due to the point-of-view mechanics, you actually experience it in this game, seeing the story from both sides and realizing that you're ''killing the friends of your previous characters''.
19th Aug '14 7:51:13 AM Asgar
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* BoringButPractical: Of the wide diversity of units the game offers, you will likely end up sticking to very basic units like archers and infantry mostly, with a lot of healing magic. Aerial units are easy to loose and many other units like sappers or fire elementals suffer from CripplingOverspecialization or are just not that powerful.



* ElvesVersusDwarves: Averted. Both are races driven to the brink of extinction, elves existing only as Protectorates under Hironeiden now, dwarves being scattered to the mountains north of Ecclesia, making it easy for them to bond over their shared situation, especially when the dwarf elder takes in elven refugees.. It is said that they did not get along well in the past, but the dwarves and elves we see in Rupert's campaign are good friends.

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* ElvesVersusDwarves: Averted. Both are races driven to the brink of extinction, elves existing only as Protectorates under Hironeiden now, dwarves being scattered to the mountains north of Ecclesia, making it easy for them to bond over their shared situation, especially when the dwarf elder takes in elven refugees..refugees. It is said that they did not get along well in the past, but the dwarves and elves we see in Rupert's campaign are good friends.
19th Aug '14 7:49:23 AM Asgar
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* ElvesVersusDwarves: Averted. Both are races driven to the brink of extinction, existing only as Protectorates under Hironeiden now, making it easy for them to bond over their shared situation. It is said that they did not get along well in the past, but the dwarves and elves we see in Rupert's campaign are good friends.

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* ElvesVersusDwarves: Averted. Both are races driven to the brink of extinction, elves existing only as Protectorates under Hironeiden now, dwarves being scattered to the mountains north of Ecclesia, making it easy for them to bond over their shared situation.situation, especially when the dwarf elder takes in elven refugees.. It is said that they did not get along well in the past, but the dwarves and elves we see in Rupert's campaign are good friends.
4th Aug '14 3:01:58 PM ShinobiWolf
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* RidiculouslyFastConstruction: Played straight, differently from other examples. Because the game isn't an RTS the construction doesn't appear on screen but there's nothing stopping you from switching a unit from infantry to cavalry or siege weaponry between missions, even if your in the desert miles from the nearest city.

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* RidiculouslyFastConstruction: Played straight, differently from other examples. Because the game isn't an RTS the construction doesn't appear on screen but there's nothing stopping you from switching a unit from infantry to cavalry or siege weaponry between missions, even if your you're in the desert miles from the nearest city.
4th Aug '14 2:55:26 PM ShinobiWolf
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** Let's not forget the time he's caught in Gerald's trap, where an entire forest is set ablaze with Regnier's forces trapped inside. The troops celebrate, believing they've finally taken down Regnier... until they see Regnier calmly walking toward them through the flames as if nothing happened.
28th Apr '14 8:55:20 AM Ecclytennysmithylove
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* TheHorde: Basically how the human kingdoms see the orc and ogre tribes, especially after they are united by Regnier into a single organization (the commonwealth of Hexter).



* TheHorde: Basically how the human kingdoms see the orc and ogre tribes, especially after they are united by Regnier into a single organization (the commonwealth of Hexter).
* TheUsualAdversaries: Played straight with humans and elves fighting orcs, ogres, and dark elves. [[spoiler:Averted once Encablossa appears and starts making freakish mutated enemies]].


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* TheUsualAdversaries: Played straight with humans and elves fighting orcs, ogres, and dark elves. [[spoiler:Averted once Encablossa appears and starts making freakish mutated enemies]].
26th Oct '13 4:36:51 AM Asgar
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Added DiffLines:

** Justified in that the villains are half-vampires and darkelves, who are superhumanly agile and fast, but lack the constitution and strength of humans, dwarves or orcs. When Lucretia's group first encounters heavy human infantry, they are confused why anyone would slow themselves down that much with metal armor, especially when it just makes you vulnerable to lightning magic (which is a very common sight on Bersia's battlefields).
9th Sep '13 4:25:25 AM Asgar
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* BolivianArmyEnding: The ending to Cirith's campaign is...bitter.
9th Sep '13 4:18:26 AM Asgar
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* WhatDoYouMeanItsNotSymbolic: The games draw some pretty obvious parallels to the historical crusades (and not the idealized variant either, but the unforgiving war of extermination between races and ideologies), and one might also see a few similarities to World War One.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.KingdomUnderFireTheCrusaders