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''Godzilla'' is a 2014 video game developed by Creator/{{Natsume}} and published by Creator/BandaiNamcoEntertainment, and the first ''Franchise/{{Godzilla}}'' game since ''[[VideoGame/GodzillaDestroyAllMonstersMelee Godzilla: Unleashed]]'' was released 7 years earlier, assuming that one doesn't count the mobile games for ''Film/{{Godzilla 2014}}''. The game was originally developed for the UsefulNotes/{{Playstation 3}}, with a UsefulNotes/{{Playstation 4}} port. However, production of physical copies of the Playstation 3 version has ceased, and only the [=PS4=] version is available as of February 2015.[[note]]The [=PS3=] version ''is'' available via digital download, however, but watch out for scalpers if you're in the market for a physical copy![[/note]] Tamashii Nations, the makers of the S.H. [=MonsterArts=] toyline, designed the character models for the monsters. The game was released in Japan in December 2014 and was be internationally released on July 1st, 2015.

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''Godzilla'' is a 2014 video game developed by Creator/{{Natsume}} and published by Creator/BandaiNamcoEntertainment, and the first ''Franchise/{{Godzilla}}'' game since ''[[VideoGame/GodzillaDestroyAllMonstersMelee Godzilla: Unleashed]]'' was released 7 years earlier, assuming that one doesn't count the mobile games for ''Film/{{Godzilla 2014}}''. The game was originally developed for the UsefulNotes/{{Playstation Platform/{{Playstation 3}}, with a UsefulNotes/{{Playstation Platform/{{Playstation 4}} port. However, production of physical copies of the Playstation 3 version has ceased, and only the [=PS4=] version is available as of February 2015.[[note]]The [=PS3=] version ''is'' available via digital download, however, but watch out for scalpers if you're in the market for a physical copy![[/note]] Tamashii Nations, the makers of the S.H. [=MonsterArts=] toyline, designed the character models for the monsters. The game was released in Japan in December 2014 and was be internationally released on July 1st, 2015.



* SpiritualSuccessor: The game itself appears to be a spiritual successor to the obscure Godzilla [[UsefulNotes/SegaDreamcast Dreamcast]] games, ''Godzilla Generations'' and ''Godzilla Generations: Maxium Impact'' in which there are alot of fixed camera angles while fighting hordes of JSDF and Super X's of the former and the fighting monsters of the latter, with none of the improbable jumping physics of the [[VideoGame/GodzillaDestroyAllMonstersMelee Atari games]].

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* SpiritualSuccessor: The game itself appears to be a spiritual successor to the obscure Godzilla [[UsefulNotes/SegaDreamcast [[Platform/SegaDreamcast Dreamcast]] games, ''Godzilla Generations'' and ''Godzilla Generations: Maxium Impact'' in which there are alot of fixed camera angles while fighting hordes of JSDF and Super X's of the former and the fighting monsters of the latter, with none of the improbable jumping physics of the [[VideoGame/GodzillaDestroyAllMonstersMelee Atari games]].

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Trope was cut/disambiguated due to cleanup


* BonusBoss: Destoroyah: he only spawns under two very specific conditions and is always 100 meters no matter what.


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* {{Superboss}}: Destoroyah only spawns under two very specific conditions and is always 100 meters no matter what.
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* GiantSpaceFleaFromNowhere: Pretty much all of the invading kaiju come out of nowhere when you fight them, with the presence of Showa Mechagodzilla, Biollante and Spacegodzilla especially being jarringly unexplained given their elaborate film origins.

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* GiantSpaceFleaFromNowhere: Pretty much all of the invading kaiju come out of nowhere when you fight them, with the presence of Showa Mechagodzilla, Biollante and Spacegodzilla especially being jarringly unexplained given their elaborate film origins. Jet Jaguar and Mecha-King Ghidorah are rare heroic variants on this, being mech's who appear out of nowhere and who's presence confuses the military, but both are Defenders.
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* GaiasVengeance: The operator during story mode theorizes that Godzilla's rampage is because of this.

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* GaiasVengeance: The operator during story mode theorizes that Godzilla's rampage is because of this. Battra is also among the Invading kaiju and is presumably attacking Japan for this reason as well since this was his motivation in the source material.
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* GiantSpaceFleaFromNowhere: Pretty much all of the invading kaiju come out of nowhere when you fight them, with the presence of Showa Mechagodzilla, Biollante and SpaceGodzilla especially being jarringly unexplained given their elaborate film origins.

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* GiantSpaceFleaFromNowhere: Pretty much all of the invading kaiju come out of nowhere when you fight them, with the presence of Showa Mechagodzilla, Biollante and SpaceGodzilla Spacegodzilla especially being jarringly unexplained given their elaborate film origins.
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* GiantSpaceFleaFromNowhere: Pretty much all of the invading kaiju come out of nowhere when you fight them, with the presence of Showa Mechagodzilla, Biollante and SpaceGodzilla especially being jarringly unexplained given their elaborate film origins.
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It’s been nearly a decade. I don’t think there’s gonna be any DLC.


* DownloadableContent:
** While none has been announced, the developer has hinted at Super Kiryu, the [=MUTOs=], and Kumonga.
** Zone Fighter is another character they have hinted at and they even hinted at DLC stories like the Red Bamboo army from ''Godzilla vs The Sea Monster'' and even pick up on some events where the movies left off. Wonder what politician Glen is doing now days?
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* MeleeATrois: Multiplayer mode can have up to 3 kaiju all duking it out against each other.

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* MeleeATrois: Multiplayer mode can have up to 3 kaiju all duking it out against each other. It's also possible for God of Destruction mode to have three way battles between Godzilla, the military and whichever Invader monster your fighting at the time if you cause too much destruction.
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* MeleeATrois: Multiplayer mode can have up to 3 kaiju all duking it out against each other.
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* BigBadEnsemble: In addition to the military trying to stop Godzilla, none of the various invading kaiju appear to be affiliated with each other and will equally pose a threat to you.
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Up To Eleven is a defunct trope


** Sometimes you'll end up facing a monster and a warship at the same time. Biollante and the Super-X II are the most common matchup (though if you're on the hero or antihero path, the Super-X II will attack Biollante alongside Godzilla). If you're really unlucky, you could find yourself fighting ''[[UpToEleven all three]]'' Super-X warships at once. And if you're ''really'' unlucky, you'll face [[FromBadToWorse Gotengo and King Ghidorah at the same time]].

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** Sometimes you'll end up facing a monster and a warship at the same time. Biollante and the Super-X II are the most common matchup (though if you're on the hero or antihero path, the Super-X II will attack Biollante alongside Godzilla). If you're really unlucky, you could find yourself fighting ''[[UpToEleven all three]]'' ''all three'' Super-X warships at once. And if you're ''really'' unlucky, you'll face [[FromBadToWorse Gotengo and King Ghidorah at the same time]].
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* DifficultySpike: If you're unlucky, the Kaiju you're facing will be at 100 meters. It's worth noting that Destroyah will always be at 100 meters.
** If you lose to a 100 meter monster, you'll get to fight a much easier monster.
** Destoroyah will only appear on the stage as the boss under a specific set of requirements; if you lose to him, when you retry the level, he will have been replaced by a different monster instead.
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** The concept of Godzilla being attracted to power sources is derived from ''Film/GodzillaVsMegaguirus''. And in both cases, the reactors in question are new clean energy sources created as a response to Godzilla.
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''Godzilla'' is a 2014 video game developed by Creator/Natsume and published by Creator/BandaiNamcoEntertainment, and the first ''Franchise/{{Godzilla}}'' game since ''[[VideoGame/GodzillaDestroyAllMonstersMelee Godzilla: Unleashed]]'' was released 7 years earlier, assuming that one doesn't count the mobile games for ''Film/{{Godzilla 2014}}''. The game was originally developed for the UsefulNotes/{{Playstation 3}}, with a UsefulNotes/{{Playstation 4}} port. However, production of physical copies of the Playstation 3 version has ceased, and only the [=PS4=] version is available as of February 2015.[[note]]The [=PS3=] version ''is'' available via digital download, however, but watch out for scalpers if you're in the market for a physical copy![[/note]] Tamashii Nations, the makers of the S.H. [=MonsterArts=] toyline, designed the character models for the monsters. The game was released in Japan in December 2014 and was be internationally released on July 1st, 2015.

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''Godzilla'' is a 2014 video game developed by Creator/Natsume Creator/{{Natsume}} and published by Creator/BandaiNamcoEntertainment, and the first ''Franchise/{{Godzilla}}'' game since ''[[VideoGame/GodzillaDestroyAllMonstersMelee Godzilla: Unleashed]]'' was released 7 years earlier, assuming that one doesn't count the mobile games for ''Film/{{Godzilla 2014}}''. The game was originally developed for the UsefulNotes/{{Playstation 3}}, with a UsefulNotes/{{Playstation 4}} port. However, production of physical copies of the Playstation 3 version has ceased, and only the [=PS4=] version is available as of February 2015.[[note]]The [=PS3=] version ''is'' available via digital download, however, but watch out for scalpers if you're in the market for a physical copy![[/note]] Tamashii Nations, the makers of the S.H. [=MonsterArts=] toyline, designed the character models for the monsters. The game was released in Japan in December 2014 and was be internationally released on July 1st, 2015.
Is there an issue? Send a MessageReason:
None


''Godzilla'' is a 2014 video game developed by Creator/BandaiNamcoEntertainment, and the first ''Franchise/{{Godzilla}}'' game since ''[[VideoGame/GodzillaDestroyAllMonstersMelee Godzilla: Unleashed]]'' was released 7 years earlier, assuming that one doesn't count the mobile games for ''Film/{{Godzilla 2014}}''. The game was originally developed for the UsefulNotes/{{Playstation 3}}, with a UsefulNotes/{{Playstation 4}} port. However, production of physical copies of the Playstation 3 version has ceased, and only the [=PS4=] version is available as of February 2015.[[note]]The [=PS3=] version ''is'' available via digital download, however, but watch out for scalpers if you're in the market for a physical copy![[/note]] Tamashii Nations, the makers of the S.H. [=MonsterArts=] toyline, designed the character models for the monsters. The game was released in Japan in December 2014 and was be internationally released on July 1st, 2015.

to:

''Godzilla'' is a 2014 video game developed by Creator/Natsume and published by Creator/BandaiNamcoEntertainment, and the first ''Franchise/{{Godzilla}}'' game since ''[[VideoGame/GodzillaDestroyAllMonstersMelee Godzilla: Unleashed]]'' was released 7 years earlier, assuming that one doesn't count the mobile games for ''Film/{{Godzilla 2014}}''. The game was originally developed for the UsefulNotes/{{Playstation 3}}, with a UsefulNotes/{{Playstation 4}} port. However, production of physical copies of the Playstation 3 version has ceased, and only the [=PS4=] version is available as of February 2015.[[note]]The [=PS3=] version ''is'' available via digital download, however, but watch out for scalpers if you're in the market for a physical copy![[/note]] Tamashii Nations, the makers of the S.H. [=MonsterArts=] toyline, designed the character models for the monsters. The game was released in Japan in December 2014 and was be internationally released on July 1st, 2015.
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None

Added DiffLines:

** Destoroyah will only appear on the stage as the boss under a specific set of requirements; if you lose to him, when you retry the level, he will have been replaced by a different monster instead.
Is there an issue? Send a MessageReason:
None


''Godzilla'' is a 2014 video game developed by Creator/BandaiNamcoEntertainment, and the first ''Franchise/{{Godzilla}}'' game since ''[[VideoGame/GodzillaDestroyAllMonstersMelee Godzilla: Unleashed]]'' was released 7 years earlier, assuming that one doesn't count the mobile games for ''Film/{{Godzilla 2014}}''. The game was originally developed for the UsefulNotes/{{Playstation 3}}, with a UsefulNotes/{{Playstation 4}} port. However, production of physical copies of the Playstation 3 version has ceased, and only the [=PS4=] version is available as of February 2015.[[note]]The [=PS3=] version ''is'' available via digital download, however.[[/note]] Tamashii Nations, the makers of the S.H. [=MonsterArts=] toyline, designed the character models for the monsters. The game was released in Japan in December 2014 and was be internationally released on July 1st, 2015.

to:

''Godzilla'' is a 2014 video game developed by Creator/BandaiNamcoEntertainment, and the first ''Franchise/{{Godzilla}}'' game since ''[[VideoGame/GodzillaDestroyAllMonstersMelee Godzilla: Unleashed]]'' was released 7 years earlier, assuming that one doesn't count the mobile games for ''Film/{{Godzilla 2014}}''. The game was originally developed for the UsefulNotes/{{Playstation 3}}, with a UsefulNotes/{{Playstation 4}} port. However, production of physical copies of the Playstation 3 version has ceased, and only the [=PS4=] version is available as of February 2015.[[note]]The [=PS3=] version ''is'' available via digital download, however.[[/note]] however, but watch out for scalpers if you're in the market for a physical copy![[/note]] Tamashii Nations, the makers of the S.H. [=MonsterArts=] toyline, designed the character models for the monsters. The game was released in Japan in December 2014 and was be internationally released on July 1st, 2015.
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* DiscontinuityNod: In Anguirus's entry in the game's kaiju guide, it says he fought a monster called [[GodzillaRaidsAgain Gigantis]], which was banished from our plane of existence.

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* DiscontinuityNod: In Anguirus's entry in the game's kaiju guide, it says he fought a monster called [[GodzillaRaidsAgain [[Film/GodzillaRaidsAgain Gigantis]], which was banished from our plane of existence.
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* TruerToTheText: Compared to the ''VideoGame/PipeworksGodzillaTrilogy'', and one of the most faithful Godzilla games to date. The monsters don't 'moon jump' anymore (in fact the only monsters capable of jumping are the ones who can actually fly), all the monsters only have powers they canonically possess, and the monsters move much more like they would in the movies rather than being able to run everywhere.

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* TruerToTheText: Compared to the ''VideoGame/PipeworksGodzillaTrilogy'', and one of the most faithful Godzilla games to date. The monsters don't 'moon jump' anymore (in fact the only monsters capable of jumping are the ones who can actually fly), all the monsters only have powers they canonically possess, beams are more accurately portrayed (special note is Mecha-King Ghidorah, who's central head finally has the proper beam rather than just a different colored gravity beam) and the monsters move much more like they would in the movies rather than being able to run everywhere.
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* TruerToTheText: Compared to the ''VideoGame/PipeworksGodzillaTrilogy'', and one of the most faithful Godzilla games to date. The monsters don't 'moon jump' anymore (in fact the only monsters capable of jumping are the ones who can actually fly), all the monsters only have powers they canonically possess, and the monsters move much more like they would in the movies rather than being able to run everywhere.
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* PurposefullyOverpowered:
** King Ghidorah is extremely powerful, and his beams make short work of a city in Invade mode, allowing him to reach 100 meters very quickly. He's also one of the most powerful monsters in Godzilla canon who regularly wipes out entire civilizations by himself, so he really wouldn't be King Ghidorah otherwise.
** Burning Godzilla has the single most powerful beam in the entire game, capable of taking out nearly half of some monsters' entire health bar in one hit if powered up with a roar. This is again completely in line with his canonical portrayal.

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** Destoroyah, at 100 metres tall in every encounter, has a very specific set of requirements for him to spawn, and when he does, it always happens in the lower levels, normally when Heisei Godzilla is around 60 metres in height. Have fun fighting a 100m Destoroyah who towers over you!

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** Destoroyah, at 100 metres tall in every encounter, has a very specific set of requirements for him to spawn, and when he does, it always happens in the lower levels, normally when Heisei Godzilla is around 60 metres in height. Have fun fighting a 100m Destoroyah who towers over you!you! The only time you'll be fighting him on even footing is if you're playing Invade mode as Burning Godzilla, where he'll be the TrueFinalBoss.



* BonusBoss: Destoroyah: he only spawns under two very specific conditions and is always 100 meters no matter what.



** Invade and Defend mods have Heisei Godzilla as the FinalBoss, with Burning Godzilla as the TrueFinalBoss.

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** Invade and Defend mods have Heisei Godzilla as the FinalBoss, with Burning Godzilla as the TrueFinalBoss. If playing as burning Godzilla, Legendary Godzilla is thee FinalBoss with Destoroyah as the TrueFinalBoss.



** The TrueFinalBoss of God of Destruction mode changes to Destroyah if you're playing as Burning Godzilla.



** The Invade and Defend Modes' normal FinalBoss is Heisei Godzilla, but getting to the 100 meter mark unlocks Burning Godzilla as the TrueFinalBoss.

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** The Invade and Defend Modes' normal FinalBoss is Heisei Godzilla, but getting to the 100 meter mark unlocks Burning Godzilla as the TrueFinalBoss. If you play as Burning Godzilla and reach the same mark, Destroyah is the TrueFinalBoss.

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Too close to YMMV and not reflective of my personal experiences in the slightest.


* AdaptationalVillainy: Biollante is listed as one of the 'invading' kaiju trying to destroy everything, rather than a defending one, unlike her film counterpart who was on humanity's side.

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* AdaptationalVillainy: AdaptationalVillainy:
**
Biollante is listed as one of the 'invading' kaiju trying to destroy everything, rather than a defending one, unlike her film counterpart who was on humanity's side.side.
** Legendary Godzilla is another Invade kaiju, despite being HeroicNeutral in the movie.



* DualBoss: Sometimes you'll end up facing a monster and a warship at the same time. Biollante and the Super-X II are the most common matchup (though if you're on the hero or antihero path, the Super-X II will attack Biollante alongside Godzilla). If you're really unlucky, you could find yourself fighting ''[[UpToEleven all three]]'' Super-X warships at once. And if you're ''really'' unlucky, you'll face [[FromBadToWorse Gotengo and King Ghidorah at the same time]].

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* DualBoss: DualBoss:
**
Sometimes you'll end up facing a monster and a warship at the same time. Biollante and the Super-X II are the most common matchup (though if you're on the hero or antihero path, the Super-X II will attack Biollante alongside Godzilla). If you're really unlucky, you could find yourself fighting ''[[UpToEleven all three]]'' Super-X warships at once. And if you're ''really'' unlucky, you'll face [[FromBadToWorse Gotengo and King Ghidorah at the same time]].time]].
** At the end of the normal difficulty God Of Destruction route if nothing is unlocked the FinalBoss is Super X and Super X2 at the same time. The Hard Mode difficulty's normal FinalBoss is ''all three'' Super Xs at the same time.
** The TrueFinalBoss of God of Destruction mode is Legendary Godzilla and Super X3.



* FinalBoss:
** If nothing is unlocked, the Super Xs act as the FinalBoss of the God of Destruction mode, with the easy difficulty route having Super X by itself, the normal difficulty having Super X and Super X2, and the hard difficulty having ''all three'' at the same time.
** If conditions are met, Super Mechagodzilla or Kiryu can be the final bosses. Legendary Godzilla and Super X3 are the TrueFinalBoss if Godzilla reaches 100 meters.
** Invade and Defend mods have Heisei Godzilla as the FinalBoss, with Burning Godzilla as the TrueFinalBoss.



* TrueFinalBoss:
** God of Destruction's FinalBoss is the Super Xs normally, but certain actions can change it to Super Mechagodzilla or Kiryu. The ultimate final boss is Legendary Godzilla and Super X3 at the same time.
** The Invade and Defend Modes' normal FinalBoss is Heisei Godzilla, but getting to the 100 meter mark unlocks Burning Godzilla as the TrueFinalBoss.



* UltimateShowdownOfUltimateDestiny: The final battle of the regular Single Player campaign has Legendary's Godzilla facing off against the Heisei Godzilla. [[spoiler:However, with Godzilla having entered his Burning phase by this point, this ends up becoming a CurbStompBattle some have criticized as being on par with the fight against Zilla in ''Film/GodzillaFinalWars''. That said, this only happens in God of Destruction mode, if faced in Invade mode, they're on fairly even terms.]]

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* UltimateShowdownOfUltimateDestiny: The final battle of the regular Single Player campaign has Legendary's Godzilla facing off against the Heisei Godzilla. [[spoiler:However, with Godzilla having entered his Burning phase by this point, this ends up becoming can be a CurbStompBattle some have criticized as CurbstompBattle, but Legendary Godzilla is also still capable of easily killing the player if he gets into melee range, on top of the Super X3 being on par with fought at the fight against Zilla in ''Film/GodzillaFinalWars''. That said, this only happens in God of Destruction mode, same time if faced not defeated before he shows up]]. Playing Legendary Godzilla in Invade mode, they're on fairly even terms.]]Mode also leads to this, as Heisei Godzilla is the FinalBoss, with Burning Godzilla as the TrueFinalBoss.
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* UltimateShowdownOfUltimateDestiny: The final battle of the regular Single Player campaign has Legendary's Godzilla facing off against the Heisei Godzilla. [[spoiler:However, with Godzilla having entered his Burning phase by this point, this ends up becoming a CurbStompBattle some have criticized as being on par with the fight against Zilla in ''Film/GodzillaFinalWars'']]

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* UltimateShowdownOfUltimateDestiny: The final battle of the regular Single Player campaign has Legendary's Godzilla facing off against the Heisei Godzilla. [[spoiler:However, with Godzilla having entered his Burning phase by this point, this ends up becoming a CurbStompBattle some have criticized as being on par with the fight against Zilla in ''Film/GodzillaFinalWars'']]''Film/GodzillaFinalWars''. That said, this only happens in God of Destruction mode, if faced in Invade mode, they're on fairly even terms.]]
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* BigEntrance: ''All'' the Kaiju have an intro cutscene in the PS4 version that gives them one of these. Most of them are even MythologyGag references to their previous appearances.

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* BigEntrance: ''All'' the Kaiju have an intro cutscene in the PS4 [=PS4=] version that gives them one of these. Most of them are even MythologyGag references to their previous appearances.

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* AdaptationalVillainy: Biollante is listed as one of the 'invading' kaiju trying to destroy everything, rather than a defending one, unlike her film counterpart who was on humanity's side.



** If you lose to a 100 meter monstee, you'll get to fight a much easier monster.

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** If you lose to a 100 meter monstee, monster, you'll get to fight a much easier monster.
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** While none has been announced, the developer has hinted at Super Kiryu, the [[=MUTOs=]], and Kumonga.

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** While none has been announced, the developer has hinted at Super Kiryu, the [[=MUTOs=]], [=MUTOs=], and Kumonga.
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** While none has been announced, the developer has hinted at Super Kiryu, the MUTOs, and Kumonga.

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** While none has been announced, the developer has hinted at Super Kiryu, the MUTOs, [[=MUTOs=]], and Kumonga.

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** Destoroyah, at 100 metres tall in every encounter, has a very specific set of requirements for him to spawn, and when he does, it always happens in the lower levels, normally when Heisei Godzilla is around 60 metres in height. Have fun fighting a 100m Destoroyah who towers over you!



* BigEntrance: ''All'' the Kaiju have an intro cutscene that gives them one of these. Most of them are even MythologyGag references to their previous appearances.

to:

* BigEntrance: ''All'' the Kaiju have an intro cutscene in the PS4 version that gives them one of these. Most of them are even MythologyGag references to their previous appearances.


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* MetalSlime: Destoroyah, who rarely spawns on Stage 4 instead of the Kaiju who was going to appear there. If he defeats you, he'll be replaced with the monster he replaced, meaning you only have a single chance at fighting him each time he appears.

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