History VideoGame / FreeSpace

20th Mar '17 7:29:54 AM MaulMachine
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* TheDevTeamThinksOfEverything: In the mission wherein you must hit the Sathanas with Helios torpedoes in order to disarm its forward guns, there is a destroyer present to act as a lure for the Juggernaught. The Sathanas destroys it, of course... unless you know it's going to happen, and open fire on the nearest Super Beam Cannon with your guns the instant you spawn in, which disrupts their charging cycle just enough that the Sathanas can't fire it quickly. If you do so, the destroyer will complain about being bait and jump out, with only three percent health left. Either way, it's not there to block the Sathanas any longer, so the Juggernaught will still accelerate towards the jump node.
9th Jan '17 1:19:56 AM Daefaroth
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* TheDevTeamThinksOfEverything: In the mission builder, FRED. It names newly placed ships ''<class of ship> 1'', ''<class of ship> 2'', ''<class of ship> 3'', etc. Attempting to crash it by naming any ship, for example, ''Ulysses 2'', when the next Ulysses would be auto-named that, results in the new ship being called ''[[TakeThatAudience URA Moron 1]]''. If you try to be extra clever and also include a ship called ''URA Moron 1'', the next ship will be named ''URA Moron 2'', and so on.

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* TheDevTeamThinksOfEverything: DevelopersForesight: In the mission builder, FRED. It names newly placed ships ''<class of ship> 1'', ''<class of ship> 2'', ''<class of ship> 3'', etc. Attempting to crash it by naming any ship, for example, ''Ulysses 2'', when the next Ulysses would be auto-named that, results in the new ship being called ''[[TakeThatAudience URA Moron 1]]''. If you try to be extra clever and also include a ship called ''URA Moron 1'', the next ship will be named ''URA Moron 2'', and so on.
8th Jan '17 12:44:34 PM DustSnitch
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* {{Badass}}: Lieutenant-Commander Snipes, Alpha 1's superior for the optional SOC missions, being one of the only "named" story characters. An expert at infiltration, sabotage, and piloting, he's arguably the most dangerous man in the series. His achievements include hijacking a rebel transport after rigging its escort fighters with explosives, surviving a Shivan infested Nebula, and completing a self described suicide mission to recon the Shivan armada. Even in such a life-threatening situations, he can ''still'' remain calm:
--> ''"Yeah, but I classified that on a need-to-know basis. And until you get us outta here, you don't need to know."''



* SpaceMarine: A squad of Terran marines [[http://www.youtube.com/watch?v=KpAcztB2F-Y board a disabled Shivan transport]]. For Space Marines, they aren't all that {{Badass}}, since they [[spoiler:[[RedShirt predictably end up slaughtered]] by the Shivans]].

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* SpaceMarine: A squad of Terran marines [[http://www.youtube.com/watch?v=KpAcztB2F-Y board a disabled Shivan transport]]. For Space Marines, they aren't all that {{Badass}}, badass, since they [[spoiler:[[RedShirt predictably end up slaughtered]] by the Shivans]].
3rd Oct '16 11:08:04 AM brianify
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* WithThisHerring: The Prometheus R fires slowly, uses up a lot of energy, and hits like a beanbag thrown by a newborn, so naturally it's one-half of the standard armament on all GTVA fightercraft. While it stops being mandatory after a while, the R's omnipresence will make you paranoid about ever starting a mission without checking your squadron's loadouts first.
1st Sep '16 2:34:49 PM Gen
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** And in ''Freespace 2'', when the GTVA Colossus is destroyed by [[spoiler: one of]]the Sathanas Juggernaut[[spoiler:s]].

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** And in ''Freespace 2'', when the GTVA Colossus is destroyed by [[spoiler: one of]]the of]] the Sathanas Juggernaut[[spoiler:s]].
1st Sep '16 2:34:13 PM Gen
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** And in ''Freespace 2'', when the GTVA Colossus is destroyed by [[spoiler: one of the]] Sathanas Juggernaut[[spoiler:s]].

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** And in ''Freespace 2'', when the GTVA Colossus is destroyed by [[spoiler: one of the]] of]]the Sathanas Juggernaut[[spoiler:s]].
4th Aug '16 3:40:08 PM DarkHunter
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** The Shivans... well their ships are [[GoodColorsEvilColors painted black, red and silver and fire off red lasers]]. They also have the tendency to have [[SpikesOfVillainy random spikes]] sticking out, and be asymmetrical with an off-center engine. God knows how Shivans manage to balance their ships. Maybe that's why the captured Terran-modified asymmetric [[GoddamnedBats Dragon]] in [=FS1=] was crippled, while the captured (symmetrical) Mara you flew in [=FS2=] was awesome. But I digress. This, of course, shows that the Shivans are just plain weird (and evil).
*** [[SpaceIsAnOcean Space is not an ocean]]. They wouldn't need to have their ships balanced; the engine placement has no effect, aside from pointing where the craft is going.
*** Incorrect. An off-center engine would impart rotational force on the ship whether on water or in space--in fact, this is the principle behind the maneuvering system of any practical spacecraft--numerous small thrusters distributed at specific points on the craft to turn it on any axis desired. A Nephilim-class bomber ought to spin like a top with its main thruster off to one side.

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** The Shivans... well their ships are [[GoodColorsEvilColors painted black, red and silver and fire off red lasers]]. They also have the tendency to have [[SpikesOfVillainy random spikes]] sticking out, and occasionally be asymmetrical with an off-center engine. God knows how Shivans manage to balance their ships. Maybe that's why the captured Terran-modified asymmetric [[GoddamnedBats Dragon]] in [=FS1=] was crippled, while the captured (symmetrical) Mara you flew in [=FS2=] was awesome. But I digress. This, of course, shows that the Shivans are just plain weird (and evil).\n*** [[SpaceIsAnOcean Space is not an ocean]]. They wouldn't need to have their ships balanced; the engine placement has no effect, aside from pointing where the craft is going.\n*** Incorrect. An off-center engine would impart rotational force on the ship whether on water or in space--in fact, this is the principle behind the maneuvering system of any practical spacecraft--numerous small thrusters distributed at specific points on the craft to turn it on any axis desired. A Nephilim-class bomber ought to spin like a top with its main thruster off to one side.
14th Jul '16 10:57:05 AM morenohijazo
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* SpecialEffectBranding: The factions' laser cannons all have distinct colors. The [=MediaVPs=] take this further with the shields being different colors.

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* SpecialEffectBranding: Apart from the fact they all use engines, lasers and subspace drives, It's hard to tell that Terran, Vasudan and Shivan ships are even from the same universe. The factions' laser cannons all have distinct colors. The [=MediaVPs=] take this further with the shields being different colors.colors.
** Terran vessels are [[ISOStandardHumanSpaceship boxy, grey and decidedly 'military']] in aspect to reflect their 'utilitarian' attitude. In ''VideoGame/FreeSpace2'' they become more streamlined due to tech-sharing and Vasudan influence, although this process [[PunyEarthlings doesn't seem to work in reverse]].
*** The early Vasudan ships, especially freighters such as the ''Bast'' and ''Ma'at'' classes, are as clunky and boxy as their Terran equivalents, but they seem to have crossed the starship BishonenLine much faster than the Terrans. Even the [[StarfishAliens Shivans]] are going this way, from the harsh, severe, jagged asymmetrical contraptions of the first game to the insectile designs of the second.
** Vasudan ships look vaguely like alien creatures, particularly beetles. According to the [[AllThereInTheManual Tech Room]], they are based off creatures that live [[spoiler:or used to live]] on the planet Vasuda, supposedly because [[ScaryDogmaticAliens of their highly philosophical culture]].
** The Shivans... well their ships are [[GoodColorsEvilColors painted black, red and silver and fire off red lasers]]. They also have the tendency to have [[SpikesOfVillainy random spikes]] sticking out, and be asymmetrical with an off-center engine. God knows how Shivans manage to balance their ships. Maybe that's why the captured Terran-modified asymmetric [[GoddamnedBats Dragon]] in [=FS1=] was crippled, while the captured (symmetrical) Mara you flew in [=FS2=] was awesome. But I digress. This, of course, shows that the Shivans are just plain weird (and evil).
*** [[SpaceIsAnOcean Space is not an ocean]]. They wouldn't need to have their ships balanced; the engine placement has no effect, aside from pointing where the craft is going.
*** Incorrect. An off-center engine would impart rotational force on the ship whether on water or in space--in fact, this is the principle behind the maneuvering system of any practical spacecraft--numerous small thrusters distributed at specific points on the craft to turn it on any axis desired. A Nephilim-class bomber ought to spin like a top with its main thruster off to one side.
6th Jul '16 10:44:49 PM Discar
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* OutsideContextVillain: Neither the Terrans nor the Vasudans were expecting the Shivans. [[spoiler: Neither were the Ancients.]]

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* OutsideContextVillain: OutsideContextProblem: Neither the Terrans nor the Vasudans were expecting the Shivans. [[spoiler: Neither were the Ancients.]]
7th Jun '16 6:17:29 PM jackyb
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In ''[=FreeSpace=]'', the Galactic Terran Alliance is at war with an alien race called the Vasudans. The player character is an ensign recruited to fight the Vasudans. However, partway through the campaign, a new alien race called the Shivans suddenly appears and begins attacking both sides. The Shivans possess technology far superior to the Terrans or Vasudans, and threaten to annihilate both sides. Both races team up in an attempt to prevent the Shivans from locating Vasuda Prime and Earth.

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In ''[=FreeSpace=]'', the Galactic Terran Alliance is at war with an alien race called the Vasudans. The player character is an ensign recruited to fight the Vasudans. However, partway through the campaign, Vasudans over a tragic miscommunication during first contact. Several missions in however, a new alien race called the Shivans suddenly appears and begins attacking annihilating both sides. The Shivans possess technology far superior to either the Terrans or Vasudans, Vasudans. They cannot be reasoned with, they cannot be bargained with, they exist only to destroy. Facing extinction, the GTA and threaten to annihilate both sides. Both races team up PVE join forces in an attempt to prevent the Shivans from locating Vasuda Prime and Earth.
Earth. They are not entirely successful...



''[=FreeSpace=] 2'' takes place 32 years later. The Galactic Terran-Vasudan Alliance is embroiled in a civil war with Admiral Aken Bosch and his xenophobic, Vasudan-hating Neo-Terran Front. Then the Shivans return in force, effortlessly sweeping aside all opposition. The battle is on to find a way to contain them before they overrun known space once more.

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''[=FreeSpace=] 2'' takes place 32 years later. The Cut off from Earth after the destruction of the Shivan's flagship Lucifer, and with Vasuda Prime a pile of burning glass, the Galactic Terran-Vasudan Alliance is embroiled in a civil war with Admiral Aken Bosch and his xenophobic, Vasudan-hating Neo-Terran Front. Then the Shivans return in force, effortlessly sweeping aside all opposition. The Against a truly unstoppable armada, and a rogue admiral with a mysterious agenda, a desperate battle is on begins to find a way to contain them before they overrun known space once more.
seal the Shivan invasion in the Capella system.



** The Shivans themselves are physically the [[OverlyNarrowSuperlative largest of all three]] races, measuring about 10-15 feet long, with spidery limbs, multiple eyes, [[MechaMook metal skin]], [[HotBlade energy-molten knives]], [[FrickinLaserBeams built-in beam weapons]], and are ImmuneToBullets. Not to mention [[ArsonMurderAndJaywalking the fact that they]] [[PowerGlows glow]] [[GoodColorsEvilColors red]].

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** The Shivans themselves are physically the [[OverlyNarrowSuperlative largest of all three]] races, measuring about 10-15 feet long, with spidery limbs, multiple eyes, [[MechaMook metal skin]], [[HotBlade energy-molten knives]], [[FrickinLaserBeams built-in beam weapons]], and are ImmuneToBullets.nearly immune to bullets. Not to mention [[ArsonMurderAndJaywalking the fact that they]] [[PowerGlows glow]] [[GoodColorsEvilColors red]].



* InscrutableAliens: Very little is known about the Shivans other than their talent for blowing things up ''en masse''. In fact, as the series goes on, they actually get ''more'' mysterious the more that gets revealed about them.

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* InscrutableAliens: Very little is known about the Shivans other than their talent for blowing things up ''en masse''. In fact, as the series goes on, they actually get ''more'' mysterious the more that gets revealed about them. The best that can be theorized is that they operate smaller scouting fleets and destroy societies at a certain point of advancement and military aggression, then a demolition fleet arrives to destroy their very stars. Perhaps to create new subspace portals back to their home systems, perhaps for resources, or to use the energy to return to their own dimension. But none of these are confirmed motives, further adding to their menace.



** ''Freespace 2'' gives us the ''Sathanas'', which is actually called a Juggernaut in-game since its size and firepower surpass Destroyer classification. The ''Sathanas'' is so powerful, only a large fleet of Destroyers or the ''Colossus'' can defeat it.

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** ''Freespace 2'' gives us the ''Sathanas'', which is actually called a Juggernaut in-game since its size and firepower surpass Destroyer classification. The ''Sathanas'' is so powerful, only a large fleet of flanking Destroyers or the ''Colossus'' can defeat it.



** The TAG Missiles (TAG being short for Target Aquisition and Guiding). When it hits an enemy, the missile activates a beacon that marks it as a target for capital ships.

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** The TAG Missiles (TAG being short for Target Aquisition Acquisition and Guiding). When it hits an enemy, the missile activates a beacon that marks it as a target for capital ships.
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