History VideoGame / GihrensGreed

19th Mar '17 4:59:30 AM Ramidel
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* NonstandardGameOver: Many special endings occur due to making the wrong decision in the event trees. Sometimes, this is even the historical event path, as with [[spoiler: in the Zeon campaign, Kycilia Zabi executing Gihren for patricide]].

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* NonstandardGameOver: Many special endings occur due to making the wrong decision in the event trees. Sometimes, this is even the In fact, every historical event path, path is this, as with [[spoiler: in the Zeon campaign, Kycilia Zabi executing Gihren for patricide]].patricide]]. That's because [[spoiler: all of the faction leaders are canonically murdered]].
20th Jan '17 8:23:46 PM jormis29
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The fourth and most recent game, ''Gihren's Greed: The Menace of Axis'', restores many of the features missing in the last game and returns the battles to 2D, instead of 3D. The timeline is stretched to include the events of ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'' and ''[[Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]],'' Factions featured in "Blood of Zeon" also make an reappearance. However it removes the ability to create your own faction AS well as the diplomacy system, replacing it with the [[KarmaMeter Alignment System]]. This game contained EVERY single Gundam protagonist and antagonist, that piloted a mobile suit or was on a warship. Units from ''Char's Counterattack'', ''MsIgloo'', ''Hathaway's Flash'' and many more are included--there are said to be roughly 400 MS/MA featured in this version of the video game. A major feature that was taken out were Event scenes, having animation: instead there are more than 400 still scenes created in collaboration with Sunrise to represent important events as portrayed in previous titles.

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The fourth and most recent game, ''Gihren's Greed: The Menace of Axis'', restores many of the features missing in the last game and returns the battles to 2D, instead of 3D. The timeline is stretched to include the events of ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'' and ''[[Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]],'' Factions featured in "Blood of Zeon" also make an reappearance. However it removes the ability to create your own faction AS well as the diplomacy system, replacing it with the [[KarmaMeter Alignment System]]. This game contained EVERY single Gundam protagonist and antagonist, that piloted a mobile suit or was on a warship. Units from ''Char's Counterattack'', ''MsIgloo'', ''Hathaway's Flash'' ''/Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]]'', ''[[Anime/MobileSuitGundamMSIGLOO MsIgloo]]'', ''[[Literature/MobileSuitGundamHathawaysFlash Hathaway's Flash]]'' and many more are included--there are said to be roughly 400 MS/MA featured in this version of the video game. A major feature that was taken out were Event scenes, having animation: instead there are more than 400 still scenes created in collaboration with Sunrise to represent important events as portrayed in previous titles.



* LoadsAndLoadsOfCharacters: As of the fifth game, the game includes ''every'' single Gundam UC Character up until ''Hathaway's Flash''. Through there are quite a few useless ones that you can use as a result of that.

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* LoadsAndLoadsOfCharacters: As of the fifth game, the game includes ''every'' single Gundam UC Character up until ''Hathaway's Flash''.''[[Literature/MobileSuitGundamHathawaysFlash Hathaway's Flash]]''. Through there are quite a few useless ones that you can use as a result of that.



** One possible ending for Bright Noa is [[spoiler:him and Mirai setting up their own restaurant after he retires from service]]. This is pretty much what happens to him in the BittersweetEnding of ''Hathaway's Flash.''

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** One possible ending for Bright Noa is [[spoiler:him and Mirai setting up their own restaurant after he retires from service]]. This is pretty much what happens to him in the BittersweetEnding of ''Hathaway's Flash.''[[Literature/MobileSuitGundamHathawaysFlash Hathaway's Flash]].''
22nd Dec '16 1:21:00 AM Ramidel
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* TheStarscream: Ubiquitous; this is Gundam, after all, and every villain faction has someone scheming for the top villain's slot. [[spoiler: Paptimus Scirocco to the Titans, Kycilia Zabi and later Haman Khan to the Principality of Zeon, and Glemmy Toto to Axis Zeon.]]

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* TheStarscream: Ubiquitous; this is Gundam, after all, and every villain faction has someone scheming for the top villain's slot. [[spoiler: Paptimus Scirocco to the Titans, Kycilia Zabi and later Haman Khan to the Principality of Zeon, and Glemmy Toto to Axis Zeon.]]]] And Char's loyalties are as [[ChronicBackstabbingDisorder mercurial]] as ever.
21st Sep '16 6:00:13 AM Morgenthaler
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''Gihren no Yabou'' (''Gihren's Ambition''), commonly known as ''[[AddedAlliterativeAppeal Gihren's Greed]]'', is a turn-based strategy game set in the Universal Century timeline of the ''Franchise/{{Gundam}}'' franchise. It is based political and military management to the One Year War (and in later games, beyond). In a way, it is like ''VideoGame/{{Civilization}}'' and ''HeartsOfIron'', but simpler to manage, and more difficult. This series is quite popular on 4chan's /m/board, with threads popping up every now and then.

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''Gihren no Yabou'' (''Gihren's Ambition''), commonly known as ''[[AddedAlliterativeAppeal Gihren's Greed]]'', is a turn-based strategy game set in the Universal Century timeline of the ''Franchise/{{Gundam}}'' franchise. It is based political and military management to the One Year War (and in later games, beyond). In a way, it is like ''VideoGame/{{Civilization}}'' and ''HeartsOfIron'', ''VideoGame/HeartsOfIron'', but simpler to manage, and more difficult. This series is quite popular on 4chan's /m/board, with threads popping up every now and then.
4th Jun '16 7:01:15 PM LinTaylor
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* BladeOnAStick: While the original carried a RoyalRapier-style beam sword, many of the production model Gyans you can make specialize in polearms, including one with [[ThisIsADrill a drill on top]].


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* JoustingLance: While the original carried a RoyalRapier-style beam sword, most of the Gyan variations from this series wield beam lances supplimented by shields packed with weapons.
28th May '16 10:20:48 PM nombretomado
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* EnemyMine: If you get the bad Zeon ending in Blood of Zeon for the PS1, [[spoiler: Part 2 opens with Gihren joining forces with Revil and the AEUG forming an alliance fighting against the Titans, who has seized control of the Earth Federation and most of Earth through a coup d'etat]]

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* EnemyMine: If you get the bad Zeon ending in Blood of Zeon for the PS1, [=PS1=], [[spoiler: Part 2 opens with Gihren joining forces with Revil and the AEUG forming an alliance fighting against the Titans, who has seized control of the Earth Federation and most of Earth through a coup d'etat]]
21st Apr '16 11:37:18 PM WM-R
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* ButtMonkey: Poor Johnny Ridden is constantly getting mistaken for Char, even by allies. The worst part is that Char himself is actually quite respectful of Johnny, complimenting him on his skills.



** Transport aircraft like the Medea, Fat Uncle and Garuda-class can carry lots of MS and move quickly in the atmosphere, but they have virtually no use as combat units and are totally unusable once the main battlefields move to space.
** Virtually all aquatic MS and units (e.g. submarines) are totally useless once most battles shift to space.



** The GM Light Armour has this as its primary advantage, as its armour is stripped down to improve agility and speed.



* FrontlineGeneral: Any highly ranked officer can serve on the frontlines, no matter how much they whine or complain when forced into battle. Of course, some officers like Dozle and Revil take to it much better than others.

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* ForWantOfANail: This series makes it clear that Ranba Ral would've defeated and captured the White Base if the Doms he'd been promised had been delivered on schedule. There are similar occurrences throughout the series, such as giving Ginias Sahalin full support means he doesn't go insane from the stress, and deciding to let the White Base remain part of the main Federal Forces (as opposed to functioning as an independently operating self-contained unit) prevents the deaths of several characters such as Matilda, Woody and Ryu Jose.
* FrontlineGeneral: Any highly ranked officer can serve on the frontlines, front lines, no matter how much they whine or complain when forced into battle. Of course, some officers like Dozle and Revil take to it much better than others.



* GlassCannon: The GM Light Armour is a GM with most of the armour removed to improve its speed, reaction time and agility. It's also equipped with a powerful beam gun (as opposed to the GM's beam spray gun). However, the trade-off is how fragile it is.



* WhatTheHellHero: You're

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* WhatTheHellHero: You're The player will sometimes be subjected to this if you opt to refuse certain characters permission to proceed with their projects. For example, refusing to approve [[Anime/MobileSuitGundam0080WarInThePocket Operation Rubicon]] leads to Killing protesting the fact that a new Gundam may soon appear on the battlefield.
** Sometimes, not approving a course of action can act as [[SetRightWhatOnceWentWrong making things right.]] Allowing Ginias Sahalin the resources to complete his Apsalas Project (and denying Yuri's request to halt the project) leads to the completion of the Apsalas, without resulting in the deaths of just about every named character attached to the project.
21st Apr '16 11:17:31 PM WM-R
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The latest in the series is ''Shin Gihren no Yabou'' (aka New Gihren's Greed). Essentially a remake of the original game, it was released on the PSP in 2011, including among others updated attack scenes, a new anime opening and characters from ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]].'' It differed from earlier series in two significant ways: 1) units are now individuals instead of being produced in teams of three or five, which additionally could be grouped into stacks of 5 units as opposed to three in the past (so now a player could have a group made up of 2 GMs and 3 Balls instead of a group made up of 2 squads of 3 GMs each and 1 squad of 3 Balls), and 2) the player plays as certain characters (besides Gihren and Revil, Amuro, Char, Ranba Ral and Dozle are selectable). Rank affects what units and resources are available to the player (for example, Amuro is a mere sergeant and can only command a small squad, and even at his highest possible rank may only command a single ship or two while someone like Dozle or Tianamen, both much higher ranked, can command entire fleets).

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The latest in the series is ''Shin Gihren no Yabou'' (aka New Gihren's Greed). Essentially a remake of the original game, it was released on the PSP in 2011, including among others updated attack scenes, a new anime opening and characters from ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]].'' It differed from earlier series in two significant ways: 1) units are now individuals instead of being produced in teams of three or five, which additionally could be grouped into stacks of 5 units as opposed to three in the past (so now a player could have a group made up of 2 GMs and 3 Balls instead of a group made up of 2 squads of 3 GMs {{GM}}s each and 1 squad of 3 Balls), and 2) the player plays as certain characters (besides Gihren and Revil, Amuro, Char, Ranba Ral and Dozle are selectable). Rank affects what units and resources are available to the player (for example, Amuro is a mere sergeant and can only command a small squad, and even at his highest possible rank may only command a single ship or two while someone like Dozle or Tianamen, both much higher ranked, can command entire fleets).


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* BoringButPractical: Most mass-production, or even limited mass-production MS fall under this. It might be tempting to manufacture as many SuperPrototypes as possible, but that isn't always cost-effective. A Gundam takes several turns to produce compared to a single turn for a GM, and Amuro in a GM is still [[AcePilot Amuro Ray]].


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* UpThroughTheRanks: This happens in Shin Gihren's Greed if you choose to play as a low-ranking character like Amuro, Char, Ranba Ral or Bright. As you succeed in battle, you get promoted to higher and higher ranks, though there is a cap. Bright, for example, can reach his Char's Counterattack rank of Colonel, while Amuro can only reach Captain.
** [[JustifiedTrope Justified]], because while an excellent pilot, Amuro really isn't suited for things like commanding an entire warship.


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* WhatTheHellHero: You're
16th Mar '16 6:29:55 AM SpcPotshot
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The latest in the series is ''Shin Gihren no Yabou'' (aka New Gihren's Greed). Essentially a remake of the original game, it was released on the PSP in 2011, including among others updated attack scenes, a new anime opening and characters from ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]].'' It differed from earlier series in two significant ways: 1) units are now individuals instead of being produced in teams of three or five, which additionally could be grouped into stacks of 5 units as opposed to three in the past (so now a player could have a group made up of 2 GMs and 3 Balls instead of a group made up of 2 squad of 3 GMs each and 1 squad of 3 Balls), and 2) the player plays as certain characters (besides Gihren and Revil, Amuro, Char, Ranba Ral and Dozle are selectable). Rank affects what units and resources are available to the player (for example, Amuro is a mere sergeant and can only command a small squad, and even at his highest possible rank may only command a single ship or two while someone like Dozle or Tianamen, both much higher ranked, can command entire fleets).

to:

The latest in the series is ''Shin Gihren no Yabou'' (aka New Gihren's Greed). Essentially a remake of the original game, it was released on the PSP in 2011, including among others updated attack scenes, a new anime opening and characters from ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]].'' It differed from earlier series in two significant ways: 1) units are now individuals instead of being produced in teams of three or five, which additionally could be grouped into stacks of 5 units as opposed to three in the past (so now a player could have a group made up of 2 GMs and 3 Balls instead of a group made up of 2 squad squads of 3 GMs each and 1 squad of 3 Balls), and 2) the player plays as certain characters (besides Gihren and Revil, Amuro, Char, Ranba Ral and Dozle are selectable). Rank affects what units and resources are available to the player (for example, Amuro is a mere sergeant and can only command a small squad, and even at his highest possible rank may only command a single ship or two while someone like Dozle or Tianamen, both much higher ranked, can command entire fleets).
16th Mar '16 6:29:34 AM SpcPotshot
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The latest in the series is ''Shin Gihren no Yabou'' (aka New Gihren's Greed). Essentially a remake of the original game, it was released on the PSP in 2011, including among others updated attack scenes, a new anime opening and characters from ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]].'' It differed from earlier series in two significant ways: 1) units are now individuals instead of being produced in teams of three or five, which additionally could be grouped into stacks of 5 units as opposed to three in the past (so now a player could have a group made up of 2 GMs and 3 Balls instead of a group made up of 6 GMs and 3 Balls), and 2) the player plays as certain characters (besides Gihren and Revil, Amuro, Char, Ranba Ral and Dozle are selectable). Rank affects what units and resources are available to the player (for example, Amuro is a mere sergeant and can only command a small squad, and even at his highest possible rank may only command a single ship or two while someone like Dozle or Tianamen, both much higher ranked, can command entire fleets).

to:

The latest in the series is ''Shin Gihren no Yabou'' (aka New Gihren's Greed). Essentially a remake of the original game, it was released on the PSP in 2011, including among others updated attack scenes, a new anime opening and characters from ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]].'' It differed from earlier series in two significant ways: 1) units are now individuals instead of being produced in teams of three or five, which additionally could be grouped into stacks of 5 units as opposed to three in the past (so now a player could have a group made up of 2 GMs and 3 Balls instead of a group made up of 6 2 squad of 3 GMs each and 1 squad of 3 Balls), and 2) the player plays as certain characters (besides Gihren and Revil, Amuro, Char, Ranba Ral and Dozle are selectable). Rank affects what units and resources are available to the player (for example, Amuro is a mere sergeant and can only command a small squad, and even at his highest possible rank may only command a single ship or two while someone like Dozle or Tianamen, both much higher ranked, can command entire fleets).
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