History VideoGame / Infamous

15th Feb '18 7:53:05 AM KingLyger
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* ArtificialStupidity: Citizens will ''stand right next to an active, beeping time bomb'' instead of bothering to run away.

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* ArtificialStupidity: AntiGrinding: While Cole can gain as many experience points as a player wants, the KarmaMeter won't progress past certain points until the player completes a required story quest. About halfway through the game, the restriction on karma is removed.
* ArtificialStupidity:
**
Citizens will ''stand right next to an active, beeping time bomb'' instead of bothering to run away.
1st Jan '18 3:46:17 AM jormis29
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A comic called ''inFAMOUS: Post Blast'' depicting the events that take place between the Introduction and First Glimpse was released on IGN.com. in 2009, Creator/DCComics released a six issue comic book series bridging the gap between the first and second games called ''inFAMOUS''.

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A comic called ''inFAMOUS: Post Blast'' depicting the events that take place between the Introduction and First Glimpse was released on IGN.com. in In 2009, Creator/DCComics released a six issue comic book series bridging the gap between the first and second games called ''inFAMOUS''.
26th Nov '17 12:44:29 AM Ferot_Dreadnaught
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** After the first mission, Cole will be attacked by the townspeople. If he chose the good path, Cole [[WhatTheHellTownspeople calls them out on it]].

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** After the first mission, Cole will be attacked by the townspeople. If he chose the good path, Cole [[WhatTheHellTownspeople calls them out on it]].it.
24th Nov '17 2:09:54 AM jormis29
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Added DiffLines:

A comic called ''inFAMOUS: Post Blast'' depicting the events that take place between the Introduction and First Glimpse was released on IGN.com. in 2009, Creator/DCComics released a six issue comic book series bridging the gap between the first and second games called ''inFAMOUS''.
17th Sep '17 2:27:56 AM alexandrajade
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* TakeAThirdOption: Averted. [[spoiler:You can't weasel your way out of either of the sadistic choices; at least one of Kessler's hostages will die.]]

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* TakeAThirdOption: Averted. Averted -- but not as much as you think. [[spoiler:You can't weasel your way out of either save Trish no matter what you do, but there ''actually is'' a third option -- shoot one of the sadistic choices; at least one of Kessler's hostages will die.doctors from the ground. It counts as the Evil Karma choice and triggers the cutscene you'd otherwise get after climbing the building.]]
16th Jul '17 10:16:45 AM nombretomado
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* RareGuns: The Dust Men have extremely large quantities of WW2 Sterling [=SMGs=]. The First Sons tote around FAMAS rifles.

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* RareGuns: The Dust Men have extremely large quantities of WW2 [=WW2=] Sterling [=SMGs=]. The First Sons tote around FAMAS rifles.
10th Jul '17 7:38:29 PM Animeking1108
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Added DiffLines:

** Enemy Mooks will stand on the train tracks to attack you, regardless of whether or not the train is working. That ends just how you'd expect it.
2nd Apr '17 1:57:20 PM Gosicrystal
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* TheDevTeamThinksOfEverything:

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* TheDevTeamThinksOfEverything: DevelopersForesight:
2nd Feb '17 9:15:47 AM MacronNotes
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* BoomHeadshot: Shooting enemies in the head will cause [[ForMassiveDamage critical damage]], though tougher enemies like the First Sons' troops can still take one or two headshots without dying.

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* BoomHeadshot: Shooting enemies in the head will cause [[ForMassiveDamage critical damage]], damage, though tougher enemies like the First Sons' troops can still take one or two headshots without dying.
23rd Aug '16 5:01:57 AM longWriter
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*** But [[StopHelpingMe gets annoying]] when they run right at the bad guy you just tossed an explosive of your own at.

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*** But [[StopHelpingMe [[AnnoyingVideoGameHelper gets annoying]] when they run right at the bad guy you just tossed an explosive of your own at.
This list shows the last 10 events of 306. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Infamous