History VideoGame / InspectorSpacetime

15th Feb '14 5:46:43 AM btravern
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Revising/restoring article with trope examples
[[redirect:InspectorSpacetime]]
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[[redirect:InspectorSpacetime]][[quoteright:210:http://static.tvtropes.org/pmwiki/pub/images/ISPCGame_7753.jpg]] [[caption-width-right:210:The LicensedGame]] On 1 April 2009, BTV announced that the television programme would be supplemented with what they described as "interactive episodes", a term their legal department suggested in order to avoid their [[MediaClassifications review]] by the Video Game Ratings Board (and the [[MoralGuardians Civic Eyes and Ears Council]]). They are not considered part of the Inspector Spacetime Continuum for canonical purposes but are authorised in the Expanded Universe. Travis Richey and Derwin Jordan provide full voiceovers and [[SerkisFolk motion capture]] for the digitised Inspector and Constable Reggie, both of whom are playable characters. Each instalment promises "approximately two hours of gameplay". [[WMG: Interactive Season 1]] # "Exurb of the Blorgons" # "Oil of the Circuit-Chaps" # "The X7 Dimesioniser" # "Sunbeams of the Denah Avatars" [[WMG: Interactive Season 2]] # "The Uncanny Valley of Fear" ---- !!Tropes: * CameraScrew: Combining fixed camera perspective with [[StalkingMission stalking missions]] down long and twisted corridors does not make for good gameplay. * CaptainErsatz: Doctor Mory Schmarty, the DiabolicalMastermind in "The Uncanny Valley of Fear", is obviously [[Franchise/SherlockHolmes Professor Moriarty]] with the SerialNumbersFiledOff. * ContinuityNod: The game episodes include several [[ShoutOut references]] to serials from the Classic series. ** The episode featuring the Blorgons mentions their earlier schemes from "The Blorgon Incursion of Midgar" and "Exodus of the Blorgons"; ** In the Circuit-Chaps' episode, they [[RememberWhenYouBlewUpASun bring up]] how the Inspector thwarted them in "Ennui of the Circuit-Chaps" and "Bronze Friends". * EndlessCorridor: The episodes' generous estimate of two hours of gameplay includes time spent running down numerous seemingly endless corridors. * ExpositionFairy: The Inspector, whether or not you're playing as him. * StalkingMission: In a couple of episodes, the Inspector and Constable Reggie must follow assorted {{Mooks}} to their hideouts in order to arrest their respective [[FinalBoss criminal masterminds]]. * UncannyValley: After receiving criticisms about the first season episodes' almost-but-not-quite-lifelike graphics, the game designers produced a [[LampshadeHanging self-consciously titled]] final episode to [[TakeThatAudience wind up players]].
13th Feb '14 12:05:31 PM Twentington
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tropeless stub
[[quoteright:210:http://static.tvtropes.org/pmwiki/pub/images/ISPCGame_7753.jpg]] [[caption-width-right:210:The LicensedGame]] On 1 April 2009, BTV announced that the television programme would be supplemented with what they described as "interactive episodes", a term their legal department suggested in order to avoid their [[MediaClassifications review]] by the Video Game Ratings Board (and the [[MoralGuardians Civic Eyes and Ears Council]]). They are not considered part of the Inspector Spacetime Continuum for canonical purposes but are authorized in the Expanded Universe. Travis Richey and Derwin Jordan provide full voiceovers and [[SerkisFolk motion capture]] for the digitized Inspector and Constable Reggie, both of whom are playable characters. Each installment promises "approximately two hours of gameplay", an estimate that includes time spent running down numerous seemingly [[EndlessCorridor endless corridors]]. [[WMG: Interactive Season 1]] # "Exurb of the Blorgons" # "Oil of the Circuit-Chaps" # "The X7 Dimesioniser" # "Sunbeams of the Denah Avatars" [[WMG: Interactive Season 2]] # "The Uncanny Valley of Fear"
to:
[[quoteright:210:http://static.tvtropes.org/pmwiki/pub/images/ISPCGame_7753.jpg]] [[caption-width-right:210:The LicensedGame]] On 1 April 2009, BTV announced that the television programme would be supplemented with what they described as "interactive episodes", a term their legal department suggested in order to avoid their [[MediaClassifications review]] by the Video Game Ratings Board (and the [[MoralGuardians Civic Eyes and Ears Council]]). They are not considered part of the Inspector Spacetime Continuum for canonical purposes but are authorized in the Expanded Universe. Travis Richey and Derwin Jordan provide full voiceovers and [[SerkisFolk motion capture]] for the digitized Inspector and Constable Reggie, both of whom are playable characters. Each installment promises "approximately two hours of gameplay", an estimate that includes time spent running down numerous seemingly [[EndlessCorridor endless corridors]]. [[WMG: Interactive Season 1]] # "Exurb of the Blorgons" # "Oil of the Circuit-Chaps" # "The X7 Dimesioniser" # "Sunbeams of the Denah Avatars" [[WMG: Interactive Season 2]] # "The Uncanny Valley of Fear"[[redirect:InspectorSpacetime]]
1st May '12 1:23:34 PM btravern
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BOOTH replaced by X7 Dimensioniser (per Community S 03 E 16)
# "BOOTH"
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# "BOOTH""The X7 Dimesioniser"
28th Apr '12 3:53:08 AM btravern
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episode title change
# "The Throckmorton Plot"
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# "The Throckmorton Plot"Uncanny Valley of Fear"
27th Apr '12 6:17:25 PM btravern
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Box art for IS video game
Added DiffLines:
[[quoteright:210:http://static.tvtropes.org/pmwiki/pub/images/ISPCGame_7753.jpg]] [[caption-width-right:210:The LicensedGame]]
7th Feb '12 8:27:14 AM btravern
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Exurb (an "extra-urban" region or an Edge City)
# "Suburb of the Blorgons"
to:
# "Suburb "Exurb of the Blorgons"
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