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''Jimmy Neutron vs. Jimmy Negatron'' is a 2002 UsefulNotes/{{GBA}} game (ported to [[UsefulNotes/IBMPersonalComputer PC]] the following year), and a sequel of sorts of the [[VideoGame/JimmyNeutronBoyGenius video game adaptation]] of the [[WesternAnimation/JimmyNeutronBoyGenius animated film]]. The game follows a more linear storyline than its predecessor.

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''Jimmy Neutron vs. Jimmy Negatron'' is a 2002 UsefulNotes/{{GBA}} Platform/{{GBA}} game (ported to [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer PC]] the following year), and a sequel of sorts of the [[VideoGame/JimmyNeutronBoyGenius video game adaptation]] of the [[WesternAnimation/JimmyNeutronBoyGenius animated film]]. The game follows a more linear storyline than its predecessor.

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* AnimalMecha: Negatron's last attack is sending the apparently robotic dinosaurs from the museum out to rampage through the town. Those same dinosaurs make an early-game cameo in Jimmy's room after Negatron takes over the Neutron house.



* EverythingsBetterWithDinosaurs: Negatron's last attack is sending the apparently robotic dinosaurs from the museum out to rampage through the town. Those same dinosaurs make an early-game cameo in Jimmy's room after Negatron takes over the Neutron house.
Tabs MOD

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dewicking cut trope


* AtlantisIsBoring: The underwater level early on was filled with fitting your sub through obnoxiously tight spaces while dealing with monotonous environment design and music.
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* AnythingButThat: Invoked word for word after Jimmy realized that Negatron is in love with Cindy.
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* ReversePsychology: Jimmy uses this to trick Herminator into thinking he's Jimmy Negatron to make him let him out of the cage.
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Trivia


* DummiedOut: A few songs are included in the game files but never heard in the game proper.
** One is an alternate tune in VOX's virtual reality.
** Another is a loop of [[https://youtu.be/o_UIkS5m9gc?t=21s a heavy metal song]], seeming intended for some part of the Egyptian levels, given the filename. The song had an ancient Egyptian-themed cover.
** There's also [[https://youtu.be/5gZEazqtJAM?t=8s another heavy metal song]]. The filename is incredibly generic (musictemp), so no explanation can be easily extrapolated.
** Finally, there's [[WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius the show's]] theme song, whose inclusion makes more sense.
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* OhCrap: Negatron gets this reaction when he realizes a copter won't help him escape Neutron during the final chase.
--> '''Negatron''': You have a jetpack, don't you.
--> '''Neutron''': [[BluntYes Yep.]]
--> '''Negatron''': (Clearly panicking) Uh... gotta go, bye!
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* LamePunReaction: Negatron has one to a pun he himself made after [[spoiler: locking Jimmy's parents into sarcophagi]]:
-->Negatron: "Bye ''mummy''!" ''EvilLaugh'' "Okay, okay, that wasn't very funny, but I'm pressed for time..."
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* ChekhovsGun: When setting the coordinates to return to his home dimension, Jimmy takes a little extra time at the computer, saying "So Negatron changed the coordinates on me, huh? Two can play at this game!" At the end of the game, when Negatron has been foiled and he returns to his home dimension, Jimmy does not follow him. [[spoiler: Because he has set Negatron's return coordinates [[LaserGuidedKarma to inside the same cage that he was locked in at the beginning of the game.]] [[CassandraTruth And Herman won't be tricked into letting out "Jimmy" a second time.]]

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* ChekhovsGun: When setting the coordinates to return to his home dimension, Jimmy takes a little extra time at the computer, saying "So Negatron changed the coordinates on me, huh? Two can play at this game!" At the end of the game, when Negatron has been foiled and he returns to his home dimension, Jimmy does not follow him. [[spoiler: Because he has set Negatron's return coordinates [[LaserGuidedKarma to inside the same cage that he was locked in at the beginning of the game.]] [[CassandraTruth And Herman won't be tricked into letting out "Jimmy" a second time.]] ]]

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* ChekhovsGun: When setting the coordinates to return to his home dimension, Jimmy takes a little extra time at the computer, saying "So Negatron changed the coordinates on me, huh? Two can play at this game!" At the end of the game, when Negatron has been foiled and he returns to his home dimension, Jimmy does not follow him. [[spoiler: Because he has set Negatron's return coordinates [[LaserGuidedKarma to inside the same cage that he was locked in at the beginning of the game.]] [[CassandraTruth And Herman won't be tricked into letting out "Jimmy" a second time.]] ]]

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* ChekhovsGun: When setting the coordinates to return to his home dimension, Jimmy takes a little extra time at the computer, saying "So Negatron changed the coordinates on me, huh? Two can play at this game!" At the end of the game, when Negatron has been foiled and he returns to his home dimension, Jimmy does not follow him. [[spoiler: Because he has set Negatron's return coordinates [[LaserGuidedKarma to inside the same cage that he was locked in at the beginning of the game.]] [[CassandraTruth And Herman won't be tricked into letting out "Jimmy" a second time.]] ]]



* DeathIsASlapOnTheWrist: If Jimmy runs out of Neutron energy or falls into a pit, he will instantly respawn with no penalty.



* TheDragon: The Herminator.

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* TheDragon: The Herminator.Herminator, Negatron's loyal but incompetent lackey.



* EverythingsBetterWithDinosaurs: Negatron's last attack is sending the apparently robotic dinosaurs from the museum out to rampage through the town.

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* EverythingsBetterWithDinosaurs: Negatron's last attack is sending the apparently robotic dinosaurs from the museum out to rampage through the town. Those same dinosaurs make an early-game cameo in Jimmy's room after Negatron takes over the Neutron house.
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* ChekhovsExhibit: In the opening cutscene, a couple model dinosaur skeletons are seen on display at the museum. Near the end of the game, it's revealed that they're not just models, but robots. Negatron, after being [[ItMakesSenseInContext trapped him in a vat]] by Jimmy, activates them to rampage through the town.

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* ChekhovsExhibit: In the opening cutscene, a couple model dinosaur skeletons are seen on display at the museum. Near the end of the game, it's revealed that they're not just models, but robots. Negatron, after being [[ItMakesSenseInContext trapped him in a vat]] by Jimmy, activates them to rampage through the town.

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* ZeroesAndOnes: The virtual reality level is full of them.
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* ArtEvolution: Compared to AWE Games' previous ''Jimmy Neutron'' game, the character models have been given subtle improvements, and the cutscene animations have been significantly improved.
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->'''[[TheHero Jimmy]]''': "Can't anything ever be different?!"
->'''{{Narrator}}''': "[[BeCarefulWhatYouWishFor Oh, but it can be.]] And somewhere, in another dimension, things are different. ''Very'' different. [...] In this other dimension is a boy named Jimmy Negatron: evil boy genius. And if this boy has his way, things ''will'' change in Retroville."

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->'''[[TheHero Jimmy]]''': "Can't Can't anything ever be different?!"
->'''{{Narrator}}''': "[[BeCarefulWhatYouWishFor
different?!\\
'''{{Narrator}}''': [[BeCarefulWhatYouWishFor
Oh, but it can be.]] And somewhere, in another dimension, things are different. ''Very'' different. [...] In this other dimension is a boy named Jimmy Negatron: evil boy genius. And if this boy has his way, things ''will'' change in Retroville."
Retroville.
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* AbsurdlyShortLevel: The Neutron house, returning from [[VideoGame/JimmyNeutronBoyGenius the previous game.]] The level's exit is right next to where Jimmy starts and there's nothing to do besides exploring the small house for optional collectibles.
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* CrystalLandscape: The deepest caverns underneath the pyramid is full of crystals.

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* CrystalLandscape: The deepest caverns underneath the pyramid is are full of crystals.
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*BuildLikeAnEgyptian: The Egypt exhibit of the museum features an authentic replica sphinx, an entire pyramid labyrinth, and ''real sandstorms''.


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*CaveBehindTheFalls: Jimmy and Goddard discover one of these, complete with an abandoned mineshaft.


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* CrystalLandscape: The deepest caverns underneath the pyramid is full of crystals.


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* EternalEngine: On of the final levels takes place in a huge Purple Flurp factory, which Negatron has taken over to manufacture his own evil version of the drink.


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*FinalDungeonPreview: The encounter with a giant Carl midway through the game takes place in the same part of the city as the final showdown with Negatron's robo-dinosaurs.


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*HubLevel: The lobby of the museum serves as your gateway to various levels scattered around Retroville.


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* LevelsTakeFlight: The third and final section of the "Get Negatron" level gives Jimmy a jetpack to chase after Negatron's helicopter bot.


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* NoobCave: Negatron's lab, where the player first obtains the water-balloon gun.


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* SlideLevel: The caves under the pyramid include a long sliding section, complete with a classic boulder chase for good measure.


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* UnderwaterBase: Jimmy Negatron's secret lair is only accessible by submarine or teleporter.
* UnderwaterRuins: Jimmy's submarine trip takes a detour through a nearby sunken city.
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''Jimmy Neutron vs. Jimmy Negatron'' is a 2002 UsefulNotes/GBA game (ported to [[UsefulNotes/IBMPersonalComputer PC]] the following year), and a sequel of sorts of the [[VideoGame/JimmyNeutronBoyGenius video game adaptation]] of the [[WesternAnimation/JimmyNeutronBoyGenius animated film]]. The game follows a more linear storyline than its predecessor.

to:

''Jimmy Neutron vs. Jimmy Negatron'' is a 2002 UsefulNotes/GBA UsefulNotes/{{GBA}} game (ported to [[UsefulNotes/IBMPersonalComputer PC]] the following year), and a sequel of sorts of the [[VideoGame/JimmyNeutronBoyGenius video game adaptation]] of the [[WesternAnimation/JimmyNeutronBoyGenius animated film]]. The game follows a more linear storyline than its predecessor.

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Changed: 101

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Added release date.


''Jimmy Neutron vs. Jimmy Negatron'' is the sequel of sorts of the [[VideoGame/JimmyNeutronBoyGenius video game adaptation]] of the [[WesternAnimation/JimmyNeutronBoyGenius animated film]]. The game follows a more linear storyline than its predecessor.

to:

''Jimmy Neutron vs. Jimmy Negatron'' is a 2002 UsefulNotes/GBA game (ported to [[UsefulNotes/IBMPersonalComputer PC]] the following year), and a sequel of sorts of the [[VideoGame/JimmyNeutronBoyGenius video game adaptation]] of the [[WesternAnimation/JimmyNeutronBoyGenius animated film]]. The game follows a more linear storyline than its predecessor.



* ZeroesAndOnes: The virtual reality level is full of them.

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* ZeroesAndOnes: The virtual reality level is full of them.them.
----
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* DuckSeasonRabbitSeason: Jimmy uses this to trick Hermin into releasing him at the start of the game.
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* EvilCounterpart: Jimmy Negatron, [[EvilGenius EVIL Boy Genius]].
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* ChekhovsGun: When setting the coordinates to return to his home dimension, Jimmy takes a little extra time at the computer, saying "So Negatron changed the coordinates on me, huh? Two can play at this game!" At the end of the game, when Negatron has been foiled and he returns to his home dimension, Jimmy does not follow him. [[spoiler: Because he has set Negatron's return coordinates [[LaserGuidedKarma to inside the same cage that he was locked in at the beginning of the game.]] [[CassandraTruth And Herman won't be tricked into letting out "Jimmy" a second time.]] ]]
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--> Jimmy: "Alright - radar!"

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--> Jimmy: "Alright - radar!""Alright! Radar!"

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* BigNo: Jimmy lets one out twice. The first one happens when [[spoiler:Negatron reveals he made [[TheRival Cindy]] fall in love with him]]. The second one happens when [[spoiler:Cindy says "I think I L-O-V-E you" to Jimmy]].

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* BigNo: Jimmy lets one out twice. The first one happens when [[spoiler:Negatron Negatron reveals he made [[TheRival Cindy]] fall in love with him]]. him. The second one happens when [[spoiler:Cindy Cindy says "I think I L-O-V-E you" to Jimmy]].Jimmy.



* ChekhovsExhibit: In the opening cutscene, a couple model dinosaur skeletons are seen on display at the museum. Near the end of the game, it's revealed that they're not just models, but robots. Negatron, after being [[ItMakesSenseInContext trapped him in a vat]] by Jimmy, activates them to rampage through the town.



* EverythingsBetterWithDinosaurs: Negatron's last attack is sending the robot dinosaurs from the museum out to rampage through the town.

to:

* EverythingsBetterWithDinosaurs: Negatron's last attack is sending the robot apparently robotic dinosaurs from the museum out to rampage through the town.



* LifeMeter / ManaMeter: Both meters are represented by a neutron energy meter, which can be filled with blue neutrons, red neutrons, and/or red neutron segments.

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* LifeMeter / ManaMeter: Both meters are represented by a neutron energy meter, which can be filled with blue neutrons, red neutrons, and/or red neutron segments.

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* AWinnerIsYou: The game ends with a box saying "YOU WIN. PRESS ANY KEY TO CONTINUE."


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* AWinnerIsYou: The game ends with a box saying "YOU WIN. PRESS ANY KEY TO CONTINUE."
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Back at the museum, [[TheRival Cindy Vortex]] is fascinated by an exhibit on a theory concerning time travel, which Jimmy claims is full of gaps. Being a boy genius, he then shows that he has the theory perfected and, using a conveniently placed portal, attempts to go back 50 years. Negatron detects this and intercepts the signal, diverting it into a cage in his lab. Negatron explains that he intends to take Jimmy's place and change his dimension [[ForTheEvulz just for fun]]. He leaves his large robotic henchman, the Herminator, to guard his prisoner.

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Back at the museum, [[TheRival Cindy Vortex]] is fascinated by an exhibit on a theory concerning time travel, which Jimmy claims is full of gaps. Being a boy genius, he then shows that he has the theory perfected and, using a conveniently placed portal, attempts to go back 50 years. Negatron detects this and [[TeleportInterdiction intercepts the signal, signal]], diverting it into a cage in his lab. Negatron explains that he intends to take Jimmy's place and change his dimension [[ForTheEvulz just for fun]]. He leaves his large robotic henchman, the Herminator, to guard his prisoner.

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At the start of the game, the eponymous [[WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius Jimmy Neutron]] is attending a class field trip to the Retroville Museum. He quickly finds himself bored silly by his teacher's lecturing. Thoroughly fed up with it, he exclaims, [[IJustWantToBeSpecial "Can't anything ever be different?!"]]

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At the start of the game, the eponymous [[WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius Jimmy Neutron]] is attending a class field trip to the [[MuseumOfBoredom Retroville Museum. Museum]]. He quickly finds himself bored silly by his teacher's lecturing. lecturing. Thoroughly fed up with it, [[SuddenlyShouting he exclaims, exclaims]], [[IJustWantToBeSpecial "Can't anything ever be different?!"]]



* GiantWallOfWateryDoom: Jimmy uses Goddard's flycycle mode ([[ContinuityNod which fans may remember from]] [[WesternAnimation/JimmyNeutronBoyGenius the movie]]) to evade one in a ravine after teleporting from Negatron's lab early on.

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* GiantWallOfWateryDoom: Jimmy uses Goddard's flycycle mode ([[ContinuityNod which fans may remember from]] [[WesternAnimation/JimmyNeutronBoyGenius the movie]]) to evade one in a ravine after teleporting from Negatron's lab early on. It's so slow, however, that the only way you'd get caught in it is if you deliberately stop moving or turn around and head towards it.



* IndyEscape: Twice. The first time, Jimmy is riding through a cavern via Goddard's flycycle mode while being chased by a flood of water. The second time, he's sliding on his bottom through a cavern with a boulder behind him.

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* IndyEscape: Twice. The first time, At one point, Jimmy is riding through a cavern via Goddard's flycycle mode while being chased by a flood of water. The second time, he's sliding forced to slide on his bottom through a cavern with a rolling boulder behind him.



* MoreDakka: The rapid fire invention.

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* MiniGame: The museum features one where the player lands Apollo 11 on the Moon.
-->Jimmy: Woo-hoo! [[LampshadeHanging A bonus area!]]
* MoreDakka: The rapid fire Rapid Fire invention.



* OxygenMeter: Jimmy receives one while he's underwater during a puzzle in which he has to press buttons scattered around a large chamber to move the water level up and down to exit the room. There are a few oxygen tanks he can pick up to replenish his air supply.

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* OxygenMeter: Jimmy receives one while he's underwater during a puzzle in which he has to press buttons scattered around a large chamber to move the water level up and down to exit the room. There are a few oxygen tanks he can pick up to somehow replenish his air supply.



** Negatron attempts to change Jimmy's past [[RuleOfThree three times]] before running out of power and being forced to return back to the present day.

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** The museum has a time portal, which Jimmy attempts to utilize, but is instead teleported across dimensions to Negatron's lab.
** Later,
Negatron attempts to change Jimmy's past [[RuleOfThree three times]] before running out of power and being forced to return back to the present day.



** Upon finding the keys needed to free Jimmy's parents, they appear to teleport Jimmy back to his incarcerated parents, with the collected key in place.

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** Upon finding the keys needed to free Jimmy's parents, they appear seem to teleport Jimmy back to his incarcerated parents, with the collected key in place.

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