History VideoGame / HardCorpsUprising

26th Sep '16 4:13:05 AM TendouMan
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[[quoteright:258:http://static.tvtropes.org/pmwiki/pub/images/14btkc4.png]]
[[caption-width-right:258:Let's rock!]]
28th Jul '16 9:43:43 AM 4444jdm
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*** Ironically, the Stage 2 and the second-to-last-part of Stage 7 has Bahamut fight Leviathan in a mecha, which references to the middle part of Stage 5 in ''Shattered Soldier'' where [[spoiler:Bill fights alien-mutated Lance]].
23rd Jul '16 8:08:04 PM 4444jdm
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* SandWorm: The boss of the first level is a robotic variant. You also fight other smaller robotic ones in the first level, which the boss also spits out.

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* SandWorm: The boss of the first level level, Lotus Wyrm, is a robotic variant. You also fight other smaller robotic ones in the first level, which the boss also spits out.


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* SpiderTank: Arachne. Even its Japanese name shows that!
23rd Jul '16 7:56:29 PM 4444jdm
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** Arachne, the transforming black robot from stage 6, looks, and behaves like a [[CompositeCharacter combination of]] Super Power Robot Yokozuna from ''VideoGame/ContraHardCorps'' and ''VideoGame/ContraShatteredSoldier'', and the Heli-Robot from the begining of stage 6 in ''Shattered Soldier''.

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** Arachne, the transforming black robot from stage 6, looks, and behaves like a [[CompositeCharacter combination of]] Super Power Robot Yokozuna from ''VideoGame/ContraHardCorps'' and ''VideoGame/ContraShatteredSoldier'', and the Heli-Robot from the begining of stage 6 in ''Shattered Soldier''. It also bears uncanny resemblance to Babalu Destructoid Mechanism, the mini-boss in ''Super Contra'' and ''Shattered Soldier''.
23rd Jul '16 7:49:32 PM 4444jdm
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** Celestial Imperator, the Stage 5 boss, has attacks based off the Laser Chandelier, the Stage 4 boss in the Famicom version of ''Super Contra''.
23rd Jul '16 7:45:10 PM 4444jdm
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'''''Hard Corps: Uprising''''' is a downloadable entry in the ''VideoGame/{{Contra}}'' series released for the UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}}. Despite not having the ''Contra'' name directly attached to it, the game makes it [[NintendoHard pretty clear]] [[RecurringRiff that it is indeed]] part of the franchise. Developed by Creator/ArcSystemWorks -- best known for the critically acclaimed ''VideoGame/GuiltyGear'' and ''VideoGame/BlazBlue'' series of {{fight|ingGame}}ers -- it's a prequel to ''VideoGame/ContraHardCorps'', the spin-off entry released on the UsefulNotes/SegaGenesis, hence the title.

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'''''Hard Corps: Uprising''''' is a downloadable entry in the ''VideoGame/{{Contra}}'' series released for the UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}}. Despite not having the ''Contra'' name directly attached to it, the game makes it [[NintendoHard pretty clear]] [[RecurringRiff that it is indeed]] part of the franchise. Developed by Creator/ArcSystemWorks -- best known for the critically acclaimed ''VideoGame/GuiltyGear'' and ''VideoGame/BlazBlue'' series of {{fight|ingGame}}ers -- it's a prequel to the original ''VideoGame/{{Contra}}'', the very first installment in the series released on arcades and [[UsefulNotes/NintendoEntertainmentSystem Famicom/NES]], as well as ''VideoGame/ContraHardCorps'', the spin-off entry released on the UsefulNotes/SegaGenesis, hence the title.
16th Jul '16 7:42:42 AM Waddle
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Gameplay wise, ''Uprising'' combines the classic run-and-gun ''Contra'' formula -- wherein you move forward mowing down hooded {{Mooks}} and other dangerous opponents, picking up weapon {{power|Up}}-ups and dodging hailstorms of bullets -- with the style and some of the mechanics of ''VideoGame/BlazBlue''. By default, your character can sprint forward, double jump and dash in midair, which makes evading enemy fire just a tiny bit easier. In addition to the Arcade Mode's challenge of blowing through all eight stages in a single go with [[NintendoHard limited lives and continues]], there's the more manageable "Rising Mode" where you can use upgrades to your characters purchased with your hard-earned points. These range from increasing your maximum amount of starting lives and health, improving your basic mobility, instantly receiving upgraded versions of weapons when you pick up their corresponding capsules, and adding new contextual moves such as dodging during a run (and counterattacking), reflecting certain enemy shots, or busting through barricades and enemy cover.

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Gameplay wise, ''Uprising'' combines the classic run-and-gun RunAndGun ''Contra'' formula -- wherein you move forward mowing down hooded {{Mooks}} and other dangerous opponents, picking up weapon {{power|Up}}-ups and dodging hailstorms of bullets -- with the style and some of the mechanics of ''VideoGame/BlazBlue''. By default, your character can sprint forward, double jump and dash in midair, which makes evading enemy fire just a tiny bit easier. In addition to the Arcade Mode's challenge of blowing through all eight stages in a single go with [[NintendoHard limited lives and continues]], there's the more manageable "Rising Mode" where you can use upgrades to your characters purchased with your hard-earned points. These range from increasing your maximum amount of starting lives and health, improving your basic mobility, instantly receiving upgraded versions of weapons when you pick up their corresponding capsules, and adding new contextual moves such as dodging during a run (and counterattacking), reflecting certain enemy shots, or busting through barricades and enemy cover.
24th Jan '16 11:39:14 AM GrammarNavi
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*** She's actualy more similar to [[{{Franchise/METROID}} Samus Aran]], at least in looks, and her gun is based on her [[PoweredArmor Power Suit]]. Krystal even has an alternate color scheme, were she looks exacly like [[MetroidZeroMission Zero]] [[{{SUPERSMASHBROS}} Suit Samus]].

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*** She's actualy more similar to [[{{Franchise/METROID}} [[{{Franchise/Metroid}} Samus Aran]], at least in looks, and her gun is based on her [[PoweredArmor Power Suit]]. Krystal even has an alternate color scheme, were she looks exacly like [[MetroidZeroMission Zero]] [[{{SUPERSMASHBROS}} [[VideoGame/SuperSmashBros Suit Samus]].
16th Nov '15 9:27:46 AM erforce
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'''''Hard Corps: Uprising''''' is a downloadable entry in the ''VideoGame/{{Contra}}'' series released for the {{PlayStation 3}} and {{Xbox 360}}. Despite not having the ''Contra'' name directly attached to it, the game makes it [[NintendoHard pretty clear]] [[RecurringRiff that it is indeed]] part of the franchise. Developed by Creator/ArcSystemWorks -- best known for the critically acclaimed ''VideoGame/GuiltyGear'' and ''VideoGame/BlazBlue'' series of {{fight|ingGame}}ers -- it's a prequel to ''Contra: Hard Corps'', the spin-off entry released on the SegaGenesis, hence the title.

to:

'''''Hard Corps: Uprising''''' is a downloadable entry in the ''VideoGame/{{Contra}}'' series released for the {{PlayStation 3}} UsefulNotes/PlayStation3 and {{Xbox UsefulNotes/{{Xbox 360}}. Despite not having the ''Contra'' name directly attached to it, the game makes it [[NintendoHard pretty clear]] [[RecurringRiff that it is indeed]] part of the franchise. Developed by Creator/ArcSystemWorks -- best known for the critically acclaimed ''VideoGame/GuiltyGear'' and ''VideoGame/BlazBlue'' series of {{fight|ingGame}}ers -- it's a prequel to ''Contra: Hard Corps'', ''VideoGame/ContraHardCorps'', the spin-off entry released on the SegaGenesis, UsefulNotes/SegaGenesis, hence the title.



* DoomedByCanon: [[spoiler:Bahamut is the BigBad in ''Contra: Hard Corps''. [[WordOfGod The producers, however, have stated that]] [[NamesTheSame he could be someone else entirely, only sharing the same name]]. Doctor Mandrake as well since he also appears as an antagonist and dies in that game, though again, it could be someone else with the same name. However, Mandrake was also mentioned as one of the people responsible for the development of Lucia before the events of ''Shattered Soldier''.]]

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* DoomedByCanon: [[spoiler:Bahamut is the BigBad in ''Contra: Hard Corps''.''VideoGame/ContraHardCorps''. [[WordOfGod The producers, however, have stated that]] [[NamesTheSame he could be someone else entirely, only sharing the same name]]. Doctor Mandrake as well since he also appears as an antagonist and dies in that game, though again, it could be someone else with the same name. However, Mandrake was also mentioned as one of the people responsible for the development of Lucia before the events of ''Shattered Soldier''.''VideoGame/ContraShatteredSoldier''.]]



*** She also seems to be a human equivalent to Lucia or Brownie, or a counterpart to Sheena Etranzi from ''Contra: Hard Corps''.

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*** She also seems to be a human equivalent to Lucia or Brownie, or a counterpart to Sheena Etranzi from ''Contra: Hard Corps''.''VideoGame/ContraHardCorps''.



*** He also seems to designed as a fully human version of Brad Fang, from Contra: Hard Corps.

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*** He also seems to designed as a fully human version of Brad Fang, from Contra: Hard Corps.''VideoGame/ContraHardCorps''.



*** He also resembles Deadeye Joe, from the original Contra: Hard Corps. Both have lower parts of their faces obscured by their masks, both are chased by the player, both have NobleDemon tendencies, and both fight against the player character, personally, and inside a {{Mecha}}.

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*** He also resembles Deadeye Joe, from the original Contra: Hard Corps.''VideoGame/ContraHardCorps''. Both have lower parts of their faces obscured by their masks, both are chased by the player, both have NobleDemon tendencies, and both fight against the player character, personally, and inside a {{Mecha}}.



** Tiberius = [[VideoGame/MegaManX Colonel]], or [[spoiler:Master Contra of ''Neo Contra'' or Chief Salamander of ''Contra Rebirth'']].
*** Ironicaly, he also seems to be partialy based on [[spoiler: [[HeWhoFightsMonsters Baha]][[FallenHero mut's]] apperance and role in the original ''Contra: Hard Corps'']]

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** Tiberius = [[VideoGame/MegaManX Colonel]], or [[spoiler:Master Contra of ''Neo Contra'' ''VideoGame/NeoContra'' or Chief Salamander of ''Contra Rebirth'']].
''VideoGame/ContraRebirth'']].
*** Ironicaly, he also seems to be partialy based on [[spoiler: [[HeWhoFightsMonsters Baha]][[FallenHero mut's]] apperance and role in the original ''Contra: Hard Corps'']]''VideoGame/ContraHardCorps'']]



*** [[spoiler:Tiberius Invictus = [[VideoGame/DissidiaFinalFantasy Chaos]] (or, if you prefer, Valentine from the final battle of ''Guilty Gear 2: Overture'', or the Project C of ''Neo Contra'').]]
** Some of the enemies too. There's one who resembles a Gigafly (from ''Contra III'', ''Shattered Soldier'' and ''Contra 4'') that tries to "kidnap" your character by taking them away to the top of the screen.
** The Cerberus boss resembles Devil Emperor Gava, who [[RecurringBoss appears in other Contra titles]], but is much more mobile.

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*** [[spoiler:Tiberius Invictus = [[VideoGame/DissidiaFinalFantasy Chaos]] (or, if you prefer, Valentine from the final battle of ''Guilty Gear 2: Overture'', or the Project C of ''Neo Contra'').''VideoGame/NeoContra'').]]
** Some of the enemies too. There's one who resembles a Gigafly (from ''Contra III'', ''VideoGame/ContraIIITheAlienWars'', ''Shattered Soldier'' and ''Contra 4'') ''VideoGame/{{Contra 4}}'') that tries to "kidnap" your character by taking them away to the top of the screen.
** The Cerberus boss resembles Devil Emperor Gava, who [[RecurringBoss appears in other Contra ''Contra'' titles]], but is much more mobile.



** 573-Draconis from the end of stage 3, seems to be based on the blue battleship/submarine boss from the begining of the second stage in ''Contra: Shattered Soldier''. It also resembles the TIM Gunboat in ''Neo Contra''.
** The Lux Corona resembles a combination of Rocket Ninja Sasaki (from ''Contra Rebirth'') and Great Awakening Robo Big Fuzz.
** Arachne, the transforming black robot from stage 6, looks, and behaves like a [[CompositeCharacter combination of]] Super Power Robot Yokozuna from ''Contra: Hard Corps/Shattered Soldier'', and the Heli-Robot from the begining of stage 6 in ''Shattered Soldier''.

to:

** 573-Draconis from the end of stage 3, seems to be based on the blue battleship/submarine boss from the begining of the second stage in ''Contra: Shattered Soldier''. ''VideoGame/ContraShatteredSoldier''. It also resembles the TIM Gunboat in ''Neo Contra''.
''VideoGame/NeoContra''.
** The Lux Corona resembles a combination of Rocket Ninja Sasaki (from ''Contra Rebirth'') ''VideoGame/ContraRebirth'') and Great Awakening Robo Big Fuzz.
** Arachne, the transforming black robot from stage 6, looks, and behaves like a [[CompositeCharacter combination of]] Super Power Robot Yokozuna from ''Contra: Hard Corps/Shattered Soldier'', ''VideoGame/ContraHardCorps'' and ''VideoGame/ContraShatteredSoldier'', and the Heli-Robot from the begining of stage 6 in ''Shattered Soldier''.



** All the increases to your max number of starting lives in Rising Mode reference previous Contra titles in their names: "Uprising S" = Super Contra, "Uprising III" = Contra III, "Uprising SS" = Shattered Soldier, ect. And then there's the prohibitively expensive [[KonamiCode "Uprising 30"]] earned by completing Rising Mode...

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** All the increases to your max number of starting lives in Rising Mode reference previous Contra ''Contra'' titles in their names: "Uprising S" = Super Contra, ''Super Contra'', "Uprising III" = Contra III, ''Contra III'', "Uprising SS" = Shattered Soldier, ect. And then there's the prohibitively expensive [[KonamiCode "Uprising 30"]] earned by completing Rising Mode...
8th Oct '15 9:01:50 PM Saurubiker
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'''''Hard Corps: Uprising''''' is the a downloadable entry in the ''VideoGame/{{Contra}}'' series released for the {{PlayStation 3}} and {{Xbox 360}}. Despite not having the ''Contra'' name directly attached to it, the game makes it [[NintendoHard pretty clear]] [[RecurringRiff that it is indeed]] part of the franchise. Developed by Creator/ArcSystemWorks -- best known for the critically acclaimed ''VideoGame/GuiltyGear'' and ''VideoGame/BlazBlue'' series of {{fight|ingGame}}ers -- it's a prequel to ''Contra: Hard Corps'', the spin-off entry released on the SegaGenesis, hence the title.

to:

'''''Hard Corps: Uprising''''' is the a downloadable entry in the ''VideoGame/{{Contra}}'' series released for the {{PlayStation 3}} and {{Xbox 360}}. Despite not having the ''Contra'' name directly attached to it, the game makes it [[NintendoHard pretty clear]] [[RecurringRiff that it is indeed]] part of the franchise. Developed by Creator/ArcSystemWorks -- best known for the critically acclaimed ''VideoGame/GuiltyGear'' and ''VideoGame/BlazBlue'' series of {{fight|ingGame}}ers -- it's a prequel to ''Contra: Hard Corps'', the spin-off entry released on the SegaGenesis, hence the title.
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