History VideoGame / GoldenAxe

10th Feb '17 6:05:42 AM merotoker
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* AbsoluteCleavage: Milan Flare in the ''The Duel''.

to:

* AbsoluteCleavage: Milan Flare in the ''The Duel''.



** Death Adder is based on Thoth Amon, Conan's ''ArchEnemy''. Same goes for the ''BiggerBad'', Death Bringer.

to:

** Death Adder is based on Thoth Amon, Conan's ''ArchEnemy''. Same goes for the ''BiggerBad'', ''GreaterScopeVillain'', Death Bringer.
3rd Feb '17 5:38:41 PM Monsund
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* AnimatedArmor: A type of enemy in ''II'', replacing Knights in the first game. The Corvette knights in ''III'' could be this, as the player never gets to see if there's an actual person inside that suit of armour.

to:

* AnimatedArmor: A type of enemy in ''II'', replacing Knights in the first game. The Corvette knights in ''III'' could be this, as the player never gets to see if there's an actual person inside that suit of armour. Though the manual description of Corvette as leading the human forces of Death Adder would seem to indicate they're not this.



* AnAxeToGrind: WeaponOfChoice of Gilius and Death Adder, the latter who wields the eponymous Golden Axe. The amazons from the first game wield smaller hand axes.

to:

* AnAxeToGrind: WeaponOfChoice of Gilius and Death Adder, the latter who wields the eponymous Golden Axe. The amazons from the first game wield smaller hand axes. The hero of ''Golden Axe Warrior'' uses various axes including the Golden Axe himself.



* DemBones: From skeletons to ridable dragon skeletons.

to:

* DemBones: From Human skeletons to ridable dragon skeletons.



* DisneyVillainDeath: Death Adder gets an awesomely over-the-top one in ''Revenge of Death Adder''; he gets an axe planted in his head while preparing an extra-powerful spell, falls screaming off the dragon, and then gets ''[[HoistByHisOwnPetard blown up by his own spell]]''.

to:

* DisneyVillainDeath: Death Adder gets an awesomely over-the-top one in ''Revenge of Death Adder''; he gets an axe planted in his head by [[HeroicSacrifice Gillius]] while preparing an extra-powerful spell, falls screaming off the dragon, and then gets ''[[HoistByHisOwnPetard blown up by his own spell]]''.



* FallenPrincess: According to [[https://www.youtube.com/watch?v=oNiOMEcXd2w the PC engine version]], Tyris Flare was the princess and heiress of the Firewood Kingdom. Which was invaded by Death Adder and completely trashed.

to:

* FallenPrincess: According to [[https://www.youtube.com/watch?v=oNiOMEcXd2w the PC engine version]], version]] and Golden Axe Warrior, Tyris Flare was the princess and heiress of the Firewood Kingdom. Which was invaded by Death Adder and completely trashed.
16th Dec '16 4:10:45 AM GlitteringFlowers
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* Tyris Flare: An amazon who wields a longsword. She uses fire magic. Both her parents died at the hands of Death-Adder.

to:

* Tyris Flare: An amazon who wields a longsword. She uses fire magic. Both her parents parents, the RulingCouple of the nearby Firewood Kingdom, died at the hands of Death-Adder.



* FallenPrincess: According to [[https://www.youtube.com/watch?v=oNiOMEcXd2w the PC engine version]], [[spoiler: Tyris Flare was the daughter of a very well-loved noble couple and the SoleSurvivor of Death Adder's ambush on them ''and'' takeover of their lands]].

to:

* FallenPrincess: According to [[https://www.youtube.com/watch?v=oNiOMEcXd2w the PC engine version]], [[spoiler: Tyris Flare was the daughter of a very well-loved noble couple princess and heiress of the SoleSurvivor of Firewood Kingdom. Which was invaded by Death Adder's ambush on them ''and'' takeover of their lands]]. Adder and completely trashed.
16th Dec '16 4:06:19 AM GlitteringFlowers
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Added DiffLines:

* FallenPrincess: According to [[https://www.youtube.com/watch?v=oNiOMEcXd2w the PC engine version]], [[spoiler: Tyris Flare was the daughter of a very well-loved noble couple and the SoleSurvivor of Death Adder's ambush on them ''and'' takeover of their lands]].
6th Jul '16 10:03:50 AM HotHead1987
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Added DiffLines:

** Death Adder is based on Thoth Amon, Conan's ''ArchEnemy''. Same goes for the ''BiggerBad'', Death Bringer.
6th Jul '16 6:29:50 AM HotHead1987
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Added DiffLines:

* LargeAndInCharge: Death Adder/Death Bringer. Seriously, that guy looks 8 feet fall!
21st Mar '16 2:52:03 PM merotoker
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* UglyGuyHotWife: In the ''Duel'', we have Panchos's ending. He becomes known as the Iron King, marries a beautiful blonde girl and has a son with her. In game, Panchos is obese and has long hair (altought he trimmed them down once he's king).



* UglyGuyHotWife: In the ''Duel'', we have Panchos's ending. He becomes known as the Iron King, marries a beautiful blonde girl and has a son with her. In game, Panchos is obese and has long hair (altought he trimmed them down once he's king).


Added DiffLines:

* UnwinnableByMistake: Sometimes, if you're not in a good position when being hit by an aggressive {{mook|s}} (usually {{Elite Mook}}s), you will be hit repeatedly with an infinite combo like the one in [[http://www.youtube.com/watch?v=M4kpSm4W_WM this video]]. If you're not playing co-op mode and having your friend to help you, the only way to escape is much likely to reset the game since not only that infinite combo has its end but also your character [[WhyWontYouDie cannot die somehow]].
21st Mar '16 1:06:01 PM merotoker
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* ''Golden Axe'' -- 1989 (Arcade, UsefulNotes/SegaMasterSystem, [[UsefulNotes/SegaGenesis Mega Drive/Genesis]], UsefulNotes/CommodoreAmiga, [[TurboGrafx16 PC Engine]], UsefulNotes/WonderSwan, XboxLiveArcade)

to:

* ''Golden Axe'' -- 1989 (Arcade, UsefulNotes/SegaMasterSystem, [[UsefulNotes/SegaGenesis Mega Drive/Genesis]], UsefulNotes/CommodoreAmiga, [[TurboGrafx16 [[UsefulNotes/TurboGrafx16 PC Engine]], UsefulNotes/WonderSwan, XboxLiveArcade)



* AllThereInTheManual: The names of the characters (including the heroes) in ''Golden Axe III'' are -only- found in the manual, and the manual is only in Japanese. This also applies to the enemy characters in ''II''.
** The manual for ''III'' also provide some background information for the new setting, and the inputs for the more fancy moves (such as Kain's ground flame and Cragger's mini-tornados).

to:

* AllThereInTheManual: The names of the characters (including the heroes) in ''Golden Axe III'' are -only- found in the manual, and the manual is only in Japanese. This also applies to the enemy characters in ''II''.
**
''II''. The manual for ''III'' also provide some background information for the new setting, and the inputs for the more fancy moves (such as Kain's ground flame and Cragger's mini-tornados).



* AnimatedArmor: A type of enemy in ''II'', replacing Knights in the first game.
** The Corvette knights in ''III'' could be this, as the player never gets to see if there's an actual person inside that suit of armour.

to:

* AnimatedArmor: A type of enemy in ''II'', replacing Knights in the first game.
**
game. The Corvette knights in ''III'' could be this, as the player never gets to see if there's an actual person inside that suit of armour.



* ArtShift: All the Mega Drive games in Japan feature a precautions guide at the end of their manuals on how to properly maintain their Mega Drive cartridges. However, the precautions guide in the ''Golden Axe II'' manual was drawn in a realistic Americanized style instead of the usual cartoony one.



* ArtShift: All the Mega Drive games in Japan feature a precautions guide at the end of their manuals on how to properly maintain their Mega Drive cartridges. However, the precautions guide in the ''Golden Axe II'' manual was drawn in a realistic Americanized style instead of the usual cartoony one.
* AwesomeButImpractical: The 2-player attack combos in ''III'' (''not'' the magic combo). Also, Sarah's DivingKick which requires a wall.
** Also from ''III'', the grapple attacks. Every character has another move in his/ her move list that does more damage or has greater range. Perhaps the only reason for a grapple is to set up a throw.

to:

* ArtShift: All the Mega Drive games in Japan feature a precautions guide at the end of their manuals on how to properly maintain their Mega Drive cartridges. However, the precautions guide in the ''Golden Axe II'' manual was drawn in a realistic Americanized style instead of the usual cartoony one.
* AwesomeButImpractical: The 2-player attack combos in ''III'' (''not'' the magic combo). Also, Sarah's DivingKick which requires a wall. \n** Also from ''III'', the grapple attacks. Every character has another move in his/ her move list that does more damage or has greater range. Perhaps the only reason for a grapple is to set up a throw.



* BadassInDistress: At the start of ''III'', ''all'' four heroes had become BrainwashedAndCrazy, and Gilius could only release one /two of them to undertake the quest to recover the Axe.

to:

* BadassInDistress: BadassInDistress:
**
At the start of ''III'', ''all'' four heroes had become BrainwashedAndCrazy, and Gilius could only release one /two of them to undertake the quest to recover the Axe.



* BittersweetEnding: In ''III''. Hellstrike may have perished and the Golden Axe retrieved for safekeeping. But, the King is dead and the heroes who were not rescued from their DemonicPossession were never seen again. The last part can be mitigated by taking certain paths and make sure all heroes are knocked back into their senses.

to:

* BittersweetEnding: BittersweetEnding:
**
In ''III''. Hellstrike may have perished and the Golden Axe retrieved for safekeeping. But, the King is dead and the heroes who were not rescued from their DemonicPossession were never seen again. The last part can be mitigated by taking certain paths and make sure all heroes are knocked back into their senses.



* BottomlessPits: Lots of them, and the [[SpeedRun fastest]] way to defeat enemies is to knock them in there.
** In most games, you lose one life straight if you fell into them yourself.

to:

* BottomlessPits: Lots of them, and the [[SpeedRun fastest]] way to defeat enemies is to knock them in there.
**
there. In most games, you lose one life straight if you fell into them yourself.



* CombinationAttack: In ''Revenge of Death Adder'', the players may team up on a stunned enemy (bosses included) for a high-powered, multi-player pile-driver. If 3 characters grab the enemy, they do a [[SpinningPiledriver spinning pile-driver]]. If there are 4 players, then they hit the unfortunate enemy with a ''spinning pile-driver so powerful that the enemy continues to spin into the ground after they've released him/her/it''. Depending on game settings this powerful attack might take off an entire life bar and can be fatal to a mid-boss.

to:

* CombinationAttack: CombinationAttack:
**
In ''Revenge of Death Adder'', the players may team up on a stunned enemy (bosses included) for a high-powered, multi-player pile-driver. If 3 characters grab the enemy, they do a [[SpinningPiledriver spinning pile-driver]]. If there are 4 players, then they hit the unfortunate enemy with a ''spinning pile-driver so powerful that the enemy continues to spin into the ground after they've released him/her/it''. Depending on game settings this powerful attack might take off an entire life bar and can be fatal to a mid-boss.



* DamnYouMuscleMemory: In ''III'', while using Sarah, it is not uncommon to throw her sword (Forward, Back, Forward, Attack + Jump) when you meant to do her roundhouse kick (Forward, Attack + Jump). Especially after you have just changed the direction she's facing. Of course, if you're instead using Chronos, you'd be happy instead because this unleashes his GameBreaker charge. Just hope that you don't dash right into a BottomlessPit that removes a chunk of your HP. Thankfully, there's only a few of them.

to:

* DamnYouMuscleMemory: In ''III'', while using Sarah, it is not uncommon to throw her sword (Forward, Back, Forward, Attack + Jump) when you meant to do her roundhouse kick (Forward, Attack + Jump). Especially after you have just changed the direction she's facing. Of course, if you're instead using Chronos, you'd be happy instead because this unleashes his GameBreaker charge. Just hope that you don't dash right into a BottomlessPit {{Bottomless Pit|s}} that removes a chunk of your HP. Thankfully, there's only a few of them.



* DemonicPossession: The heroes that are not selected by the player in ''III'' are possessed and fought as bosses on some routes. Curiously, their costumes are also of a different colour while they are possessed.
** Eve (the griffon) is this and TragicMonster.

to:

* DemonicPossession: The heroes that are not selected by the player in ''III'' are possessed and fought as bosses on some routes. Curiously, their costumes are also of a different colour while they are possessed.
**
possessed. Eve (the griffon) is this and TragicMonster.



* DropTheHammer: The weapon of choice for the Bad Brothers.
** Same for the Mustang giants in ''III''

to:

* DropTheHammer: The weapon of choice for the Bad Brothers.
**
Brothers. Same for the Mustang giants in ''III''''III''.



** Dark Adder had Darkness magic in the FanRemake

to:

** Dark Adder had Darkness magic in the FanRemakeFanRemake.



* FaceHeelTurn: [[spoiler: Death Adder, in the prequel, after he got his hand on the Golden Axe. The cause is unknown. The ending hints BrainwashedAndCrazy / WithGreatPowerComesGreatInsanity]]
* FakeUltimateMook: The Corvette knights in the third Mega Drive game have full armor in a game where just about everyone else wears a loincloth and possibly a bikini top, are twice the size of the player and the first one is treated like a boss. They are rather easy to defeat once you notice their huge crippling weaknesses, namely their lack of any ability to hit an airborne character, being easily grappled as soon as they (slowly) stand up.
** However, they are still strong enough if they appear in a group of two or three. The FinalBoss session is the example. if they flank you while you are busy with the boss, it's not a surprise if they can give you some trouble. And in general, their combo attack is actually quite painful.

to:

* FaceHeelTurn: [[spoiler: Death Adder, in the prequel, after he got his hand on the Golden Axe. The cause is unknown. The ending hints BrainwashedAndCrazy / WithGreatPowerComesGreatInsanity]]
WithGreatPowerComesGreatInsanity]].
* FakeUltimateMook: The Corvette knights in the third Mega Drive game have full armor in a game where just about everyone else wears a loincloth and possibly a bikini top, are twice the size of the player and the first one is treated like a boss. They are rather easy to defeat once you notice their huge crippling weaknesses, namely their lack of any ability to hit an airborne character, being easily grappled as soon as they (slowly) stand up.
**
up. However, they are still strong enough if they appear in a group of two or three. The FinalBoss session is the example. if they flank you while you are busy with the boss, it's not a surprise if they can give you some trouble. And in general, their combo attack is actually quite painful.



* GenreShift: The third arcade game was a competitive fighting game, while ''Golden Axe Warrior'' and ''Ax Battler'' were action [=RPG=]s.
** ''III'' also had a fighting game mode. Besides the 4 hero characters, Eve can also be used. No magic, though.

to:

* GenreShift: The third arcade game was a competitive fighting game, while ''Golden Axe Warrior'' and ''Ax Battler'' were action [=RPG=]s.
**
[=RPG=]s. ''III'' also had a fighting game mode. Besides the 4 hero characters, Eve can also be used. No magic, though.



* GroinAttack: [[http://images.plurk.com/m74K-5l7WXjt2LOYx9ny6i4aqGm.jpg Barn's grapple]]. Not to mention she can do this up to THREE TIMES in one grapple attack!
** Also, notice how the largest bits of metal in her outfit are located ''on her knees''.
** Also Chicken-leg's attack from the first game is seemingly this. Especially if it's done on [[UnderwearOfPower Ax Battler]] and [[ChainmailBikini Tyris Flare]], the attack looks like whipping their lower body, [[http://images.plurk.com/m74K-1msCvflXkPet4uSDojIgA5.jpg close to their sensitive area]]. It's perhaps slightly easier to be seen in the [[UsefulNotes/PlayStation2 PS2]] remake. And that attack even knock down your character despite the damage is quite weaker than any {{Mook|s}}'s normal combo attack (The attack took about 7 hits to lose one of your life bars.)

to:

* GroinAttack: GroinAttack:
**
[[http://images.plurk.com/m74K-5l7WXjt2LOYx9ny6i4aqGm.jpg Barn's grapple]]. Not to mention she can do this up to THREE TIMES in one grapple attack!
**
attack! Also, notice how the largest bits of metal in her outfit are located ''on her knees''.
** Also Chicken-leg's attack from the first game is seemingly this. Especially if it's done on [[UnderwearOfPower Ax Battler]] and [[ChainmailBikini Tyris Flare]], the attack looks like whipping their lower body, [[http://images.plurk.com/m74K-1msCvflXkPet4uSDojIgA5.jpg close to their sensitive area]]. It's perhaps slightly easier to be seen in the [[UsefulNotes/PlayStation2 PS2]] remake. And that attack even knock knocks down your character despite the damage is being quite weaker than any {{Mook|s}}'s normal combo attack (The attack took about 7 hits to lose one of your life bars.)



* HeroicSacrifice: [[spoiler: At the end of ''Revenge of Death-Adder'', Gilius leaps off of Gaoh and plants his axe in Death-Adder's head to stop him from killing the other heroes with an extra-powerful spell. This results in the both of them falling off to get blown to bits by the spell when it finally activates in mid-air.]]

to:

* HeroicSacrifice: [[spoiler: At the end of ''Revenge of Death-Adder'', Gilius leaps off of Gaoh and plants his axe in Death-Adder's head to stop him from killing the other heroes with an extra-powerful spell. This results in the both of them falling off to get blown to bits by the spell when it finally activates in mid-air.]]mid-air]].



* HoistByHisOwnPetard: In ''III'', all the four hero characters picked up arms against Hellstrike (the BigBad) because of what he or his demon army did.

to:

* HoistByHisOwnPetard: In ''III'', all the four hero characters picked up arms against Hellstrike (the BigBad) because of what he or his demon army did.



* JackOfAllStats: Ax Battler.
** Kain in ''III'' too, although his damage is the second highest out of the four, while his range is the longest.

to:

* JackOfAllStats: Ax Battler.
**
Battler. Kain in ''III'' too, although his damage is the second highest out of the four, while his range is the longest.



* LeotardOfPower: Worn by amazons EliteMooks in first and third game.

to:

* LeotardOfPower: Worn by amazons amazon EliteMooks in first and third game.



* LizardFolk: A type of EliteMook in ''II''.
* LoadBearingBoss: Played with in ''Revenge of Death Adder''. Making progress in his lair will cause it to crumble little by little. When Death Adder is defeated, the lair collapse completely. However, you still have to beat him one last time as he hitched a ride on your dragon.

to:

* LizardFolk: A type of EliteMook {{Elite Mook|s}} in ''II''.
* LoadBearingBoss: Played with in ''Revenge of Death Adder''. Making progress in his lair will cause it to crumble little by little. When Death Adder is defeated, the lair collapse collapses completely. However, you still have to beat him one last time as he hitched a ride on your dragon.



* MsFanservice: Tyris Flare.
** Make that most of the female cast. Possibly justified in Sarah's case. See WanderingMinstrel.

to:

* MsFanservice: Tyris Flare.
** Make that
Flare as well as most of the female cast. Possibly justified in Sarah's case. See WanderingMinstrel.



* OvertookTheManga: ''Golden Axe II'' predated the actual arcade sequel (''Golden Axe: The Revenge of Death Adder'') by roughly a year.
* PaletteSwap: The original arcade game featured a set of six enemies (four mooks and two sub-bosses) that are re-used throughout the entire game in different colors. The blue and red dragons, as well as the blue and green thieves, were also palette-swaps of each other.
** The Genesis version added even more palette swapped variants of the enemies, including different versions of the final boss Death Adder.
** Averted in the Master System, in which every enemy and beast uses the same palette as the player. This actually made the fireball-spitting dragons impossible to tell apart visually from their short-ranged counterparts.

to:

* OvertookTheManga: ''Golden Axe II'' predated the actual arcade sequel (''Golden Axe: The Revenge of Death Adder'') by roughly a year.
* PaletteSwap: The original arcade game featured a set of six enemies (four mooks and two sub-bosses) that are re-used throughout the entire game in different colors. The blue and red dragons, as well as the blue and green thieves, were also palette-swaps of each other. \n** The Genesis version added even more palette swapped variants of the enemies, including different versions of the final boss Death Adder.
**
Adder. Averted in the Master System, in which every enemy and beast uses the same palette as the player. This actually made the fireball-spitting dragons impossible to tell apart visually from their short-ranged counterparts.



* PowerupMount: Bizzarians, used throughout the series; became the focus of the game in ''Beast Rider''.
** Hilariously, Gilius rides on Goah's shoulders in ''Revenge of Death Adder'', and Goah is able to ride on a mount, himself.

to:

* PowerupMount: Bizzarians, used throughout the series; became the focus of the game in ''Beast Rider''.
**
Rider''. Hilariously, Gilius rides on Goah's shoulders in ''Revenge of Death Adder'', and Goah is able to ride on a mount, himself.



* TakenForGranite: The bodies of the dead enemies would turn into rock, in the arcade version. In ''Death Adder's Revenge'', using Goah's (actually Gilius's) Earth Magic while there were enemy {{mook}}s on the screen would actually show a short animation of one screaming in terror as he was petrified.

to:

* TakenForGranite: The bodies of the dead enemies would turn into rock, in the arcade version. In ''Death Adder's Revenge'', using Goah's (actually Gilius's) Earth Magic while there were enemy {{mook}}s {{mooks}} on the screen would actually show a short animation of one screaming in terror as he was petrified.



* UglyGuyHotWife: In the ''Duel'', we have Panchos's ending. He becomes known as the Iron King, marries a beautiful blonde girl and have a son with her. In game, Panchos is obese and has long hair (altought he trimmed them down once he's king).

to:

* UglyGuyHotWife: In the ''Duel'', we have Panchos's ending. He becomes known as the Iron King, marries a beautiful blonde girl and have has a son with her. In game, Panchos is obese and has long hair (altought he trimmed them down once he's king).



* XMeetsY: ''Golden Axe'' is ''VideoGame/DoubleDragon'' meets ''Franchise/ConanTheBarbarian''.
* YouDontLookLikeYou: In the unused cover of ''III'' by Boris Vallejo, Sarah's hairstyle is completely different from the one she has in-game. Also, she was blond in that cover.
** For the cover which was eventually used, her long hair is hard to spot and was left unbraided.

to:

* XMeetsY: JustForFun/XMeetsY: ''Golden Axe'' is ''VideoGame/DoubleDragon'' meets ''Franchise/ConanTheBarbarian''.
* YouDontLookLikeYou: YouDontLookLikeYou:
**
In the unused cover of ''III'' by Boris Vallejo, Sarah's hairstyle is completely different from the one she has in-game. Also, she was blond in that cover.
**
cover. For the cover which was eventually used, her long hair is hard to spot and was left unbraided.



* [[YouKilledMyFather You Killed My Mother, Both Parents, or Twin Brother]]: The heroes each lost a loved one to the big bad.
** Averted for two heroes in ''III''. Chronos wants to reverse the curse on him, while Cragger is paying back for his imprisonment by the demon army (and as a favour to Gillius, who freed him).

to:

* [[YouKilledMyFather You Killed My Mother, Both Parents, or Twin Brother]]: The heroes each lost a loved one to the big bad.
**
bad. Averted for two heroes in ''III''. Chronos wants to reverse the curse on him, while Cragger is paying back for his imprisonment by the demon army (and as a favour to Gillius, who freed him).
11th Mar '16 9:10:11 AM erforce
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* StockScream: The original arcade game uses some screams from various movies for the death cries of the enemy character. From ''[[Franchise/{{Rambo}} First Blood]]'', they specifically used the one where Rambo stabs Mitch in the leg (which became Heninger's death cry), and the ones that Galt lets out as he falls to his death (when a villager is being tortured by a Longmoan at the beginning of the game).
** And ''Revenge of Death-Adder'' uses [[Film/TeenageMutantNinjaTurtles Raphael's]] [[SkywardScream skyward]] [[PrecisionFStrike Damn]] shout for two bosses. One of them, Death-Adder himself.

to:

* StockScream: The original arcade game uses some screams from various movies for the death cries of the enemy character. From ''[[Franchise/{{Rambo}} First Blood]]'', ''Film/FirstBlood'', they specifically used the one where Rambo stabs Mitch in the leg (which became Heninger's death cry), and the ones that Galt lets out as he falls to his death (when a villager is being tortured by a Longmoan at the beginning of the game).
** And ''Revenge of Death-Adder'' uses [[Film/TeenageMutantNinjaTurtles [[Film/TeenageMutantNinjaTurtles1990 Raphael's]] [[SkywardScream skyward]] [[PrecisionFStrike Damn]] shout for two bosses. One of them, Death-Adder himself.
5th Feb '16 4:57:28 AM GrammarNavi
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** Kain Grinder and Sarah Barn from ''Golden Axe III'' are so similar to Ax and Tyris that (thanks to the game's lack of an overseas version until the {{P|layStation2}}S2 compilation) most people mistake them for their predecessors.

to:

** Kain Grinder and Sarah Barn from ''Golden Axe III'' are so similar to Ax and Tyris that (thanks to the game's lack of an overseas version until the {{P|layStation2}}S2 UsefulNotes/{{P|layStation2}}S2 compilation) most people mistake them for their predecessors.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.GoldenAxe