History VideoGame / ICO

30th May '18 7:43:49 AM hplcr
Is there an issue? Send a Message

Added DiffLines:

* Bizarrchitecture: The castle can come across as this. While the rooms generally make sense in relation to each other and many of them can be guessed to have had a reasonable function at some point in the past, the path a normal person would expect to traverse the castle is convoluted and nonsensical at times, as if they were designed specifically to be puzzles rather then actual passages. Some parts of the castle also don't really make sense compared to rooms right next to them and there's even a trolley line that seems to serve no real purpose at all.
26th May '18 6:36:36 AM finlandsberet
Is there an issue? Send a Message

Added DiffLines:

** Averted in the demo; at the windmill area, once Yorda makes the big jump towards Ico, the player could press a button to let go of her.
23rd May '18 4:39:23 PM Uklusi
Is there an issue? Send a Message


* ShoutOut: The original cover is painted in the style of [[http://en.wikipedia.org/wiki/Chirico Giorgio de Chirico]], particularly resembling [[http://en.wikipedia.org/wiki/The_Nostalgia_of_the_Infinite "The Nostalgia of the Infinite"]].

to:

* ShoutOut: The original cover is painted in the style of [[http://en.wikipedia.org/wiki/Chirico org/wiki/Giorgio_de_Chirico Giorgio de Chirico]], particularly resembling [[http://en.wikipedia.org/wiki/The_Nostalgia_of_the_Infinite "The Nostalgia of the Infinite"]].
5th Apr '18 9:59:14 AM Andrewjpet12
Is there an issue? Send a Message

Added DiffLines:

* CollapsingLair: [[spoiler: The game climaxes with the castle collapsing into the sea, and Yorda barely rescuing an unconscious Ico by sending him outside on a boat.]]


Added DiffLines:

* LoadBearingBoss: [[spoiler: Once [[FinalBoss the Queen]] is slain the castle begins to [[CollapsingLair collapse and sink into the sea]].]]
5th Mar '18 4:19:41 PM VulgarBee
Is there an issue? Send a Message


* FamilialBodySnatcher: The Queen’s main plan for Yorda.

to:

* FamilialBodySnatcher: The Queen’s main plan for Yorda. In order for her to live on for more years, she wants to use Yorda’s body as a new vessel.
5th Mar '18 4:18:00 PM VulgarBee
Is there an issue? Send a Message

Added DiffLines:

*BigBad: The Queen. Understandable, thanks to her [[AbusiveParents parenting]].


Added DiffLines:

* EvilMatriarch: The Queen to her daughter, Yorda.


Added DiffLines:

* FamilialBodySnatcher: The Queen’s main plan for Yorda.
3rd Mar '18 7:52:01 AM Cantido
Is there an issue? Send a Message


Sole witness to history\\
Fleeting memories rise\\
From the shadows of my mind\\
Sing "nonomori" - endless corridors\\
Say "nonomori" - hopeless warriors\\
You were there...''

to:

Sole witness to history\\
Fleeting memories rise\\
From the shadows of my mind\\
Sing "nonomori" - endless corridors\\
Say "nonomori" - hopeless warriors\\
You were there...
history...''
3rd Mar '18 7:51:31 AM Cantido
Is there an issue? Send a Message

Added DiffLines:

->''The island bathes in the suns bright rays\\
Distant hills wear a shroud of grey\\
A lonely breeze whispers in the trees\\
Sole witness to history\\
Fleeting memories rise\\
From the shadows of my mind\\
Sing "nonomori" - endless corridors\\
Say "nonomori" - hopeless warriors\\
You were there...''
17th Feb '18 1:28:15 AM nombretomado
Is there an issue? Send a Message


* UpdatedRerelease: Released as ''The Ico & VideoGame/ShadowOfTheColossus Collection'', as well as a standalone digital download on the PlaystationNetwork, it features widescreen HD graphics and a few other goodies. More importantly for North American players, the re-release has all of the features from the PAL version, finally averting BadExportForYou.

to:

* UpdatedRerelease: Released as ''The Ico & VideoGame/ShadowOfTheColossus Collection'', as well as a standalone digital download on the PlaystationNetwork, UsefulNotes/PlaystationNetwork, it features widescreen HD graphics and a few other goodies. More importantly for North American players, the re-release has all of the features from the PAL version, finally averting BadExportForYou.
11th Apr '17 12:41:45 AM ArcaneAzmadi
Is there an issue? Send a Message


The team employed a [[{{Minimalism}} "subtracting design"]] approach to reduce elements of gameplay that interfered with the game's setting and story, in order to create a [[GameplayAndStoryIntegration high level of immersion]]. This means that the gameplay is realistic, with actions such as climbing, hitting things and making difficult jumps being limited to what a child would actually be capable of.

to:

The team employed a [[{{Minimalism}} "subtracting design"]] approach to reduce elements of gameplay that interfered with the game's setting and story, in order to create a [[GameplayAndStoryIntegration high level of immersion]]. This means that the gameplay is realistic, with actions such as climbing, hitting things and making difficult jumps being limited to what a child would actually be capable of.
of, and there is also no interface at all, with no inventory, minimap, life gauge, or stamina meter to remind you that you're playing a game.
This list shows the last 10 events of 138. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ICO