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* ''Kamen Rider: Climax Heroes'' (UsefulNotes/Playstation2), includes main Riders from Kuuga to [[Series/KamenRiderDecade Decade]] as well as a few hidden secondary riders that don't necessarily have complete movesets. Many Riders have the ability to [[SwissArmyHero change into various]] forms...but only for a limited amount of time.
* ''Kamen Rider: Climax Heroes W'' (Wii), pretty much the same deal but with [[Series/KamenRiderDouble Double]] added to the cast. A number of systematic changes were also implemented such as usage of "incomplete" characters outside of story mode. It's more of UpdatedRerelease, with Double being only one with complete movesets from the handful of new characters.
* ''Kamen Rider: Climax Heroes OOO'' (Wii and PSP), [[Series/KamenRiderOOO guess who got added in this update]]. The main Riders' [[SuperMode final forms]] are finally fully playable instead of being seen only for {{Finishing Move}}s. Surprisingly, the "hidden" secondary Riders are not hidden under the main, finished characters; unlike the first two games. Also every Rider from ''[[Series/KamenRiderRyuki Ryuki]]'' is there, copypasted from the ''Kamen Rider Dragon Knight'' game (see below). The Ryuki Riders have an important role in this game's story mode, known as Ragnarok Mode, based on the Mirror World from the ''Kamen Rider Dragon Knight'' game.

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* ''Kamen Rider: Climax Heroes'' (UsefulNotes/Playstation2), (Platform/Playstation2), includes main Riders from Kuuga to [[Series/KamenRiderDecade Decade]] as well as a few hidden secondary riders that don't necessarily have complete movesets. Many Riders have the ability to [[SwissArmyHero change into various]] forms...but only for a limited amount of time.
* ''Kamen Rider: Climax Heroes W'' (Wii), (Platform/{{Wii}}), pretty much the same deal but with [[Series/KamenRiderDouble Double]] added to the cast. A number of systematic changes were also implemented such as usage of "incomplete" characters outside of story mode. It's more of UpdatedRerelease, with Double being only one with complete movesets from the handful of new characters.
* ''Kamen Rider: Climax Heroes OOO'' (Wii and PSP), [[Platform/PlayStationPortable PSP]]), [[Series/KamenRiderOOO guess who got added in this update]]. The main Riders' [[SuperMode final forms]] are finally fully playable instead of being seen only for {{Finishing Move}}s. Surprisingly, the "hidden" secondary Riders are not hidden under the main, finished characters; unlike the first two games. Also every Rider from ''[[Series/KamenRiderRyuki Ryuki]]'' is there, copypasted from the ''Kamen Rider Dragon Knight'' game (see below). The Ryuki Riders have an important role in this game's story mode, known as Ragnarok Mode, based on the Mirror World from the ''Kamen Rider Dragon Knight'' game.



* ''Kamen Rider Climax Fighters'' ([=PS4=]). After a break of several years, the series returns! This time as an arena fighter like ''VideoGame/DissidiaFinalFantasy'' or the VideoGame/GundamVsSeries. Thanks to the time gap this game features a lot of newcomers from the post-''Wizard'' series up to ''Series/KamenRiderBuild''. The game also features a lot of reused assets from the ''VideoGame/KamenRiderBattrideWar'' series of HackAndSlash games. This game is notably the first Japanese Kamen Rider game to have Chinese, Korean, and English subtitles for the Asian release.
* ''Kamen Rider Climax Scramble Zi-O'' ([=Nintendo Switch=]). The sequel to ''Climax Fighters''. The game carries over gameplay mechanics and characters from ''Fighters'' and includes the new Riders Series/KamenRiderZiO, Geiz, and Cross-Z into the roster. Build gets a new update to his character, giving him his [=RabbitRabbit=] and [=TankTank=] forms for his Rider skill and Genius Form for his SuperMode. The game also has a new story mode, which has items that increase stats in battle, mooks from various Rider series, and characters can be upgraded by earning points from completing missions, similar to how mission mode was in ''Super Climax Heroes''. Kamen Rider Core also returns after his appearance in ''Kamen Rider Movie War Core'' 8 years prior to again serve as the BigBad. The game has removed the anime-esque character art for the more realistic character art in the versus screen. The game includes motion controls for those who prefer to use the controllers in joy-con mode.

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* ''Kamen Rider Climax Fighters'' ([=PS4=]).(Platform/PlayStation4). After a break of several years, the series returns! This time as an arena fighter like ''VideoGame/DissidiaFinalFantasy'' or the VideoGame/GundamVsSeries. Thanks to the time gap this game features a lot of newcomers from the post-''Wizard'' series up to ''Series/KamenRiderBuild''. The game also features a lot of reused assets from the ''VideoGame/KamenRiderBattrideWar'' series of HackAndSlash games. This game is notably the first Japanese Kamen Rider game to have Chinese, Korean, and English subtitles for the Asian release.
* ''Kamen Rider Climax Scramble Zi-O'' ([=Nintendo Switch=]).(Platform/NintendoSwitch). The sequel to ''Climax Fighters''. The game carries over gameplay mechanics and characters from ''Fighters'' and includes the new Riders Series/KamenRiderZiO, Geiz, and Cross-Z into the roster. Build gets a new update to his character, giving him his [=RabbitRabbit=] and [=TankTank=] forms for his Rider skill and Genius Form for his SuperMode. The game also has a new story mode, which has items that increase stats in battle, mooks from various Rider series, and characters can be upgraded by earning points from completing missions, similar to how mission mode was in ''Super Climax Heroes''. Kamen Rider Core also returns after his appearance in ''Kamen Rider Movie War Core'' 8 years prior to again serve as the BigBad. The game has removed the anime-esque character art for the more realistic character art in the versus screen. The game includes motion controls for those who prefer to use the controllers in joy-con mode.



* DolledUpInstallment: The ''Series/KamenRiderDragonKnight'' game for the UsefulNotes/NintendoWii is ''Climax Heroes W'' with the serial numbers filed off and all of the Riders' standard movesets copied and pasted onto the characters from that series. For the curious, they are:

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* DolledUpInstallment: The ''Series/KamenRiderDragonKnight'' game for the UsefulNotes/NintendoWii Platform/{{Wii}} is ''Climax Heroes W'' with the serial numbers filed off and all of the Riders' standard movesets copied and pasted onto the characters from that series. For the curious, they are:

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Misplaced, moving to the correct tab


* ''Kamen Rider: Climax Heroes'' (UsefulNotes/Playstation2), includes main Riders from Kuuga to [[Series/KamenRiderDecade Decade]] as well as a few hidden secondary riders that don't [[ObviousBeta necessarily have complete movesets]]. Many Riders have the ability to [[SwissArmyHero change into various]] forms...but only for a limited amount of time.

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* ''Kamen Rider: Climax Heroes'' (UsefulNotes/Playstation2), includes main Riders from Kuuga to [[Series/KamenRiderDecade Decade]] as well as a few hidden secondary riders that don't [[ObviousBeta necessarily have complete movesets]].movesets. Many Riders have the ability to [[SwissArmyHero change into various]] forms...but only for a limited amount of time.



* ''Kamen Rider: Climax Heroes Fourze'' (Wii and PSP again). [[Series/KamenRiderFourze Guess who]] [[RunningGag got added in this update]]. Showa Riders also got added, OOO got all his forms except for [=TaMaShii=], you can now do tag battles where you can change between two Riders mid-fight or use your Super Gauge to summon your other character to sandwich the opponent, and all the ObviousBeta characters finally got a FinishingMove as well as a pseudo SuperMode where their power increases and a few of their combos change.

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* ''Kamen Rider: Climax Heroes Fourze'' (Wii and PSP again). [[Series/KamenRiderFourze Guess who]] [[RunningGag got added in this update]]. Showa Riders also got added, OOO got all his forms except for [=TaMaShii=], you can now do tag battles where you can change between two Riders mid-fight or use your Super Gauge to summon your other character to sandwich the opponent, and all the ObviousBeta unfinished characters finally got a FinishingMove as well as a pseudo SuperMode where their power increases and a few of their combos change.



* ObviousBeta: Some of the secret characters don't have a SuperMode or even a finisher. [[Series/KamenRiderDenO Nega Den-O]] doesn't have [[BifurcatedWeapon the abilities we would expect from him]], [[Series/KamenRiderKabuto Gatack and the twin Hoppers]] only have their signature finishing moves as special moves but no cinematic finisher, [[Series/KamenRider555 AutoVajin]] is a complete joke with almost no moves (maybe it's a case of JokeCharacter) and [[spoiler: [[Series/KamenRiderBlade poor Garren]] has no finisher or Jack Form while his buddy Blade has all of it plus King form]].
** Corrected in ''Fourze'', all the incomplete characters got new/improved moves, a finishing move and can use their Super Gauge to enter a temporary SuperMode with increased power and a few different combos.
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Grammar.


* EvilTwin: Dark Decade, the FinalBoss in first two games. He's an alternate version of Decade, much like alternate riders in the series. He fights just like Decade, except being far stronger and doesn't has [[PowerOfFriendship Final Form Ride cards]].

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* EvilTwin: Dark Decade, the FinalBoss in first two games. He's an alternate version of Decade, much like alternate riders in the series. He fights just like Decade, except being far stronger and doesn't has have [[PowerOfFriendship Final Form Ride cards]].
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** Strike/Ouja = [[Series/KamenRiderFaiz Faiz]]

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** Strike/Ouja = [[Series/KamenRiderFaiz [[Series/KamenRider555 Faiz]]



* FlunkyBoss: Occasionally, a mission in Ragnarok Mode will require the player to defeat an enemy Rider in a BeatEmUp stage, where they will fight alongside {{Mooks}}. Notable among these is [[Series/KamenRiderDecade Diend]], who always fights alongside [[Series/KamenRiderFaiz Riotroopers]] (This particular Mook is never encountered unless you're up against Diend).
* HeelFaceTurn: Several antagonistic Riders such as [[Series/KamenRiderFaiz Kaixa]], [[Series/KamenRiderKabuto the Hoppers]], and most of ''Series/KamenRiderRyuki'''s cast will join up with the player in Ragnarok Mode. Of course, you'll usually have to [[DefeatMeansFriendship beat them first]].

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* FlunkyBoss: Occasionally, a mission in Ragnarok Mode will require the player to defeat an enemy Rider in a BeatEmUp stage, where they will fight alongside {{Mooks}}. Notable among these is [[Series/KamenRiderDecade Diend]], who always fights alongside [[Series/KamenRiderFaiz [[Series/KamenRider555 Riotroopers]] (This particular Mook is never encountered unless you're up against Diend).
* HeelFaceTurn: Several antagonistic Riders such as [[Series/KamenRiderFaiz [[Series/KamenRider555 Kaixa]], [[Series/KamenRiderKabuto the Hoppers]], and most of ''Series/KamenRiderRyuki'''s cast will join up with the player in Ragnarok Mode. Of course, you'll usually have to [[DefeatMeansFriendship beat them first]].



* JokeCharacter: [[Series/KamenRiderFaiz AutoVajin]], Faiz's TransformingMecha[=/=]Coolbike. He's slow, doesn't have a finisher, and has almost no combos. Probably an in-joke as he was [[ButtMonkey quite useless and stupid]] in the series itself.

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* JokeCharacter: [[Series/KamenRiderFaiz [[Series/KamenRider555 AutoVajin]], Faiz's TransformingMecha[=/=]Coolbike. He's slow, doesn't have a finisher, and has almost no combos. Probably an in-joke as he was [[ButtMonkey quite useless and stupid]] in the series itself.



* ObviousBeta: Some of the secret characters don't have a SuperMode or even a finisher. [[Series/KamenRiderDenO Nega Den-O]] doesn't have [[BifurcatedWeapon the abilities we would expect from him]], [[Series/KamenRiderKabuto Gatack and the twin Hoppers]] only have their signature finishing moves as special moves but no cinematic finisher, [[Series/KamenRiderFaiz AutoVajin]] is a complete joke with almost no moves (maybe it's a case of JokeCharacter) and [[spoiler: [[Series/KamenRiderBlade poor Garren]] has no finisher or Jack Form while his buddy Blade has all of it plus King form]].

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* ObviousBeta: Some of the secret characters don't have a SuperMode or even a finisher. [[Series/KamenRiderDenO Nega Den-O]] doesn't have [[BifurcatedWeapon the abilities we would expect from him]], [[Series/KamenRiderKabuto Gatack and the twin Hoppers]] only have their signature finishing moves as special moves but no cinematic finisher, [[Series/KamenRiderFaiz [[Series/KamenRider555 AutoVajin]] is a complete joke with almost no moves (maybe it's a case of JokeCharacter) and [[spoiler: [[Series/KamenRiderBlade poor Garren]] has no finisher or Jack Form while his buddy Blade has all of it plus King form]].
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Simple Staff has been disambiguated


*** [[Series/KamenRiderKuuga Kuuga]]: [[JackOfAllStats Mighty Form]], [[FragileSpeedster Dragon]] [[SimpleStaff Form]], [[GlassCannon Pegasus]] [[TheGunslinger Form]], [[MightyGlacier Titan Form]].

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*** [[Series/KamenRiderKuuga Kuuga]]: [[JackOfAllStats Mighty Form]], [[FragileSpeedster Dragon]] [[SimpleStaff Form]], Form, [[GlassCannon Pegasus]] [[TheGunslinger Form]], [[MightyGlacier Titan Form]].

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