Is there an issue? Send a MessageReason:
None
Changed line(s) 7,8 (click to see context) from:
Developed by Creator/StingEntertainment and published by Creator/{{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the UsefulNotes/PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''VideoGame/KnightsInTheNightmare''.
to:
Developed by Creator/StingEntertainment and published by Creator/{{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the UsefulNotes/PlaystationPortable.Platform/PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''VideoGame/KnightsInTheNightmare''.
Is there an issue? Send a MessageReason:
Long Title has been disambiguated
Deleted line(s) 89 (click to see context) :
%%* LongTitle
Is there an issue? Send a MessageReason:
Blade On A Stick is now a disambiguation page.
Changed line(s) 5,6 (click to see context) from:
If you reached this page looking for the [[BladeOnAStick mythological weapon]], try Myth/NorseMythology or PublicDomainArtifact.
to:
If you reached this page looking for the [[BladeOnAStick mythological weapon]], weapon, try Myth/NorseMythology or PublicDomainArtifact.
Is there an issue? Send a MessageReason:
Sting made some stuff in collaboration with Idea Factory and a Dokapon game in the years since this game was released.
Changed line(s) 7,8 (click to see context) from:
The newest work by Creator/StingEntertainment and published by Creator/{{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the UsefulNotes/PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''VideoGame/KnightsInTheNightmare''.
to:
Is there an issue? Send a MessageReason:
Dewicked trope
Deleted line(s) 126 (click to see context) :
* WeaponOfChoice: Giulio and Alissa both wield [[BladeOnAStick lances]], Ragnus has an [[AnAxeToGrind axe]], and Elise uses a bow. Giulio, Ragnus, and Elise can also use [[CoolSword swords]], and Alissa's secondary weapon is the stave.
Is there an issue? Send a MessageReason:
Baleful Polymorph was renamed per TRS. As is typical with dewicking projects, zero-context examples were deleted, as it is impossible to tell if they are misuse.
Deleted line(s) 29 (click to see context) :
* BalefulPolymorph: The Undead and Batrify status effects.
Is there an issue? Send a MessageReason:
Simple Staff has been disambiguated
Changed line(s) 127 (click to see context) from:
* WeaponOfChoice: Giulio and Alissa both wield [[BladeOnAStick lances]], Ragnus has an [[AnAxeToGrind axe]], and Elise uses a bow. Giulio, Ragnus, and Elise can also use [[CoolSword swords]], and Alissa's secondary weapon is the [[SimpleStaff stave]].
to:
* WeaponOfChoice: Giulio and Alissa both wield [[BladeOnAStick lances]], Ragnus has an [[AnAxeToGrind axe]], and Elise uses a bow. Giulio, Ragnus, and Elise can also use [[CoolSword swords]], and Alissa's secondary weapon is the [[SimpleStaff stave]].stave.
Is there an issue? Send a MessageReason:
cut trope
Deleted line(s) 108 (click to see context) :
* RapunzelHair: Alissa.
Is there an issue? Send a MessageReason:
Deleted line(s) 117 (click to see context) :
* StandardStatusEffects: As well as some not-so-standard ones, such as Undead and Batrify [[note]]Changes the target to a skeleton or bat during the night, respectively. [[/note]], as well as element-ism [[note]]Makes the target's affinity become a certain element[[/note]], for starters.
Added DiffLines:
* StatusEffects: Such as Undead and Batrify[[note]]Changes the target to a skeleton or bat during the night, respectively. [[/note]], as well as element-ism [[note]]Makes the target's affinity become a certain element[[/note]], for starters.
Is there an issue? Send a MessageReason:
None
Deleted line(s) 126 (click to see context) :
* UnfortunateNames: Two names for generic enemy knight units are Leaflet and Knocker.
Is there an issue? Send a MessageReason:
Commented out ZC Es
%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
Changed line(s) 43 (click to see context) from:
* DarkerAndEdgier: If you thought ''VideoGame/KnightsInTheNightmare'' and ''VideoGame/BlazeUnion'' were bad...
to:
Changed line(s) 46,47 (click to see context) from:
* DeceasedParentsAreTheBest: Ricard.
* DirtyOldMan: Paulo, a mostly benign version.
* DirtyOldMan: Paulo, a mostly benign version.
to:
Changed line(s) 50 (click to see context) from:
* EmotionlessGirl: Elise.
to:
Changed line(s) 52 (click to see context) from:
* EvilWeapon: Gungnir.
to:
Changed line(s) 58 (click to see context) from:
* GoldenEnding: The A+ ending is the closest.
to:
Changed line(s) 65 (click to see context) from:
* HarderThanHard: Nightmare.
to:
Changed line(s) 70 (click to see context) from:
** Natalia.
to:
Changed line(s) 84,86 (click to see context) from:
* LaResistance
** TheRevolutionWillNotBeCivilized / YourTerroristsAreOurFreedomFighters
* LadyOfWar: Alissa.
** TheRevolutionWillNotBeCivilized / YourTerroristsAreOurFreedomFighters
* LadyOfWar: Alissa.
to:
Changed line(s) 91 (click to see context) from:
* TheMedic: Paulo.
to:
Changed line(s) 96 (click to see context) from:
* MysteriousPast: Both Alissa and Elise.
to:
Changed line(s) 103 (click to see context) from:
* OurAngelsAreDifferent
to:
Changed line(s) 110 (click to see context) from:
* ShrinkingViolet: Alissa.
to:
Changed line(s) 113 (click to see context) from:
* SmugSnake: Pierre.
to:
Changed line(s) 117 (click to see context) from:
* SupremeChef: Fiona.
to:
Changed line(s) 122 (click to see context) from:
* TraumaCongaLine: Poor Ragnus.
to:
Changed line(s) 130 (click to see context) from:
* YouKilledMyFather
to:
Is there an issue? Send a MessageReason:
None
Deleted line(s) 20 (click to see context) :
%%* {{Adorkable}}: Elise.
Is there an issue? Send a MessageReason:
ZCE.
Changed line(s) 20,21 (click to see context) from:
* {{Adorkable}}: Elise.
* AlliterativeName: Ragnus Raguel, Ricardo Raguel.
* AlliterativeName: Ragnus Raguel, Ricardo Raguel.
to:
* AlliterativeName:
Changed line(s) 24 (click to see context) from:
* AwesomeButImpractical: The War Gods would amazingly helpful if they had better aim.
to:
* AwesomeButImpractical: AwesomeButImpractical:
** The War Gods would amazingly helpful if they had better aim.
** The War Gods would amazingly helpful if they had better aim.
Changed line(s) 30,36 (click to see context) from:
* BittersweetEnding: Ending A.
* BlackAndGrayMorality
* BlessedWithSuck: Gungnir.
* CainAndAbel: Who's who depends on your view.
* TheCallKnowsWhereYouLive
* ChangelingFantasy: [[spoiler:Ragnus]].
* ContinuityNod: All the mercenary generics you can hire are named after knights from ''VideoGame/KnightsInTheNightmare''.
* BlackAndGrayMorality
* BlessedWithSuck: Gungnir.
* CainAndAbel: Who's who depends on your view.
* TheCallKnowsWhereYouLive
* ChangelingFantasy: [[spoiler:Ragnus]].
* ContinuityNod: All the mercenary generics you can hire are named after knights from ''VideoGame/KnightsInTheNightmare''.
to:
*
** All the mercenary generics you can hire are named after knights from ''VideoGame/KnightsInTheNightmare''.
Changed line(s) 38,41 (click to see context) from:
* CostumePorn
* CrushingThePopulace
* CrutchCharacter: While not noticeable in Basic or Advance, Nightmare has Ragnus as one.
* CursedWithAwesome: Gungnir, again.
* CrushingThePopulace
* CrutchCharacter: While not noticeable in Basic or Advance, Nightmare has Ragnus as one.
* CursedWithAwesome: Gungnir, again.
to:
Changed line(s) 43,44 (click to see context) from:
* DeadpanSnarker: Elise.
* DealWithTheDevil
* DealWithTheDevil
to:
Changed line(s) 47 (click to see context) from:
* DoomedHometown
to:
Changed line(s) 55 (click to see context) from:
* FantasticRacism
to:
Changed line(s) 87 (click to see context) from:
* LongTitle
to:
Changed line(s) 111 (click to see context) from:
* SillyRabbitIdealismIsForKids
to:
Is there an issue? Send a MessageReason:
None
Deleted line(s) 36 (click to see context) :
* ConspicuousCG: The opening movie.
Is there an issue? Send a MessageReason:
None
Changed line(s) 48 (click to see context) from:
* [[spoiler:DoomedHometown]]
to:
* [[spoiler:DoomedHometown]]DoomedHometown
Changed line(s) 59,61 (click to see context) from:
* GratuitousEnglish: Be Drowned!
** AIMU A BATTO!
* GuideDangIt: Want the A+ ending? Hope you know the specific conditions! [[note]]Have Alyssa participate in every possible battle she can from start to finish. This means she cannot fall in battle or retreat even once.[[/note]]
** AIMU A BATTO!
* GuideDangIt: Want the A+ ending? Hope you know the specific conditions! [[note]]Have Alyssa participate in every possible battle she can from start to finish. This means she cannot fall in battle or retreat even once.[[/note]]
to:
* GratuitousEnglish: Be Drowned!
GratuitousEnglish:
-->"Be Drowned!"
-->"AIMU A BATTO!"
* GuideDangIt:
**AIMU A BATTO!
* GuideDangIt:Want the A+ ending? Hope you know the specific conditions! [[note]]Have Alyssa participate in every possible battle she can from start to finish. This means she cannot fall in battle or retreat even once.[[/note]]
-->"Be Drowned!"
-->"AIMU A BATTO!"
* GuideDangIt:
**
* GuideDangIt:
Changed line(s) 67 (click to see context) from:
* HonorBeforeReason: Natalia.
to:
* HonorBeforeReason: HonorBeforeReason:
** Natalia.
** Natalia.
Is there an issue? Send a MessageReason:
None
Changed line(s) 60 (click to see context) from:
** [[ThatOneAttack AIMU A BATTO!]]
to:
** [[ThatOneAttack AIMU A BATTO!]]BATTO!
Added DiffLines:
** The War Gods can be purely beneficial, but they require you to meet certain conditions to do so, usually your team being at a disadvantage.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,6 (click to see context) from:
The newest work by Creator/StingEntertainment and published by {{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the UsefulNotes/PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''VideoGame/KnightsInTheNightmare''.
to:
The newest work by Creator/StingEntertainment and published by {{Atlus}}, Creator/{{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the UsefulNotes/PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''VideoGame/KnightsInTheNightmare''.
Is there an issue? Send a MessageReason:
Moved to YMMV subpage
Deleted line(s) 126 (click to see context) :
* XMeetsY: ''VideoGame/BlazeUnion'' meets ''VideoGame/KnightsInTheNightmare'' on steroids. It's a Sting game. You know there's gonna be more to it than that.
Is there an issue? Send a MessageReason:
Common Eye Colors was removed
Deleted line(s) 36 (click to see context) :
* CommonEyeColors: Giulio and Alissa have GreenEyes, Ragnus has brown eyes, and Elise's eyes are blue.
Is there an issue? Send a MessageReason:
Brown Eyes is no longer a trope
Changed line(s) 36 (click to see context) from:
* CommonEyeColors: Giulio and Alissa have GreenEyes, Ragnus has BrownEyes, and Elise's eyes are blue.
to:
* CommonEyeColors: Giulio and Alissa have GreenEyes, Ragnus has BrownEyes, brown eyes, and Elise's eyes are blue.
Is there an issue? Send a MessageReason:
None
Changed line(s) 13,14 (click to see context) from:
The game handles similarly to your garden-variety isometric SRPG such as ''VideoGame/TacticsOgre'' or ''FinalFantasyTactics'', but is [[AntiGrinding entirely linear]] in grand Sting tradition and includes a system that allows the player to completely ignore the established turn order for strategic purposes. This makes for a system where WeakButSkilled units stay just as useful as powerful ones in the hands of a wily enough tactician.
to:
The game handles similarly to your garden-variety isometric SRPG such as ''VideoGame/TacticsOgre'' or ''FinalFantasyTactics'', ''VideoGame/FinalFantasyTactics'', but is [[AntiGrinding entirely linear]] in grand Sting tradition and includes a system that allows the player to completely ignore the established turn order for strategic purposes. This makes for a system where WeakButSkilled units stay just as useful as powerful ones in the hands of a wily enough tactician.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,6 (click to see context) from:
The newest work by Creator/StingEntertainment and published by {{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''VideoGame/KnightsInTheNightmare''.
to:
The newest work by Creator/StingEntertainment and published by {{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the PlaystationPortable.UsefulNotes/PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''VideoGame/KnightsInTheNightmare''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 13,14 (click to see context) from:
The game handles similarly to your garden-variety isometric SRPG such as ''TacticsOgre'' or ''FinalFantasyTactics'', but is [[AntiGrinding entirely linear]] in grand Sting tradition and includes a system that allows the player to completely ignore the established turn order for strategic purposes. This makes for a system where WeakButSkilled units stay just as useful as powerful ones in the hands of a wily enough tactician.
to:
The game handles similarly to your garden-variety isometric SRPG such as ''TacticsOgre'' ''VideoGame/TacticsOgre'' or ''FinalFantasyTactics'', but is [[AntiGrinding entirely linear]] in grand Sting tradition and includes a system that allows the player to completely ignore the established turn order for strategic purposes. This makes for a system where WeakButSkilled units stay just as useful as powerful ones in the hands of a wily enough tactician.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
If you reached this page looking for the [[BladeOnAStick mythological weapon]], try NorseMythology or PublicDomainArtifact.
to:
If you reached this page looking for the [[BladeOnAStick mythological weapon]], try NorseMythology Myth/NorseMythology or PublicDomainArtifact.
Is there an issue? Send a MessageReason:
None
Deleted line(s) 48 (click to see context) :
* DevelopmentHell: This game has been in the works for a whole two years now. Lampshaded by the cast in the attached image [[http://jajanote.blog5.fc2.com/blog-date-201102.html here.]]
Is there an issue? Send a MessageReason:
None
Deleted line(s) 55 (click to see context) :
* FailOSuckyname: Two names for generic enemy knight units are Leaflet and Knocker.
* UnfortunateNames: Two names for generic enemy knight units are Leaflet and Knocker.
Deleted line(s) 127 (click to see context) :
* WhatCouldHaveBeen: Ragnus was originally supposed to be the protagonist. Giulio was chosen instead due to being less mature (and thus more prone to CharacterDevelopment).
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,6 (click to see context) from:
The newest work by Creator/StingEntertainment and published by {{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''KnightsInTheNightmare''.
to:
The newest work by Creator/StingEntertainment and published by {{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''KnightsInTheNightmare''.
''VideoGame/KnightsInTheNightmare''.
Changed line(s) 38 (click to see context) from:
* ContinuityNod: All the mercenary generics you can hire are named after knights from ''KnightsInTheNightmare''.
to:
* ContinuityNod: All the mercenary generics you can hire are named after knights from ''KnightsInTheNightmare''.''VideoGame/KnightsInTheNightmare''.
Changed line(s) 44 (click to see context) from:
* DarkerAndEdgier: If you thought ''KnightsInTheNightmare'' and ''VideoGame/BlazeUnion'' were bad...
to:
* DarkerAndEdgier: If you thought ''KnightsInTheNightmare'' ''VideoGame/KnightsInTheNightmare'' and ''VideoGame/BlazeUnion'' were bad...
Changed line(s) 106 (click to see context) from:
* RealIsBrown: ''Gungnir'' has the most subdued palette of any VideoGame/DeptHeaven game released thus far--even ''KnightsInTheNightmare'' had brightly colored characters and bullets.
to:
* RealIsBrown: ''Gungnir'' has the most subdued palette of any VideoGame/DeptHeaven game released thus far--even ''KnightsInTheNightmare'' ''VideoGame/KnightsInTheNightmare'' had brightly colored characters and bullets.
Changed line(s) 129 (click to see context) from:
* XMeetsY: ''VideoGame/BlazeUnion'' meets ''KnightsInTheNightmare'' on steroids. It's a Sting game. You know there's gonna be more to it than that.
to:
* XMeetsY: ''VideoGame/BlazeUnion'' meets ''KnightsInTheNightmare'' ''VideoGame/KnightsInTheNightmare'' on steroids. It's a Sting game. You know there's gonna be more to it than that.