History VideoGame / Inversion

5th Dec '15 11:34:25 AM nombretomado
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''Inversion'' is a 2012 sci-fi cover-based ThirdPersonShooter developed by Saber Interactive, best known for the time-manipulating FirstPersonShooter ''VideoGame/TimeShift'', the low budget SeriousSam-esque ''VideoGame/WillRock'', as well as for the ''Halo: Anniversary'' remake of ''VideoGame/HaloCombatEvolved''.
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''Inversion'' is a 2012 sci-fi cover-based ThirdPersonShooter developed by Saber Interactive, best known for the time-manipulating FirstPersonShooter ''VideoGame/TimeShift'', the low budget SeriousSam-esque VideoGame/SeriousSam-esque ''VideoGame/WillRock'', as well as for the ''Halo: Anniversary'' remake of ''VideoGame/HaloCombatEvolved''.
27th Aug '15 7:50:40 PM Vios
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/inversion.jpg]]
20th Dec '13 3:58:00 PM WanderingTedium
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Not to be confused with ''VideoGame/Eversion''.
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Not to be confused with ''VideoGame/Eversion''.''{{Eversion}}''.
20th Dec '13 3:56:13 PM WanderingTedium
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Not to be confused with ''VideoGame/Eversion''.
30th Aug '13 11:53:48 PM EarlOfSandvich
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The game's original feature is the ability to manipulate gravity, creating areas of low gravity to cause objects and enemies to float in the air (which you can punt at enemies or structures, [[HalfLife gravity gun]]-style), or areas of high gravity to pin enemies to the ground or form makeshift bridges out of debris. Gravity in certain pre-scripted sections will also reverse unexpectedly or disappear altogether, allowing you to walk up the side of buildings or leap from floating platform to platform.
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The game's original feature is the ability to manipulate gravity, creating areas of low gravity to cause objects and enemies to float in the air (which you can punt at enemies or structures, [[HalfLife [[VideoGame/HalfLife2 gravity gun]]-style), or areas of high gravity to pin enemies to the ground or form makeshift bridges out of debris. Gravity in certain pre-scripted sections will also reverse unexpectedly or disappear altogether, allowing you to walk up the side of buildings or leap from floating platform to platform.
13th Mar '13 5:45:24 AM Joylock
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* ArtificialBrilliance: In single-player, your A.I. partner is actually very effective; he kills enemies quite well, uses grenades often and with skill, and even uses gravity powers decently. Most games reduce the effectiveness of the A.I. partner to make things more challenging for the player; ''Inversion'' does not, and the A.I. partner overall play like a reasonably skilled human partner.
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* ArtificialBrilliance: In single-player, your A.I. partner is actually very effective; he kills enemies quite well, uses grenades often and with skill, and even uses gravity powers decently. Most games reduce the effectiveness of the A.I. partner to make things more challenging for the player; ''Inversion'' does not, and the A.I. partner overall play like a reasonably skilled human partner. He's only TheLoad when going up against PuzzleBoss enemies.
13th Mar '13 5:44:45 AM Joylock
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* ArtificialBrilliance: In single-player, your A.I. partner is actually very effective; he kills enemies quite well, uses grenades often and with skill, and even uses gravity powers decently. Most games reduce the effectiveness of the A.I. partner to make things more challenging for the player; ''Inversion'' does not, and the A.I. partner overall play like a reasonably skilled human partner.
27th Nov '12 7:08:54 PM Prfnoff
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Namespaces
''Inversion'' is a 2012 sci-fi cover-based ThirdPersonShooter developed by Saber Interactive, best known for the time-manipulating FirstPersonShooter {{Timeshift}}, the low budget SeriousSam-esque ''VideoGame/WillRock'', as well as for the ''{{Halo}}: Anniversary'' remake of ''HaloCombatEvolved''.
to:
''Inversion'' is a 2012 sci-fi cover-based ThirdPersonShooter developed by Saber Interactive, best known for the time-manipulating FirstPersonShooter {{Timeshift}}, ''VideoGame/TimeShift'', the low budget SeriousSam-esque ''VideoGame/WillRock'', as well as for the ''{{Halo}}: ''Halo: Anniversary'' remake of ''HaloCombatEvolved''. ''VideoGame/HaloCombatEvolved''.
27th Nov '12 6:20:43 AM Joylock
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* TheGoomba: Lower-tier Lutadores are relatively skinny and actually look more or less like normal people, compared to the mainstay Lutadores, bulked-out meatheads who all look like ''GearsOfWar'' rejects. They have about half as much health as the larger Lutadores, and are much less common in the last few levels of the game.

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* SmashMook: Some Lutadores are armed only with giant warhammers; they have more health than regular Lutadores, but are limited to running at you and smashing you with their hammers.
26th Nov '12 5:02:37 AM Joylock
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* VideoGameFlamethrowersSuck: The lava cannon is terrible in normal combat; it slows your movement to a crawl, and actually doesn't do that much damage. The one good thing about it is that it's the only weapon that can damage a Brute through their armor, and makes the boss fights against them much easier.
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