History VideoGame / FirstEncounterAssaultrecon

18th Jul '16 6:35:56 AM Morgenthaler
Is there an issue? Send a Message


* BareYourMidriff: Lt. Stokes' uniform. To be fair, her actual body armor provides just as much coverage as those worn by the male members of Dark Signal. It's just her underlying shirt that's a few inches too short. [[spoiler:[[DangerouslyGenreSavvy Genevieve bypasses the armor entirely by shooting her in the stomach at the end of the game.]]]]

to:

* BareYourMidriff: Lt. Stokes' uniform. To be fair, her actual body armor provides just as much coverage as those worn by the male members of Dark Signal. It's just her underlying shirt that's a few inches too short. [[spoiler:[[DangerouslyGenreSavvy Genevieve [[spoiler:Genevieve bypasses the armor entirely by shooting her in the stomach at the end of the game.]]]]]]
11th Jul '16 1:32:53 PM REV6Pilot
Is there an issue? Send a Message


** ArtificialStupidity: ...except when it's a fight between two computer-controlled characters, probably because the A.I. has been built to respond specifically to actions undertaken by a human player. If, by any chance, the player sees two sides duking it out, it'll be nothing more than a simple exchange of bullets, the winner decided by the attrition of which side manages to put more bullets on target than the other first. The bad guys will more likely ignore your friends and go after you, assuming you show up in the same firefight.



* ArtificialStupidity: ...except when it's a fight between two computer-controlled characters, probably because the A.I. has been built to respond specifically to actions undertaken by a human player. If, by any chance, the player sees two sides duking it out, it'll be nothing more than a simple exchange of bullets, the winner decided by the attrition of which side manages to put more bullets on target than the other first. The bad guys will more likely ignore your friends and go after you, assuming you show up in the same firefight.
10th Jul '16 9:56:17 AM Eon-the-Dragon
Is there an issue? Send a Message

Added DiffLines:

*** Each of the Intervals always start the player off with the Strader Mk. VII, regardless of what weapons they had beforehand [[GameplayAndStorySegregation or if they even had it by the end of the Interval to begin with]], and their other weapons will normally be removed from the inventory.
27th Jun '16 6:41:34 AM REV6Pilot
Is there an issue? Send a Message

Added DiffLines:

* BigBoosHaunt: The Old Underground Metro Area in ''Perseus Mandate'' is populated exclusively by Alma's hostile apparitions, and is [[NightmareFuel one of the scariest places in the whole series]].
27th Jun '16 6:40:01 AM REV6Pilot
Is there an issue? Send a Message


* ActionizedSequel: ''F.E.A.R. 3'' is more actionized that its predecessors. You're constantly notified of how many points you've accumulated by completing challenges, which gives the whole thing an arcade-y score attack feel. This had a polarizing effect on both critics and gamers in general: the gun combat was fun, ''really'' fun, but the scoring mechanic detracted from the creepy feel for some reviewers.

to:

* ActionizedSequel: ActionizedSequel:
**
''F.E.A.R. 3'' is more actionized that its predecessors. You're constantly notified of how many points you've accumulated by completing challenges, which gives the whole thing an arcade-y score attack feel. This had a polarizing effect on both critics and gamers in general: the gun combat was fun, ''really'' fun, but the scoring mechanic detracted from the creepy feel for some reviewers.reviewers.
** If an ExpansionPack counts as a sequel, ''Perseus Mandate'' qualifies. The game focuses a lot more on firefights with scary setpieces being few and far between.



* BigBad: Alma, though Genevive Aristide is really pushing it.
** Then again, Alma does help you repeatedly in ''Extraction Point'' by clearing away Replicas and leading the Point Man into areas to navigate his way to pick-up.
** ''F.E.A.R. 3'' casts a different light on the overarching narrative, painting [[spoiler: Paxton Fettel as the true BigBad.]]

to:

* BigBad: Alma, though Genevive Aristide is really pushing it.
** Then again, Alma does help you repeatedly in ''Extraction Point'' by clearing away Replicas and leading the Point Man into areas to navigate his way to pick-up.
**
pushes it. ''F.E.A.R. 3'' casts a different light on the overarching narrative, painting [[spoiler: Paxton Fettel as the true BigBad.]]BigBad]]. Non-canonically, Alma does help the Point Man repeatedly in ''Extraction Point'' by clearing away Replicas and leading the Point Man into areas to navigate his way to pick-up, or at least her child self does.
21st Jun '16 7:21:40 AM REV6Pilot
Is there an issue? Send a Message


* BulletTime: The Point Man and Becket have SuperReflexes, which is depicted in-game by allowing them to temporarily enter bullet time. In ''F.E.A.R. 3'', any time Point Man uses this ability, time also slows for Paxton Fettel- allowing him to use a special [[ShockwaveStomp psychic shockwave]] attack.

to:

* BulletTime: The Point Man and Becket have SuperReflexes, which is depicted in-game by allowing them to temporarily enter bullet time. In ''F.E.A.R. 3'', any time Point Man uses this ability, time also slows for Paxton Fettel- allowing him to use a special [[ShockwaveStomp psychic shockwave]] attack. [[SelfImposedChallenge Completing the first game's campaign without using it]] nets you [[VideoGameAchievements an achievement]], "Real Time".
7th Jun '16 11:13:17 AM REV6Pilot
Is there an issue? Send a Message


* ArtificialStupidity: ...except when it's a fight between two computer-controlled characters, probably because the A.I. has been built to respond to actions undertaken by a human player. If, by any chance, the human player sees two sides duking it out, it'll be nothing more than a simple exchange of bullets, the winner decided by which side manages to put more bullets on target than the other. The bad guys will more likely ignore your friends and go after you, assuming you show up in the same firefight.

to:

* ArtificialStupidity: ...except when it's a fight between two computer-controlled characters, probably because the A.I. has been built to respond specifically to actions undertaken by a human player. If, by any chance, the human player sees two sides duking it out, it'll be nothing more than a simple exchange of bullets, the winner decided by the attrition of which side manages to put more bullets on target than the other.other first. The bad guys will more likely ignore your friends and go after you, assuming you show up in the same firefight.
7th Jun '16 11:09:31 AM REV6Pilot
Is there an issue? Send a Message


* In another example, this time from ''Extraction Point'': you press a switch to open access to an elevator. Even though the Point Man can't see anything himself from the window in the switch's booth, the screen to the right shows Alma slowly walking towards it, and if you stay and watch, she'll make it all the way in, reach a corner of the lift, then stop. At no point does she vanish from the camera feed. [[ElevatorFailure Guess what happens when you board it]]...

to:

* ** In another example, this time from ''Extraction Point'': you press a switch to open access to an elevator. Even though the Point Man can't see anything himself from the window in the switch's booth, the screen to the right shows Alma slowly walking towards it, and if you stay and watch, she'll make it all the way in, reach a corner of the lift, then stop. At no point does she vanish from the camera feed. [[ElevatorFailure Guess what happens when you board it]]...
21st May '16 9:49:59 PM nombretomado
Is there an issue? Send a Message


* BadassNormal: Delta Force leader Doug Holiday manages to do just fine against everything the supersoldier Replica battalion throws at him, despite not having the superhuman reflexes of the Pointman. [[spoiler:Alma pretty much curbstomps him, though.]] The nameless Delta operative from the PS3 exclusive bonus mission also does pretty good until [[spoiler:he and his team get liquified by Alma at the end]].

to:

* BadassNormal: Delta Force leader Doug Holiday manages to do just fine against everything the supersoldier Replica battalion throws at him, despite not having the superhuman reflexes of the Pointman. [[spoiler:Alma pretty much curbstomps him, though.]] The nameless Delta operative from the PS3 [=PS3=] exclusive bonus mission also does pretty good until [[spoiler:he and his team get liquified by Alma at the end]].
20th Apr '16 9:31:47 AM Vovka
Is there an issue? Send a Message


** And while those expansions were well crafted and certainly worth playing, on some level it is thankful that they were retconned because it means Jin and Holiday are still alive (and appear in F.E.A.R. 3).
This list shows the last 10 events of 207. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.FirstEncounterAssaultrecon