History VideoGame / KingdomHeartsBirthBySleep

21st Feb '17 5:42:29 PM nombretomado
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** Terra somewhat resembles [[CrisisCore Zack Fair]], and both of them are [[spoiler:{{tragic hero}}es.]] He is also quite similar to Riku, hence the shared name meaning, though due to his older age and maturity, in his delving into darkness he rises from his angst and {{jerkass}}-itude faster than Riku did.

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** Terra somewhat resembles [[CrisisCore [[VideoGame/CrisisCore Zack Fair]], and both of them are [[spoiler:{{tragic hero}}es.]] He is also quite similar to Riku, hence the shared name meaning, though due to his older age and maturity, in his delving into darkness he rises from his angst and {{jerkass}}-itude faster than Riku did.
15th Feb '17 4:24:41 PM infernape612
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* Sliding Dash, one of the most basic starting commands, allows access to an enormous number of areas that are supposed to be unavailable without Air Slide or Glide, both lategame abilities. Ventus in particular can get Superglide the moment he enters Disney Town, four worlds before he gets the Glide ability that it's supposed to be an upgrade from. Magnet, whose animation has the character thrust their Keyblade vertically, can similarly be used to get some stickers that are supposed to require High Jump.

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* ** Sliding Dash, one of the most basic starting commands, allows access to an enormous number of areas that are supposed to be unavailable without Air Slide or Glide, both lategame abilities. Ventus in particular can get Superglide the moment he enters Disney Town, four worlds before he gets the Glide ability that it's supposed to be an upgrade from. Magnet, whose animation has the character thrust their Keyblade vertically, can similarly be used to get some stickers that are supposed to require High Jump.
13th Feb '17 8:23:27 AM CouchAlmark
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** Armor of Eraqus is a more specific example to the three protagonists of this game, as he can use special attacks based off each of their signature Command Styles and their most prominent unique commands.
30th Jan '17 5:56:07 PM CouchAlmark
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*** Better yet, the Arena versions of the Boards count for unlocking the Secret Board, which is packed to the brim with high-quality commands and even the lategame Lightning Ray Shotlock. A player can easily unlock the Secret Board for their second and third characters before entering the second world.
30th Jan '17 11:29:43 AM CouchAlmark
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* DiscOneNuke:
** In Maleficent's Castle is a ledge in the corner with a chest on it, normally requiring Glide/Air Slide to reach it during endgame. However, a simple jump and Sliding Dash in midair will get you there on the first visit. It contains Tornado Strike for Ventus or Ice Barrage for Aqua, both ultimate 2-slot commands.
** In the castle's courtyard in the Dwarf Woodlands, there's a chest with Fission Firaga that normally requires High Jump to obtain. Terra and Aqua can get it by abusing Slide Dash to climb up a slope and cross the gap between the walls, giving them a strong spell very early.
** If you know the melding recipes, you can make several high level commands very early with a bit of grinding. For example, Mega Flare and the EXP Walker ability can be obtained as soon as you can access the Mirage Arena, which occurs after you complete the first world in each story. Mega Flare kills all on-screen {{Mooks}} in one shot on each cast, while EXP Walker grants you experience just by walking.
** Aqua's D-Link, one of the first that Ven and Terra get, comes with Magnera once it's been leveled up once. Magnet spells trivialize battles against Unversed {{Mooks}} by pulling most into to a sphere near the player that prevents them from attacking, makes them very easy-to-hit targets, and greatly fills up the Command Gauge if it catches a lot of enemies so you can use Finish Commands quickly.
** Ven's D-Link grants the Haste ability after being leveled up once, making Terra and Aqua attack much faster. This is very useful against the early bosses, as combo finishers will stun them for a short period to let you get more attacks in.

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* DiscOneNuke:
** In Maleficent's Castle is a ledge
DiscOneNuke: ''Birth By Sleep'' has the most of any game in the corner with a chest on it, normally requiring Glide/Air Slide to reach it during endgame. However, a simple jump and franchise:
*
Sliding Dash Dash, one of the most basic starting commands, allows access to an enormous number of areas that are supposed to be unavailable without Air Slide or Glide, both lategame abilities. Ventus in midair will particular can get you there on Superglide the moment he enters Disney Town, four worlds before he gets the Glide ability that it's supposed to be an upgrade from. Magnet, whose animation has the character thrust their Keyblade vertically, can similarly be used to get some stickers that are supposed to require High Jump.
** The Command Board allows easy access to a surprisingly large number of commands through melding. It's possible to have -aga magic even before entering
the first visit. It contains Tornado Strike for Ventus or Ice Barrage for Aqua, both ultimate 2-slot commands.
** In
world. Upon clearing the castle's courtyard in the Dwarf Woodlands, there's a chest with Fission Firaga that normally requires High Jump to obtain. Terra first world and Aqua can get it by abusing Slide Dash to climb up a slope and cross the gap between the walls, giving them a strong spell very early.
** If you know the melding recipes, you can make several high level commands very early with a bit of grinding. For example, Mega Flare and the EXP Walker ability can be obtained as soon as you can access
unlocking the Mirage Arena, which occurs after you complete even more options become available such that it's possible to go into the first second world in each story. with Mega Flare kills in one's deck.
** The Mirage Arena unlocks
all on-screen {{Mooks}} in one shot on each cast, while EXP Walker grants you experience just by walking.
** Aqua's D-Link, one
of the first that Ven and Terra get, comes with Magnera once it's been leveled up once. Magnet spells trivialize battles against Unversed {{Mooks}} by pulling most into to a sphere near the player that prevents them from attacking, makes them very easy-to-hit targets, and greatly fills up the Command Gauge if it catches a lot Board and Rumble Racing stages for all characters as long as they've been unlocked with any character before, allowing the other two characters to quickly raise their Arena Level and collect large amounts of enemies so you Medals without having to see combat. While Abounding Crystals can't be purchased with Medals until the first three worlds are cleared, every other Crystal type can be, allowing a player who knows what to meld and what Crystals to use Finish Commands quickly.
to enter their second world with an enormous advantage in both commands and abilities. Unfortunately the commands found on the lategame Boards aren't available in the Arena versions, but the player can still easily level up their existing commands for melding purposes.
** Ven's D-Links, once the player understands their somewhat unusual leveling mechanics, contain much more powerful decks than the player will have early on without considerable time spent at the Mirage Arena, along with adding special abilities such as Haste that aren't available anywhere else. While the D-Link grants decks are swiftly outshone by the Haste ability after being leveled up once, making Terra and Aqua attack much faster. This is very useful against player's own, during the early bosses, as combo finishers will stun them for a short period to let you get more attacks in.game they can prove invaluable assets.
14th Jan '17 8:10:24 AM Gosicrystal
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* LostForever: As Terra and Aqua, be sure to return to [[spoiler: Land of Departure as soon as you can. Though you can still pick up any lost chests after Xehanort sends it to the darkness. You just have to beat the Unknown first.]]



* OminousLatinChanting: The Final Episode boss theme [[http://www.youtube.com/watch?v=ewhYdzHZ1Vo "Dismiss"]].
** Actually, Dismiss is a remix of [[http://www.youtube.com/watch?v=gbeHo6c_a8o "Destati"]]. It's really [[OminousLatinChanting Ominous Italian Chanting]].
* OminousPipeOrgan: Same as above. Also used in "Beyond the Door".

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* OminousLatinChanting: The Final Episode boss theme [[http://www.youtube.com/watch?v=ewhYdzHZ1Vo "Dismiss"]].
** Actually, Dismiss is
"Dismiss"]]. Though for being a remix of [[http://www.youtube.com/watch?v=gbeHo6c_a8o "Destati"]]. It's "Destati"]], it's really [[OminousLatinChanting Ominous Italian Chanting]].
Chanting.
* OminousPipeOrgan: Same as above. Also used Used in "Beyond the Door".



* PinballZone: Pete's Rec Room

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* PermanentlyMissableContent: As Terra and Aqua, be sure to return to [[spoiler:Land of Departure as soon as you can. Though you can still pick up any lost chests after Xehanort sends it to the darkness. You just have to beat the Unknown first]].
* PinballZone: Pete's Rec RoomRoom.



* PostClimaxConfrontation: [[spoiler: The TrueFinalBoss battle, which takes place in the town square of [[WalkingWasteland a darkened]] Radiant Garden (where Aqua had previously fought Vanitas), and comes after the climax in [[TheVeryDefinitelyFinalDungeon The Keyblade Graveyard.]]]]

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* PostClimaxConfrontation: [[spoiler: The [[spoiler:The TrueFinalBoss battle, which takes place in the town square of [[WalkingWasteland a darkened]] Radiant Garden (where Aqua had previously fought Vanitas), and comes after the climax in [[TheVeryDefinitelyFinalDungeon The Keyblade Graveyard.]]]]
30th Nov '16 5:33:51 PM GrammarNavi
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* AnotherSideAnotherStory: There are three playable characters (Terra, Aqua, and Ven) that have there own playstyles and follow their own stories. All 3 stories intertwine, making playing all of them necessary to fully understand what's going on.

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* AnotherSideAnotherStory: There are three playable characters (Terra, Aqua, and Ven) that have there their own playstyles and follow their own stories. All 3 stories intertwine, making playing all of them necessary to fully understand what's going on.



** [[spoiler:Vanitas']] battle theme is a more tense remix of Sora's and Roxa's respective themes. Conversely, the final battle theme against [[spoiler: Vanitas]] is, itself, a more darker remix of this exact same battle theme.

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** [[spoiler:Vanitas']] battle theme is a more tense remix of Sora's and Roxa's Roxas' respective themes. Conversely, the final battle theme against [[spoiler: Vanitas]] is, itself, a more darker remix of this exact same battle theme.



-->[[spoiler:'''Terra''' (''inside his mind/heart, conversing with Master Xehanort''): "Wrong. [[BeCarefulWhatYouWishFor You're going to get shown the door]], old man."]] [[note]]And as we all know, [[spoiler: in KH1, when the door to darkness holding Kingdom Hearts is opened, Xehanort's Heartless, Ansem, is destroyed by the immense light coming from the door, since Kingdom Hearts is pure light.]] [[/note]]

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-->[[spoiler:'''Terra''' (''inside his mind/heart, conversing with Master Xehanort''): "Wrong. [[BeCarefulWhatYouWishFor You're going to get shown the door]], old man."]] [[note]]And as we all know, [[spoiler: in KH1, KHI, when the door to darkness holding Kingdom Hearts is opened, Xehanort's Heartless, Ansem, is destroyed by the immense light coming from the door, since Kingdom Hearts is pure light.]] [[/note]]



** Of the three protagonist, Terra has by far the easiest early game thanks to being a MightyGlacier while Ven and Aqua have to deal with EarlyGameHell, thanks to being a FragileSpeedster and SquishyWizard, respectively. However, as the game goes on, Terra slowly begins to fall behind as Ven develops into a JackOfAllStats and Aqua becomes a LightningBruiser, while he more or less stays the same. With a lot of end game bosses dealing high damage regardless of a characters defense, and a lot of {{Bonus Boss}}es being able to one-shot all the characters regardless, Terra quickly falls behind them in terms of handling the after game, to the point certain {{Bonus Boss}}es are nigh impossible with him because of how slow he is.

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** Of the three protagonist, protagonists, Terra has by far the easiest early game thanks to being a MightyGlacier while Ven and Aqua have to deal with EarlyGameHell, thanks to being a FragileSpeedster and SquishyWizard, respectively. However, as the game goes on, Terra slowly begins to fall behind as Ven develops into a JackOfAllStats and Aqua becomes a LightningBruiser, while he more or less stays the same. With a lot of end game bosses dealing high damage regardless of a characters defense, and a lot of {{Bonus Boss}}es being able to one-shot all the characters regardless, Terra quickly falls behind them in terms of handling the after game, to the point certain {{Bonus Boss}}es are nigh impossible with him because of how slow he is.



** Players who get ''Final Mix'' and go to Birth By Sleep right after 2 will inevitably take a while to get used to hitting X to open chests, speak to NPCs, and interact with objects as opposed to triangle

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** Players who get ''Final Mix'' and go to Birth By Sleep right after 2 KHII will inevitably take a while to get used to hitting X to open chests, speak to NPCs, [=NPCs=], and interact with objects as opposed to triangleTriangle.



* FastballSpecial: Aqua is both the thrower (with Stitch) and the... throwee (with Prince Phillip). Ven follows the same pattern with Stich and with Hercules.
* FeministFantasy: The game stands out from the rest of the franchise for not only providing the first playable Heroine, but turning classic Disney films on their head a little with how she fits into their narratives. The story begins with Aqua earning the rank of Master, and being charged with locating and bringing home her TrueCompanions when they go astray. She spends much of the game struggling to save Terra and Ventus from the darkness threatening them, [[spoiler: and is the sole protagonist of the Final Chapter]]. An equal balance of LadyOfWar and LadyOfBlackMagic, she is an exceptionally skilled warrior and the most level-headed among the PowerTrio. When encountering classic Princesses, she is the one who actively facilitates their happy endings -- escorting Cinderella during her escape from Lady Tremaine, defeating the Magic Mirror and the Evil Queen to help save Snow White, and rescuing Prince Phillip from Maleficient's castle before they face down the sorceress-turned-dragon together. [[spoiler: In the Final Chapter, it is revealed that she was the one that laid many significant pieces of groundwork for the main story -- providing Kairi was the power of the Keyblade, creating Castle Oblivion to protect Ventus, and foiling Xehanort's original plan by destroying the x-Blade and leaving his new host (Terra) without memories. She was also the one to first encourage and warn Sora to watch over Riku, and never give up on him should he go astray in the future]].

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* FastballSpecial: Aqua is both the thrower (with Stitch) and the... throwee (with Prince Phillip). Ven follows the same pattern with Stich Stitch and with Hercules.
* FeministFantasy: The game stands out from the rest of the franchise for not only providing the first playable Heroine, but turning classic Disney films on their head a little with how she fits into their narratives. The story begins with Aqua earning the rank of Master, and being charged with locating and bringing home her TrueCompanions when they go astray. She spends much of the game struggling to save Terra and Ventus from the darkness threatening them, [[spoiler: and is the sole protagonist of the Final Chapter]]. An equal balance of LadyOfWar and LadyOfBlackMagic, she is an exceptionally skilled warrior and the most level-headed among the PowerTrio. When encountering classic Princesses, she is the one who actively facilitates their happy endings -- escorting Cinderella during her escape from Lady Tremaine, defeating the Magic Mirror and the Evil Queen to help save Snow White, and rescuing Prince Phillip from Maleficient's castle before they face down the sorceress-turned-dragon together. [[spoiler: In the Final Chapter, it is revealed that she was the one that laid many significant pieces of groundwork for the main story -- providing Kairi was with the power of the Keyblade, creating Castle Oblivion to protect Ventus, and foiling Xehanort's original plan by destroying the x-Blade and leaving his new host (Terra) without memories. She was also the one to first encourage and warn Sora to watch over Riku, and never give up on him should he go astray in the future]].



* KnightOfCerebus: Master Xehanort. Past major Kingdom Hearts villains tended to be portrayed as formerly benevolent people who became villainous as a result of accidentally delving into darkness and/or wanting a heart, only to be defeated by the hero in the end. While Master Xehanort is ''also'' a formerly benevolent character who became corrupted by darkness and ''still'' threatens a global apocalypse like past villains, the sheer degree of personal cruelty he inflicts on the heroes goes ''way beyond'' characters like Ansem or Xemnas, [[FalseFriend while pretending to have their best interests at heart only to betray them]], culminating in[[spoiler: subjecting them to [[AndIMustScream horrific fates]] and essentially [[KarmaHoudini getting away with it all]]]].

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* KnightOfCerebus: Master Xehanort. Past major Kingdom Hearts villains tended to be portrayed as formerly benevolent people who became villainous as a result of accidentally delving into darkness and/or wanting a heart, only to be defeated by the hero in the end. While Master Xehanort is ''also'' a formerly benevolent character who became corrupted by darkness and ''still'' threatens a global apocalypse like past villains, the sheer degree of personal cruelty he inflicts on the heroes goes ''way beyond'' characters like Ansem or Xemnas, [[FalseFriend while pretending to have their best interests at heart only to betray them]], culminating in[[spoiler: subjecting in [[spoiler:subjecting them to [[AndIMustScream horrific fates]] and essentially [[KarmaHoudini getting away with it all]]]].



** [[spoiler:Aqua, via [[ThePowerOfFriendship the lucky charms she made for herself and her friends]], creates one to defeat Ventus-Vanitas the χ-blade.]]

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** [[spoiler:Aqua, via [[ThePowerOfFriendship the lucky charms she made for herself and her friends]], creates one to defeat Ventus-Vanitas wielding the χ-blade.]]



** Additionally, Eraqus advises Terra "Fear leads to obsession with power, and obsession beckons the darkness," mirroring Yoda's famous advice to Anakin about fear lading to the dark side of the Force.

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** Additionally, Eraqus advises Terra "Fear leads to obsession with power, and obsession beckons the darkness," mirroring Yoda's famous advice to Anakin about fear lading leading to the dark side of the Force.



** The Mimic Master can summon copies of the player by (non-leathally) absorbing their energy into its book. These copies can use basic combos and some Deck Commands.

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** The Mimic Master can summon copies of the player by (non-leathally) (non-lethally) absorbing their energy into its book. These copies can use basic combos and some Deck Commands.



* MusicalSpoiler: [[spoiler:Vanitas']] battle theme is a remix of Sora's and Roxa's respective themes. Ventus looks like Sora. Put those two together, and you'd realize the fact that the music's spoilering TheReveal that [[spoiler:Vanitas is Ventus' evil counterpart]].

to:

* MusicalSpoiler: [[spoiler:Vanitas']] battle theme is a remix of Sora's and Roxa's Roxas' respective themes. Ventus looks like Sora. Put those two together, and you'd realize the fact that the music's spoilering TheReveal that [[spoiler:Vanitas is Ventus' evil counterpart]].



* [[MyNameIsInigoMontoya My Name is Master Aqua.]] [[YouKilledMyFather Now return my friend's heart]] [[PrepareToDie Or pay the price!]]

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* [[MyNameIsInigoMontoya My Name is Master Aqua.]] [[YouKilledMyFather Now return my friend's heart]] [[PrepareToDie Or or pay the price!]]



* PaletteSwap: The Unversed get different color schemes in Final Mix for the sake of variety, and and Unversed forms assumed by the[[VoluntaryShapeshifting Illusion]] spells have a yet another palette.

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* PaletteSwap: The Unversed get different color schemes in Final Mix for the sake of variety, and and Unversed forms assumed by the[[VoluntaryShapeshifting the [[VoluntaryShapeshifting Illusion]] spells have a yet another palette.



* RocketTagGameplay: Near mid to late parts of each characters story become this. Even [[SuperToughness Terra]] can't take all that many hits from a lot of late game story bosses, but in turn, bosses in this game have the far lowest HP of any KH game, as well as the main characters themselves. As a result, it often comes down to a match of who can kill who quicker, especially if you haven't [[GuideDangit figured out how to synthesize leaf bracer, once more, or second chance yet.]]

to:

* RocketTagGameplay: Near mid to late parts of each characters story become this. Even [[SuperToughness Terra]] can't take all that many hits from a lot of late game story bosses, but in turn, bosses in this game have the far lowest HP of any KH game, as well as the main characters themselves. As a result, it often comes down to a match of who can kill who quicker, especially if you haven't [[GuideDangit figured out how to synthesize leaf bracer, once more, Leaf Bracer, Once More, or second chance Second Chance yet.]]



* SoundtrackDissonance: The opening cinematic of the game uses the shortened PLANITb remix of Hikari/Simple And Clean (just like [[VideoGame/KingodmHeartsI the first game]], a sad and emotional track, which plays over some pretty horrific events that take place during the game, including Master Xehanort crushing Ven's helmet and freezing his body solid.

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* SoundtrackDissonance: The opening cinematic of the game uses the shortened PLANITb [=PLANITb=] remix of Hikari/Simple And Clean (just like [[VideoGame/KingodmHeartsI [[VideoGame/KingdomHeartsI the first game]], a sad and emotional track, which plays over some pretty horrific events that take place during the game, including Master Xehanort crushing Ven's helmet and freezing his body solid.



* TimeTravel: It's [[ImpliedTrope implied]] that the [[BonusBoss Unknown]] is a time traveler due to its strange "fade into existance" entrance, utilizing a technique that rewinds time to undo a powerful attack inflicted onto it, and the prize for beating it being a Keyblade with a clock motif. [[spoiler:''3D: Dream Drop Distance'' confirms that this is true, as it's Xehanort from the past.]]

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* TimeTravel: It's [[ImpliedTrope implied]] that the [[BonusBoss Unknown]] is a time traveler due to its strange "fade into existance" existence" entrance, utilizing a technique that rewinds time to undo a powerful attack inflicted onto it, and the prize for beating it being a Keyblade with a clock motif. [[spoiler:''3D: Dream Drop Distance'' confirms that this is true, as it's Xehanort from the past.]]



*** Aqua: She didn't have as long a route to take, already starting as a Master. Notably, [[spoiler:Aqua uses ThePowerOfFriendship to create a LaserBlade that ''counters the[[InfinityPlusOneSword completed]]'' χ-blade. That's the equivalent of stopping {{Wolverine}}'s [[MadeOfIndestructium adamantium skeleton]] with a ''twig''. She then faces Terra-Xehanort and his Guardian {{familiar}} (beginning the struggle with an [[MamaBear empassionated]] [[MyNameIsInigoMontoya My Name Is Master Aqua]] moment) and ''wins'', her actions temporarily allowing Terra to break free and [[LaserGuidedAmnesia lock away Terra-Xehanort's heart]].]]

to:

*** Aqua: She didn't have as long a route to take, already starting as a Master. Notably, [[spoiler:Aqua uses ThePowerOfFriendship to create a LaserBlade that ''counters the[[InfinityPlusOneSword the [[InfinityPlusOneSword completed]]'' χ-blade. That's the equivalent of stopping {{Wolverine}}'s [[MadeOfIndestructium adamantium skeleton]] with a ''twig''. She then faces Terra-Xehanort and his Guardian {{familiar}} (beginning the struggle with an [[MamaBear empassionated]] [[MyNameIsInigoMontoya My Name Is Master Aqua]] moment) and ''wins'', her actions temporarily allowing Terra to break free and [[LaserGuidedAmnesia lock away Terra-Xehanort's heart]].]]
9th Nov '16 4:29:19 PM Nicoaln
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** [[ZigZaggedTrope Zig Zagged]], actually - while a lot of bosses are immune to standard status effects, some actually aren't, and they can ''really'' shut them down in their tracks.



** Averted with the status inducing spells - They will absolutely ''devastate'' most random enemies. Even despite some bosses having ContractualBossImmunity, some aren't immune to one or two status ailments that will stop them in their tracks.



* VideoGameCrueltyPotential: Just like in [[VideoGame/KingdomHearts the first game]], Captain Hook is a boss fight in Ventus's story. And sure enough, you can make his day a living hell by throwing him at the crocodile, lighting him on fire, spamming Stop, Slowing him, freezing him, and lighting him on fire.

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* VideoGameCrueltyPotential: Just like in [[VideoGame/KingdomHearts the first game]], Captain Hook is a boss fight in Ventus's story. And sure enough, you can make his day a living hell by throwing him at exploiting the crocodile, lighting him on fire, spamming Stop, Slowing lack of ContractualBossImmunity - he's only immune to a few status ailments, meaning one can Stop him, freezing slow him, and lighting light him on fire.fire. And that's not counting how many times you can knock him into the water where the crocodile is.
9th Nov '16 4:24:25 PM Nicoaln
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Added DiffLines:

* VideoGameCrueltyPotential: Just like in [[VideoGame/KingdomHearts the first game]], Captain Hook is a boss fight in Ventus's story. And sure enough, you can make his day a living hell by throwing him at the crocodile, lighting him on fire, spamming Stop, Slowing him, freezing him, and lighting him on fire.
29th Oct '16 1:40:49 PM PastryPerson
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** [[spoiler:Aqua, via [[ThePowerOfFriendship the lucky charms she made for herself and her friends]], creates one to destroy the χ-blade.]]

to:

** [[spoiler:Aqua, via [[ThePowerOfFriendship the lucky charms she made for herself and her friends]], creates one to destroy defeat Ventus-Vanitas the χ-blade.]]



*** Aqua: She didn't have as long a route to take, already starting as a Master. Notably, [[spoiler:Aqua uses ThePowerOfFriendship to create a LaserBlade that ''destroys'' the ''[[InfinityPlusOneSword completed]]'' χ-blade. That's the equivalent of cutting through {{Wolverine}}'s [[MadeOfIndestructium adamantium skeleton]] with a ''twig''. She then faces Terra-Xehanort and his Guardian {{familiar}} (beginning the struggle with an [[MamaBear empassionated]] [[MyNameIsInigoMontoya My Name Is Master Aqua]] moment) and ''wins'', her actions temporarily allowing Terra to break free and [[LaserGuidedAmnesia lock away Terra-Xehanort's heart]].]]

to:

*** Aqua: She didn't have as long a route to take, already starting as a Master. Notably, [[spoiler:Aqua uses ThePowerOfFriendship to create a LaserBlade that ''destroys'' the ''[[InfinityPlusOneSword ''counters the[[InfinityPlusOneSword completed]]'' χ-blade. That's the equivalent of cutting through stopping {{Wolverine}}'s [[MadeOfIndestructium adamantium skeleton]] with a ''twig''. She then faces Terra-Xehanort and his Guardian {{familiar}} (beginning the struggle with an [[MamaBear empassionated]] [[MyNameIsInigoMontoya My Name Is Master Aqua]] moment) and ''wins'', her actions temporarily allowing Terra to break free and [[LaserGuidedAmnesia lock away Terra-Xehanort's heart]].]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.KingdomHeartsBirthBySleep