History VideoGame / IMissTheSunrise

16th Jun '16 7:12:33 PM FoolsEditAccount
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* FantasticRacism: Everyone hates [[TheUsualAdversaries Lessers]], to the point the crew torments and repeatedly threatens to murder someone who is merely ''half'' Lesser. Interestingly, this is never clearly rebuked. [[spoiler:Late in the game, a sidequest allows you to discover that Lessers are indeed capable of the same intelligence and compassion as anyone else... but the characters' opinions of Lessers remain unchanged by the revelation, and it is possible to [[ItsTheOnlyWayToBeSure murder the colony of peaceful Lessers on principle]] with no repercussions.]]



* WhatHappenedToTheMouse:
** In Episode 1, the crew encounters a Lesser with an augmented (cybernetic) leg. They note that this should be impossible, as Lesser biology is incompatible with cybernetics, and Lessers shouldn't have the resources anyway. How the augmentation happened is never explained.
** In Episode 2, Daszk is mentioned to be part of an ''Inquiry''-like peacekeeping force who left him for dead. They never appear.
** Also in Episode 2, Ral at one point says the enigmatic line, "That lacertian agrees with me." We never learn who she was referring to.



* {{Asexuality}}: [[spoiler:Ivoronus]]. Aside from [[spoiler:Cassidy]] (who is already married), he is the only crewmate who will never even give Ros the option to profess romantic feelings.

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* {{Asexuality}}: [[spoiler:Ivoronus]].[[spoiler:Ivoronus]], possibly. Aside from [[spoiler:Cassidy]] (who is already married), he is the only crewmate who will never even give Ros the option to profess romantic feelings.



* FantasticRacism: Averted for the most part -- lacertians were welcomed by the humans with open arms, and by the point the story starts, have been integrated seamlessly into human culture. Played straight with the Lessers, though, who are universally reviled by both humans and lacertians. They do have fairly good reasons, though; Lessers are TheUnintelligible and extremely violent.

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* FantasticRacism: Averted for the most part -- lacertians were welcomed by the humans with open arms, and by the point the story starts, have been integrated seamlessly into human culture. Played straight with However, ''everyone'' hates [[TheUsualAdversaries Lessers]], to the Lessers, though, point the crew torments and repeatedly threatens to murder someone who are universally reviled by both humans and lacertians. They do have fairly good reasons, though; is merely ''half'' Lesser. Interestingly, this is never clearly rebuked. [[spoiler:Late in the game, a sidequest allows you to discover that Lessers are TheUnintelligible indeed capable of the same intelligence and extremely violent.compassion as anyone else... but the characters' opinions of Lessers remain unchanged by the revelation, and it is possible to [[ItsTheOnlyWayToBeSure murder the colony of peaceful Lessers on principle]] with no repercussions.]]



* DiscOneNuke: If you know the codes, you can obtain any of the powerful EasterEgg weapons mentioned below ''during the prologue''.
** Forget about the EasterEgg weapons -- if you keep a record of every weapon code you create, you can recreate them as soon as you have the cash on a new playthrough.

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* DiscOneNuke: DiscOneNuke:
**
If you know the codes, you can obtain any of the powerful EasterEgg weapons mentioned below ''during the prologue''.
** Forget about the EasterEgg weapons --
prologue''. Even beyond that, if you keep a record of every weapon code you create, you can recreate them as soon as you have the cash on a new playthrough.
16th Jun '16 6:33:52 PM FoolsEditAccount
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* EasilyForgiven: Daszk is very quick to forgive the crew for imprisoning and threatening to murder him, even though Vergil is the only one who actually apologizes.



** The MultipleEndings seem to be connected to this. The optimist ending is emotional, the pessimist ending is rational.

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** The MultipleEndings seem to be connected to this. The pessimist ending requires you to have immense faith in a long-shot miracle solution -- the emotional choice. The optimist ending is emotional, requires you to reject it and accept that perfect solutions don't exist -- the pessimist ending rational choice.
* FantasticRacism: Everyone hates [[TheUsualAdversaries Lessers]], to the point the crew torments and repeatedly threatens to murder someone who
is rational.merely ''half'' Lesser. Interestingly, this is never clearly rebuked. [[spoiler:Late in the game, a sidequest allows you to discover that Lessers are indeed capable of the same intelligence and compassion as anyone else... but the characters' opinions of Lessers remain unchanged by the revelation, and it is possible to [[ItsTheOnlyWayToBeSure murder the colony of peaceful Lessers on principle]] with no repercussions.]]


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* StupidSacrifice:
** Though they couldn't have known this at the time, [[spoiler:Vergil]]'s HeroicSacrifice is this in hindsight, as the entire purpose of the attack was to smoke out the person they were trying to save -- the BigBad would never have allowed [[spoiler:Ros]] to die, so by staying behind to get them to safety, they did nothing but spell their own doom.
** The HeroicSacrifice to protect the Core in the optimist ending. The participants only die because disabled craft get crushed by the Core... except this doesn't happen when fighting the FinalBoss, which is fought much closer to the Core. If they had just moved a bit farther out, they probably would have survived.
16th Jun '16 6:01:24 PM FoolsEditAccount
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* HeroicSacrifice: [[spoiler:When the ''Inquiry'' is being destroyed, Virgil stays behind and uses the last available backup power to get Ros to safety.]]
** Also, [[spoiler:Neff, Chac, Cassidy, Cole, and Ivoronus]] in the optimist ending. [[UncertainDoom Possibly]] [[spoiler:Ros]], as well.

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* HeroicSacrifice: HeroicSacrifice:
**
[[spoiler:When the ''Inquiry'' is being destroyed, Virgil stays behind and uses the last available backup power to get Ros to safety.]]
** Also, [[spoiler:Neff, Chac, Cassidy, Cole, and Ivoronus]] Ivoronus perform a suicide attack against the Lesser Horde to protect the Core]] in the optimist ending. [[UncertainDoom Possibly]] [[spoiler:Ros]], as well.well -- they are required to fly close to a black hole, and the characters fear they may be sucked past the event horizon. We don't see the final outcome.



* MassOhCrap: The crew's reaction to encountering a jamming pulse in episode 4.

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* MassOhCrap: The crew's reaction to encountering a jamming pulse in episode 4.4, as it places them in a dire "kill or be killed" situation.



** ModularEpilogue

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** ModularEpilogueModularEpilogue: The GoldenEnding has some additional scenes depending on how many characters you recruited, and Alicia's opinion of Ros will change depending on if you targeted the rogues with the superweapon.



* {{Leitmotif}}: Jessamine [[http://tindeck.com/listen/pxfx has one.]] The Black One also has "[[http://tindeck.com/listen/evzx Enlightenment]]", though this is shared with [[spoiler:Lazarus]] in episode 4.

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* {{Leitmotif}}: {{Leitmotif}}:
**
Jessamine [[http://tindeck.com/listen/pxfx has one.]] The Black One also has "[[http://tindeck.com/listen/evzx Enlightenment]]", though this is shared with [[spoiler:Lazarus]] in episode 4.



* LemonyNarrator: Less than in ''VideoGame/TheReconstruction'', but it's still there in some places.

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* LemonyNarrator: Less than in ''VideoGame/TheReconstruction'', but it's still there in some places.places, most notably the save station.



* SadBattleMusic: Not quite sad so much as contemplative, but [[http://tindeck.com/listen/abzt Fortissimo,]] the final boss music for the optimist ending, is much calmer and quieter than you'd expect from BattleThemeMusic.

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* SadBattleMusic: SadBattleMusic:
**
Not quite sad so much as contemplative, but [[http://tindeck.com/listen/abzt Fortissimo,]] the final boss music for the optimist ending, is much calmer and quieter than you'd expect from BattleThemeMusic.BattleThemeMusic.
** The very final battle featuring [[spoiler:Neff's LastStand against the Lesser Horde]] marks the introduction of [[http://tindeck.com/listen/vqxf the ending theme,]] which is extremely melancholy.


Added DiffLines:

* TwoPartTrilogy: Though Videogame/TheReconstruction left quite a few {{Sequel Hook}}s of its own, this game is much less of a self-contained narrative. Many plot threads regarding latent energy, The Black One, Tezkhra, and the overall state of the universe are introduced, but all of them are left to be resolved in the sequel, and the ending is extremely open-ended.
15th Feb '16 8:26:39 PM FoolsEditAccount
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* PluckyComicRelief: [[spoiler:Jessamine.]]

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* PluckyComicRelief: [[spoiler:Jessamine.]]PoliticallyIncorrectVillain: If you make Ros a [[LizardFolk lacertian]], Lazarus will sneer that s/he is "one of those disgusting lizard things," making him the only character in the game to express such FantasticRacism. Given that the developer is a proud reptile lover, this is clearly used as a mark against him.



* [[spoiler:{{Retirony}}]]: Kind of. [[spoiler:Cassidy and Cole frequently mention how they're going to retire for good after Ros' mission is finished, but in the optimist ending, they make a HeroicSacrifice instead.]]

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* [[spoiler:{{Retirony}}]]: {{Retirony}}: Kind of. [[spoiler:Cassidy and Cole frequently mention how they're going to retire for good after Ros' mission is finished, but in the optimist ending, they make a HeroicSacrifice instead.]]
26th Jan '16 1:24:17 PM ChaoticNovelist
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* JerkassHasAPoint: Thomas may be a cold, arrogant, and generally unpleasant individual, but he does bring up many salient, logical points. This is especially prevalent in his HannibalLecture to Ros at the end of episode 4, where he points out the negative consequences of all the choices they have made.

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* JerkassHasAPoint: Thomas may be a cold, arrogant, and generally unpleasant individual, but he does bring up many salient, logical points. This is especially prevalent in his HannibalLecture to Ros at the end of episode 4, where he points out the negative consequences of all the choices they have made.



* LaserGuidedAmnesia: Ros, who can remember everything except what happened before s/he was put in stasis.
** ''Anyone'' can have this, actually, and it is a necessary side effect of {{immortality}}; Typelog has devised a system allowing people to replace unused memories with ones they currently need.

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* LaserGuidedAmnesia: LaserGuidedAmnesia:
**
Ros, who can remember everything except what happened before s/he was put in stasis.
** ''Anyone'' can have this, actually, and it is a necessary side effect of {{immortality}}; Typelog has devised a system allowing people to replace unused memories with ones they currently need.
6th Jan '16 2:34:25 PM FoolsEditAccount
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* IWillWaitForYou: [[spoiler:Mahk]]'s response to [[spoiler:Ros' maybe-HeroicSacrifice]] in the ending if you chose them as your LoveInterest.
** Subverted, however, as [[spoiler:canonically, he dies in Videogame/TheReconstruction without ever seeing Ros again]]...
* JerkassHasAPoint: Thomas may be a cold, arrogant, and generally unpleasant individual, but he does bring up many salient, logical points. This is especially prevalent in [[spoiler:his HannibalLecture to Ros at the end of episode 4, where he points out the negative consequences of all the choices they have made]].

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* IWillWaitForYou: [[spoiler:Mahk]]'s response to [[spoiler:Ros' maybe-HeroicSacrifice]] in the ending if you chose them as your LoveInterest.
**
LoveInterest. Subverted, however, as [[spoiler:canonically, he dies in Videogame/TheReconstruction without ever seeing Ros again]]...
* JerkassHasAPoint: Thomas may be a cold, arrogant, and generally unpleasant individual, but he does bring up many salient, logical points. This is especially prevalent in [[spoiler:his his HannibalLecture to Ros at the end of episode 4, where he points out the negative consequences of all the choices they have made]].made.



** A few of the crew members' final interaction scenes can take this form as well, usually answering lingering questions about their character arcs. It's even lampshaded in the case of [[spoiler:Tezkhra]], where the reveal is so obvious that everyone admits they already knew it.

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** A few of the crew members' final interaction scenes can take this form as well, usually answering lingering questions about their character arcs. It's even lampshaded in the case of [[spoiler:Tezkhra]], where [[TheUnreveal the reveal is so obvious that everyone admits they already knew it.it]].
* RevealingCoverup: After Cassidy decides to sequester herself on a test subject planet, she deletes the planet from the list to ensure she isn't followed. Her supervisor kept a changelog, however, so this actually just provides a blazing neon sign.



* SoProudOfYou: [[spoiler:Ivoronus' last words to Mahk.]]

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* SoProudOfYou: [[spoiler:Ivoronus' last words to Mahk.Mahk, if you don't recruit him and he dies at the Machinatorium.]]
29th Sep '15 1:58:34 AM Ramidel
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* ThatsNoMoon: Typelog Superhubs are big enough that, like Surfaces, they were shielded from the effects of the Shine on reality.



** The Black One not only speaks to the crew, but has an ''augmented leg'', something that should be doubly impossible.[[labelnote:note]]Lacertians can't be augmented in the first place, but they shouldn't have the technology to perform an augmentation, and even if they did, they don't have the intelligence or knowledge necessary. Or so it would seem.[[/labelnote]]

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** The Black One not only speaks to the crew, but has an ''augmented leg'', something that should be doubly triply impossible.[[labelnote:note]]Lacertians can't be augmented in the first place, but they shouldn't have the technology to perform an augmentation, and even if they did, they don't have the intelligence or knowledge necessary. Or so it would seem.[[/labelnote]]
28th Sep '15 10:17:44 PM Ramidel
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Added DiffLines:

* ScavengerWorld: The Shine destroyed galactic civilization, and now the usual means of finding resources is to explore the ruins and look for supply caches or usable scraps of carboderm.
28th Sep '15 7:44:47 PM Ramidel
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Added DiffLines:

* StandardTimeUnits: "Spins" are based on the regular rotation of a Typelog artifact, and have no reference whatsoever to the time units of the Surface that humanity evolved on.
9th Sep '15 10:09:30 AM HighCrate
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* AnAdventurerIsYou:
** FragileSpeedster: Mahk
** GlassCannon: Mahk, Rami, Marie
** JackOfAllStats: Ros (for his/her species, anyway)
*** Also, Tezkhra, in terms of defensive and offensive stats -- he has a surprisingly even spread (probably the reason why he's such a great StoneWall). In terms of speed stats, though, he's a MightyGlacier.
** LightningBruiser: Jessamine, Chac, Cassidy, Cole (though the latter two have low AP)
** MightyGlacier: Tezkhra, Daszk, [[spoiler:Ivoronus]]
** SquishyWizard: Sort of. There are two characters who are extremely specialized in one weapon type, to the exclusion of all the others: Rami for Ballistic weapons, and Jessamine for Contact ones. (Oddly, there is no equivalent for Auroral weapons.)
** StoneWall: Tezkhra. (Which is fitting, given it's the same role he had in ''VideoGame/TheReconstruction''.) There are also characters with extremely good defense in one area particularly, though they usually have an AchillesHeel in another:
*** Hull: Neff, Daszk
*** Systems: Deirdre
*** Pilot: Marie
** JokeCharacter: Luke
*** LethalJokeCharacter: However, if you take the time to [[MagikarpPower level him up]], his fleet leader bonus increases from +1 AT to +1 AT ''and'' RT, which basically makes everyone faster and dodgier to boot.
** PurposefullyOverpowered: [[spoiler:Ivoronus]], the secret character.


Added DiffLines:

* LethalJokeCharacter: However, if you take the time to [[MagikarpPower level Luke up]], his fleet leader bonus increases from +1 AT to +1 AT ''and'' RT, which basically makes everyone faster and dodgier to boot.
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