History VideoGame / HellNight

11th Jul '17 10:26:41 AM multibrawlr
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Hell Night (Dark Messiah in Japan) is a First-Person Survival Horror, developed and published in Japan by {{Creator/Atlus}} for the Sony Playstation system. {{Creator/Konami}} published it in Europe.

The player navigates the underground of Tokyo while staying out of harm's way. It also includes a few point-and-click segments, albeit without any pixel-hunting. The game is unique with that you can always have a partner who follows you. The partners are limited and you can only get a new one by having the previous one killed. Each partner has their own unique ability to aid the player and an ending exclusive for that partner. This serves as the base for the game's replay value, as well as its RPG-feel.

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Hell Night (Dark Messiah ''Hell Night'' (''Dark Messiah'' in Japan) is a First-Person Survival Horror, developed and published in Japan by {{Creator/Atlus}} for the Sony Playstation system. {{Creator/Konami}} published it in Europe.

The player navigates the underground of Tokyo while staying out of harm's way. It also includes a few point-and-click segments, albeit without any pixel-hunting. The game is unique with that you can always have a partner who follows you. The partners are limited and you can only get a new one by having the previous one killed. Each partner has their own unique ability to aid the player and an ending exclusive for that partner. This serves as the base for the game's replay value, as well as its RPG-feel.



The game has no relation to the movie of the same title.

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The game has no relation Not to be confused with [[Film/HellNight the movie of the same title.
name]], neither the PAL version of a Konami arcade RailShooter, ''VideoGame/EvilNight''.
2nd Nov '16 9:29:58 AM TheRoguePenguin
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[[index]]



* WhatHappenedToTheMouse: You only get to know the fate of the partner you escaped with, so having any partners to spare leaves you with their fate being unknown.
[[/index]]

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* WhatHappenedToTheMouse: You only get to know the fate of the partner you escaped with, so having any partners to spare leaves you with their fate being unknown.
[[/index]]
unknown.
28th Oct '16 4:04:14 PM cgaurd52
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/logo_9.jpg]]
19th Apr '16 3:43:13 PM Nicoaln
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* NothingIsScarier: Most of the game is played in silence. This typically means that the monster may potentially be anywhere nearby.
18th Apr '16 6:58:34 PM Nicoaln
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* HellIsThatNoise: The player ''quickly'' learns to listen for the monster's presence - a certain noise means that the monster is nearby and that the player should either check the map (if they have Naomi) and/or get ready to bolt (Whether they have Naomi or not)
10th Nov '15 9:38:24 AM FuzzyBoots
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Hell Night (Dark Messiah in Japan) is a First-Person Survival Horror, developed and published in Japan by {{Creator/Atlus}}. {{Creator/Konami}} published it in Europe.

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Hell Night (Dark Messiah in Japan) is a First-Person Survival Horror, developed and published in Japan by {{Creator/Atlus}}.{{Creator/Atlus}} for the Sony Playstation system. {{Creator/Konami}} published it in Europe.
20th Sep '15 6:06:15 PM SpaghettiBoy
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* ButNowIMustGo: [[spoiler: That Which Wanders]]


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** Ending E: [[spoiler: one of the alien creations, That which Wanders, decides to help you out - but it is a sad ending as they cannot go with you.]]
* NonStandardGameOver: You can either be captured by the cult... or if Kamiya is with you, try to go up the stairs again. [[ShmuckBait Kamiya at least warns and asks if you're sure you want to do that]], but maybe you decide to screw that... and guess what he does?
18th Apr '14 3:05:08 PM Ecclytennysmithylove
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* [[spoiler:TheEndOfTheWorldAsWeKnowIt: The Dark Messiah, who is worshipped by the cult, is known to bring this upon the world. Well, the game was made and released before 2000, so it may have been based on [[MillenniumBug [=Y2K=]]]]].

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* [[spoiler:TheEndOfTheWorldAsWeKnowIt: The Dark Messiah, who is worshipped worshiped by the cult, is known to bring this upon the world. Well, the game was made and released before 2000, so it may have been based on [[MillenniumBug [=Y2K=]]]]].



* OneHitKill: Getting caught by monster will result in this. If you have a partner, they die insted.

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* OneHitKill: Getting caught by monster will result in this. If you have a partner, they die insted.instead.
18th Apr '14 3:03:40 PM Ecclytennysmithylove
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* NoExportForYou: The game was only released in Japan and Europe. Because of this, the game is both rare and unknown.
23rd Feb '14 11:27:51 PM TheNewPlague
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* RunDontWalk: Subverted. Running when the monster isn't nearby is a waste of sprint and it can screw you over. [[OhCrap If the monster is near you,]] T
rhen run.

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* RunDontWalk: Subverted. Running when the monster isn't nearby is a waste of sprint and it can screw you over. [[OhCrap If the monster is near you,]] T
rhen
then run.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.HellNight