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Developed by Creator/StingEntertainment and published by Creator/{{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the UsefulNotes/PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''VideoGame/KnightsInTheNightmare''.

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Developed by Creator/StingEntertainment and published by Creator/{{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the UsefulNotes/PlaystationPortable.Platform/PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''VideoGame/KnightsInTheNightmare''.
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Long Title has been disambiguated


%%* LongTitle
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Blade On A Stick is now a disambiguation page.


If you reached this page looking for the [[BladeOnAStick mythological weapon]], try Myth/NorseMythology or PublicDomainArtifact.

to:

If you reached this page looking for the [[BladeOnAStick mythological weapon]], weapon, try Myth/NorseMythology or PublicDomainArtifact.
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Sting made some stuff in collaboration with Idea Factory and a Dokapon game in the years since this game was released.


The newest work by Creator/StingEntertainment and published by Creator/{{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the UsefulNotes/PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''VideoGame/KnightsInTheNightmare''.

to:

The newest work Developed by Creator/StingEntertainment and published by Creator/{{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the UsefulNotes/PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''VideoGame/KnightsInTheNightmare''.
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Dewicked trope


* WeaponOfChoice: Giulio and Alissa both wield [[BladeOnAStick lances]], Ragnus has an [[AnAxeToGrind axe]], and Elise uses a bow. Giulio, Ragnus, and Elise can also use [[CoolSword swords]], and Alissa's secondary weapon is the stave.
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Baleful Polymorph was renamed per TRS. As is typical with dewicking projects, zero-context examples were deleted, as it is impossible to tell if they are misuse.


* BalefulPolymorph: The Undead and Batrify status effects.
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Simple Staff has been disambiguated


* WeaponOfChoice: Giulio and Alissa both wield [[BladeOnAStick lances]], Ragnus has an [[AnAxeToGrind axe]], and Elise uses a bow. Giulio, Ragnus, and Elise can also use [[CoolSword swords]], and Alissa's secondary weapon is the [[SimpleStaff stave]].

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* WeaponOfChoice: Giulio and Alissa both wield [[BladeOnAStick lances]], Ragnus has an [[AnAxeToGrind axe]], and Elise uses a bow. Giulio, Ragnus, and Elise can also use [[CoolSword swords]], and Alissa's secondary weapon is the [[SimpleStaff stave]].stave.
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cut trope


* RapunzelHair: Alissa.

Added: 241

Removed: 288



* StandardStatusEffects: As well as some not-so-standard ones, such as Undead and Batrify [[note]]Changes the target to a skeleton or bat during the night, respectively. [[/note]], as well as element-ism [[note]]Makes the target's affinity become a certain element[[/note]], for starters.


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* StatusEffects: Such as Undead and Batrify[[note]]Changes the target to a skeleton or bat during the night, respectively. [[/note]], as well as element-ism [[note]]Makes the target's affinity become a certain element[[/note]], for starters.
Tabs MOD

Removed: 85

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* UnfortunateNames: Two names for generic enemy knight units are Leaflet and Knocker.

Added: 170

Changed: 38

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Commented out ZC Es


%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.



* DarkerAndEdgier: If you thought ''VideoGame/KnightsInTheNightmare'' and ''VideoGame/BlazeUnion'' were bad...

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* %%* DarkerAndEdgier: If you thought ''VideoGame/KnightsInTheNightmare'' and ''VideoGame/BlazeUnion'' were bad...



* DeceasedParentsAreTheBest: Ricard.
* DirtyOldMan: Paulo, a mostly benign version.

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* %%* DeceasedParentsAreTheBest: Ricard.
* %%* DirtyOldMan: Paulo, a mostly benign version.



* EmotionlessGirl: Elise.

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* %%* EmotionlessGirl: Elise.



* EvilWeapon: Gungnir.

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* %%* EvilWeapon: Gungnir.



* GoldenEnding: The A+ ending is the closest.

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* %%* GoldenEnding: The A+ ending is the closest.



* HarderThanHard: Nightmare.

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* %%* HarderThanHard: Nightmare.



** Natalia.

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** %%** Natalia.



* LaResistance
** TheRevolutionWillNotBeCivilized / YourTerroristsAreOurFreedomFighters
* LadyOfWar: Alissa.

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* %%* LaResistance
** %%** TheRevolutionWillNotBeCivilized / YourTerroristsAreOurFreedomFighters
* %%* LadyOfWar: Alissa.



* TheMedic: Paulo.

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* %%* TheMedic: Paulo.



* MysteriousPast: Both Alissa and Elise.

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* %%* MysteriousPast: Both Alissa and Elise.



* OurAngelsAreDifferent

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* %%* OurAngelsAreDifferent



* ShrinkingViolet: Alissa.

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* %%* ShrinkingViolet: Alissa.



* SmugSnake: Pierre.

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* %%* SmugSnake: Pierre.



* SupremeChef: Fiona.

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* %%* SupremeChef: Fiona.



* TraumaCongaLine: Poor Ragnus.

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* %%* TraumaCongaLine: Poor Ragnus.



* YouKilledMyFather

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* %%* YouKilledMyFather
Tabs MOD

Removed: 25

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%%* {{Adorkable}}: Elise.

Added: 171

Changed: 228

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ZCE.


* {{Adorkable}}: Elise.
* AlliterativeName: Ragnus Raguel, Ricardo Raguel.

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* %%* {{Adorkable}}: Elise.
* AlliterativeName: Ragnus Raguel, Ricardo Raguel.'''R'''agnus '''R'''aguel and '''R'''icardo '''R'''aguel.



* AwesomeButImpractical: The War Gods would amazingly helpful if they had better aim.

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* AwesomeButImpractical: AwesomeButImpractical:
**
The War Gods would amazingly helpful if they had better aim.



* BittersweetEnding: Ending A.
* BlackAndGrayMorality
* BlessedWithSuck: Gungnir.
* CainAndAbel: Who's who depends on your view.
* TheCallKnowsWhereYouLive
* ChangelingFantasy: [[spoiler:Ragnus]].
* ContinuityNod: All the mercenary generics you can hire are named after knights from ''VideoGame/KnightsInTheNightmare''.

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* %%* BittersweetEnding: Ending A.
* %%* BlackAndGrayMorality
* %%* BlessedWithSuck: Gungnir.
* %%* CainAndAbel: Who's who depends on your view.
* %%* TheCallKnowsWhereYouLive
* %%* ChangelingFantasy: [[spoiler:Ragnus]].
* ContinuityNod: ContinuityNod:
**
All the mercenary generics you can hire are named after knights from ''VideoGame/KnightsInTheNightmare''.



* CostumePorn
* CrushingThePopulace
* CrutchCharacter: While not noticeable in Basic or Advance, Nightmare has Ragnus as one.
* CursedWithAwesome: Gungnir, again.

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* %%* CostumePorn
* %%* CrushingThePopulace
* %%* CrutchCharacter: While not noticeable in Basic or Advance, Nightmare has Ragnus as one.
* %%* CursedWithAwesome: Gungnir, again.



* DeadpanSnarker: Elise.
* DealWithTheDevil

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* %%* DeadpanSnarker: Elise.
* %%* DealWithTheDevil



* DoomedHometown

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* %%* DoomedHometown



* FantasticRacism

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* %%* FantasticRacism



* LongTitle

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* %%* LongTitle



* SillyRabbitIdealismIsForKids

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* %%* SillyRabbitIdealismIsForKids
Tabs MOD

Removed: 35

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* ConspicuousCG: The opening movie.
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None

Added: 241

Changed: 297

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* [[spoiler:DoomedHometown]]

to:

* [[spoiler:DoomedHometown]]DoomedHometown



* GratuitousEnglish: Be Drowned!
** AIMU A BATTO!
* GuideDangIt: Want the A+ ending? Hope you know the specific conditions! [[note]]Have Alyssa participate in every possible battle she can from start to finish. This means she cannot fall in battle or retreat even once.[[/note]]

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* GratuitousEnglish: Be Drowned!
GratuitousEnglish:
-->"Be Drowned!"
-->"AIMU A BATTO!"
* GuideDangIt:
** AIMU A BATTO!
* GuideDangIt:
Want the A+ ending? Hope you know the specific conditions! [[note]]Have Alyssa participate in every possible battle she can from start to finish. This means she cannot fall in battle or retreat even once.[[/note]]



* HonorBeforeReason: Natalia.

to:

* HonorBeforeReason: HonorBeforeReason:
**
Natalia.

Added: 142

Changed: 18

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** [[ThatOneAttack AIMU A BATTO!]]

to:

** [[ThatOneAttack AIMU A BATTO!]]BATTO!


Added DiffLines:

** The War Gods can be purely beneficial, but they require you to meet certain conditions to do so, usually your team being at a disadvantage.
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The newest work by Creator/StingEntertainment and published by {{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the UsefulNotes/PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''VideoGame/KnightsInTheNightmare''.

to:

The newest work by Creator/StingEntertainment and published by {{Atlus}}, Creator/{{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the UsefulNotes/PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''VideoGame/KnightsInTheNightmare''.
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Moved to YMMV subpage


* XMeetsY: ''VideoGame/BlazeUnion'' meets ''VideoGame/KnightsInTheNightmare'' on steroids. It's a Sting game. You know there's gonna be more to it than that.
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Common Eye Colors was removed


* CommonEyeColors: Giulio and Alissa have GreenEyes, Ragnus has brown eyes, and Elise's eyes are blue.
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Brown Eyes is no longer a trope


* CommonEyeColors: Giulio and Alissa have GreenEyes, Ragnus has BrownEyes, and Elise's eyes are blue.

to:

* CommonEyeColors: Giulio and Alissa have GreenEyes, Ragnus has BrownEyes, brown eyes, and Elise's eyes are blue.
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None


The game handles similarly to your garden-variety isometric SRPG such as ''VideoGame/TacticsOgre'' or ''FinalFantasyTactics'', but is [[AntiGrinding entirely linear]] in grand Sting tradition and includes a system that allows the player to completely ignore the established turn order for strategic purposes. This makes for a system where WeakButSkilled units stay just as useful as powerful ones in the hands of a wily enough tactician.

to:

The game handles similarly to your garden-variety isometric SRPG such as ''VideoGame/TacticsOgre'' or ''FinalFantasyTactics'', ''VideoGame/FinalFantasyTactics'', but is [[AntiGrinding entirely linear]] in grand Sting tradition and includes a system that allows the player to completely ignore the established turn order for strategic purposes. This makes for a system where WeakButSkilled units stay just as useful as powerful ones in the hands of a wily enough tactician.
Is there an issue? Send a MessageReason:
None


The newest work by Creator/StingEntertainment and published by {{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''VideoGame/KnightsInTheNightmare''.

to:

The newest work by Creator/StingEntertainment and published by {{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the PlaystationPortable.UsefulNotes/PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''VideoGame/KnightsInTheNightmare''.
Is there an issue? Send a MessageReason:
None


The game handles similarly to your garden-variety isometric SRPG such as ''TacticsOgre'' or ''FinalFantasyTactics'', but is [[AntiGrinding entirely linear]] in grand Sting tradition and includes a system that allows the player to completely ignore the established turn order for strategic purposes. This makes for a system where WeakButSkilled units stay just as useful as powerful ones in the hands of a wily enough tactician.

to:

The game handles similarly to your garden-variety isometric SRPG such as ''TacticsOgre'' ''VideoGame/TacticsOgre'' or ''FinalFantasyTactics'', but is [[AntiGrinding entirely linear]] in grand Sting tradition and includes a system that allows the player to completely ignore the established turn order for strategic purposes. This makes for a system where WeakButSkilled units stay just as useful as powerful ones in the hands of a wily enough tactician.
Is there an issue? Send a MessageReason:
None


If you reached this page looking for the [[BladeOnAStick mythological weapon]], try NorseMythology or PublicDomainArtifact.

to:

If you reached this page looking for the [[BladeOnAStick mythological weapon]], try NorseMythology Myth/NorseMythology or PublicDomainArtifact.

Removed: 184

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None


* DevelopmentHell: This game has been in the works for a whole two years now. Lampshaded by the cast in the attached image [[http://jajanote.blog5.fc2.com/blog-date-201102.html here.]]

Added: 85

Removed: 256

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None


* FailOSuckyname: Two names for generic enemy knight units are Leaflet and Knocker.



* UnfortunateNames: Two names for generic enemy knight units are Leaflet and Knocker.



* WhatCouldHaveBeen: Ragnus was originally supposed to be the protagonist. Giulio was chosen instead due to being less mature (and thus more prone to CharacterDevelopment).
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The newest work by Creator/StingEntertainment and published by {{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''KnightsInTheNightmare''.

to:

The newest work by Creator/StingEntertainment and published by {{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''KnightsInTheNightmare''.
''VideoGame/KnightsInTheNightmare''.



* ContinuityNod: All the mercenary generics you can hire are named after knights from ''KnightsInTheNightmare''.

to:

* ContinuityNod: All the mercenary generics you can hire are named after knights from ''KnightsInTheNightmare''.''VideoGame/KnightsInTheNightmare''.



* DarkerAndEdgier: If you thought ''KnightsInTheNightmare'' and ''VideoGame/BlazeUnion'' were bad...

to:

* DarkerAndEdgier: If you thought ''KnightsInTheNightmare'' ''VideoGame/KnightsInTheNightmare'' and ''VideoGame/BlazeUnion'' were bad...



* RealIsBrown: ''Gungnir'' has the most subdued palette of any VideoGame/DeptHeaven game released thus far--even ''KnightsInTheNightmare'' had brightly colored characters and bullets.

to:

* RealIsBrown: ''Gungnir'' has the most subdued palette of any VideoGame/DeptHeaven game released thus far--even ''KnightsInTheNightmare'' ''VideoGame/KnightsInTheNightmare'' had brightly colored characters and bullets.



* XMeetsY: ''VideoGame/BlazeUnion'' meets ''KnightsInTheNightmare'' on steroids. It's a Sting game. You know there's gonna be more to it than that.

to:

* XMeetsY: ''VideoGame/BlazeUnion'' meets ''KnightsInTheNightmare'' ''VideoGame/KnightsInTheNightmare'' on steroids. It's a Sting game. You know there's gonna be more to it than that.

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