History VideoGame / HeadOverHeels

19th Jan '16 6:00:54 AM Medinoc
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An [[IsometricProjection isometric]] puzzle game by John Ritman and Bernie Drummond for the UsefulNotes/ZXSpectrum (later ported to more machines), ''Head over Heels'' is considered to be one of the best games in the genre not developed by [[{{Rare}} Ultimate]]. The gameplay is very similar to their previously developed Franchise/{{Batman}} title, and contains numerous surreal friends and enemies, most famously a [[Series/DoctorWho Dalek]] with Prince Charles for a head. The player can switch between Head and Heels at will, and while the start of the game focuses on getting them together in order to complete the escape, the game soon has you needing to split them up again.

to:

An [[IsometricProjection isometric]] puzzle game by John Ritman and Bernie Drummond for the UsefulNotes/ZXSpectrum (later ported to more machines), ''Head over Heels'' is considered to be one of the best games in the genre not developed by [[{{Rare}} [[Creator/{{Rare}} Ultimate]]. The gameplay is very similar to their previously developed Franchise/{{Batman}} title, and contains numerous surreal friends and enemies, most famously a [[Series/DoctorWho Dalek]] with Prince Charles for a head. The player can switch between Head and Heels at will, and while the start of the game focuses on getting them together in order to complete the escape, the game soon has you needing to split them up again.
24th Nov '15 6:43:23 PM Hylarn
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http://static.tvtropes.org/pmwiki/pub/images/head_over_heels_7662.gif
[[caption-width:282:"Charlie is my Dalek, my Dalek, my Dalek..."]]

to:

http://static.[[quoteright:282:http://static.tvtropes.org/pmwiki/pub/images/head_over_heels_7662.gif
[[caption-width:282:"Charlie
gif]]
[[caption-width-right:282:"Charlie
is my Dalek, my Dalek, my Dalek..."]]
20th May '15 9:07:27 PM Trueman001
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[[caption-width:282:Heels and a Prince Charles Dalek]]

to:

[[caption-width:282:Heels and a Prince Charles Dalek]][[caption-width:282:"Charlie is my Dalek, my Dalek, my Dalek..."]]



* DeadEndRoom: In Egyptus, it is possible for Heels to miss a critical jump and fall into a room where only Head is supposed to go. Since there is no way for Heels to get out of this room (not even by joining up with Head), the only option is to quit and restart. Let's hope you ate a Reincarnation Fish recently...

to:

* DeadEndRoom: In Egyptus, it is possible for Heels to miss a critical jump and fall into a room where only Head is supposed to go. Since there is no way for Heels to get out of go forward from this room area (not even by joining up with Head), the only option is to quit and restart. Let's hope you ate a Reincarnation Fish recently...
20th May '15 3:18:03 PM Trueman001
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* ShoutOut: The jingle played when you enter a room in Safari is from ''SabreWulf''.

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* ShoutOut: ShoutOut:
**
The jingle played when you enter a room in Safari is from ''SabreWulf''.''SabreWulf''.
** Book World contains only cowboy books. [[UsefulNotes/AdolfHitler A certain real-life dictator]] was also fond of these.
20th May '15 3:14:06 PM Trueman001
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Added DiffLines:

* DeadEndRoom: In Egyptus, it is possible for Heels to miss a critical jump and fall into a room where only Head is supposed to go. Since there is no way for Heels to get out of this room (not even by joining up with Head), the only option is to quit and restart. Let's hope you ate a Reincarnation Fish recently...
6th Oct '14 12:04:53 PM rexpensive
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* AcidTripDimension: On the UsefulNotes/AmstradCPC version, and even more so on the AtariST version, wearing sunglasses is advisable for certain screens. In the case of the AtariST port, this is because Ritman and Drummond had no control over the colour schemes used.

to:

* AcidTripDimension: On the UsefulNotes/AmstradCPC version, and even more so on the AtariST UsefulNotes/AtariST version, wearing sunglasses is advisable for certain screens. In the case of the AtariST UsefulNotes/AtariST port, this is because Ritman and Drummond had no control over the colour schemes used.
11th Aug '14 1:16:50 AM Trueman001
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Added DiffLines:

* CuteBruiser: Several of the enemies, in line with the game's cuddly/surreal look.
11th Aug '14 1:09:42 AM Trueman001
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An isometric puzzle game by John Ritman and Bernie Drummond for the UsefulNotes/ZXSpectrum (later ported to more machines), ''Head over Heels'' is considered to be one of the best games in the genre not developed by [[{{Rare}} Ultimate]]. The gameplay is very similar to their previously developed Franchise/{{Batman}} title, and contains numerous surreal friends and enemies, most famously a [[Series/DoctorWho Dalek]] with Prince Charles for a head. The player can switch between Head and Heels at will, and while the start of the game focuses on getting them together in order to complete the escape, the game soon has you needing to split them up again.

to:

An isometric [[IsometricProjection isometric]] puzzle game by John Ritman and Bernie Drummond for the UsefulNotes/ZXSpectrum (later ported to more machines), ''Head over Heels'' is considered to be one of the best games in the genre not developed by [[{{Rare}} Ultimate]]. The gameplay is very similar to their previously developed Franchise/{{Batman}} title, and contains numerous surreal friends and enemies, most famously a [[Series/DoctorWho Dalek]] with Prince Charles for a head. The player can switch between Head and Heels at will, and while the start of the game focuses on getting them together in order to complete the escape, the game soon has you needing to split them up again.
9th Aug '14 3:46:53 PM TheOneWhoTropes
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* AcidTripDimension: On the AmstradCPC version, and even more so on the AtariST version, wearing sunglasses is advisable for certain screens. In the case of the AtariST port, this is because Ritman and Drummond had no control over the colour schemes used.

to:

* AcidTripDimension: On the AmstradCPC UsefulNotes/AmstradCPC version, and even more so on the AtariST version, wearing sunglasses is advisable for certain screens. In the case of the AtariST port, this is because Ritman and Drummond had no control over the colour schemes used.
8th Aug '14 7:51:31 AM TheOneWhoTropes
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An isometric puzzle game by John Ritman and Bernie Drummond for the ZXSpectrum (later ported to more machines), ''Head over Heels'' is considered to be one of the best games in the genre not developed by [[{{Rare}} Ultimate]]. The gameplay is very similar to their previously developed Franchise/{{Batman}} title, and contains numerous surreal friends and enemies, most famously a [[Series/DoctorWho Dalek]] with Prince Charles for a head. The player can switch between Head and Heels at will, and while the start of the game focuses on getting them together in order to complete the escape, the game soon has you needing to split them up again.

to:

An isometric puzzle game by John Ritman and Bernie Drummond for the ZXSpectrum UsefulNotes/ZXSpectrum (later ported to more machines), ''Head over Heels'' is considered to be one of the best games in the genre not developed by [[{{Rare}} Ultimate]]. The gameplay is very similar to their previously developed Franchise/{{Batman}} title, and contains numerous surreal friends and enemies, most famously a [[Series/DoctorWho Dalek]] with Prince Charles for a head. The player can switch between Head and Heels at will, and while the start of the game focuses on getting them together in order to complete the escape, the game soon has you needing to split them up again.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.HeadOverHeels