History VideoGame / GhostTrick

25th Mar '17 11:30:04 AM nombretomado
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An adventure game from the minds behind the ''Franchise/AceAttorney'' series for the NintendoDS.

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An adventure game from the minds behind the ''Franchise/AceAttorney'' series for the NintendoDS.
UsefulNotes/NintendoDS.
21st Mar '17 8:31:19 AM Gosicrystal
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** We've also got a Commander Franchise/{{S|tarWars}}ith.
** Sissel obviously [[http://img684.imageshack.us/i/sayyes.jpg/ never watched]] ''Film/{{Ghostbusters 1984}}''.

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** We've also got a Commander Franchise/{{S|tarWars}}ith.
** Sissel obviously [[http://img684.imageshack.us/i/sayyes.jpg/ never watched]] ''Film/{{Ghostbusters 1984}}''.
Franchise/{{S|tarWars}}ith.
21st Mar '17 8:29:41 AM Gosicrystal
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* TelephoneTeleport: The game has this as a game mechanic. The main character and other ghosts travel to different locales via telephone. In order to learn new locations to visit, Sissel first has to listen to a conversation while the phone is in use.

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* TelephoneTeleport: The game has this as a game mechanic. The main character and other ghosts travel to different locales via telephone. In order to learn new locations to visit, Sissel first has to listen to a conversation while the phone is in use. In general, telephones can be used anytime to teleport to any known location... except in the past, which has special rules: 4 minutes before someone's death, Sissel can only use the phone when it has established communication with another phone, and can only travel to said other phone's location. This limits a lot his moves and generates potential UnwinnableByDesign scenarios where you'll be stuck in a place with no way to return because no other call will be made in those 4 minutes. [[spoiler:Ray, aka Missile, does ''not'' have this power, which is part of the reason he had to {{Chessmaster}} Sissel into saving Lynne instead of doing it himself.]]



--> [[spoiler:'''Inspector Cabanela:''' Who WOULDN'T notice what you just did? You were practically shouting "Look at me," baby!]]

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--> [[spoiler:'''Inspector Cabanela:''' Who WOULDN'T notice what * UnwinnableByDesign: While you're trying to save somebody in the past, you just did? You were practically shouting "Look at me," baby!]]can only use a telephone when it's in use, and can only travel to the other phone's location. This creates many scenarios where you'll get stuck in a place that doesn't have anything useful to prevent the token person from being killed, forcing you to start the segment over and not take the bait again. Played with even further when you discover that sometimes the same phone will ring twice, with the former call being [[RedHerring the misleading trap]] and the latter being the key to prevent the killing.
5th Feb '17 8:37:09 AM Gosicrystal
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* SerialEscalation: Just how many more insane plot twists can be fit into the game before it ends? How many times will [[spoiler:Lynne]] manage to die and still get revived? What new ridiculously convoluted RubeGoldbergContraption will Sissel use to save someone's life next? The plot twists are so crazy that [[spoiler: finding out that a crazy painter prisoner is randomly painting a picture of you when not a single person has a clue who you are, and that your lovable sidekick is the one who shot you]] are the first things you find out as you play the game. Later on you [[spoiler: stage a prison break, discover that a supposed hostage situation is bungled by the mistaken kidnapping of a seemingly innocuous girl living with Lynne, a manipulator has ghost powers that call the actions of every character into question as he has the power to manipulate people, the little seemingly minor dog character now also has ghost powers, which everyone gets from a meteor. The painter reveals he saw you die ten years ago despite you also dying tonight, in an event where Lynne nearly died and basically ties together the backstories of every character in the game, the manipulator looks just like you, the seemingly corrupt inspector was actually a hatching a BatmanGambit to prove the painter's innocence, the mysterious bad guys have actually been on a submarine the entire time. The wacky pigeon man was helping the inspector all along. Then you go back in time ten years to stop the game from happening. There you find out you've actually been playing as the antagonist's pet cat the entire time, who accidentally shot you in an attempt to frame Lynne. Oh, and to top it all off, that cute little puppy dog? He masterminded the entire game and outwitted everyone. But he's from an alternate timeline where Sissel was such a JerkAss he refused to help anyone.]]

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* SerialEscalation: Just how many more insane plot twists can be fit into the game before it ends? How many times will [[spoiler:Lynne]] manage to die and still get revived? What new ridiculously convoluted RubeGoldbergContraption RubeGoldbergDevice will Sissel use to save someone's life next? The plot twists are so crazy that [[spoiler: finding out that a crazy painter prisoner is randomly painting a picture of you when not a single person has a clue who you are, and that your lovable sidekick is the one who shot you]] are the first things you find out as you play the game. Later on you [[spoiler: stage a prison break, discover that a supposed hostage situation is bungled by the mistaken kidnapping of a seemingly innocuous girl living with Lynne, a manipulator has ghost powers that call the actions of every character into question as he has the power to manipulate people, the little seemingly minor dog character now also has ghost powers, which everyone gets from a meteor. The painter reveals he saw you die ten years ago despite you also dying tonight, in an event where Lynne nearly died and basically ties together the backstories of every character in the game, the manipulator looks just like you, the seemingly corrupt inspector was actually a hatching a BatmanGambit to prove the painter's innocence, the mysterious bad guys have actually been on a submarine the entire time. The wacky pigeon man was helping the inspector all along. Then you go back in time ten years to stop the game from happening. There you find out you've actually been playing as the antagonist's pet cat the entire time, who accidentally shot you in an attempt to frame Lynne. Oh, and to top it all off, that cute little puppy dog? He masterminded the entire game and outwitted everyone. But he's from an alternate timeline where Sissel was such a JerkAss he refused to help anyone.]]



* ShootTheDog: Both literal and figurative. First, [[spoiler:Missile the Pomeranian gets shot as a result of trying to protect his mistress(es)]]. Next is [[spoiler:the fact that Sissel uses a crane to crush not one, but ''two'' would-be assassins. While these "deaths" are somewhat humorous, it seems Sissel never goes out of his way to save the blue-skinned foreigners]].

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* ShootTheDog: Both literal and figurative. First, [[spoiler:Missile the Pomeranian gets shot as a result of trying to protect his mistress(es)]]. Next is [[spoiler:the fact that Sissel uses [[spoiler:uses a crane to crush not one, but ''two'' would-be assassins. While these "deaths" are somewhat humorous, it seems Sissel never goes out of his way to save the blue-skinned foreigners]].



*** Jowd's Detective attire bears a striking resemblance to [[Franchise/AceAttorney Dick Gumshoe's]], down to his signature green coat.

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*** Jowd's Detective attire bears a striking resemblance to [[Franchise/AceAttorney Dick Gumshoe's]], Gumshoe's, down to his signature green coat.



* TemptingFate: Early on, Sissel tells himself that it can't be that hard to save Lynne, since how many times can she die in a single night? He later finds out... [[spoiler:Five times, to be exact.]]
** Much later:
-->'''Sissel:''' So now all we have to do is...
-->'''Lynne:''' ...get to that door, and we're safe!
-->[[spoiler:''(submarine turns sideways)'']]

to:

* TemptingFate: TemptingFate:
**
Early on, Sissel tells himself that it can't be that hard to save Lynne, since how many times can she die in a single night? He later finds out... [[spoiler:Five times, to be exact.]]
** Much later:
-->'''Sissel:'''
In Chapter 16:
--->'''Sissel:'''
So now all we have to do is...
-->'''Lynne:''' ...--->'''Lynne:''' ...get to that door, and we're safe!
-->[[spoiler:''(submarine --->[[spoiler:''(submarine turns sideways)'']]



-->'''Sissel''': Lynne wasn't dead when I got there. [[DeadpanSnarker For once.]]

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-->'''Sissel''': -->'''Sissel:''' Lynne wasn't dead when I got there. [[DeadpanSnarker For once.]]



* TimedMission: Each time you go back into the past, you only have four (in-game) minutes to save the victim's life. Additionally, if Sissel ever wants to know the full truth, he has to do it before dawn, when he'll truly [[CessationOfExistence cease to exist]].
** [[spoiler:[[BatmanGambit Though that deadline turns out to be a lie told by Ray to make sure Sissel gets to the submarine in time.]] ]]

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* TimedMission: TimedMission:
**
Each time you go back into the past, you only have four (in-game) minutes to save the victim's life. Additionally, if life.
** If
Sissel ever wants to know the full truth, he has to do it before dawn, when he'll truly [[CessationOfExistence cease to exist]].
** [[spoiler:[[BatmanGambit Though
exist]]. [[spoiler:Though that deadline turns out to be a lie told by Ray to make sure Sissel gets to the submarine in time.]] ]]



* TomatoSurprise: Several. In the end, it turns out that [[spoiler:Sissel was a cat, the "manipulator" was the blonde guy whose body you thought was yours, and Ray was a time-traveling Missile from a timeline where he couldn't save anyone's life with his swap trick]].



* TrialAndErrorGameplay: Figuring out which phone calls to go through during the death aversions comes really close to this at times.
** Chapter 10 is more or less this. For starters, the guy whose life you're trying to save receives a call from a kidnapper, knocks his heart attack medicine across the room, and spills a pitcher of water before dying of a heart attack. If your first reaction was to follow the phone call, [[spoiler:you find out they don't have a hostage at the moment, and only have a tape recording of the Justice Minister's Daughter]]. If you jump to the medicine and get flung across the room, you find yourself without enough time to figure out what to do, much less actually perform the exact sequence of actions required to get the medicine back to the guy. The solution?
*** You have to [[spoiler:use the flag to prevent the water jar from dropping, so the minister can take the water]]. That creates a CheckPoint. However, if you do that and [[spoiler:do not possess the ceiling fan while the minister is drinking the water]], you get stuck [[TrialAndErrorGameplay and will need to start all over again]].

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* TrialAndErrorGameplay: TrialAndErrorGameplay:
**
Figuring out which phone calls to go through during the death aversions comes really close to this at times.
times, as many times it's really hard to tell whether you'll be able to do something useful in the new location or you'll just get stuck (requiring starting the segment over).
** Chapter 10 is more or less this. For starters, the guy whose life you're trying to save receives a call from a kidnapper, knocks his heart attack medicine across the room, and spills a pitcher of water before dying of a heart attack. If your first reaction was to follow the phone call, [[spoiler:you find out they don't have a hostage at the moment, and only have a tape recording of the Justice Minister's Daughter]]. If you jump to the medicine and get flung across the room, you find yourself without enough time to figure out what to do, much less actually perform the exact sequence of actions required to get the medicine back to the guy. The solution?
***
solution? You have to [[spoiler:use the flag to prevent the water jar from dropping, so the minister can take the water]]. That creates a CheckPoint. However, if you do that and [[spoiler:do not possess the ceiling fan while the minister is drinking the water]], you get stuck [[TrialAndErrorGameplay and will need to start all over again]].again.
5th Feb '17 8:09:38 AM Gosicrystal
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* VerbalTic: Cabaneeela tends to draw out his vooowels, baby.
** As expected of a Shu Takumi game, many characters have their own verbal tics, while others seemingly transmit from character to character. Odd girl.
*** I agree.
*** Me too.
** '''WELCOME!'''
** "...like me."
** Sith has a very wide range of vocabulary, his favourite being "Confound it!" Far more subtle, Ray tends to say "Now, then" a lot and Sissel says "eh?" quite frequently.

to:

* VerbalTic: Cabaneeela tends to draw out his vooowels, baby.
**
As expected of a Shu Takumi game, many characters have their own verbal tics, while others seemingly transmit from character to character. Odd girl.
*** I agree.
*** Me too.
character.
** '''WELCOME!'''
Cabaneeela tends to draw out his vooowels, baby.
** A handful of characters tend to say [[PhraseCatcher "Odd girl"]] when Memry the waitress is done talking with them. Sissel and Lynne in particular like to reply with "I agree" and "Me too" to one another after the odd girl remark.
** Missile the Pomeranian loves to bark at everything, which translated it becomes "'''WELCOME!'''".
** The blue-skinned doctor tends to murmur
"...like me."
me" when someone close says "You don't know who may be listening".
** Sith has a very wide range of vocabulary, his favourite being "Confound it!" Far more subtle, it!".
**
Ray tends to say "Now, then" a lot and lot.
**
Sissel says "eh?" at the end of sentences quite frequently.



* VideogameCaringPotential: Lynne and Kamila are in the game to invoke this.

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* VideogameCaringPotential: Lynne [[FairCop Lynne]] and Kamila [[TheCutie Kamila]] are in the game to invoke this.this. You must save these [[TooGoodForThisSinfulEarth innocent girls]] from being killed by all sorts of things through the night.



** ''[[YetAnotherStupidDeath Helmet in the face]]''.



* WakingUpAtTheMorgue: While it's not immediately after his assumed death, [[spoiler: Yomiel uses Sissel's body to infiltrate the police morgue and possess his own seemingly-dead body. Yomiel then gets off the table and walks out the door. The medical examiner promptly quit his job in order to devote his life to finding out what the fuck just happened.]]

to:

* WakingUpAtTheMorgue: While it's not immediately after his assumed death, [[spoiler: Yomiel [[spoiler:Yomiel uses Sissel's body to infiltrate the police morgue and possess his own seemingly-dead body. Yomiel then gets off the table and walks out the door. The medical examiner promptly quit his job in order to devote his life to finding out what the fuck just happened.]]happened]].



** Two in chapter 6. [[spoiler: Jowd's revealing that he was painting Sissel.]] And [[spoiler: the video footage of Lynne shooting Sissel.]]

to:

** Two in chapter 6. [[spoiler: Jowd's [[spoiler:Jowd's revealing that he was painting Sissel.]] And [[spoiler: the Sissel]] and [[spoiler:the video footage of Lynne shooting Sissel.]]Sissel]].



* WhatHappenedToTheMouse: [[spoiler:The epilogue shows what happens to everyone in the new timeline, even the most minor of characters...except Jeego and Tengo. Some people theorize they died anyway. The fake medical examiner is also unaccounted for.]]
** Not so much a person as a plot device, but what's the deal with [[spoiler:Beauty's sixth sense?]] It tries to be significant, but after [[spoiler:finding out they've kidnapped Kamila]], Sissel never sees the pair again and we never get an explanation for it.
*** It might be {{Foreshadowing}} to the fact that [[spoiler:the foreigners know about ghosts and their powers. In fact, it's likely Beauty actually thinks it's Yomiel spying on them at that moment; maybe she doesn't even really have a sixth sense, just ''common sense'' (combined with the knowledge of powers of the dead)]].

to:

* WhatHappenedToTheMouse: WhatHappenedToTheMouse:
**
[[spoiler:The epilogue shows what happens to everyone in the new timeline, even the most minor of characters...characters... except Jeego and Tengo. Some people theorize they died anyway. The fake medical examiner is also unaccounted for.]]
** Not so much a person as a plot device, but what's the deal with [[spoiler:Beauty's sixth sense?]] sense]]? It tries to be significant, but after [[spoiler:finding out they've kidnapped Kamila]], Sissel never sees the pair again and we never get an explanation for it.
*** It might be {{Foreshadowing}} to the fact that [[spoiler:the foreigners know about ghosts and their powers. In fact, it's likely Beauty actually thinks it's Yomiel spying on them at that moment; maybe she doesn't even really have a sixth sense, just ''common sense'' (combined with the knowledge of powers of the dead)]].
it.



** What happened to [[spoiler:Sissel in the first timeline?]]
*** [[spoiler:Sissel ran off through the telephone wires, never to be seen again. Ultimately it doesn't matter except to say that Missile-Prime couldn't catch up with them, and Sissel-Prime's actions were eventually averted as a result of Missile-Prime's meddling in the main timeline.]]

to:

** What happened to [[spoiler:Sissel in the first timeline?]]
*** [[spoiler:Sissel ran off through
timeline]]? It ultimately has no bearing on the telephone wires, never to be seen again. Ultimately it doesn't matter except to say that Missile-Prime couldn't catch up with them, and Sissel-Prime's actions were eventually averted as plot because [[spoiler:that timeline was overwritten]], but it's a result of Missile-Prime's meddling in the main timeline.]]major character's adventures being untold.



* WhenItAllBegan: [[spoiler:The incident in Temsik Park ten years ago.]]

to:

* WhenItAllBegan: [[spoiler:The incident in Temsik Park ten years ago.ago where Yomiel was killed by a meteorite kickstarted the plot. And it isn't resolved until Sissel goes back in time and saves him, which makes Yomiel not want to collaborate with the foreign organization and therefore Sissel doesn't end up shot.]]



* WhodunnitToMe: Sissel's motivation is not only to find his killer, but to find out who he is in the first place.

to:

* WhodunnitToMe: Sissel's motivation is not only to find his killer, but to find out who he is in the first place. He ends up discovering [[MinorCrimeRevealsMajorPlot a far more sinister, greater plot going on]].



* WrongfulAccusationInsurance: {{Subverted|Trope}} by [[spoiler:Yomiel]], who was genuinely innocent but got chased and killed when he fled interrogation. Cabanela references the subversion of this trope as his reason for preventing Jowd's escape when he points out that escaping from prison [[AllCrimesAreEqual is still a crime]].
** Even in the "fixed" timeline in the ending, [[spoiler:Yomiel]] is sentenced to 10 years in prison for attempting to escape from custody and taking a hostage.

to:

* WrongfulAccusationInsurance: {{Subverted|Trope}} by [[spoiler:Yomiel]], who was genuinely innocent but got chased and killed when he fled interrogation. Cabanela references the subversion of this trope as his reason for preventing Jowd's escape when he points out that escaping from prison [[AllCrimesAreEqual is still a crime]].
** Even
crime]]. And even in the "fixed" timeline in the ending, [[spoiler:Yomiel]] is sentenced to 10 years in prison for attempting to escape from custody and taking a hostage.



* YouALLShareMyStory: At the end of the night, Sissel [[AnAesop learns]] that everyone, in some small way, is connected. This is because [[spoiler:even the most insignificant side characters are connected with the case of the night.]]

to:

* YouALLShareMyStory: At the end of the night, Sissel [[AnAesop learns]] that everyone, in some small way, is connected. This is because [[spoiler:even the most insignificant side characters are connected with the case of the night.]] night]].



* YouHave48Hours: The time limit imposed on Sissel by Ray to find his killer by sunrise the following day (about twelve hours after he was shot) before his soul disappears. Subverted by the fact that [[spoiler:the time limit was a trick to drive Sissel's actions forward before a certain event in the endgame occured that would permanently screw up the timeline.]]

to:

* YouHave48Hours: The time limit imposed on Sissel by Ray to find his killer by sunrise the following day (about twelve hours after he was shot) before his soul disappears. Subverted by the fact that [[spoiler:the time limit was a trick to drive Sissel's actions forward before a certain event in the endgame occured that would permanently screw up the timeline.]]timeline]].
25th Jan '17 2:25:05 PM NekoHybrid
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Added DiffLines:

* ImprobableAimingSkills: GREATLY inverted with the first assassin who uses a shotgun. He is ONLY able to shoot anything as long as the target is in point-blank range.
8th Jan '17 12:48:33 PM DustSnitch
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Inspector Cabanela, meanwhile, seems to be very laid-back and has a tendency to randomly do Michael Jackson-inspired dance moves, but still has a "natural genius" for investigating [[spoiler:and is secretly putting vast amounts of time and research into clearing his friend's name]]. Inspector Jowd, meanwhile, is pretty {{badass}}, but spends most of the first part of the game in prison. There's also the matter of [[MyGreatestFailure his greatest failure]]... [[spoiler:which set the entire plot of the game into motion]].\\\

to:

Inspector Cabanela, meanwhile, seems to be very laid-back and has a tendency to randomly do Michael Jackson-inspired dance moves, but still has a "natural genius" for investigating [[spoiler:and is secretly putting vast amounts of time and research into clearing his friend's name]]. Inspector Jowd, meanwhile, is pretty {{badass}}, badass, but spends most of the first part of the game in prison. There's also the matter of [[MyGreatestFailure his greatest failure]]... [[spoiler:which set the entire plot of the game into motion]].\\\
24th Dec '16 12:54:45 PM Ruduen
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Added DiffLines:

* ResidualSelfImage: [[spoiler:Ghosts appear as they think they appear. This leads to the gag where Lynne's ghost momentarily believes she looks like Cabanela, but also to the the surprise of Sissel's true identity.]]
12th Dec '16 12:57:06 PM Gosicrystal
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* EarnYourHappyEnding: It required massive effort from Sissel, Missile, Jowd and [[spoiler:Yomiel]], but the ending couldn't be more perfect. [[spoiler:Jowd's entire family is alive, Lynne didn't go through the trauma of dying, Yommel atoned for his crime by serving an appropriate jail sentence, but he is a normal human and his fiancee is alive and loves him - the only thing he really ever wanted. Sissel is not only alive, but immortal.]]

to:

* EarnYourHappyEnding: It required massive effort from Sissel, Missile, Jowd and [[spoiler:Yomiel]], but the ending couldn't be more perfect. [[spoiler:Jowd's entire family is alive, Lynne didn't go through the trauma of dying, Yommel Yomiel atoned for his crime by serving an appropriate jail sentence, but he is a normal human and his fiancee is alive and loves him - -- the only thing he really ever wanted. Sissel is not only alive, but immortal.]]
30th Nov '16 8:19:19 AM Gosicrystal
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This list shows the last 10 events of 292. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.GhostTrick