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* ArtificialStupidity: Enemies generally do not have a good grasp of ledges, and may wander off platforms on their own accord, which can lead to some amusing sights in areas with pits or lava.
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''Graffiti Kingdom'' is a 2004 Platform/PlayStation2 game by Taito Corporation and Garakuta Studio, with music by Creator/YasunoriMitsuda. The game is a spiritual sequel to ''VideoGame/MagicPengel''[[note]]The Japanese version of ''Magic Pengel'' is actually titled ''Graffiti Kingdom'', with the US's ''Graffiti Kingdom'' being called ''Graffiti Kingdom 2: Battle of Devil Castle''.[[/note]], both in that it was created by the same companies and in that they share the same major gimmick--they allow you to draw your own creatures. While ''Magic Pengel'' played it in an RPG {{Mons}} style, ''Graffiti Kingdom'' instead uses it for a PlatformGame with a combat focus. Instead of sealing the creatures you create and releasing them when it's time for them to fight, your drawings become forms Pixel can take, more or less free to run, pounce, and fight through the game's stages.
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''Graffiti Kingdom'' is a 2004 Platform/PlayStation2 game by [[Creator/{{Taito}} Taito Corporation Corporation]] and Garakuta Studio, with music by Creator/YasunoriMitsuda. The game is a spiritual sequel to ''VideoGame/MagicPengel''[[note]]The Japanese version of ''Magic Pengel'' is actually titled ''Graffiti Kingdom'', with the US's ''Graffiti Kingdom'' being called ''Graffiti Kingdom 2: Battle of Devil Castle''.[[/note]], both in that it was created by the same companies and in that they share the same major gimmick--they allow you to draw your own creatures. While ''Magic Pengel'' played it in an RPG {{Mons}} style, ''Graffiti Kingdom'' instead uses it for a PlatformGame with a combat focus. Instead of sealing the creatures you create and releasing them when it's time for them to fight, your drawings become forms Pixel can take, more or less free to run, pounce, and fight through the game's stages.
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''Graffiti Kingdom'' is a 2004 UsefulNotes/PlayStation2 game by Taito Corporation and Garakuta Studio, with music by Creator/YasunoriMitsuda. The game is a spiritual sequel to ''VideoGame/MagicPengel''[[note]]The Japanese version of ''Magic Pengel'' is actually titled ''Graffiti Kingdom'', with the US's ''Graffiti Kingdom'' being called ''Graffiti Kingdom 2: Battle of Devil Castle''.[[/note]], both in that it was created by the same companies and in that they share the same major gimmick--they allow you to draw your own creatures. While ''Magic Pengel'' played it in an RPG {{Mons}} style, ''Graffiti Kingdom'' instead uses it for a PlatformGame with a combat focus. Instead of sealing the creatures you create and releasing them when it's time for them to fight, your drawings become forms Pixel can take, more or less free to run, pounce, and fight through the game's stages.
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''Graffiti Kingdom'' is a 2004 UsefulNotes/PlayStation2 Platform/PlayStation2 game by Taito Corporation and Garakuta Studio, with music by Creator/YasunoriMitsuda. The game is a spiritual sequel to ''VideoGame/MagicPengel''[[note]]The Japanese version of ''Magic Pengel'' is actually titled ''Graffiti Kingdom'', with the US's ''Graffiti Kingdom'' being called ''Graffiti Kingdom 2: Battle of Devil Castle''.[[/note]], both in that it was created by the same companies and in that they share the same major gimmick--they allow you to draw your own creatures. While ''Magic Pengel'' played it in an RPG {{Mons}} style, ''Graffiti Kingdom'' instead uses it for a PlatformGame with a combat focus. Instead of sealing the creatures you create and releasing them when it's time for them to fight, your drawings become forms Pixel can take, more or less free to run, pounce, and fight through the game's stages.
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Nice Hat is now a disambig.
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* NiceHat: Easel wears his cowboy hat even in ghost form.
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tropen't
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* AnimeHair: The [[YouGottaHaveBlueHair colors]] on some demons go without saying, but what of Tablet's massive hairspike?
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* AnimeHair: The [[YouGottaHaveBlueHair colors]] colors on some demons go without saying, but what of Tablet's massive hairspike?
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* YouGottaHaveBlueHair: Tablet and Palette. [[spoiler:Human Pastel]] and Acryla too, but with green hair.
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* CollectorOfForms: This is the nature of the Graffiti Wand; the more its wielder uses it, the more forms they're able to take. By transforming into an enemy temporarily, Pixel can learn its attacks, and by defeating it, he has a chance of getting a card that will give him permanent access to that enemy's form.
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** [[VideoGame/{{Touhou}} Reimu Hakurei]] [[https://www.youtube.com/watch?v=ORpB26JlF0k appears]] in the game under the name of "Flying Maiden". Makes sense since [[http://en.touhouwiki.net/wiki/ZUN ZUN]] was involved in the development of the game.
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** [[VideoGame/{{Touhou}} [[Franchise/TouhouProject Reimu Hakurei]] [[https://www.youtube.com/watch?v=ORpB26JlF0k appears]] in the game under the name of "Flying Maiden". Makes sense since [[http://en.touhouwiki.net/wiki/ZUN ZUN]] was involved in the development of the game.
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A 2004 UsefulNotes/PlayStation2 game by Taito Corporation and Garakuta Studio, with music by Creator/YasunoriMitsuda.
''Graffiti Kingdom'' follows the story of [[IdiotHero Prince Pixel]], who, while wandering around his family's castle one day, comes across a Graffiti Wand, a tool allowing its user to bring drawings to life. In his playing around with it, he awakens its previous owner, a [[VoluntaryShapeshifter girl turned dog]] called Pastel, as well as the Devil-- who may or may not be like ''that'' devil-- who proceeds to unleash his minions and power upon Pixel's unsuspecting kingdom, transforming the castle and nearby lands into his own creation and taking the human inhabitants as slaves. As it turns out, the two of them were [[NiceJobBreakingItHero sealed inside a drawing together by Pastel herself]], and since Pixel broke that seal, well, it's his job to battle the Devil, have him re-sealed, and save his parents and people with the power of the hand-me-down Graffiti Wand.
Rather unknown/overlooked, the game is a spiritual sequel of sorts to another rather unknown/overlooked game by the name of ''VideoGame/MagicPengel''[[note]]The Japanese version of ''Magic Pengel'' is actually titled ''Graffiti Kingdom'', with the US's ''Graffiti Kingdom'' being called ''Graffiti Kingdom 2: Battle of Devil Castle''.[[/note]], both in that it was created by the same companies and in that they share the same major gimmick-- they allow you to draw your own creatures. While Magic Pengel played it in an RPG {{Mons}} style, ''Graffiti Kingdom'' instead uses it for a PlatformGame with a combat focus. Instead of sealing the creatures you create and releasing them when it's time for them to fight, your drawings become forms Pixel can take, more or less free to run, pounce, and fight through the game's stages.
''Graffiti Kingdom'' follows the story of [[IdiotHero Prince Pixel]], who, while wandering around his family's castle one day, comes across a Graffiti Wand, a tool allowing its user to bring drawings to life. In his playing around with it, he awakens its previous owner, a [[VoluntaryShapeshifter girl turned dog]] called Pastel, as well as the Devil-- who may or may not be like ''that'' devil-- who proceeds to unleash his minions and power upon Pixel's unsuspecting kingdom, transforming the castle and nearby lands into his own creation and taking the human inhabitants as slaves. As it turns out, the two of them were [[NiceJobBreakingItHero sealed inside a drawing together by Pastel herself]], and since Pixel broke that seal, well, it's his job to battle the Devil, have him re-sealed, and save his parents and people with the power of the hand-me-down Graffiti Wand.
Rather unknown/overlooked, the game is a spiritual sequel of sorts to another rather unknown/overlooked game by the name of ''VideoGame/MagicPengel''[[note]]The Japanese version of ''Magic Pengel'' is actually titled ''Graffiti Kingdom'', with the US's ''Graffiti Kingdom'' being called ''Graffiti Kingdom 2: Battle of Devil Castle''.[[/note]], both in that it was created by the same companies and in that they share the same major gimmick-- they allow you to draw your own creatures. While Magic Pengel played it in an RPG {{Mons}} style, ''Graffiti Kingdom'' instead uses it for a PlatformGame with a combat focus. Instead of sealing the creatures you create and releasing them when it's time for them to fight, your drawings become forms Pixel can take, more or less free to run, pounce, and fight through the game's stages.
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''Graffiti Kingdom'' follows the story of [[IdiotHero Prince Pixel]], who, while wandering around his family's castle one day, comes across a Graffiti Wand, a tool allowing its user to bring drawings to life. In his playing around with it, he awakens its previous owner, a [[VoluntaryShapeshifter girl turned dog]] called Pastel, as well as the
Rather unknown/overlooked, the game is a spiritual sequel of sorts to another rather unknown/overlooked game by the name of ''VideoGame/MagicPengel''[[note]]The Japanese version of ''Magic Pengel'' is actually titled ''Graffiti Kingdom'', with the US's ''Graffiti Kingdom'' being called ''Graffiti Kingdom 2: Battle of Devil Castle''.[[/note]], both in that it was created by the same companies and in that they share the same major gimmick-- they allow you to draw your own creatures. While Magic Pengel played it in an RPG {{Mons}} style, ''Graffiti Kingdom'' instead uses it for a PlatformGame with a combat focus. Instead of sealing the creatures you create and releasing them when it's time for them to fight, your drawings become forms Pixel can take, more or less free to run, pounce, and fight through the game's stages.