History VideoGame / GhostSquad

9th Jun '17 2:30:12 PM LucaEarlgrey
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* GroinAttack: Completing Mission 3's cottage hand-to-hand scene, [[LuckBasedMission if you can get to it in the first place]], has a cutscene where, among other things, your PlayerCharacter punches one of the {{Mook}}s in the crotch.
9th Jun '17 2:24:51 PM LucaEarlgrey
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* LuckBasedMission: In Mission 3, you come across three cottages: One holds [=McCoy=] and allows you to move to the next section without resistance, another holds a few mooks and hostages, and another has a Hand-to-Hand Combat scene. You get the most points for doing hand-to-hand, but the three cottages are randomized on every play. (Hint: The cottage with white smoke is the one holding [=McCoy=].)

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* LuckBasedMission: In Mission 3, you come across three cottages: One holds [=McCoy=] and allows you to move to the next section without resistance, another holds a few mooks and hostages, and another has a Hand-to-Hand Combat scene. You get the most points for doing hand-to-hand, but the three cottages are randomized on every play. (Hint: The cottage with white smoke is the one holding [=McCoy=].)[=McCoy=], but that simply means you still have a 50% chance of getting the hand-to-hand segment.
9th Jun '17 2:23:38 PM LucaEarlgrey
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* HardModePerks: Many paths are only available if you turn the mission level up.
27th Nov '16 2:11:25 AM HyperEmerson
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* TrialAndErrorGameplay: Stage 4 in ''Operation Ghost'' has sections where you have to shoot down groups of 2 or 3 high-HP cars in a row. The thing is that they're supposed to be shot on a specific order, but you don't find out what it is until you're halfway done with destroying the wrong vehicle. Then there's the three or so points the game gets outright [[FakeDifficulty unfair]] and jump scares you with a knife-wielding enemy a point blank range with no warning and only an instant to shoot him down.

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* TrialAndErrorGameplay: Stage 4 in ''Operation Ghost'' has sections where you have to shoot down groups of 2 or 3 high-HP cars in a row. The thing is that they're supposed to be shot on a specific order, but you don't find out what it is until you're halfway done with destroying the wrong vehicle. Then there's the three or so points the game gets outright [[FakeDifficulty unfair]] and jump scares you with a knife-wielding enemy a at point blank range with no warning and only an instant to shoot him down.
27th Nov '16 2:06:23 AM HyperEmerson
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** ''Operation Ghost'' has several scenes that ask you to quickly perform some order like having a teammate throwing a granade or shooting a rope that's holding a large container. You can sometimes ignore those requests with no penalty other than having to deal with more enemies.


Added DiffLines:

* TrialAndErrorGameplay: Stage 4 in ''Operation Ghost'' has sections where you have to shoot down groups of 2 or 3 high-HP cars in a row. The thing is that they're supposed to be shot on a specific order, but you don't find out what it is until you're halfway done with destroying the wrong vehicle. Then there's the three or so points the game gets outright [[FakeDifficulty unfair]] and jump scares you with a knife-wielding enemy a point blank range with no warning and only an instant to shoot him down.
15th Nov '16 1:59:06 AM LucaEarlgrey
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* OneHitPointWonder: Most enemies are downed in one hit, unless you're playing with the mission difficulty set to 9 or higher, in which case enemies take at least two hits to die.
14th Nov '16 6:17:33 AM jerenze
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**Target Bravo: Operation GHOST. It's Operation GHOST played in a reskinned Let's Go Jungle Cabinet with new gameplay modes and mechanics.
3rd Jul '16 1:52:13 PM KamenRiderOokalf
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* ShoutOut: One of the costumes is based on a character from VirtuaCop. The Guardian and Guardian II (the default weapons of the VC series) are available too, but by this game's standards, they're crap, with the lack of penetration not even making up for the fact they're pistols and a 14-bullet mag.

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* ShoutOut: One of the costumes is based on a character from VirtuaCop. ''VideoGame/VirtuaCop''. The Guardian and Guardian II (the default weapons of the VC ''VC'' series) are available too, but by this game's standards, they're crap, with the lack of penetration not even making up for the fact they're pistols and a 14-bullet mag.
8th Jun '16 6:52:14 PM LucaEarlgrey
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* OneHitPolykill: Some weapons--specifically shotguns and weapons with [[ArmorPiercingAttack piercing]] properties--can hit more than one enemy with a single hit; doing so results in a Double Down bonus.

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* OneHitPolykill: Some weapons--specifically shotguns and weapons with [[ArmorPiercingAttack piercing]] properties--can hit more than one enemy with a single hit; doing so results in a Double Down bonus. Unfortunately, you can do this to [[HostageSpiritLink hostages]] by accident as well.
28th Feb '16 11:08:03 PM Kadorhal
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* {{Expy}}: The GHOST team is one for the RAINBOW team from the Tom Clancy franchise.
** By the time Operation G.H.O.S.T. starts, they're a clear expy for the Ghosts.

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* {{Expy}}: The GHOST team is one for the RAINBOW team [[Literature/RainbowSix Team Rainbow]] from the Tom Clancy franchise.
**
Creator/TomClancy franchise. By the time Operation G.H.O.S.T. starts, they're a clear expy for the Ghosts.VideoGame/{{Ghost|Recon}}s.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.GhostSquad