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renamed to Clone Angst


* CloningBlues: [[spoiler:Specto is revealed to be a clone of Evol, Quanlee's protector, who manipulated him and Kroitz into obtaining the Elemental Stabs for him.]]
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Disambiguated.


* BonusBoss: Level 200 Zenothlee.
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Game Gourmet has been disambiguated


* GameGourmet: While other installments in the franchise do have the occasional food item to collect, this game has quite the surplus of things like mushrooms, caterpillar soup, bananas, honey syrup, iced strawberries, and more!
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So it's not sounding comprehensive.


* LuckBasedMission: As skills can only obtained through RandomDrops, getting a specific one, like [[RareRandomDrop Coercion]], can be very time-consuming, as almost every enemy has over 23 possible item drops, except for certain enemies, like Mimics, which only drop Revival Gems, and Dragonoids, which drop High, Psyche, Battle, Corporal, Coveted, and Secret Vellums. And Dragon Scales.

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* LuckBasedMission: As skills can only obtained through RandomDrops, getting a specific one, like [[RareRandomDrop Coercion]], can be very time-consuming, as almost every enemy has over 23 possible item drops, except for certain enemies, like Mimics, which only drop Revival Gems, and Dragonoids, Gems; And Big Devils, which only drop High, Psyche, Battle, Corporal, Coveted, and Secret Vellums. And Dragon Scales.Vellums.


* InfinityPlusOneSword: Evann's Spirit Blade. The only way to get one is from [[RandomDrop random enemy]] [[RareRandomDrop drop]] in the bonus dungeon.

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* InfinityPlusOneSword: Evann's Spirit Blade. The only way to get one is from [[RandomDrop random enemy]] [[RareRandomDrop random enemy drop]] in the bonus dungeon.



* LuckBasedMission: As skills can only obtained trough RandomDrops, getting a specific one, like [[RareRandomDrop Coercion]], can be very time-consuming, as each enemy has over 20 possible item drops.

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* LuckBasedMission: As skills can only obtained trough through RandomDrops, getting a specific one, like [[RareRandomDrop Coercion]], can be very time-consuming, as each almost every enemy has over 20 23 possible item drops.drops, except for certain enemies, like Mimics, which only drop Revival Gems, and Dragonoids, which drop High, Psyche, Battle, Corporal, Coveted, and Secret Vellums. And Dragon Scales.

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tropen't


* HairColorDissonance: Diene's hair is dark blue, but is interpreted as black in some of the character art.



* YouGottaHaveBlueHair: Evann and Titto have blue hair; Jaid and Lutina have green hair.
** Diene's hair is dark blue, but is [[HairColorDissonance interpreted as black in some of the character art]].

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* YouGottaHaveBlueHair: Evann and Titto have blue hair; Jaid and Lutina have green hair.
** Diene's hair is dark blue, but is [[HairColorDissonance interpreted as black in some of the character art]].

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None


* BossInMookClothing: Whilst the Minotaur in the Land Ruins is set up to be the first boss (and poses enough of a challenge to be one), it reoccurs as a regular Mook enemy after its inital defeat. It is replaced in Chapter Two onwards by the Giant Soldiers.



* CastOfExpies:
** Evann and Ulk are very similar to Ryudo and Mareg, from ''VideoGame/GrandiaII''; Evann even has ''Sky Dragon Slash'', as his Ultimate Move.
** The Nortis Army is essentially a modernized and pragmatic version of the Garlyle Forces from the [[VideoGame/Grandia1 first game]].
*** A subverted example exists in Kroitz and Diene, both together and as individual characters. They're set up to allude to Mullen and Leen from the first game, even down to sharing identical military ranks. But due to [[spoiler:Kroitz's betrayal]], they turn out considerably different from their earlier counterparts.



** The 16-floor final dungeon has Geo Gates on the 5th and 10th floors. From the 11th floor onward, you have no choice but to keep moving forward (note: since it's a [[RandomlyGeneratedLevels random generated level]], you cannot backtrack) and you only be allowed to save the game after beating the final boss and watching the ending.

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** The 16-floor final dungeon [[VeryDefinitelyFinalDungeon Evolution Corridor]] has Geo Gates on the 5th and 10th floors. From the 11th floor onward, you have no choice but to keep moving forward (note: since it's a [[RandomlyGeneratedLevels random generated level]], you cannot backtrack) and you only be allowed to save the game after beating the final boss and watching the ending.



* {{Expy}}:
** Evann and Ulk are very similar to Ryudo and Mereg, from ''VideoGame/GrandiaII''; Evann even has ''Sky Dragon Slash'', as his Ultimate Move.
** The Nortis Army is essentially a modernized and pragmatic version of the Garlyle Forces from the [[VideoGame/Grandia1 first game]].
*** A subverted example exists in Kroitz and Diene, both together and as individual characters. They're set up to allude to Mullen and Leen from the first game, even down to sharing identical military ranks. But due to [[spoiler:Kroitz's betrayal]], they turn out considerably different from their earlier counterparts.



* KnifeNut: Titto fight by trowing knives.



*** The same levels have stone swords structures dotted around them that are almost identical in shape to the [[VideoGame/GrandiaII Granasaber]].

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*** The same levels have stone swords sword structures dotted around them that are almost identical in shape to the [[VideoGame/GrandiaII Granasaber]].

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* CallingYourAttacks: The greater majority of Moves and Feats have their names thrown out at some point during the sequences. As expected of a Grandia game, {{Narm}} ensues.



** The 16-floors final dungeon have Geo Gates on the 5th and 10th floors. From the 11th floor onward, you have no choice but to keep moving forward (note: since it's a [[RandomlyGeneratedLevels random generated level]], you cannot backtrack) and you only be allowed to save the game after beating the final boss and watching the ending.

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** The 16-floors 16-floor final dungeon have has Geo Gates on the 5th and 10th floors. From the 11th floor onward, you have no choice but to keep moving forward (note: since it's a [[RandomlyGeneratedLevels random generated level]], you cannot backtrack) and you only be allowed to save the game after beating the final boss and watching the ending.



** Titto has something similar with his last move, where he runs around an enemy, creating four clones of him to attack the enemy simultaneously.

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** Titto has something similar with his last move, Illusion Slash, where he runs around an enemy, creating four clones of him himself to attack the enemy simultaneously.


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* {{Magitek}}: The Force Gears discovered by the Nortis are used around the country as a power source.


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** The walls of Levels 60 to 74 of Vortex Corridor are bronze-coloured blocks that look suspiciously like the ones the [[VideoGame/Grandia1 End of the World]] was built from.
*** The same levels have stone swords structures dotted around them that are almost identical in shape to the [[VideoGame/GrandiaII Granasaber]].
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* AlreadyDoneForYou: You're still required to trek through the ruins, but the Nortis Army have already neutralised the Land Disorder before the start of the game.


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* WakeUpCallBoss: The Giant Soldiers, which spawn at the end of the Land Ruins from Chapter Two onwards. They ''really'' drive home the need to pay attention to status immunities.
** [[spoiler:The first Kroitz battle can easily lock your progress if you haven't been rerunning the Elemental Ruins each time they're boosted.]]
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* BodyHorror: Zenothlee, complete with ExtraEyes and gears melded into its back.
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* OverratedAndUnderleveled: Lutina is the most notable example, and suffers from a case of GameplayAndStorySegregation; she's certainly fast and strong when she becomes playable, but she's still downgraded from her boss battle. She, as well as Jaid, Brandol and Carmyne are veteran soldiers, yet none seem to have many levels to show for it.
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* AbsurdlyHighLevelCap: Level 200. Though SuperBoss Zenothlee is at this level, the main story can be finished at a lower one.


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* FireIceLightning: The three most magically-inclined party members have special moves (both solo and combination) that make use of their respective elements: Jaid has Fire, Myam has Ice, Evann has Lightning.
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* LuddWasRight: The Arcadians dislike the technology the Nortis have engineered from their archaeological findings, whether because it was used against them in the war, or simply because they see the reclaimation and use of the Ancients' technology as immoral.

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