History VideoGame / Inversion

22nd Apr '17 5:15:39 PM Malady
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* OneWordTitle

to:

* OneWordTitleOneWordTitle: The Inversion is the name of something important, but spoilery. [[spoiler:It's revealed that the worldship which everyone is unknowingly living inside is called the Inversion.]]



* SchizoTech: Invoked; Leo and the freedom fighters have a discussion about how the Lutadores, savages who can barely speak, have high technology that can manipulate gravity. Answered later: [[spoiler: they discovered the truth about their world and stole the technology from the worldship, which is ''much'' more advanced than the civilizations in itsdomes.]]

to:

* SchizoTech: Invoked; Leo and the freedom fighters have a discussion about how the Lutadores, savages who can barely speak, have high technology that can manipulate gravity. Answered later: [[spoiler: they [[spoiler:they discovered the truth about their world and stole the technology from the worldship, which is ''much'' more advanced than the civilizations in itsdomes.its domes.]]



* SequelHook: [[spoiler:The Inversion's computer says that the ship is only a year away from its destination.]]

to:

* SequelHook: [[spoiler:The Inversion's computer says that the ship is only a year away from its destination.]]destination]]. So, something is planned a year after the game ends.



* TakeCover: Gameplay is heavily modeled on ''GearsOfWar''. The most noteable difference is that most cover is destroyable, which forces you to swap cover fairly often.
* TakingYouWithMe[=/=]SuicidalCosmicTemperTantrum: [[spoiler: After being backed into a corner by Davis and Leo, Kiltehr sets the Inversion worldship to self-destruct, pretty much deciding that if he's going down, he's going to take every single habitat dome down with him.]]
* TitleDrop: In the opening cutscene, Davis says his life has undergone an "inversion" when describing how his life has been completely turned upside down by the Lutadore invasion. Later in the game, [[spoiler: it's revealed that the worldship which everyone is unknowingly living inside is called the Inversion.]]

to:

* SuicidalCosmicTemperTantrum: [[spoiler:After being backed into a corner by Davis and Leo, Kiltehr]] sets the Inversion [[spoiler:worldship to]] self-destruct, pretty much deciding that if he's going down, he's going to take [[spoiler:every single habitat dome]] down with him.
* TakeCover: Gameplay is heavily modeled on ''GearsOfWar''.''VideoGame/GearsOfWar''. The most noteable difference is that most cover is destroyable, which forces you to swap cover fairly often.
* TakingYouWithMe[=/=]SuicidalCosmicTemperTantrum: [[spoiler: After TakingYouWithMe: [[spoiler:After being backed into a corner by Davis and Leo, Kiltehr Kiltehr]] sets the Inversion worldship to [[spoiler:worldship to]] self-destruct, pretty much deciding that if he's going down, he's going to take every [[spoiler:every single habitat dome dome]] down with him.]]
him.
* TheNamesake: It's revealed that the [[spoiler:worldship which everyone]] is [[spoiler:unknowingly living]] inside is called the Inversion.
* TitleDrop: In the opening cutscene, Davis says his life has undergone an "inversion" when describing how his life has been completely turned upside down by the Lutadore invasion. Later in the game, [[spoiler: it's [[spoiler:it's revealed that the worldship which everyone is unknowingly living inside is called the Inversion.]]
22nd Apr '17 5:07:40 PM Malady
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* FollowTheLeader: The game borrows so much from ''GearsOfWar'' that you could make a drinking game out of it.
** It also has some similarities to ''ArmyOfTwo''

to:

* FollowTheLeader: The game borrows so much from ''GearsOfWar'' ''VideoGame/GearsOfWar'' that you could make a drinking game out of it.
** It also has some similarities to ''ArmyOfTwo''''VideoGame/ArmyOfTwo''



* NoodleIncident: Whatever happened to the Lutadores' [[spoiler: home dome]] to turn it into a living hell.

to:

* NoodleIncident: Whatever happened to the Lutadores' [[spoiler: home [[spoiler:home dome]] to turn it into a living hell.hell.
* OneWordTitle



* RaisedByOrcs: The Lutadore have been kidnapping Vanguard's children; Davis and Leo theorize they're doing this because they can't have children of their own. [[spoiler: Though it's never confirmed, the fact that their home dome is a shattered hell world and most of their women are feral, shrieking maniacs would lend credence to the theory.]]

to:

* RaisedByOrcs: The Lutadore have been kidnapping Vanguard's children; Davis and Leo theorize they're doing this because they can't have children of their own. [[spoiler: Though [[spoiler:Though it's never confirmed, the fact that their home dome is a shattered hell world and most of their women are feral, shrieking maniacs would lend credence to the theory.]]



* SequelHook: [[spoiler: The Inversion's computer says that the ship is only a year away from its destination.]]

to:

* SequelHook: [[spoiler: The [[spoiler:The Inversion's computer says that the ship is only a year away from its destination.]]
5th Dec '15 11:34:25 AM nombretomado
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''Inversion'' is a 2012 sci-fi cover-based ThirdPersonShooter developed by Saber Interactive, best known for the time-manipulating FirstPersonShooter ''VideoGame/TimeShift'', the low budget SeriousSam-esque ''VideoGame/WillRock'', as well as for the ''Halo: Anniversary'' remake of ''VideoGame/HaloCombatEvolved''.

to:

''Inversion'' is a 2012 sci-fi cover-based ThirdPersonShooter developed by Saber Interactive, best known for the time-manipulating FirstPersonShooter ''VideoGame/TimeShift'', the low budget SeriousSam-esque VideoGame/SeriousSam-esque ''VideoGame/WillRock'', as well as for the ''Halo: Anniversary'' remake of ''VideoGame/HaloCombatEvolved''.
27th Aug '15 7:50:40 PM Vios
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Added DiffLines:

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/inversion.jpg]]
20th Dec '13 3:58:00 PM WanderingTedium
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Not to be confused with ''VideoGame/Eversion''.

to:

Not to be confused with ''VideoGame/Eversion''.''{{Eversion}}''.
20th Dec '13 3:56:13 PM WanderingTedium
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to:


Not to be confused with ''VideoGame/Eversion''.
30th Aug '13 11:53:48 PM EarlOfSandvich
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The game's original feature is the ability to manipulate gravity, creating areas of low gravity to cause objects and enemies to float in the air (which you can punt at enemies or structures, [[HalfLife gravity gun]]-style), or areas of high gravity to pin enemies to the ground or form makeshift bridges out of debris. Gravity in certain pre-scripted sections will also reverse unexpectedly or disappear altogether, allowing you to walk up the side of buildings or leap from floating platform to platform.

to:

The game's original feature is the ability to manipulate gravity, creating areas of low gravity to cause objects and enemies to float in the air (which you can punt at enemies or structures, [[HalfLife [[VideoGame/HalfLife2 gravity gun]]-style), or areas of high gravity to pin enemies to the ground or form makeshift bridges out of debris. Gravity in certain pre-scripted sections will also reverse unexpectedly or disappear altogether, allowing you to walk up the side of buildings or leap from floating platform to platform.
13th Mar '13 5:45:24 AM Joylock
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* ArtificialBrilliance: In single-player, your A.I. partner is actually very effective; he kills enemies quite well, uses grenades often and with skill, and even uses gravity powers decently. Most games reduce the effectiveness of the A.I. partner to make things more challenging for the player; ''Inversion'' does not, and the A.I. partner overall play like a reasonably skilled human partner.

to:

* ArtificialBrilliance: In single-player, your A.I. partner is actually very effective; he kills enemies quite well, uses grenades often and with skill, and even uses gravity powers decently. Most games reduce the effectiveness of the A.I. partner to make things more challenging for the player; ''Inversion'' does not, and the A.I. partner overall play like a reasonably skilled human partner. He's only TheLoad when going up against PuzzleBoss enemies.
13th Mar '13 5:44:45 AM Joylock
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Added DiffLines:

* ArtificialBrilliance: In single-player, your A.I. partner is actually very effective; he kills enemies quite well, uses grenades often and with skill, and even uses gravity powers decently. Most games reduce the effectiveness of the A.I. partner to make things more challenging for the player; ''Inversion'' does not, and the A.I. partner overall play like a reasonably skilled human partner.
27th Nov '12 7:08:54 PM Prfnoff
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''Inversion'' is a 2012 sci-fi cover-based ThirdPersonShooter developed by Saber Interactive, best known for the time-manipulating FirstPersonShooter {{Timeshift}}, the low budget SeriousSam-esque ''VideoGame/WillRock'', as well as for the ''{{Halo}}: Anniversary'' remake of ''HaloCombatEvolved''.

to:

''Inversion'' is a 2012 sci-fi cover-based ThirdPersonShooter developed by Saber Interactive, best known for the time-manipulating FirstPersonShooter {{Timeshift}}, ''VideoGame/TimeShift'', the low budget SeriousSam-esque ''VideoGame/WillRock'', as well as for the ''{{Halo}}: ''Halo: Anniversary'' remake of ''HaloCombatEvolved''.
''VideoGame/HaloCombatEvolved''.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Inversion