History VideoGame / GRiD

25th Nov '15 2:06:37 PM Prfnoff
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Codemasters' '''''Race Driver: [=GRiD=]''''' is the SpiritualSuccessor to their ''{{TOCA}} Race Driver'' series. It is most notable for one feature - the ability to rewind time. Although this mechanic had been used in games before, this is the first time it has appeared in a pure racing game, and the ability to do a short section of the track over instead of starting the race again after 5 minutes of driving made it hugely popular with critics and the public. The mechanic was later ported to Codemasters' other main series, ''VideoGame/{{DiRT}}''.

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Codemasters' '''''Race Creator/{{Codemasters}}' ''Race Driver: [=GRiD=]''''' [=GRiD=]'' is the SpiritualSuccessor to their ''{{TOCA}} ''TOCA Race Driver'' series. It is most notable for one feature - the ability to rewind time. Although this mechanic had been used in games before, this is the first time it has appeared in a pure racing game, and the ability to do a short section of the track over instead of starting the race again after 5 minutes of driving made it hugely popular with critics and the public. The mechanic was later ported to Codemasters' other main series, ''VideoGame/{{DiRT}}''.
2nd Nov '15 6:36:44 PM Siggu
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Any vehicle in the open wheel class in Autosport counts as this. Even the slightest bump could cause terminal damage and leave you out of the race. Contact is avoided at all costs in this discipline.

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** Any vehicle in the open wheel class in Autosport counts as this. Even the slightest bump could cause terminal damage and leave you out of the race. Contact is avoided at all costs in this discipline.



** Midnight Touge events are much harder than the already challenging Pro Touge as it happens at night... with traffic to make things more difficult.



** [[VideoGameCrueltyPotential You]], on the otherhand can drive as aggressive as you can (even against your team-mate nonetheless) and suffer no penalties as a result (unless you're in Pro Touge).

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** [[VideoGameCrueltyPotential You]], on the otherhand can drive as aggressive as you can (even against your team-mate nonetheless) and suffer no penalties as a result (unless you're in Pro Touge). This (Or at least cutting corners) is practically necessary in the 24 Hours of Le Mans outside of [=LMP1=] because the opposing cars catch up really quickly around the five chicanes.


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* SchizophrenicDifficulty: In the first game, the 24 Hours of Le Mans's difficulty fluctuates greatly depending on your class. [=GT2=] races are moderately difficult due to low acceleration and mediocre handling. [=GT1=] is considerably easier due to very fast cars with good cornering, especially the Chevrolet Corvette C5.R. Later, you get to [[NintendoHard LMP2]], which is basically hell as you have faster cars than in [=GT1=], with very powerful brakes but really bad cornering. The final class is [[EasierThanEasy LMP1, with the Audi R10 TDI in it]] - it's practically impossible to lose with said car, not even in difficulty settings that disable flashbacks or restarts.
28th Apr '15 8:56:24 PM skydiver75
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Added DiffLines:

** In Autosport, the amount of spectators will vary depending on what you are currently doing. There are very few people in the stands in practice and qualifying. However, on race day, the stands are filled with people.


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Any vehicle in the open wheel class in Autosport counts as this. Even the slightest bump could cause terminal damage and leave you out of the race. Contact is avoided at all costs in this discipline.
22nd Nov '14 7:35:49 PM RisefromYourGrave
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!!! "T Ro Pes":

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!!! "T Ro Pes":
!!"[=TRoPes=]":



* ATasteOfPower: The VERY first race of the game puts you in a Dodge Viper SRT-10 provided by Ravenwest (as featured on the cover), who have kindly lent you this car for your licensing race at San Francisco. This also applies to some of the driver invites, which put you in cars from race classes that you otherwise may not be able to enter with your current reputation level (eg. Being invited to drive a Porsche 911 [=GT3=] RSR in a [=GT2=]-class event while the actual [=GT2=]-class events are still locked).
** [=GRID=] Autosport kicks it up a notch. The game puts you right into the 25th season opener at Hockenheim in an Audi [=RS5=]. And this time around, you're racing for Ravenwest.

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* ATasteOfPower: The VERY ''very'' first race of the game puts you in a Dodge Viper SRT-10 provided by Ravenwest (as featured on the cover), who have kindly lent you this car for your licensing race at San Francisco. This also applies to some of the driver invites, which put you in cars from race classes that you otherwise may not be able to enter with your current reputation level (eg. Being invited to drive a Porsche 911 [=GT3=] RSR in a [=GT2=]-class event while the actual [=GT2=]-class events are still locked).
** [=GRID=] Autosport ''[=GRID=] Autosport'' kicks it up a notch. The game puts you right into the 25th season opener at Hockenheim in an Audi [=RS5=]. And this time around, you're racing for Ravenwest.
22nd Nov '14 7:34:42 PM RisefromYourGrave
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Codemasters' ''Race Driver: [=GRiD=]'' is the SpiritualSuccessor to their ''{{TOCA}} Race Driver'' series. It is most notable for one feature - the ability to rewind time. Although this mechanic had been used in games before, this is the first time it has appeared in a pure racing game, and the ability to do a short section of the track over instead of starting the race again after 5 minutes of driving made it hugely popular with critics and the public. The mechanic was later ported to Codemasters' other main series, ''VideoGame/{{DiRT}}''.

to:

Codemasters' ''Race '''''Race Driver: [=GRiD=]'' [=GRiD=]''''' is the SpiritualSuccessor to their ''{{TOCA}} Race Driver'' series. It is most notable for one feature - the ability to rewind time. Although this mechanic had been used in games before, this is the first time it has appeared in a pure racing game, and the ability to do a short section of the track over instead of starting the race again after 5 minutes of driving made it hugely popular with critics and the public. The mechanic was later ported to Codemasters' other main series, ''VideoGame/{{DiRT}}''.



''[=GRID=] Autosport'' is slated for release at the end of June 2014, and will bring back some content from the first game (eg. In-car views, San Francisco, and Ravenwest)

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''[=GRID=] Autosport'' is slated for release was released at the end of June 2014, and will bring brought back some content from the first game (eg. In-car views, San Francisco, and Ravenwest)
Ravenwest).
22nd Aug '14 5:45:51 AM DRCEQ
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The other notable addition to the familiar driving game formula is that the announcers (one your manager, the other the head of your pit crew) will speak to you on a FirstNameBasis, as long as your name is common enough to be on the list.

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The other notable addition to the familiar driving game formula is that the announcers (one your manager, the other the head of your pit crew) will speak to you on a FirstNameBasis, as long as your name is common enough to be on the list.list[[note]]There were close to 100 names, so your chances were pretty good[[/note]].



* {{Engrish}}: The announcer in Japan drift events, despite speaking mostly in Japanese, is prone to it. DORIFTU BLASTER! However, this is normal, and sort of expected from announcers for [=D1GP=] events (the guy voicing the announcer is, in fact, a [=D1GP=] announcer).


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* {{Engrish}}: The announcer in Japan drift events, despite speaking mostly in Japanese, is prone to it. DORIFTU BLASTER! However, this is normal, and sort of expected from announcers for [=D1GP=] events (the guy voicing the announcer is, in fact, a [=D1GP=] announcer). It was also intentional, as that Japanese speaking announcer is American voice actor Creator/YuriLowenthal.
18th Jul '14 1:49:56 AM Shorty
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* TheDevTeamThinksOfEverything: In *GRID Autosport*, if you haven't played the game in a while, the menu announcer will suggest that you do a practice cup to get back into the swing of things.

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* TheDevTeamThinksOfEverything: In *GRID Autosport*, ''GRID Autosport'', if you haven't played the game in a while, the menu announcer will suggest that you do a practice cup to get back into the swing of things.
18th Jul '14 1:40:37 AM Shorty
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Added DiffLines:

* TheDevTeamThinksOfEverything: In *GRID Autosport*, if you haven't played the game in a while, the menu announcer will suggest that you do a practice cup to get back into the swing of things.
2nd Jul '14 12:15:05 PM Nick98
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* OpposingSportsTeam: Subverted with Ravenwest, the player's biggest rival team. While they do possess many attributes common in a generic "evil" team (insane skill, dreaded reputation, all-black paint scheme, etc.), they don't cheat, drive especially aggressively, show any sort of hostility toward the player's team at any point during the story, or do much of anything to suggest they're anything other than a normal racing team. They're just really, really good at what they do.

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* OpposingSportsTeam: Subverted with Ravenwest, the player's biggest rival team. While they do possess many attributes common in a generic "evil" team (insane skill, dreaded reputation, all-black paint scheme, etc.), they don't cheat, drive especially aggressively, show any sort of hostility toward the player's team at any point during the story, or do much of anything to suggest they're anything other than a normal racing team. They're just really, really good at what they do. They're basically the game's Harlem Globetrotters.
30th Jun '14 11:27:03 PM TypeProton
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** "Your car is a little banged up but it's nothing serious."

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** "Your --> ''"Your car is a little banged up but it's nothing serious.""''
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.GRiD