History VideoGame / GuruminAMonstrousAdventure

29th Jan '17 11:47:40 AM Xteme19
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'''Gurumin''' is a 3D Action Adventure game made by Creator/{{Falcom}} for the [[UsefulNotes/MicrosoftWindows PC]], that was later ported to the [[UsefulNotes/PlaystationPortable PSP]]. The gameplay makes you go through several dungeon-like levels to retrieve a semi-important plot item at the end, at which point you fight a boss in an often tiny arena and save an NPC. Rinse and repeat until the end. Due to this simplistic nature and the kiddy look every character sports, you would think reviews for this thing would be less than... stellar? Well... that was not the case. It has a something that makes everyone love it, because it does not try to be what it's not: what it does, it does well. It may be easy, cliched, rather short (many people finish their first runthrough at 20 hours) and cartoony, but has a certain charm which makes people come back for more. And featuring FIVE unlockable difficulty levels, four of which are mandatory to get HundredPercentCompletion, you will be enjoying this cute, kiddy heroine's adventures for a while. Wait, what? You said ''[[ActionGirl heroine]]?''

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'''Gurumin''' is a 3D Action Adventure game Role-Playing Game made by Creator/{{Falcom}} for the [[UsefulNotes/MicrosoftWindows PC]], that was later ported to the [[UsefulNotes/PlaystationPortable PSP]]. The gameplay makes you go through several dungeon-like levels to retrieve a semi-important plot item at the end, at which point you fight a boss in an often tiny arena and save an NPC. Rinse and repeat until the end. Due to this simplistic nature and the kiddy look every character sports, you would think reviews for this thing would be less than... stellar? Well... that was not the case. It has a something that makes everyone love it, because it does not try to be what it's not: what it does, it does well. It may be easy, cliched, rather short (many people finish their first runthrough at 20 hours) and cartoony, but has a certain charm which makes people come back for more. And featuring FIVE unlockable difficulty levels, four of which are mandatory to get HundredPercentCompletion, you will be enjoying this cute, kiddy heroine's adventures for a while. Wait, what? You said ''[[ActionGirl heroine]]?''
15th Jan '17 11:46:34 AM deimos415
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The game is available in English, published by Mastiff, on [[UsefulNotes/PlaystationPortable PSP]], as well as on Windows PC via [[Website/GOGDotCom GOG]] and {{UsefulNotes/Steam}}.

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The game is available in English, published by Mastiff, on [[UsefulNotes/PlaystationPortable PSP]], as well as on Windows PC via [[Website/GOGDotCom GOG]] and {{UsefulNotes/Steam}}.
{{UsefulNotes/Steam}}. In 2016 the game was also added to the [[UsefulNotes/Nintendo3DS 3DS]] Virtual Console.
9th Jan '17 12:29:00 PM PeppermintTwist
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Added DiffLines:

* PlayableEpilogue: After you beat the final boss, you get to walk around the world and talk to all your monster friends.


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* SequelHook: The epilogue is ''full'' of them. Roughly: [[spoiler: It's never explained what the deal with [[GiantSpaceFleaFromNowhere Black]] [[BonusBoss Bean]] was, the real Prince of the Phantoms is still missing, Doc says the entity that cursed Tokaron is still at large, and Parin leaves the monster world sure they'll meet again.]] Aside from several ports, no sequel as yet exists, though Mastiff and Falcom have said that there's a decent chance of a sequel if the ports drum up enough interest.
31st Dec '16 1:05:22 AM ADrago
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* LostForever: If you give Hyperbolic the wrong responses, you are locked out of the Platinum medal sidequest for the whole playthrough. And if you eat the cake destined to him, you cannot finish the ChainOfDeals.


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* PermanentlyMissableContent: If you give Hyperbolic the wrong responses, you are locked out of the Platinum medal sidequest for the whole playthrough. And if you eat the cake destined to him, you cannot finish the ChainOfDeals.
13th May '16 3:56:38 PM TheOneWhoTropes
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'''Gurumin''' is a 3D Action Adventure game made by Creator/{{Falcom}} for the [[UsefulNotes/MicrosoftWindows PC]], that was later ported to the [[PlaystationPortable PSP]]. The gameplay makes you go through several dungeon-like levels to retrieve a semi-important plot item at the end, at which point you fight a boss in an often tiny arena and save an NPC. Rinse and repeat until the end. Due to this simplistic nature and the kiddy look every character sports, you would think reviews for this thing would be less than... stellar? Well... that was not the case. It has a something that makes everyone love it, because it does not try to be what it's not: what it does, it does well. It may be easy, cliched, rather short (many people finish their first runthrough at 20 hours) and cartoony, but has a certain charm which makes people come back for more. And featuring FIVE unlockable difficulty levels, four of which are mandatory to get HundredPercentCompletion, you will be enjoying this cute, kiddy heroine's adventures for a while. Wait, what? You said ''[[ActionGirl heroine]]?''

to:

'''Gurumin''' is a 3D Action Adventure game made by Creator/{{Falcom}} for the [[UsefulNotes/MicrosoftWindows PC]], that was later ported to the [[PlaystationPortable [[UsefulNotes/PlaystationPortable PSP]]. The gameplay makes you go through several dungeon-like levels to retrieve a semi-important plot item at the end, at which point you fight a boss in an often tiny arena and save an NPC. Rinse and repeat until the end. Due to this simplistic nature and the kiddy look every character sports, you would think reviews for this thing would be less than... stellar? Well... that was not the case. It has a something that makes everyone love it, because it does not try to be what it's not: what it does, it does well. It may be easy, cliched, rather short (many people finish their first runthrough at 20 hours) and cartoony, but has a certain charm which makes people come back for more. And featuring FIVE unlockable difficulty levels, four of which are mandatory to get HundredPercentCompletion, you will be enjoying this cute, kiddy heroine's adventures for a while. Wait, what? You said ''[[ActionGirl heroine]]?''
27th Mar '16 4:52:26 PM TheOneWhoTropes
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* RewardingVandalism: [[GurrenLagann Yours is the drill]] that will pierce ''everything''.

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* RewardingVandalism: [[GurrenLagann [[Anime/TengenToppaGurrenLagann Yours is the drill]] that will pierce ''everything''.
6th Oct '15 11:31:07 PM NTC3
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http://static.tvtropes.org/pmwiki/pub/images/gurumin_game_6214.jpg
%%[[caption-width:200:some caption text]]

Gurumin is a 3D Action Adventure game made by Creator/{{Falcom}} for the [[UsefulNotes/MicrosoftWindows PC]], that was later ported to the [[PlaystationPortable PSP]]. The gameplay makes you go through several dungeon-like levels to retrieve a semi-important plot item at the end, at which point you fight a boss in an often tiny arena and save an NPC. Rinse and repeat until the end. Due to this simplistic nature and the kiddy look every character sports, you would think reviews for this thing would be less than... stellar? Well... that was not the case. It has a something that makes everyone love it, because it does not try to be what it's not: what it does, it does well. It may be easy, cliched, rather short (many people finish their first runthrough at 20 hours) and cartoony, but has a certain charm which makes people come back for more. And featuring FIVE unlockable difficulty levels, four of which are mandatory to get HundredPercentCompletion, you will be enjoying this cute, kiddy heroine's adventures for a while. Wait, what? You said ''[[ActionGirl heroine]]?''

to:

http://static.[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/gurumin_game_6214.jpg
%%[[caption-width:200:some caption text]]

Gurumin
jpg]]
'''Gurumin'''
is a 3D Action Adventure game made by Creator/{{Falcom}} for the [[UsefulNotes/MicrosoftWindows PC]], that was later ported to the [[PlaystationPortable PSP]]. The gameplay makes you go through several dungeon-like levels to retrieve a semi-important plot item at the end, at which point you fight a boss in an often tiny arena and save an NPC. Rinse and repeat until the end. Due to this simplistic nature and the kiddy look every character sports, you would think reviews for this thing would be less than... stellar? Well... that was not the case. It has a something that makes everyone love it, because it does not try to be what it's not: what it does, it does well. It may be easy, cliched, rather short (many people finish their first runthrough at 20 hours) and cartoony, but has a certain charm which makes people come back for more. And featuring FIVE unlockable difficulty levels, four of which are mandatory to get HundredPercentCompletion, you will be enjoying this cute, kiddy heroine's adventures for a while. Wait, what? You said ''[[ActionGirl heroine]]?''
20th Aug '15 12:46:56 PM GlennMagusHarvey
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The game is available on PSP, as well as on Windows PC via [[Website/GOGDotCom GOG]] and {{UsefulNotes/Steam}}.

to:

The game is available in English, published by Mastiff, on PSP, [[UsefulNotes/PlaystationPortable PSP]], as well as on Windows PC via [[Website/GOGDotCom GOG]] and {{UsefulNotes/Steam}}.
20th Aug '15 12:45:15 PM GlennMagusHarvey
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Added DiffLines:

The game is available on PSP, as well as on Windows PC via [[Website/GOGDotCom GOG]] and {{UsefulNotes/Steam}}.
9th May '15 12:43:03 PM hatespickingnames
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Gurumin is an 3D Action Adventure game made by Creator/{{Falcom}} for the [[UsefulNotes/MicrosoftWindows PC]], that was later ported to the [[PlaystationPortable PSP]]. The gameplay makes you go through several dungeon-like levels to retrieve a semi-important plot item at the end, at which point you fight a boss in an often tiny arena and save an NPC. Rinse and repeat until the end. Due to this simplistic nature and the kiddy look every character sports, you would think reviews for this thing would be less than... stellar? Well... that was not the case. It has a something that makes everyone love it, because it does not try to be what it's not: what it does, it does well. It may be easy, cliched, rather short (many people finish their first runthrough at 20 hours) and cartoony, but has a certain charm which makes people come back for more. And featuring FIVE unlockable difficulty levels, four of which are mandatory to get HundredPercentCompletion, you will be enjoying this cute, kiddy heroine's adventures for a while. Wait, what? You said ''[[ActionGirl heroine]]?''

to:

Gurumin is an a 3D Action Adventure game made by Creator/{{Falcom}} for the [[UsefulNotes/MicrosoftWindows PC]], that was later ported to the [[PlaystationPortable PSP]]. The gameplay makes you go through several dungeon-like levels to retrieve a semi-important plot item at the end, at which point you fight a boss in an often tiny arena and save an NPC. Rinse and repeat until the end. Due to this simplistic nature and the kiddy look every character sports, you would think reviews for this thing would be less than... stellar? Well... that was not the case. It has a something that makes everyone love it, because it does not try to be what it's not: what it does, it does well. It may be easy, cliched, rather short (many people finish their first runthrough at 20 hours) and cartoony, but has a certain charm which makes people come back for more. And featuring FIVE unlockable difficulty levels, four of which are mandatory to get HundredPercentCompletion, you will be enjoying this cute, kiddy heroine's adventures for a while. Wait, what? You said ''[[ActionGirl heroine]]?''
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